Vita:Game Backups: Difference between revisions
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{{BackupDisclaimer}} | {{BackupDisclaimer}} | ||
== Backing Up a Game Card == | |||
To run a game in emulators or install your physical games onto your Vita/PSTV, a dump of your game will be needed. | To run a game in emulators or install your physical games onto your Vita/PSTV, a dump of your game will be needed. | ||
Follow the instructions on [[Vita:Installing Plugins]] to install NoNpDrm plugin and launch the game you wish to dump. | Follow the instructions on [[Vita:Installing Plugins]] to install NoNpDrm plugin (if it's not already installed) and launch the game you wish to dump. | ||
# Launch VitaShell. | # Launch VitaShell. | ||
# Press {{Button|PSvita|Start}} and set [USB device] to [Game Card]. | # Press {{Button|PSvita|Start}} and set [USB device] to [Game Card]. | ||
# Press {{Button|PSvita|Select}}to enter FTP (see [[Vita:Transferring Files with FTP]]). | # Press {{Button|PSvita|Select}}to enter FTP (see [[Vita:Transferring Files with FTP]]). | ||
# On your PC file browser, navigate to <code>gro0:</code> | # On your PC file browser, navigate to <code>gro0:</code> → <code>/app/</code> and copy your game folder <code>/TITLE_ID/</code> to a location on your PC. | ||
# Go to <code>ux0:</code> | # Go to <code>ux0:</code> → <code>/nonpdrm/</code> → <code>/license/</code> → <code>/app/</code> → <code>/TITLE_ID/</code> and rename the .rif file to <code>work.bin</code>. | ||
# In your PC game backup folder, go to <code>/TITLE_ID/</code> | # In your PC game backup folder, go to <code>/TITLE_ID/</code> → <code>/sce_sys/</code> → <code>/package/</code> and copy <code>work.bin</code>to the <code>/TITLE_ID/</code> → <code>/sce_sys/</code> → <code>/package/</code> folder on your PC. | ||
# | ==Installing a Backup to LiveArea== | ||
This assumes you dumped a game card using the method outlined earlier. | |||
#Launch VitaShell. | |||
#Press {{Button|PSvita|Select}} to enter FTP (see [[Vita:Transferring Files with FTP]]). | |||
#Transfer the game backup <code>/TITLE_ID/</code> from your PC to the <code>ux0:/app/</code> folder on your PS Vita memory card. | |||
#Press {{Button|PSvita|Circle}} on your PS Vita to exit FTP/USB mode. | |||
#Go back to the VitaShell root directory list. | |||
# Press {{Button|PSvita|Triangle}} and select [Refresh LiveArea™]. | |||
#Exit VitaShell and launch your game from the LiveArea. | |||
[[Category:Vita]] | [[Category:Vita]] |
Latest revision as of 16:23, 30 June 2024
Circumventing DRM mechanisms and/or creating backup copies of games and media for personal use is a right granted only in some countries. It is your sole responsibility to stay up to date with the law in your respective country. The information provided within this wiki is solely educational and its editors take no responsibility for the use or misuse of this information. |
Backing Up a Game Card
To run a game in emulators or install your physical games onto your Vita/PSTV, a dump of your game will be needed.
Follow the instructions on Vita:Installing Plugins to install NoNpDrm plugin (if it's not already installed) and launch the game you wish to dump.
- Launch VitaShell.
- Press
and set [USB device] to [Game Card].
- Press
to enter FTP (see Vita:Transferring Files with FTP).
- On your PC file browser, navigate to
gro0:
→/app/
and copy your game folder/TITLE_ID/
to a location on your PC. - Go to
ux0:
→/nonpdrm/
→/license/
→/app/
→/TITLE_ID/
and rename the .rif file towork.bin
. - In your PC game backup folder, go to
/TITLE_ID/
→/sce_sys/
→/package/
and copywork.bin
to the/TITLE_ID/
→/sce_sys/
→/package/
folder on your PC.
Installing a Backup to LiveArea
This assumes you dumped a game card using the method outlined earlier.
- Launch VitaShell.
- Press
to enter FTP (see Vita:Transferring Files with FTP).
- Transfer the game backup
/TITLE_ID/
from your PC to theux0:/app/
folder on your PS Vita memory card. - Press
on your PS Vita to exit FTP/USB mode.
- Go back to the VitaShell root directory list.
- Press
and select [Refresh LiveArea™].
- Exit VitaShell and launch your game from the LiveArea.