PS3:Video Output Notes: Difference between revisions
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If you have an RGB monitor that supports 720p and HD SDi, you can use an HDMI to HD SDi converter to play games in the highest quality on your monitor. Most HDMI to HD-SDi converts are completely lag-free, as they only convert the signal between formats and do not use a framebuffer to change anything. | If you have an RGB monitor that supports 720p and HD SDi, you can use an HDMI to HD SDi converter to play games in the highest quality on your monitor. Most HDMI to HD-SDi converts are completely lag-free, as they only convert the signal between formats and do not use a framebuffer to change anything. | ||
== Native Game Resolutions == | |||
[https://forum.beyond3d.com/threads/list-of-rendering-resolutions.41152/ This page] is the original source for the below list. | |||
{| class="wikitable mw-collapsible mw-collapsed sortable" style="white-space: pre" | |||
|- | |||
! Game Name !! Native Resolution | |||
|- | |||
| 50 Cent || 1280x720 (blur filter) | |||
|- | |||
| Afro Samurai || 1280x720 (QAA) | |||
|- | |||
| Alice: Madness Returns || 1280x720 (MLAA) | |||
|- | |||
| Aliens: Colonial Marines || 1280x720 (no AA) | |||
|- | |||
| Aliens Vs Predator || 1120x630 (custom AA) | |||
|- | |||
| Alone in the Dark || 1120x630 (no AA) | |||
|- | |||
| Army of Two || 1280x720 (no AA) | |||
|- | |||
| Assassin's Creed || 1280x720 (QAA) | |||
|- | |||
| Assassin's Creed 2 || 1280x720 (QAA), 960x720 (QAA) -> 1080 mode. | |||
|- | |||
| Assassin's Creed 2: Bromance || 1280x720 (QAA) | |||
|- | |||
| Assassin's Creed 2: Revelations || 1280x720 (post-AA) | |||
|- | |||
| Assassin's Creed 3 || 1280x718 (black bar at top, post-AA) | |||
|- | |||
| Assassin's Creed 4 || 1280x720 (post-AA) | |||
|- | |||
| Avatar || 1280x692 (QAA, black borders) | |||
|- | |||
| Azura's Wrath || 1280x720 (no AA) | |||
|- | |||
| Backbreaker || 1152x640 (2xAA + blur filter) | |||
|- | |||
| Batman: Arkham Asylum || 1280x720 (no AA) | |||
|- | |||
| Batman: Arkham City || 1280x720 (no AA) | |||
|- | |||
| Batman: Arkham Origins || 1280x720 (FXAA) | |||
|- | |||
| Battle Fantasia || 1280x720 (no AA, toggable blur filter) | |||
|- | |||
| Battlefield 3 || 1280x704 (MLAA) black bars | |||
|- | |||
| Battlefield: Bad Company || 1280x720 (no AA) | |||
|- | |||
| Battlefield: Bad Company 2 || 1280x720 (no AA) | |||
|- | |||
| Bayonetta || 1280x720 (no AA) | |||
|- | |||
| Beijing 2008 || 1024x768 (no AA) | |||
|- | |||
| Beowulf || 1280x720 (no AA) | |||
|- | |||
| Bionic Commando || 1120x640 (no AA) | |||
|- | |||
| Bioshock || 680p (no AA, blur filter pre-patch) | |||
|- | |||
| Bioshock 2 || 1280x720 (no AA) | |||
|- | |||
| Bioshock Infinite || 1152x640 (FXAA) | |||
|- | |||
| Binary Domain || | |||
|- | |||
| Blacksite: Area 51 || 1280x720 (no AA) | |||
|- | |||
| BlazBlue: Calamity Trigger || 1280x720 (QAA background, no AA characters ) | |||
|- | |||
| Blur || 1280x720 (2xAA + half-pixel, bilinear-filtered edge blur) | |||
|- | |||
| Bodycount || 1024x640 (FXAA?) | |||
|- | |||
| Borderlands || 1280x720 (no AA) | |||
|- | |||
| Borderlands 2 || 1280x720 (no AA) | |||
|- | |||
| Bourne Conspiracy, The (demo) || 1280x720 (no AA) | |||
|- | |||
| Brink || 1280x720 (no AA) | |||
|- | |||
| Brutal Legend || 1152x720 (no AA) | |||
|- | |||
| Bulletstorm || 1280x720 (no AA) | |||
|- | |||
| Burnout: Paradise || 1280x720 (2xAA) | |||
|- | |||
| Call of Duty 3 (screenshot) ~1088x624 (2xAA) | |||
|- | |||
| Call of Duty: Black Ops || 960x544 (2xAA) | |||
|- | |||
| Call of Duty: Black Ops 2 || 880x720 (dynamic? Instances of 832x624..., post-AA) | |||
|- | |||
| Call of Duty: Ghosts || 928x600 ? (no AA? broken?) | |||
|- | |||
| Call of Duty: Modern Warfare || 1024x600 (2xAA) | |||
|- | |||
| Call of Duty: Modern Warfare 2 || 1024x600 (2xAA) | |||
|- | |||
| Call of Duty: Modern Warfare 3 || 1024x600 (2xAA) | |||
|- | |||
| Call of Duty: World at War || 1024x600 (2x AA) | |||
|- | |||
| Call of Juarez: Bound in Blood || 1152x640 (4x2 custom edge AA) | |||
|- | |||
| Call of Juarez: The Cartel || 1280x720 (custom edge AA) | |||
|- | |||
| Cars Mater-National || 1280x720 (QAA), 1920x1080 (QAA) | |||
|- | |||
| Castlevania: Lords of Shadow || 1280x720 (no AA) | |||
|- | |||
| Castlevania: Lords of Shadow 2 || 1024x720 (post-AA) | |||
|- | |||
| Catherine || 1280x720 (QAA) | |||
|- | |||
| Chronicles of Riddick: Dark Athena || 1024x720 (QAA) | |||
|- | |||
| Command & Conquer: Red Alert 3 || 1280x720 (no AA) | |||
|- | |||
| Conan (demo) || 1024x576 (no AA) | |||
|- | |||
| Condemned 2 || 1280x720 (no AA) | |||
|- | |||
| Conflict: Denied Ops || 1280x720 (no AA) or 960x1080 | |||
|- | |||
| Crysis || 1024x720 (TAA + edge post-process) | |||
|- | |||
| Crysis 2 || 1024x720 (TAA + edge post-process) | |||
|- | |||
| Crysis 3 || 1024x720 (SMAA T2X) | |||
|- | |||
| Dante's Inferno || 1280x720 (no AA) | |||
|- | |||
| Dark Sector || 1152x640 (no AA) | |||
|- | |||
| Darksiders || 1152x640 (no AA) | |||
|- | |||
| Darksiders II || 1152x640 (post-AA) | |||
|- | |||
| Darkness, The (demo) || 1024x576 (no AA) | |||
