Xbox 360:Video Output Notes: Difference between revisions

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[[Category:Xbox 360]]
This page describes the available video modes on the Xbox 360 as well as a list of native resolutions that games run at prior to being upscaled to the nearest video mode. [https://forum.beyond3d.com/threads/list-of-rendering-resolutions.41152/ This page] describes the Xbox 360 video processing in depth.
== Supported Video Modes ==
{| class="wikitable colortable col-10-center col-11-center"
{| class="wikitable colortable col-10-center col-11-center"
|-
|-
! Model      !! 240p      !! 480i      !! 480p      !! 720p        !! 1080i      !! 1080p        !! HDMI Output !! Other   
! Model      !! 240p      !! 480i      !! 480p      !! 720p        !! 1080i      !! 1080p        !! HDMI Output !! Other   
|-
|-
| Xbox 360 (Xenon/Opus)  || [[#red|No]] || [[#red|No]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || 1.2         ||
| Xbox 360 (Xenon/Opus)  || [[#red|No]] || [[#green|Yes^1]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || [[#red|No]] || N/A        || No HDMI port.
|-
| Xbox 360 (Zephyr/Falcon/Jasper) || [[#red|No]] || [[#green|Yes^1]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || 1.2 ||  
|-
|-
| Xbox 360 (Zephyr/Falcon/Jasper) || [[#red|No]] || [[#red|No]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || 1.2 ||  
| Xbox 360 S || [[#red|No]] || [[#green|Yes^1]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || 1.2 ||
|-
|-
| Xbox 360 Slim / E || [[#red|No]] || [[#red|No]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || [[#green|Yes]] || 1.4 ||  
|Xbox 360 E
|[[#red|No]]
|[[#green|Yes^1]]
|[[#green|Yes]]
|[[#green|Yes]]
|[[#green|Yes]]
|[[#green|Yes]]
|1.2
|No support for older AV cables, which means component and VGA cannot be used.
|}
|}


^1 Via composite or component cable set to "SD" mode only


== Resolution List ==
== Resolution List ==
The list of available resolutions is different depending on what cable you have connected.
The list of available resolutions is different depending on what cable you have connected.


However, you can a navigate to Console Settings > