Xbox:Unarchived DLC

The following lists are downloadable content (DLC) and Title Updates for Original Xbox that have not been publicly archived. Please contact User:Harcroft, @OGX_Harcroft on Twitter, or User:Derf if you have any of these DLCs.

High Priority
These games are known to have missing DLC or updates that would benefit the Xbox community immediately.

Lower Priority
These games have DLC or updates but are sports rosters, redundant, or a different version of previously archived DLC or updates.

Unknown
These games may or may not have DLC.

Identifying DLC and title updates on from your Xbox
DLC files will appear as Content Items in the memory menu of the Microsoft Dashboard with either a small green curved arrow on the top right to denote improperly installed content or a small green checkmark to denote properly installed content. The number of content items installed for each game will display on the left side of the screen underneath the icon for the game.



An incorrectly installed piece of content is still worth recovering from your console. If you identify any piece of content please back it up to a computer and contact one of the people listed at the top of this page.. Title Updates are much more difficult to identify. They do not directly appear in the dashboard but do leave a telltale sign. If the number of blocks used up by storage for a game is significantly higher than the sum of blocks used by the Content Items and saved games, and the game is Xbox Live enabled; it likely has a title update installed.

Using Pinecone tool to identify DLC and title updates in a file dump from your Xbox
Pinecone is a tool used to identify content on the Original Xbox by scanning TDATA folder dumps on your computer. This folder can be found on the E drive of your original Xbox hard drive.

See consolemods.org: Pinecone page or Github Pinecone page for details: https://github.com/Xbox-Preservation-Project/Pinecone.

Recovering DLC and title update files from your Xbox
Most DLC and all title update files on an original Xbox are stored in E:\TDATA\. The only exceptions were some sports titles with roster updates distributed as saved games. Those rosters can be found in E:\UDATA\ in the same way DLC and updates can be found in the TDATA game folder shown below. If you have FTP access to your Xbox you can simply connect to your Xbox via FTP and copy the entire TDATA and UDATA folders to your computer. Once those folders are backed up on your computer you can search for "contentmeta.xbx" files. Every piece of DLC and Title Update excluding the above mentioned sports roster saved games will have a file with this name in it's folder.

Each Xbox game and piece of software for Xbox has an 8 digit TitleID that corresponds with the location the files for each game are stored in the E:\TDATA\ folder. This is a non-exhaustive list of Xbox TitleIDs. To find a specific TitleID for a game, find the name of the game on the list provided, then use the last 8 digits of the TitleID (ignore the 0x) to find the folder name for a specific game, or use the TitleID listed in the tables above.

Using Halo 2, Xbox Live Arcade and Forza Motorsport and their corresponding TitleIDs; here is an example Xbox E drive folder structure with a game with DLC and a Title Update, a game with only DLC and a game with only a title update. E: └─ TDATA ├─ 4d530064 │ ├─ $c │ │  └─ 4d53006400000001 <-- this folder contains a DLC package (Halo 2: Bonus Map pack) │ │     └─ contentmeta.xbx (and other files) │ │    │  └─ $u <-- this folder contains a Title Update package (Halo 2 Title Update) │    └─ contentmeta.xbx (and other files) │   ├─ 4d5300c8 │ └─$c │   └─ 4d5300c800000001 <-- this folder contains a DLC package (Xbox Live Arcade: Ms. Pac-Man) │      └─ contentmeta.xbx (and other files) │   └─ 4d53006e └─ $u <-- this folder contains a Title Update package (Forza: Motorsport Title Update) └─ contentmeta.xbx (and other files)