|- | |||
| Darkness II, The || 1152x600 (FXAA) | |||
|- | |||
| Dark Souls || 1024x720 (2xAA) | |||
|- | |||
| Dark Souls 2 || 1280x720 (post-AA) | |||
|- | |||
| Dead Island || 1280x720 (custom edge filter) | |||
|- | |||
| Dead or Alive 5 || dynamic up to 1280x720 (no AA in-game) | |||
|- | |||
| Dead Rising 2 || 1024x576 (2xAA) | |||
|- | |||
| Dead Space || 1280x720 (no AA) | |||
|- | |||
| Dead Space 2 || 1280x720 (no AA) | |||
|- | |||
| Dead Space 3 || 1280x720 (FXAA) | |||
|- | |||
| Dead to Rights: Retribution || 1072x603 (2xAA) ? | |||
|- | |||
| de Blob 2 || 1280x720 (2xAA) | |||
|- | |||
| Def Jam Icon (screenshot) || 1152x648 (no AA) | |||
|- | |||
| Demon's Souls || 1280x720 (no AA) | |||
|- | |||
| Deus Ex: Human Revolution || 1280x720 (MLAA) | |||
|- | |||
| Devil May Cry 4 || 1280x720 (2xAA, temporal) | |||
|- | |||
| Devil May Cry (DmC) || 1280x720 (post-AA -> MLAA?) | |||
|- | |||
| Diablo III || 1120x584 (2xAA) | |||
|- | |||
| Dirt || 1280x720 (QAA) | |||
|- | |||
| Dirt 2 || 1280x720 (QAA) | |||
|- | |||
| Dishonoured || 1280x720 (post-AA) | |||
|- | |||
| Dragon Age: Origins || 1280x720 (AA ?) | |||
|- | |||
| Dragon Age II || 1280x720 (MLAA) | |||
|- | |||
| Dragon Ball: Raging Blast 2 || 1280x720 (no AA) | |||
|- | |||
| Dragon's Dogma || 1280x608 (black bars, FXAA) | |||
|- | |||
| Driver: San Fransisco || ~1120x720 (2xAA) | |||
|- | |||
| Duke Nukem Forever || 1152x640 (no AA) | |||
|- | |||
| Dynasty Warriors 6 || 1280x720 (no AA) | |||
|- | |||
| Dynasty Warriors 7 || 1280x720 (no AA) | |||
|- | |||
| EDF: Insect Armageddon || 1280x720 (QAA) | |||
|- | |||
| El Shaddai || 1152x576 (no AA) | |||
|- | |||
| Elder Scrolls IV: Oblivion || 1280x720 (no AA) | |||
|- | |||
| Elder Scrolls V: Skyrim || 1280x720 (likely FXAA, more aggressive edge detection than 360 iteration) | |||
|- | |||
| End of Eternity/Resonance of Fate || 1088x720 (2xAA) | |||
|- | |||
| End War || 1280x720 (2xAA) | |||
|- | |||
| Enslaved || 1280x720 (no AA) | |||
|- | |||
| F.E.A.R. || 1280x720 (blur filter)? | |||
|- | |||
| F.E.A.R. 2 || 1280x720 (no AA) | |||
|- | |||
| F.E.A.R. 3 || 1280x720 | |||
|- | |||
| F1 2010 || 1280x720 (QAA) | |||
|- | |||
| F1 2011 || 1280x720 (MLAA) | |||
|- | |||
| FaceBreaker || 1280x720 (QAA), 960x1080 | |||
|- | |||
| Fallout 3 || 1280x720 (no AA) | |||
|- | |||
| Fantastic Four: Rise of the Silver Surfer || 1280x720 (no AA) | |||
|- | |||
| Far Cry 2 || 1274x692 (QAA, black borders) | |||
|- | |||
| Far Cry 3 || 1274x702 (post-AA, black borders) | |||
|- | |||
| Fifa 2008 || 1280x720 (no AA) | |||
|- | |||
| Fifa 2010 || 1280x720 (QAA) | |||
|- | |||
| Fifa 2011 || 1280x720 (QAA) | |||
|- | |||
| Fifa 2014 || 1280x720 (QAA) | |||
|- | |||
| Fifa Street 3 || 1920x1080 (no AA) | |||
|- | |||
| Fight Night Champion Online || | |||
|- | |||
| Fight Night Round 4 || 1280x720 (QAA) | |||
|- | |||
| Final Fantasy XIII || 1280x720 (2xAA) | |||
|- | |||
| Full Auto 2 (demo) || 1920x1080 (4x AA) | |||
|- | |||
| Fracture || 1152x648 (no AA) | |||
|- | |||
| Ghostbusters || 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch) | |||
|- | |||
| Ghost Recon: Advanced Warfighter 2 || 1280x720 | |||
|- | |||
| Ghost Recon: Future Soldier || 1024x600 (FXAA) | |||
|- | |||
| G.I. Joe: The Rise of the Cobra || 1280x720 (QAA) | |||
|- | |||
| Godfather II || 1200x720 (blur filter) | |||
|- | |||
| God of War: Collection Volume I || 1280x720 (2xAA) or 960x1080 (no AA), 3D is 1280x720 | |||
|- | |||
| God of War: Collection Volume II || 1280x720 or 1920x1080 (no AA) | |||
|- | |||
| God of War III || 1280x720 (MLAA) | |||
|- | |||
| Golden Axe: Beast Rider || 1280x720 (no AA, blur filter) | |||
|- | |||
| Golden Compass || 1280x720 (no AA) | |||
|- | |||
| Grand Theft Auto IV || 1152x640 (QAA) | |||
|- | |||
| Grand Theft Auto V || 1280x720 (FXAA) | |||
|- | |||
| Gran Turismo 5: Prologue || 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) | |||
|- | |||
| Gran Turismo 5 || 1280x720 (4xAA), 1280x1080 (QAA, TAA selectable), 1280x720 (QAA) in 3D mode | |||
|- | |||
| Guitar Hero 3 || 1040x585 (no AA) | |||
|- | |||
| Guitar Hero Aerosmith || 1040x585 (no AA) | |||
|- | |||
| Guitar Hero World Tour || 1040x585 (no AA) | |||
|- | |||
| Guitar Hero 5 || 1024x576 (no AA) | |||
|- | |||
| HAWX || 1280x720 (no AA, horizontal blur) | |||
|- | |||
| HAWX2 || 1280x720 (2xAA, full screen blur filter) | |||
|- | |||
| Haze (demo) || 1024x576 (2xAA) | |||
|- | |||
| Heavenly Sword || 1280x720 (4xAA) | |||
|- | |||
| Heavy Rain || 1280x720 (2xAA) | |||
|- | |||
| Hitman: Absolution || 1280x720 (MLAA) | |||
|- | |||
| Homefront || 1024x576 (no AA) | |||
|- | |||
| Ico || 1280x720 or 1920x1080 (MLAA) | |||
|- | |||
| IL2 Sturmovik || 1280x720 (QAA) | |||
|- | |||
| Infamous || 1280x720 (no AA) | |||
|- | |||
| Infamous 2 || | |||
|- | |||
| Incredible Hulk || 1280x720 (no AA), 960x1080 (no AA) | |||
|- | |||
| James Bond 007: Blood Stone || 1280x720 (2xAA + blur filter, half pixel, bilinear edge filter) | |||
|- | |||
| Jericho (demo) || 996x560 (2x AA) | |||
|- | |||
| Juiced 2: Hot Import Nights || 1280x720 (QAA) | |||
