User talk:Zorua98741/Archive 1: Difference between revisions

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{{Archive for converted wikitext talk page|from=User talk:Zorua98741|date=2024-02-16}}


'code block'
while True:
    doThis
    If This:
        ThenThat
<!-- for PS3 page -->
<!-- for PS3 page -->
<span title="Does not apply to HEN" class="visible">*</span>
<span title="Does not apply to HEN" class="visible">*</span>
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<!-- guide on converting RPCS3 saves to PS3 and back? (refer to PS3:PS3_Saves) -->
<!-- guide on converting RPCS3 saves to PS3 and back? (refer to PS3:PS3_Saves) -->
<!-- expand Apollo save tool guide and remove strikethrough text from landing page -->
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<!-- update bgtoolset guide once new site is made public -->
<!-- need to test if my 2 resigned .sprx files work on HEN, and if so, upload to consolemods -->
<!-- PS3XPAD should have a section about resigning the 2 sprx files for HEN, and how to fix 'brick' if installed without resigning -->
<!-- SEN Enabler is outdated and should no longer be used?-->
<!-- SEN Enabler is outdated and should no longer be used?-->
<!-- ReActPSN's functionality is implemented in both PSNpatch and evilnat 4.88.2+, make page combining?-->
<!-- ReActPSN's functionality is implemented in both PSNpatch and evilnat 4.88.2+, make page combining?-->
<!-- "Recovering Data" method should be updated with Nadwiślański#9769's r+w tool on linux-->
<!-- "Recovering Data" method should be updated with Nadwiślański#9769's r+w tool on linux-->
<!-- PS3 can rip PS2 disks regardless of BC support, add to "Ripping PS3 Game Backups" page? (PS1 possible as well?)-->
<!-- PS3 can rip PS2 disks regardless of BC support, add to "Ripping PS3 Game Backups" page? (PS1 possible as well?)-->
<!-- guide on creating ISO.BIN.ENC PS2 files for HEN users -->
<!-- guide on creating ISO.BIN.ENC PS2 files for HEN users (partially complete, need how to use PS2 Classics GUI and Placeholder)-->
<!-- generalise 'https://consolemods.org/wiki/PS3:Updating_your_Firmware_(OFW/CFW)' to also be applicable to HFW users, split remaining info into CFW-only, CFW and HFW-->


<!-- need to ask Derf about PS3 info being on PS4 page? -->
<!-- need to ask Derf about PS3 info being on PS4 page? -->
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<!-- syscon diagnosis to find cause of YLOD (low priority until more accessible)-->
<!-- syscon diagnosis to find cause of YLOD (low priority until more accessible)-->
<!-- broken link in "No-PSN Apps" page (low priority until new site is released)-->
<!-- broken link in "No-PSN Apps" page (low priority until new site is released)-->
== PS3 ==
=== Potential solutions for getting past safe mode ===
GIMX. From personal experience.
[https://www.ebgames.com.au/product/nintendo-switch/234715-nintendo-switch-3rd-party-controller-preowned "@play"] branded pro controller. Reported by user in PS homebrew Discord
(login required) [https://www.arcade-projects.com/threads/neogeo-joystick-to-pc-ps3.391/ "NeoGeo joystick to PC" project]. Reported as working in safe mode by poster
Someone calling themselves "Toodles" figured out the magic bytes required and how to implement them?

Latest revision as of 01:59, 16 February 2024

This page is an archive. Do not edit the contents of this page. Please direct any additional comments to the current talk page.

'code block'
while True:
   doThis
   If This:
       ThenThat

*




PS3

Potential solutions for getting past safe mode

GIMX. From personal experience.

"@play" branded pro controller. Reported by user in PS homebrew Discord

(login required) "NeoGeo joystick to PC" project. Reported as working in safe mode by poster

Someone calling themselves "Toodles" figured out the magic bytes required and how to implement them?