Vita:Sharpscale: Difference between revisions
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Sharpscale is a PSTV and PS Vita plugin that changes the framebuffer to display scaling method to provide a cleaner and sharper image. | [https://forum.devchroma.nl/index.php?topic=112.0 Sharpscale] is a PSTV and PS Vita plugin that changes the framebuffer to display scaling method to provide a cleaner and sharper image. | ||
This plugin is the only method to obtain native resolution video capture with accurate colours at | This plugin is the only method to obtain native resolution video capture with accurate colours at 60 FPS. | ||
== Installation == | == Installation == | ||
== Usage | # Add sharpscale.skprx to taiHEN's config inside ur0:/tai/config.txt: | ||
#* *KERNEL <br>ur0:tai/sharpscale.skprx | |||
# You need to refresh the config.txt by rebooting or through VitaShell. | |||
== Usage == | |||
Sharpscale can be configured to different scaling methods. | Sharpscale can be configured to different scaling methods. | ||
Line 36: | Line 39: | ||
== Config == | == Config == | ||
Use the provided configuration app to change settings instantly without needing to close the foreground application or needing to reboot. | Use the provided configuration app to change settings instantly without needing to close the foreground application or needing to reboot. | ||
[[Category:Vita]] | |||
[[Category:Video Mods]] |
Latest revision as of 04:14, 2 September 2024
Sharpscale is a PSTV and PS Vita plugin that changes the framebuffer to display scaling method to provide a cleaner and sharper image.
This plugin is the only method to obtain native resolution video capture with accurate colours at 60 FPS.
Installation
- Add sharpscale.skprx to taiHEN's config inside ur0:/tai/config.txt:
- *KERNEL
ur0:tai/sharpscale.skprx
- *KERNEL
- You need to refresh the config.txt by rebooting or through VitaShell.
Usage
Sharpscale can be configured to different scaling methods.
Scaling Modes:
- Original: system default
- Integer: integer scaling while fitting inside the display, for general use with bilinear filtering off
- Real: no scaling, for video capture
- Fitted: non integer scaling fitting exactly inside the display while preserving aspect ratio, for media use with bilinear filtering on, or PS1 with bilinear filtering off
PS1 aspect ratio:
- Pixel: aspect ratio of the framebuffer is retained
- 4∶3: aspect ratio is forced to 4∶3
- 16∶9: aspect ratio is forced to 16∶9
Scaling algorithm:
- Point: nearest neighbour
- Bilinear: bilinear interpolation (system default)
In Adrenaline, set graphics mode to original in Adrenaline settings.
Unlock framebuffer size:
- On: allow framebuffers of sizes 1280x720, 1440x1080, and 1920x1080 to be used
- Off: system default
Config
Use the provided configuration app to change settings instantly without needing to close the foreground application or needing to reboot.