Master System:Game Incompatibilites: Difference between revisions
mNo edit summary |
|||
(8 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
Original lists by [https://www.smspower.org/forums/12093-ListOfIncompatibilitiesAmongSMSGamesHardware Tycho on smspower.org] | Original lists by [https://www.smspower.org/forums/12093-ListOfIncompatibilitiesAmongSMSGamesHardware Tycho on smspower.org] | ||
== Non-Japanese Games on Japanese | == Non-Japanese Games on Japanese Console == | ||
Japanese Master System/Mark III games are both narrower and thicker than non-Japanese cartridges in addition to having a different pinout. Therefore, the cart slot on Japanese systems can not physically accommodate non-Japanese games. However, third-party adapters exist that allow you to play non-Japanese games on a Mark III or Japanese SMS. | Japanese Master System/Mark III games are both narrower and thicker than non-Japanese cartridges in addition to having a different pinout. Therefore, the cart slot on Japanese systems can not physically accommodate non-Japanese games. However, third-party adapters exist that allow you to play non-Japanese games on a Mark III or Japanese SMS. | ||
== Games Incompatible with SMS Model 1 BIOS | == Games Incompatible with SMS Model 1 BIOS Versions 1.3 and 2.0 == | ||
Snail Maze only BIOSes are incompatible with the following games. | Snail Maze-only BIOSes are incompatible with the following games: | ||
* 4 Pak All Action (selecting any game goes back to the main menu) | |||
* Street Fighter II (crashes when a match starts) | |||
== Games Incompatible with 315-5124 VDP == | |||
The 315-5246 VDP used in the Master System II and VA3 model 1 consoles has additional graphics modes which a handful of games make use of. The following games are incompatible with consoles that use the older 315-5124 VDP, such as most model 1s (including all NTSC model 1s) and Japanese consoles. These are also incompatible with NTSC Master System II consoles since they are programmed specifically for 50 Hz: | |||
* Cosmic Spacehead | * Cosmic Spacehead | ||
* The Excellent Dizzy Collection | |||
* Fantastic Dizzy | * Fantastic Dizzy | ||
* Micro Machines | * Micro Machines | ||
== Games Incompatible with Power Base Converter == | == Games Incompatible with Power Base Converter == | ||
Line 22: | Line 25: | ||
The following games are incompatible with the original model Sega Genesis/Mega Drive with a Power Base Converter. | The following games are incompatible with the original model Sega Genesis/Mega Drive with a Power Base Converter. | ||
* 4 Pak All Action (selecting any game goes back to the main menu) | |||
* Alien 3 | * Alien 3 | ||
* F-16 Fighter/F-16 Fighting Falcon (this is due to the game using a legacy SG-1000 video mode which is not supported on Genesis/Mega Drive hardware) | * F-16 Fighter/F-16 Fighting Falcon (this is due to the game using a legacy SG-1000 video mode which is not supported on Genesis/Mega Drive hardware) | ||
* | * Street Fighter II (automatically selects two-player mode, game is playable otherwise) | ||
== Games Incompatible with HES Converter == | == Games Incompatible with HES Converter == | ||
Line 38: | Line 42: | ||
* Parlour Games (garbage screen) | * Parlour Games (garbage screen) | ||
* Shinobi (black screen) | * Shinobi (black screen) | ||
* Card | * Card games (physical incompatibility) | ||
== Games Incompatible with Genesis/Mega Drive Controller == | == Games Incompatible with Genesis/Mega Drive Controller == | ||
Line 67: | Line 71: | ||
== PAL Games with Issues on NTSC Master System == | == PAL Games with Issues on NTSC Master System == | ||
Note that these issues also apply to a Mark III or Japanese Master System. | Note that these issues also apply to a Mark III or Japanese Master System. Testing was performed on a US model 1 SMS and a French SMS II modified with a 50/60 Hz switch, both using an original Master Everdrive. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 130: | Line 134: | ||
|Cannot shoot at enemies | |Cannot shoot at enemies | ||
|Unplayable | |Unplayable | ||
|- | |||
|Out Run Europa | |||
|Plays too fast | |||
|Minor | |||
|- | |- | ||
|Power Strike II | |Power Strike II | ||
Line 157: | Line 165: | ||
|Smash TV | |Smash TV | ||
|Plays too fast | |Plays too fast | ||
|Moderate | |Moderate | ||
|- | |- | ||
Line 211: | Line 215: | ||
|Minor | |Minor | ||
|} | |} | ||
== References == | |||
[[Category:Master System]] | |||
[[Category:Game Compatibility Lists]] |
Revision as of 01:12, 5 June 2024
The Master System unfortunately has some incompatibilities with various games depending on the model at hand.
Original lists by Tycho on smspower.org
Non-Japanese Games on Japanese Console
Japanese Master System/Mark III games are both narrower and thicker than non-Japanese cartridges in addition to having a different pinout. Therefore, the cart slot on Japanese systems can not physically accommodate non-Japanese games. However, third-party adapters exist that allow you to play non-Japanese games on a Mark III or Japanese SMS.