|- | |||
| Killzone 2 || 1280x720 (QAA) | |||
|- | |||
| Killzone 3 || 1280x720 2D, 640x716 3D, (both MLAA ) | |||
|- | |||
| Kingdoms of Amalur || 1280x720 (no AA) | |||
|- | |||
| Kung Fu Panda || 1280x720 (no AA), 960x1080 (no AA) | |||
|- | |||
| Lair || 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling | |||
|- | |||
| Legend of Spyro: Dawn of the Dragon, The || 1280x720 (no AA) | |||
|- | |||
| Legendary || 1280x720 (no AA) | |||
|- | |||
| LEGO: Batman || 1280x720 (no AA, slight blur filter) | |||
|- | |||
| LEGO: Harry Potter 1-4 || 1280x720 (no AA) | |||
|- | |||
| LEGO: Indiana Jones || 1280x720 (no AA), 960x1080 (no AA) | |||
|- | |||
| LEGO: Star Wars III || 1280x720 (edge detect blur filter) | |||
|- | |||
| Little Big Planet || 1280x720 (2xAA) | |||
|- | |||
| Little Big Planet 2 || 1280x720 (MLAA) | |||
|- | |||
| Lord of the Rings: Conquest || 640p (no AA) | |||
|- | |||
| Lost Planet || 1280x720 (temporal 2xAA) | |||
|- | |||
| Lost Planet 2 || 1280x720 (no AA) | |||
|- | |||
| Madden NFL '09 || 1280x720 (no AA) | |||
|- | |||
| Mafia 2 || 1280x720 (no AA) | |||
|- | |||
| MAG || 1280x720 (2xAA) | |||
|- | |||
| Marvel: Ultimate Alliance || 1280x720 & 1920x1080 (no AA) | |||
|- | |||
| Marvel: Ultimate Alliance 2 || 1024x576 (2xAA) | |||
|- | |||
| Marvel Vs Capcom 3 || 1280x720 (no AA) | |||
|- | |||
| Mass Effect || 1280x720 (no AA) | |||
|- | |||
| Mass Effect 2 || 1280x720 (no AA) | |||
|- | |||
| Mass Effect 3 || 1280x720 (FXAA) | |||
|- | |||
| Medal of Honor || 1280x720 (no AA) | |||
|- | |||
| Medal of Honor: Warfighter || 1280x704 (MLAA) | |||
|- | |||
| Mercenaries 2: World in Flames || 1280x720 (no AA) | |||
|- | |||
| Metal Gear Online || 1024x768 (2xAA, temporal) | |||
|- | |||
| Metal Gear Solid 4: Guns of the Patriot || 1024x768 (2xAA, temporal) | |||
|- | |||
| Metal Gear Solid V: Ground Zeroes || 992x720 (post-AA) | |||
|- | |||
| Metro: Last Light || 1152x640 (post-AA) | |||
|- | |||
| Midnight Club: Los Angeles || 960x720 (QAA) | |||
|- | |||
| Mirror's Edge || 1280x720 (no AA) | |||
|- | |||
| MotoGP '10/'11 || 1280x704 (no AA) | |||
|- | |||
| Mortal Kombat 9 || 1280x720 (edge blur filter), one of the levels appears to be 680p. 1/2x1/2 transparencies, 960x720 in 3D mode | |||
|- | |||
| Mortal Kombat vs DC || 1040x624 (QAA) | |||
|- | |||
| MLB08: The Show || 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders | |||
|- | |||
| MLB09: The Show || 1280x720 (2xAA) or 1920x1080 (no AA) | |||
|- | |||
| Motorstorm || 1280x720 (2xAA) | |||
|- | |||
| Motorstorm Apocalypse || 1280x1080 (dynamic) 2D, 1024x720 3D (MLAA) | |||
|- | |||
| Motorstorm Pacific || 1280x720 (dynamic down to 576p, 2xAA) | |||
|- | |||
| MX vs ATV: Alive || 1280x720 (no AA) | |||
|- | |||
| MX vs ATV: Reflex || 1280x720 (no AA) | |||
|- | |||
| MX vs ATV: Untamed || 1024x576 (no AA) | |||
|- | |||
| Nail'd || 1152x640 (4x2 custom edge AA) | |||
|- | |||
| Naruto Ninja Storm 2 || 1280x720 (no AA) | |||
|- | |||
| NBA07 (demo) || 1920x1080 (no AA) | |||
|- | |||
| NBA08 (demo) || 1920x1080 (no AA) | |||
|- | |||
| NBA Live '08 || 1280x720 (no AA) | |||
|- | |||
| NBA Street Home court (screenshot) || 1920x1080 (no AA) | |||
|- | |||
| Need For Speed: Hot Pursuit || 1280x720 (2xAA on cars, no AA on environment) | |||
|- | |||
| Need For Speed: Most Wanted (2012) || 1280x704 (post-AA) | |||
|- | |||
| Need For Speed: Pro Street || 1280x720 (QAA) | |||
|- | |||
| Need For Speed: Shift || 1280x720 (QAA) | |||
|- | |||
| Need For Speed: Shift 2 ||1280x720 (MLAA) | |||
|- | |||
| Need For Speed: The Run || 1280x704 (MLAA) black bars | |||
|- | |||
| Need For Speed: Undercover || 1280x720 (QAA) | |||
|- | |||
| NFL Tour || 1280x720 (no AA, poor framerate) | |||
|- | |||
| NHL '09 || 1280x720 (4xAA) | |||
|- | |||
| Ninja Gaiden: Sigma || 1280x720 (no AA, has weird scaling to support 1080p) | |||
|- | |||
| Ninja Gaiden: Sigma 2 || 1280x718 (dynamic 2xMSAA, black borders) | |||
|- | |||
| Ninja Gaiden 3 || dynamic up to 1280x720 (dynamic 2xAA) | |||
|- | |||
| Operation Flashpoint 2 || 1280x720 (QAA) | |||
|- | |||
| Orange Box, The || 1280x720 (QAA or full screen blur...) | |||
|- | |||
| Overlord || 1280x720 (no AA) | |||
|- | |||
| Overlord II || 1280x720 (no AA) | |||
|- | |||
| Pirates des Caraibes (screenshot) || 768x1080 (no AA), 960x720 en mode 720p | |||
|- | |||
| Portal 2 || 1280x720 (MLAA) | |||
|- | |||
| Prince of Persia || 1280x720 | |||
|- | |||
| Prince of Persia: The Forgotten Sands || 1280x720 (2xAA + blur? or quincunx) | |||
|- | |||
| Pro Evolution Soccer 2008 || 1280x720 (QAA) | |||
|- | |||
| Pro Evolution Soccer 2010 || 1280x720 (2xAA in-game, no AA cut-scenes) | |||
|- | |||
| Pro Evolution Soccer 2011 || 1280x720 (no AA) | |||
|- | |||
| Prototype || 1120x640 (QAA) | |||
|- | |||
| Quake Wars: Enemy Territory || 1280x720 (no AA) | |||
|- | |||
| Race Driver: GRID || 1280x720 (2xAA) | |||
|- | |||
| Rage || 640x720 up to 1280x720 (no AA) | |||
|- | |||
| Rainbow Six Vegas 2 || 1280x720 (2xAA) | |||
|- | |||
| Ratchet & Clank: Tools of Destruction || 960x704 (2xAA, AA samples used to reconstruct 720p) | |||
