Xbox 360:Converting to a Devkit

RGLoader
RGLoader is a tool used to build a devkit NAND out of your own NAND dump. This devkit NAND can then be flashed onto your console, which enables debug features not otherwise available on a RGH/JTAG. This also installs xshell, the official development dashboard.

Keep in mind the following:


 * This has a significant risk of going wrong and bricking your console, especially if it is a JTAG.
 * RGLoader does not support RGH3, Use XDKBuild instead.
 * (may be different in new versions) RGLoader overwrites XeLL, so the only way to fix it is to use a hardware flasher to flash your old NAND dump.
 * DashLaunch will not work with a devkit NAND. However, any modifications to the SMC (such as fan settings) will be kept.
 * Fakeanim does not work with a devkit NAND, you will need to remove the `;` and edit the path to your fakeanim in rgloader.ini if you wish to use one.
 * By default, it will boot into the xshell dash. You can change this by changing the path to a different dashboard's XEX in rgloader.ini.

MODDED WARFARE's Tutorial

XDKBuild
XDKBuild is a tool within J-Runner with Extras which allows you to build a devkit NAND from a retail NAND. This is the only way to convert to a devkit NAND on RGH3 systems.

Keep in mind the following:
 * This has a significant risk of going wrong and bricking your console, especially if it is a JTAG.
 * This is more basic than RGLoader, missing many features such as loading retail XEX/DVD's.
 * XDKBuild overwrites XeLL, so the only way to fix it is to use a hardware flasher to flash your old NAND dump.
 * DashLaunch will not work with a devkit NAND. However, any modifications to the SMC (such as fan settings) will be kept.

Installation

 * 1) On J-Runner with Extras click on "Load Source" and select your NAND image.
 * 2) On the XeBuild tab on the right select "17489" on the "Kernel Version" drop down menu.
 * 3) XDKBuild and other NAND options found will already be checked. Click on the "Create XeBuild" to build the new NAND image.
 * 4) The output will be found in your JRunner folder in a subfolder with various numbers. Flash the "updflash.bin" to your console in your preferred way.


 * Copy the "17489-fs" folder found inside "J-Runner-with-Extras\xeBuild\17489" to your HDD and rename it to "17489".