User:Bowi/sandbox: Difference between revisions

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Revision as of 17:24, 18 January 2023

PS3 Games Internal Resolution

Methodology

  • Run games inside RPCS3. (I dumped my own games.)
  • Install ReShade (basic) and use the included "Depth Buffer" monitoring to deduce resolution.
  • Switch between Anti-Aliasing ON/OFF sometimes in order to verify whether resolutions are properly captured. Note: Anti-Aliasing never caused problem during my analysis.
  • Repeat the same tests for 480p 4:3, 480p 16:9, 720p, and 1080p (1080p is not always possible since some games were not compatible on real hardware)
  • Take screenshots using ReShade's feature.
    • Screenshots while in fullscreen are more convenient.
    • Reshade can simultaneously make two versions of the same frame: with overlay, and without overlay.

Data

Title Internal resolution AR Pictures
Assassin's Creed 1280x720 16:9 File:AC480p16_9.png
File:AC720p.png
File:AC1080p.png
File:AC480p.png
Burnout: Paradise 1280x704 (480p)
1280x720
16:9
Catherine 1280x720 16:9
Deus Ex: Human Revolution 1280x720 4:3 (fullscreen) and 16:9
Far Cry 2 960x520 (480p)
956x520 (720p)
4:3 (fullscreen) and 16:9
Fat Princess 1920x1080 16:9 and forced (and broken) anamorphic widescreen on 4:3
Flower 1440x810 + 2xAA 4:3 (fullscreen) and 16:9
From Dust 1280x720 16:9
God of War 2 HD 666x333/700x350 (480p 4:3 [hardcoded letterbox])
666x444/700x468 (480p 16:9)
1216x684/1280x720
912x1026/960x1080
16:9
God of War HD 666x333/700x350 (480p 4:3 [hardcoded letterbox])
666x444/700x468 (480p 16:9)
1216x684/1280x720
912x1026/960x1080
16:9
God of War: Chains of Olympus HD 720x480
1280x720
1920x1080
16:9 and forced anamorphic widescreen on 4:3
God of War: Ghost of Sparta HD 720x480
1280x720
1920x1080
16:9 and forced anamorphic widescreen on 4:3
Grand Theft Auto IV 1152x640 4:3 (fullscreen) and 16:9
Ico (compilation) 672x448/704x472
1216x688/1280x720
1824x1032/1920x1080
4:3 (fullscreen) and 16:9
Infamous 1280x720 4:3 (fullscreen) and 16:9
Journey 1280x720 4:3 (fullscreen) and 16:9
Kane & Lynch 2: Dog Days 1024x576 16:9
Metal Gear Solid 2 (compilation) 1280x720 16:9
Metal Gear Solid 3 (compilation) 1280x720 16:9
Metal Gear Solid V: Ground Zeroes 984x720 16:9
Metal Gear Solid: Peace Walker (compilation) 1440x816 16:9
Okami HD 1280x1440 (≤720p)
1920x1080
4:3 (fullscreen) and 16:9
PixelJunk Eden 1920x1080 16:9
Red Dead Redemption 1152x640 4:3 (fullscreen) and 16:9
Rock of Ages 720x480
1280x720
4:3 (fullscreen) and 16:9
Shadow of the Colossus (compilation) 668x444/700x468
1216x684/1280x720
912x1026/960x1080
4:3 (fullscreen) and 16:9
Tokyo Jungle 1280x720 16:9
Tom Clancy's Splinter Cell Pandora Tomorrow HD 720x480
1280x720
1920x1080
4:3 (fullscreen) and 16:9
Trash Panic 960x540 16:9

PS3 Games with fullscreen 4:3 support

  • Bully (PS2 Classics)
  • Datura
  • Deus Ex: Human Revolution
  • Dyad
  • Far Cry 2
  • Fat Princess
  • Flow
  • Flower
  • Grand Theft Auto IV
  • Grand Theft Auto Trilogy (PS2 Classics)
  • Ico (compilation)
  • Infamous
  • Journey
  • Linger in Shadows
  • Mafia II
  • Okami HD
  • Portal 2
  • Red Dead Redemption
  • Rock of Ages
  • Shadow of the Colossus (compilation)
  • Silent Hill (PS1 Classics)
  • Tom Clancy's Splinter Cell Chaos Theory HD
  • Tom Clancy's Splinter Cell HD
  • Tom Clancy's Splinter Cell Pandora Tomorrow HD