|- | |||
| Ratchet & Clank: A Crank in Time || 960x704 (2xAA, AA samples used to reconstruct 720p) | |||
|- | |||
| Red Dead Redemption || 1152x640 (QAA) | |||
|- | |||
| Red Faction: Armageddon || 960x540 (MLAA) | |||
|- | |||
| Red Faction: Guerrilla || 1280x720 (no AA) | |||
|- | |||
| Resident Evil 5 || 1280x720 (dynamic 0-QAA) | |||
|- | |||
| Resident Evil 6 || 1280x720 (Post-AA) | |||
|- | |||
| Resistance: Fall of Man || 1280x720 (QAA) | |||
|- | |||
| Resistance 2 || 1280x720 (QAA) | |||
|- | |||
| Resistance 3 || 960x704 (QAA) | |||
|- | |||
| Ridge Racer 7 (demo) || 1920x1080 (no AA) | |||
|- | |||
| Rise of the Argonauts || 1280x720 (no AA) | |||
|- | |||
| Risen 2: Black Waters || 1120x640 (no AA) | |||
|- | |||
| Rock Band || 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") | |||
|- | |||
| Rock Band 2 || 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") | |||
|- | |||
| Rock Band: The Beatles || 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") | |||
|- | |||
| Rock Band: Green Day || 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") | |||
|- | |||
| Ryu Ga Gotoku 3 || 1024x768 (no AA) | |||
|- | |||
| Saboteur || 1280x720 (edge detect) | |||
|- | |||
| Sacred 2: Fallen Angel || 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA) | |||
|- | |||
| Saint's Row 2 || 640p (QAA) | |||
|- | |||
| Saint's Row 3 || 1280x720 (2xMSAA material pass), 800x450 (lighting & G-buffer passes) | |||
|- | |||
| Saint's Row 4 || 960x720 (fxaa?) | |||
|- | |||
| SCORE International Baja 1000 || 1280x720 (no AA) | |||
|- | |||
| SEGA: All Stars Racing || 1280x720 (2xAA) | |||
|- | |||
| SEGA: Rally Revo || 1280x720 (4xAA, alpha blend) | |||
|- | |||
| SEGA: Superstars Tennis || 1280x720 (QAA, 30fps) | |||
|- | |||
| Shadow of the Colossus || 1280x720, 960x1080 (MLAA), 720p for 3D | |||
|- | |||
| Shadows of the Damned || 1280x720 (no AA, higher AF) | |||
|- | |||
| Silent Hill: Homecoming || 1024x576 (no AA) | |||
|- | |||
| Simpsons, The || 1280x720 (no AA) | |||
|- | |||
| Singularity || 1280x720 (no AA) | |||
|- | |||
| Skate || 1280x720 (no AA) | |||
|- | |||
| Skate 3 || possibly 1152x640 (2xAA, super blur filter makes it difficult to determine exact res) | |||
|- | |||
| Sleeping Dogs || 1152x640 (FXAA) | |||
|- | |||
| Soldier of Fortune: Payback || 1280x720 (no AA) | |||
|- | |||
| Sonic & All-Stars Racing Transformed || 1280x720 (post-AA) | |||
|- | |||
| Sonic Unleashed || 880x720 (blur filter) | |||
|- | |||
| Soul Calibur IV || 1280x720 (no AA), 1280x576 in 1080p mode | |||
|- | |||
| Soul Calibur V || 1280x720 (MLAA) | |||
|- | |||
| Spec Ops: The Line || ~1120x640 (light FXAA?) | |||
|- | |||
| Spiderman: Web of Shadows || 1280x720 (no AA) | |||
|- | |||
| Spiderman: Shattered Dimensions || 1120x630 (no AA) | |||
|- | |||
| Splinter Cell: Blacklist || 1152x640 (post-AA) | |||
|- | |||
| Split-Second || 1280x720 (2xAA) | |||
|- | |||
| SSX || 1120x585 (FXAA) | |||
|- | |||
| Star Ocean 4: The Last Hope || 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle) | |||
|- | |||
| Star Wars: The Force Unleashed || 1280x720 (no AA) | |||
|- | |||
| Stormrise || 1280x720 (2xAA) | |||
|- | |||
| Street Fighter IV || 1280x720 (no AA), 1120x630 (in up-close character view) | |||
|- | |||
| Super Stars V8: Next Challenge || 1280x720 (2xAA) | |||
|- | |||
| Super Street Fighter IV || 1280x720 (no AA) | |||
|- | |||
| Supercar Challenge || 960x1080 (no AA) | |||
|- | |||
| Syndicate || 1280x720 (post-AA, dynamic res) | |||
|- | |||
| Tekken 6 || 1024x576 (2xMSAA w/o motion blur, no AA w/motion blur) | |||
|- | |||
| Tekken Tag Tournament 2 || dynamic 720x720 to 1280x720, mostly 1024x720 with 2 characters in-game (with motion blur), max 900x720 with 3 characters, max 800x720 with 4 characters (no AA in-game, 2xAA for character LED background or no-characters-environment-only/rankings view), more often 1280x720 with 2 characters no motion blur | |||
|- | |||
| Terminator: Salvation || 1152x648 (blur filter) | |||
|- | |||
| Test Drive Unlimited || 1280x720 (QAA?) | |||
|- | |||
| Test Drive Unlimited 2 || 1280x720 (MLAA) | |||
|- | |||
| Tiger Woods PGA Tour '09 || 1280x720 (no AA) | |||
|- | |||
| Tiger Woods PGA Tour '11 || 1280x720 (no AA) | |||
|- | |||
| Tomb Raider || 1280x720 (MLAA) | |||
|- | |||
| Tomb Raider: Underworld || 1280x720 (QAA) | |||
|- | |||
| Tony Hawk's Project 8 || 1280x720 | |||
|- | |||
| Tony Hawk's Proving Ground (demo) || 1024x576 (no AA) | |||
|- | |||
| Top Spin 3 || 1280x720 (QAA) | |||
|- | |||
| Top Spin 4 || 1280x720 (QAA) 2D, 1024x720 (no AA) 3D | |||
|- | |||
| Transformers || 960x1080 (no AA) | |||
|- | |||
| Transformers: Revenge of the Fallen || 1120x720 (blur filter) | |||
|- | |||
| Transformers: War for Cybertron || 1024x600 (no AA) | |||
|- | |||
| Tron || 1280x720 (no AA) | |||
|- | |||
| Turning Point: Fall of Liberty || 1280x720 (no AA) | |||
|- | |||
| Turok || 1280x720 (no AA) | |||
|- | |||
| UEFA Euro 2008 || 1280x720 (no AA) | |||
|- | |||
| UFC 2009: Undisputed || 1280x720 (no AA in-game, 4xAA cutscenes) | |||
|- | |||
| Uncharted: Drake's Fortune || 1280x720 (2xAA) | |||