Games Incompatible with SMS Model 1 BIOS Versions 1.3 and 2.0
Snail Maze-only BIOSes are incompatible with the following games:
- 4 Pak All Action (selecting any game goes back to the main menu)
- Street Fighter II (crashes when a match starts)
Games Incompatible with 315-5124 VDP
The 315-5246 VDP used in the Master System II and VA3 model 1 consoles has additional graphics modes which a handful of games make use of. The following games are incompatible with consoles that use the older 315-5124 VDP, such as most model 1s (including all NTSC model 1s) and Japanese consoles. These are also incompatible with NTSC Master System II consoles since they are programmed specifically for 50 Hz:
- Cosmic Spacehead
- The Excellent Dizzy Collection
- Fantastic Dizzy
- Micro Machines
Games Incompatible with Power Base Converter
The following games are incompatible with the original model Sega Genesis/Mega Drive with a Power Base Converter.
- 4 Pak All Action (selecting any game goes back to the main menu)
- Alien 3
- F-16 Fighter/F-16 Fighting Falcon (this is due to the game using a legacy SG-1000 video mode which is not supported on Genesis/Mega Drive hardware)
- Street Fighter II (automatically selects two-player mode, game is playable otherwise)
Games Incompatible with HES Converter
The following games are incompatible with the Australian HES-branded Sega Genesis adapter. The 3D feature of games that use 3D glasses also will not work.
- After Burner (black screen)
- Alex Kidd: The Lost Stars (pink screen)
- Assault City (7034; 7040 unknown)
- Aztec Adventure (black screen)
- Golfamania (animated garbage)
- Golvellius (buzz w/ flickering screen)
- Parlour Games (garbage screen)
- Shinobi (black screen)
- Card games (physical incompatibility)
Games Incompatible with Genesis/Mega Drive Controller
The following games are incompatible with a Sega Genesis/Mega Drive controller. You can patch these games to fix this or play them on a Japanese Master System or Mark III via a cartridge adapter. They will also play normally on a Japanese Mega Drive or region modded console set to Japanese mode.
- Alien Syndrome
- Bomber Raid
- Great Volleyball
- Montezuma's Revenge
- Penguin Land
- Shanghai
- Tennis Ace
- Where in the World is Carmen Sandiego?
- Wonder Boy in Monster Land
Games Incompatible with Sega Master System II
Because the Master System II lacks a card slot, it is not compatible with Sega Card games. Also, since the adapter for the 3-D glasses uses the card slot, games which make use of the glasses cannot be played properly (unless the game has a 2-D mode).
Games Incompatible with the Tototek SMS-Mark III Adapter on SMS
- Wonder Boy III: The Dragon's Trap (blank screen; reports of some working)
- Wanted (red screen, this is due to the game locking up when it detects the FM sound hardware)
- Missile Defense 3D (works, doesn't recognize the Light Phaser)
- Rescue Mission (works, doesn't recognize the Light Phaser)
- GP Rider
PAL Games with Issues on NTSC Master System
Note that these issues also apply to a Mark III or Japanese Master System. Testing was performed on a US model 1 SMS and a French SMS II modified with a 50/60 Hz switch, both using an original Master Everdrive.
Game Title | Issue | Severity |
---|---|---|
Alien 3 | Minor graphical glitching when in air vents | Minor |
Andre Agassi Tennis | Plays too fast | Minor |
Back to the Future Part III | Displays a yellow screen, does not boot | Unplayable |
Battlemaniacs | Minor graphical glitching at top of screen | Minor |
Bram Stoker's Dracula | Plays too fast, occasional glitched graphics | Minor |
California Games II | Boots to a black screen | Unplayable |
Cosmic Spacehead | Game just displays garbled screens after Codemasters logo | Unplayable |
Desert Strike | Plays too fast, major graphical glitching | Severe |
Fantastic Dizzy | Boots to a scrambled Codemasters logo then a black screen followed by a blue screen, crashes after a minute | Unplayable |
Global Gladiators | Minor graphical glitching at the bottom of the screen | Minor |
Home Alone | Plays too fast, major graphical glitching, Kevin can fall through the floor, Harry and Marv sometimes stop moving | Unplayable |
Micro Machines | Just displays a purple screen after the Codemasters logo | Unplayable |
NBA Jam | Plays too fast, graphical glitching | Moderate |
Operation Wolf | Cannot shoot at enemies | Unplayable |
Out Run Europa | Plays too fast | Minor |
Power Strike II | Plays too fast[1] | Minor |
Predator 2 | Plays too fast, graphical glitching when scrolling | Moderate |
RoboCop 3 | Plays too fast | Moderate |
RoboCop vs. The Terminator | Plays too fast | Minor |
Sensible Soccer | Plays too fast | Minor |
Shadow of the Beast | Plays too fast | Moderate |
Smash TV | Plays too fast | Moderate |
Sonic the Hedgehog 2 | Occasional glitched graphics | Minor |
Space Harrier (European release) | Space Harrier's legs are glitched, flickering transparencies on large sprites | Moderate |
Taito Chase H.Q. | Plays too fast, glitched road graphics on turns | Severe |
The Addams Family | Graphical glitching at top of screen | Moderate |
The Jungle Book | Plays too fast, minor graphical glitching | Minor |
The Newzealand Story | Plays too fast, severe graphical glitching and flickering sprites | Severe |
The Ottifants | Plays too fast | Minor |
The Simpsons: Bart vs. the Space Mutants | Plays too fast, Bart's legs are glitched | Minor |
The Simpsons: Bart vs. the World | Plays too fast | Minor |
The Terminator | Plays too fast | Minor |
Winter Olympics: Lillehammer '94 | Plays too fast, minor graphical glitching | Minor |
World Cup USA '94 | Plays too fast | Minor |