|- | |||
| Uncharted 2 || 1280x720 (2xAA) | |||
|- | |||
| Uncharted 3 || 1280x720 (edge detect) in 2D, 896x504 in 3D | |||
|- | |||
| Unreal Tournament III || 1280x720 (no AA) | |||
|- | |||
| Vanquish || 1024x720 (2xAA) | |||
|- | |||
| Viking: Battle for Asgard || 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720 | |||
|- | |||
| Virtua Fighter 5 || 1024x1024 (no AA) | |||
|- | |||
| 1024x768 en mode 1080p | |||
|- | |||
| Virtua Tennis 2009 || 1280x720 (QAA) | |||
|- | |||
| Virtua Tennis 3 || 1920x1080 (2x AA) | |||
|- | |||
| Virtua Tennis 4 || 1280x720 (2xAA) for 2D and 3D, 640x720 in 3D for cut-scenes | |||
|- | |||
| WALL E || 1280x720 (no AA) | |||
|- | |||
| Wanted || 1120x640 (no AA) | |||
|- | |||
| Warhammer 40,000: Space Marine || 1138x640 (post-AA) | |||
|- | |||
| Wheelman || 1280x720 (no AA) | |||
|- | |||
| Wolfenstein || 1280x720 (no AA) | |||
|- | |||
| World Series Of Poker 2008 || 1920x1080 (2xAA) | |||
|- | |||
| WWE 08 || 640x720 (2x AA) | |||
|- | |||
| WWE All-Stars || 1152x640 (no AA) | |||
|- | |||
| XCOM: Enemy Unknown || 1280x720 (FXAA) | |||
|- | |||
| X-Men Origins: Wolverine || 1280x720 (no AA) | |||
|- | |||
| Zone of the Enders HD || 1280x720 (no AA) | |||
|- | |||
| 1942: Joint Strike || 1280x720 (4xAA) or 1920x1080 (2xAA) | |||
|- | |||
| After Burner Climax || 1280x720 (no AA) | |||
|- | |||
| Battlefield 1943 || 1280x720 (no AA) | |||
|- | |||
| Blast Factor || 1920x1080 (no AA) | |||
|- | |||
| Bionic Commando: Rearmed || 1280x720 (no AA) | |||
|- | |||
| Calling All Cars (screenshot) || 1920x1080 (4x AA) | |||
|- | |||
| Commando 3 || 1280x720 (4xAA) or 1920x1080 (2xAA) | |||
|- | |||
| Dead Nation || 1280x720 (no AA) | |||
|- | |||
| Echochrome || 1920x1080 (2xAA) | |||
|- | |||
| Elefunk || 1920x1080 (4xAA) | |||
|- | |||
| Explodemon || 1280x720 (no AA) | |||
|- | |||
| Fat Princess || 1920x1080 (no AA) | |||
|- | |||
| flOw || 2560*1440 (720p 4xSSAA) | |||
|- | |||
| Flower || 1440x810 (2xAA) | |||
|- | |||
| Forbidden Siren || 1024x512 (4xAA) | |||
|- | |||
| Go Puzzle || 1920x1080 | |||
|- | |||
| GTHD || 1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080 | |||
|- | |||
| Hard Corps: Uprising || 1280x720 (no AA) | |||
|- | |||
| High Velocity Bowling || 1920x1080 (no AA) | |||
|- | |||
| Lara Croft and The Guardian of Light || 1024x576 (QAA) | |||
|- | |||
| Locoroco Cocoreccho || 1920x1080 (2x AA) | |||
|- | |||
| Mainichi Issyo || 1440x1080 (4xAA) | |||
|- | |||
| Pixel Junk Monsters/Racers/Eden || 1920x1080 | |||
|- | |||
| Puddle || 1280x720 (post-AA) | |||
|- | |||
| Red Faction: Battlegrounds || 1280x720 (QAA) | |||
|- | |||
| Rocketmen || 1920x1080 (2xAA) | |||
|- | |||
| Rub'a'dub || 1600x1080 (no AA) | |||
|- | |||
| Snakeball || 1280x1080 (no AA) | |||
|- | |||
| Stacking || 1152x720 (custom edge filter) | |||
|- | |||
| Stardust HD || 1280x1080 (no AA) pre-update, 1920x1080 (no AA) or 1280x720 (4xAA) post-update | |||
|- | |||
| Strider || 1280x720 (post-AA) | |||
|- | |||
| Sudoku || 1920x1080 | |||
|- | |||
| Super Rub-a-Dub || 1600x1080 | |||
|- | |||
| Tekken 5 Dark Resurrection (screenshot) || 1920x1080 (no AA), not always? | |||
|- | |||
| TMNT:TiT Re-shelled || 1280x720 (no AA) | |||
|- | |||
| Trine 2 || dynamic 1280x720 (FXAA) | |||
|- | |||
| Virtua Fighter 5: Final Showdown || 1280x720 (FXAA) | |||
|- | |||
| Warhawk || 1280x720 (4xAA) | |||
|- | |||
| Wipeout HD || dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080) | |||
|- | |||
| Wolf of the Battlefield: Commando 3 || 1920x1080 (2xAA) | |||
|} |
Revision as of 02:32, 5 February 2024
It is generally best to use the PlayStation 3's HDMI output, however there are backward-compatible scenarios that make the PS3 an interesting tool.
Resolution Support
The PlayStation 3 can output 480i, 480p, 720p, 1080i and 1080p from it is component video and HDMI outputs. The RGB signal will only output 480i and no other resolution. As a note, 240p is not supported from any output.
PlayStation 1 Video Output
Video quality is noticeably softer than when using PS1 or PS2 consoles. All PlayStation 1 games will either be outputted at 480i, or scaled to 480p and above. Generally speaking, PSN downloads of PS1 games look much sharper than playing original PS1 discs. As a result, the PS3 is a decent way to play PS1 games on a flat-screen TV, but a terrible way to try and play PS1 games on a CRT, unless you are specifically looking for 480p support.
PlayStation 2 Video Output
Decent video output. Some smoothing and filtering options are present that some people may enjoy.
PlayStation 3 on a CRT
The easiest way to play PS3 on a CRT is via component YPbPr video out. The PS3 is capable of 480i, 480p, 720p and 1080i over component YPbPr.
If you have an RGB monitor that supports 720p and HD SDi, you can use an HDMI to HD SDi converter to play games in the highest quality on your monitor. Most HDMI to HD-SDi converts are completely lag-free, as they only convert the signal between formats and do not use a framebuffer to change anything.
Native Game Resolutions
This page is the original source for the below list.
Game Name | Native Resolution |
---|---|
50 Cent | 1280x720 (blur filter) |
Afro Samurai | 1280x720 (QAA) |
Alice: Madness Returns | 1280x720 (MLAA) |
Aliens: Colonial Marines | 1280x720 (no AA) |
Aliens Vs Predator | 1120x630 (custom AA) |
Alone in the Dark | 1120x630 (no AA) |
Army of Two | 1280x720 (no AA) |
Assassin's Creed | 1280x720 (QAA) |
Assassin's Creed 2 | 1280x720 (QAA), 960x720 (QAA) -> 1080 mode. |
Assassin's Creed 2: Bromance | 1280x720 (QAA) |
Assassin's Creed 2: Revelations | 1280x720 (post-AA) |
Assassin's Creed 3 | 1280x718 (black bar at top, post-AA) |
Assassin's Creed 4 | 1280x720 (post-AA) |
Avatar | 1280x692 (QAA, black borders) |
Azura's Wrath | 1280x720 (no AA) |
Backbreaker | 1152x640 (2xAA + blur filter) |
Batman: Arkham Asylum | 1280x720 (no AA) |
Batman: Arkham City | 1280x720 (no AA) |
Batman: Arkham Origins | 1280x720 (FXAA) |
Battle Fantasia | 1280x720 (no AA, toggable blur filter) |
Battlefield 3 | 1280x704 (MLAA) black bars |
Battlefield: Bad Company | 1280x720 (no AA) |
Battlefield: Bad Company 2 | 1280x720 (no AA) |
Bayonetta | 1280x720 (no AA) |
Beijing 2008 | 1024x768 (no AA) |
Beowulf | 1280x720 (no AA) |
Bionic Commando | 1120x640 (no AA) |
Bioshock | 680p (no AA, blur filter pre-patch) |
Bioshock 2 | 1280x720 (no AA) |
Bioshock Infinite | 1152x640 (FXAA) |
Binary Domain | |
Blacksite: Area 51 | 1280x720 (no AA) |
BlazBlue: Calamity Trigger | 1280x720 (QAA background, no AA characters ) |
Blur | 1280x720 (2xAA + half-pixel, bilinear-filtered edge blur) |
Bodycount | 1024x640 (FXAA?) |
Borderlands | 1280x720 (no AA) |
Borderlands 2 | 1280x720 (no AA) |
Bourne Conspiracy, The (demo) | 1280x720 (no AA) |
Brink | 1280x720 (no AA) |
Brutal Legend | 1152x720 (no AA) |
Bulletstorm | 1280x720 (no AA) |
Burnout: Paradise | 1280x720 (2xAA) |
Call of Duty 3 (screenshot) ~1088x624 (2xAA) | |
Call of Duty: Black Ops | 960x544 (2xAA) |
Call of Duty: Black Ops 2 | 880x720 (dynamic? Instances of 832x624..., post-AA) |
Call of Duty: Ghosts | 928x600 ? (no AA? broken?) |
Call of Duty: Modern Warfare | 1024x600 (2xAA) |
Call of Duty: Modern Warfare 2 | 1024x600 (2xAA) |
Call of Duty: Modern Warfare 3 | 1024x600 (2xAA) |
Call of Duty: World at War | 1024x600 (2x AA) |
Call of Juarez: Bound in Blood | 1152x640 (4x2 custom edge AA) |
Call of Juarez: The Cartel | 1280x720 (custom edge AA) |
Cars Mater-National | 1280x720 (QAA), 1920x1080 (QAA) |
Castlevania: Lords of Shadow | 1280x720 (no AA) |
Castlevania: Lords of Shadow 2 | 1024x720 (post-AA) |
Catherine | 1280x720 (QAA) |
Chronicles of Riddick: Dark Athena | 1024x720 (QAA) |
Command & Conquer: Red Alert 3 | 1280x720 (no AA) |
Conan (demo) | 1024x576 (no AA) |
Condemned 2 | 1280x720 (no AA) |
Conflict: Denied Ops | 1280x720 (no AA) or 960x1080 |
Crysis | 1024x720 (TAA + edge post-process) |
Crysis 2 | 1024x720 (TAA + edge post-process) |
Crysis 3 | 1024x720 (SMAA T2X) |
Dante's Inferno | 1280x720 (no AA) |
Dark Sector | 1152x640 (no AA) |
Darksiders | 1152x640 (no AA) |
Darksiders II | 1152x640 (post-AA) |
Darkness, The (demo) | 1024x576 (no AA) |
Darkness II, The | 1152x600 (FXAA) |
Dark Souls | 1024x720 (2xAA) |
Dark Souls 2 | 1280x720 (post-AA) |
Dead Island | 1280x720 (custom edge filter) |
Dead or Alive 5 | dynamic up to 1280x720 (no AA in-game) |
Dead Rising 2 | 1024x576 (2xAA) |
Dead Space | 1280x720 (no AA) |
Dead Space 2 | 1280x720 (no AA) |
Dead Space 3 | 1280x720 (FXAA) |
Dead to Rights: Retribution | 1072x603 (2xAA) ? |
de Blob 2 | 1280x720 (2xAA) |
Def Jam Icon (screenshot) | 1152x648 (no AA) |
Demon's Souls | 1280x720 (no AA) |
Deus Ex: Human Revolution | 1280x720 (MLAA) |
Devil May Cry 4 | 1280x720 (2xAA, temporal) |
Devil May Cry (DmC) | 1280x720 (post-AA -> MLAA?) |
Diablo III | 1120x584 (2xAA) |
Dirt | 1280x720 (QAA) |
Dirt 2 | 1280x720 (QAA) |
Dishonoured | 1280x720 (post-AA) |
Dragon Age: Origins | 1280x720 (AA ?) |
Dragon Age II | 1280x720 (MLAA) |
Dragon Ball: Raging Blast 2 | 1280x720 (no AA) |
Dragon's Dogma | 1280x608 (black bars, FXAA) |
Driver: San Fransisco | ~1120x720 (2xAA) |
Duke Nukem Forever | 1152x640 (no AA) |
Dynasty Warriors 6 | 1280x720 (no AA) |
Dynasty Warriors 7 | 1280x720 (no AA) |
EDF: Insect Armageddon | 1280x720 (QAA) |
El Shaddai | 1152x576 (no AA) |
Elder Scrolls IV: Oblivion | 1280x720 (no AA) |
Elder Scrolls V: Skyrim | 1280x720 (likely FXAA, more aggressive edge detection than 360 iteration) |
End of Eternity/Resonance of Fate | 1088x720 (2xAA) |
End War | 1280x720 (2xAA) |
Enslaved | 1280x720 (no AA) |
F.E.A.R. | 1280x720 (blur filter)? |
F.E.A.R. 2 | 1280x720 (no AA) |
F.E.A.R. 3 | 1280x720 |
F1 2010 | 1280x720 (QAA) |
F1 2011 | 1280x720 (MLAA) |
FaceBreaker | 1280x720 (QAA), 960x1080 |
Fallout 3 | 1280x720 (no AA) |
Fantastic Four: Rise of the Silver Surfer | 1280x720 (no AA) |
Far Cry 2 | 1274x692 (QAA, black borders) |
Far Cry 3 | 1274x702 (post-AA, black borders) |
Fifa 2008 | 1280x720 (no AA) |
Fifa 2010 | 1280x720 (QAA) |
Fifa 2011 | 1280x720 (QAA) |
Fifa 2014 | 1280x720 (QAA) |
Fifa Street 3 | 1920x1080 (no AA) |
Fight Night Champion Online | |
Fight Night Round 4 | 1280x720 (QAA) |
Final Fantasy XIII | 1280x720 (2xAA) |
Full Auto 2 (demo) | 1920x1080 (4x AA) |
Fracture | 1152x648 (no AA) |
Ghostbusters | 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch) |
Ghost Recon: Advanced Warfighter 2 | 1280x720 |
Ghost Recon: Future Soldier | 1024x600 (FXAA) |
G.I. Joe: The Rise of the Cobra | 1280x720 (QAA) |
Godfather II | 1200x720 (blur filter) |
God of War: Collection Volume I | 1280x720 (2xAA) or 960x1080 (no AA), 3D is 1280x720 |
God of War: Collection Volume II | 1280x720 or 1920x1080 (no AA) |
God of War III | 1280x720 (MLAA) |
Golden Axe: Beast Rider | 1280x720 (no AA, blur filter) |
Golden Compass | 1280x720 (no AA) |
Grand Theft Auto IV | 1152x640 (QAA) |
Grand Theft Auto V | 1280x720 (FXAA) |
Gran Turismo 5: Prologue | 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) |
Gran Turismo 5 | 1280x720 (4xAA), 1280x1080 (QAA, TAA selectable), 1280x720 (QAA) in 3D mode |
Guitar Hero 3 | 1040x585 (no AA) |
Guitar Hero Aerosmith | 1040x585 (no AA) |
Guitar Hero World Tour | 1040x585 (no AA) |
Guitar Hero 5 | 1024x576 (no AA) |
HAWX | 1280x720 (no AA, horizontal blur) |
HAWX2 | 1280x720 (2xAA, full screen blur filter) |
Haze (demo) | 1024x576 (2xAA) |
Heavenly Sword | 1280x720 (4xAA) |
Heavy Rain | 1280x720 (2xAA) |
Hitman: Absolution | 1280x720 (MLAA) |
Homefront | 1024x576 (no AA) |
Ico | 1280x720 or 1920x1080 (MLAA) |
IL2 Sturmovik | 1280x720 (QAA) |
Infamous | 1280x720 (no AA) |
Infamous 2 | |
Incredible Hulk | 1280x720 (no AA), 960x1080 (no AA) |
James Bond 007: Blood Stone | 1280x720 (2xAA + blur filter, half pixel, bilinear edge filter) |
Jericho (demo) | 996x560 (2x AA) |
Juiced 2: Hot Import Nights | 1280x720 (QAA) |
Killzone 2 | 1280x720 (QAA) |
Killzone 3 | 1280x720 2D, 640x716 3D, (both MLAA ) |
Kingdoms of Amalur | 1280x720 (no AA) |
Kung Fu Panda | 1280x720 (no AA), 960x1080 (no AA) |
Lair | 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling |
Legend of Spyro: Dawn of the Dragon, The | 1280x720 (no AA) |
Legendary | 1280x720 (no AA) |
LEGO: Batman | 1280x720 (no AA, slight blur filter) |
LEGO: Harry Potter 1-4 | 1280x720 (no AA) |
LEGO: Indiana Jones | 1280x720 (no AA), 960x1080 (no AA) |
LEGO: Star Wars III | 1280x720 (edge detect blur filter) |
Little Big Planet | 1280x720 (2xAA) |
Little Big Planet 2 | 1280x720 (MLAA) |
Lord of the Rings: Conquest | 640p (no AA) |
Lost Planet | 1280x720 (temporal 2xAA) |
Lost Planet 2 | 1280x720 (no AA) |
Madden NFL '09 | 1280x720 (no AA) |
Mafia 2 | 1280x720 (no AA) |
MAG | 1280x720 (2xAA) |
Marvel: Ultimate Alliance | 1280x720 & 1920x1080 (no AA) |
Marvel: Ultimate Alliance 2 | 1024x576 (2xAA) |
Marvel Vs Capcom 3 | 1280x720 (no AA) |
Mass Effect | 1280x720 (no AA) |
Mass Effect 2 | 1280x720 (no AA) |
Mass Effect 3 | 1280x720 (FXAA) |
Medal of Honor | 1280x720 (no AA) |
Medal of Honor: Warfighter | 1280x704 (MLAA) |
Mercenaries 2: World in Flames | 1280x720 (no AA) |
Metal Gear Online | 1024x768 (2xAA, temporal) |
Metal Gear Solid 4: Guns of the Patriot | 1024x768 (2xAA, temporal) |
Metal Gear Solid V: Ground Zeroes | 992x720 (post-AA) |
Metro: Last Light | 1152x640 (post-AA) |
Midnight Club: Los Angeles | 960x720 (QAA) |
Mirror's Edge | 1280x720 (no AA) |
MotoGP '10/'11 | 1280x704 (no AA) |
Mortal Kombat 9 | 1280x720 (edge blur filter), one of the levels appears to be 680p. 1/2x1/2 transparencies, 960x720 in 3D mode |
Mortal Kombat vs DC | 1040x624 (QAA) |
MLB08: The Show | 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders |
MLB09: The Show | 1280x720 (2xAA) or 1920x1080 (no AA) |
Motorstorm | 1280x720 (2xAA) |
Motorstorm Apocalypse | 1280x1080 (dynamic) 2D, 1024x720 3D (MLAA) |
Motorstorm Pacific | 1280x720 (dynamic down to 576p, 2xAA) |
MX vs ATV: Alive | 1280x720 (no AA) |
MX vs ATV: Reflex | 1280x720 (no AA) |
MX vs ATV: Untamed | 1024x576 (no AA) |
Nail'd | 1152x640 (4x2 custom edge AA) |
Naruto Ninja Storm 2 | 1280x720 (no AA) |
NBA07 (demo) | 1920x1080 (no AA) |
NBA08 (demo) | 1920x1080 (no AA) |
NBA Live '08 | 1280x720 (no AA) |
NBA Street Home court (screenshot) | 1920x1080 (no AA) |
Need For Speed: Hot Pursuit | 1280x720 (2xAA on cars, no AA on environment) |
Need For Speed: Most Wanted (2012) | 1280x704 (post-AA) |
Need For Speed: Pro Street | 1280x720 (QAA) |
Need For Speed: Shift | 1280x720 (QAA) |
Need For Speed: Shift 2 | 1280x720 (MLAA) |
Need For Speed: The Run | 1280x704 (MLAA) black bars |
Need For Speed: Undercover | 1280x720 (QAA) |
NFL Tour | 1280x720 (no AA, poor framerate) |
NHL '09 | 1280x720 (4xAA) |
Ninja Gaiden: Sigma | 1280x720 (no AA, has weird scaling to support 1080p) |
Ninja Gaiden: Sigma 2 | 1280x718 (dynamic 2xMSAA, black borders) |
Ninja Gaiden 3 | dynamic up to 1280x720 (dynamic 2xAA) |
Operation Flashpoint 2 | 1280x720 (QAA) |
Orange Box, The | 1280x720 (QAA or full screen blur...) |
Overlord | 1280x720 (no AA) |
Overlord II | 1280x720 (no AA) |
Pirates des Caraibes (screenshot) | 768x1080 (no AA), 960x720 en mode 720p |
Portal 2 | 1280x720 (MLAA) |
Prince of Persia | 1280x720 |
Prince of Persia: The Forgotten Sands | 1280x720 (2xAA + blur? or quincunx) |
Pro Evolution Soccer 2008 | 1280x720 (QAA) |
Pro Evolution Soccer 2010 | 1280x720 (2xAA in-game, no AA cut-scenes) |
Pro Evolution Soccer 2011 | 1280x720 (no AA) |
Prototype | 1120x640 (QAA) |
Quake Wars: Enemy Territory | 1280x720 (no AA) |
Race Driver: GRID | 1280x720 (2xAA) |
Rage | 640x720 up to 1280x720 (no AA) |
Rainbow Six Vegas 2 | 1280x720 (2xAA) |
Ratchet & Clank: Tools of Destruction | 960x704 (2xAA, AA samples used to reconstruct 720p) |
Ratchet & Clank: A Crank in Time | 960x704 (2xAA, AA samples used to reconstruct 720p) |
Red Dead Redemption | 1152x640 (QAA) |
Red Faction: Armageddon | 960x540 (MLAA) |
Red Faction: Guerrilla | 1280x720 (no AA) |
Resident Evil 5 | 1280x720 (dynamic 0-QAA) |
Resident Evil 6 | 1280x720 (Post-AA) |
Resistance: Fall of Man | 1280x720 (QAA) |
Resistance 2 | 1280x720 (QAA) |
Resistance 3 | 960x704 (QAA) |
Ridge Racer 7 (demo) | 1920x1080 (no AA) |
Rise of the Argonauts | 1280x720 (no AA) |
Risen 2: Black Waters | 1120x640 (no AA) |
Rock Band | 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") |
Rock Band 2 | 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") |
Rock Band: The Beatles | 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") |
Rock Band: Green Day | 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") |
Ryu Ga Gotoku 3 | 1024x768 (no AA) |
Saboteur | 1280x720 (edge detect) |
Sacred 2: Fallen Angel | 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA) |
Saint's Row 2 | 640p (QAA) |
Saint's Row 3 | 1280x720 (2xMSAA material pass), 800x450 (lighting & G-buffer passes) |
Saint's Row 4 | 960x720 (fxaa?) |
SCORE International Baja 1000 | 1280x720 (no AA) |
SEGA: All Stars Racing | 1280x720 (2xAA) |
SEGA: Rally Revo | 1280x720 (4xAA, alpha blend) |
SEGA: Superstars Tennis | 1280x720 (QAA, 30fps) |
Shadow of the Colossus | 1280x720, 960x1080 (MLAA), 720p for 3D |
Shadows of the Damned | 1280x720 (no AA, higher AF) |
Silent Hill: Homecoming | 1024x576 (no AA) |
Simpsons, The | 1280x720 (no AA) |
Singularity | 1280x720 (no AA) |
Skate | 1280x720 (no AA) |
Skate 3 | possibly 1152x640 (2xAA, super blur filter makes it difficult to determine exact res) |
Sleeping Dogs | 1152x640 (FXAA) |
Soldier of Fortune: Payback | 1280x720 (no AA) |
Sonic & All-Stars Racing Transformed | 1280x720 (post-AA) |
Sonic Unleashed | 880x720 (blur filter) |
Soul Calibur IV | 1280x720 (no AA), 1280x576 in 1080p mode |
Soul Calibur V | 1280x720 (MLAA) |
Spec Ops: The Line | ~1120x640 (light FXAA?) |
Spiderman: Web of Shadows | 1280x720 (no AA) |
Spiderman: Shattered Dimensions | 1120x630 (no AA) |
Splinter Cell: Blacklist | 1152x640 (post-AA) |
Split-Second | 1280x720 (2xAA) |
SSX | 1120x585 (FXAA) |
Star Ocean 4: The Last Hope | 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle) |
Star Wars: The Force Unleashed | 1280x720 (no AA) |
Stormrise | 1280x720 (2xAA) |
Street Fighter IV | 1280x720 (no AA), 1120x630 (in up-close character view) |
Super Stars V8: Next Challenge | 1280x720 (2xAA) |
Super Street Fighter IV | 1280x720 (no AA) |
Supercar Challenge | 960x1080 (no AA) |
Syndicate | 1280x720 (post-AA, dynamic res) |
Tekken 6 | 1024x576 (2xMSAA w/o motion blur, no AA w/motion blur) |
Tekken Tag Tournament 2 | dynamic 720x720 to 1280x720, mostly 1024x720 with 2 characters in-game (with motion blur), max 900x720 with 3 characters, max 800x720 with 4 characters (no AA in-game, 2xAA for character LED background or no-characters-environment-only/rankings view), more often 1280x720 with 2 characters no motion blur |
Terminator: Salvation | 1152x648 (blur filter) |
Test Drive Unlimited | 1280x720 (QAA?) |
Test Drive Unlimited 2 | 1280x720 (MLAA) |
Tiger Woods PGA Tour '09 | 1280x720 (no AA) |
Tiger Woods PGA Tour '11 | 1280x720 (no AA) |
Tomb Raider | 1280x720 (MLAA) |
Tomb Raider: Underworld | 1280x720 (QAA) |
Tony Hawk's Project 8 | 1280x720 |
Tony Hawk's Proving Ground (demo) | 1024x576 (no AA) |
Top Spin 3 | 1280x720 (QAA) |
Top Spin 4 | 1280x720 (QAA) 2D, 1024x720 (no AA) 3D |
Transformers | 960x1080 (no AA) |
Transformers: Revenge of the Fallen | 1120x720 (blur filter) |
Transformers: War for Cybertron | 1024x600 (no AA) |
Tron | 1280x720 (no AA) |
Turning Point: Fall of Liberty | 1280x720 (no AA) |
Turok | 1280x720 (no AA) |
UEFA Euro 2008 | 1280x720 (no AA) |
UFC 2009: Undisputed | 1280x720 (no AA in-game, 4xAA cutscenes) |
Uncharted: Drake's Fortune | 1280x720 (2xAA) |
Uncharted 2 | 1280x720 (2xAA) |
Uncharted 3 | 1280x720 (edge detect) in 2D, 896x504 in 3D |
Unreal Tournament III | 1280x720 (no AA) |
Vanquish | 1024x720 (2xAA) |
Viking: Battle for Asgard | 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720 |
Virtua Fighter 5 | 1024x1024 (no AA) |
1024x768 en mode 1080p | |
Virtua Tennis 2009 | 1280x720 (QAA) |
Virtua Tennis 3 | 1920x1080 (2x AA) |
Virtua Tennis 4 | 1280x720 (2xAA) for 2D and 3D, 640x720 in 3D for cut-scenes |
WALL E | 1280x720 (no AA) |
Wanted | 1120x640 (no AA) |
Warhammer 40,000: Space Marine | 1138x640 (post-AA) |
Wheelman | 1280x720 (no AA) |
Wolfenstein | 1280x720 (no AA) |
World Series Of Poker 2008 | 1920x1080 (2xAA) |
WWE 08 | 640x720 (2x AA) |
WWE All-Stars | 1152x640 (no AA) |
XCOM: Enemy Unknown | 1280x720 (FXAA) |
X-Men Origins: Wolverine | 1280x720 (no AA) |
Zone of the Enders HD | 1280x720 (no AA) |
1942: Joint Strike | 1280x720 (4xAA) or 1920x1080 (2xAA) |
After Burner Climax | 1280x720 (no AA) |
Battlefield 1943 | 1280x720 (no AA) |
Blast Factor | 1920x1080 (no AA) |
Bionic Commando: Rearmed | 1280x720 (no AA) |
Calling All Cars (screenshot) | 1920x1080 (4x AA) |
Commando 3 | 1280x720 (4xAA) or 1920x1080 (2xAA) |
Dead Nation | 1280x720 (no AA) |
Echochrome | 1920x1080 (2xAA) |
Elefunk | 1920x1080 (4xAA) |
Explodemon | 1280x720 (no AA) |
Fat Princess | 1920x1080 (no AA) |
flOw | 2560*1440 (720p 4xSSAA) |
Flower | 1440x810 (2xAA) |
Forbidden Siren | 1024x512 (4xAA) |
Go Puzzle | 1920x1080 |
GTHD | 1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080 |
Hard Corps: Uprising | 1280x720 (no AA) |
High Velocity Bowling | 1920x1080 (no AA) |
Lara Croft and The Guardian of Light | 1024x576 (QAA) |
Locoroco Cocoreccho | 1920x1080 (2x AA) |
Mainichi Issyo | 1440x1080 (4xAA) |
Pixel Junk Monsters/Racers/Eden | 1920x1080 |
Puddle | 1280x720 (post-AA) |
Red Faction: Battlegrounds | 1280x720 (QAA) |
Rocketmen | 1920x1080 (2xAA) |
Rub'a'dub | 1600x1080 (no AA) |
Snakeball | 1280x1080 (no AA) |
Stacking | 1152x720 (custom edge filter) |
Stardust HD | 1280x1080 (no AA) pre-update, 1920x1080 (no AA) or 1280x720 (4xAA) post-update |
Strider | 1280x720 (post-AA) |
Sudoku | 1920x1080 |
Super Rub-a-Dub | 1600x1080 |
Tekken 5 Dark Resurrection (screenshot) | 1920x1080 (no AA), not always? |
TMNT:TiT Re-shelled | 1280x720 (no AA) |
Trine 2 | dynamic 1280x720 (FXAA) |
Virtua Fighter 5: Final Showdown | 1280x720 (FXAA) |
Warhawk | 1280x720 (4xAA) |
Wipeout HD | dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080) |
Wolf of the Battlefield: Commando 3 | 1920x1080 (2xAA) |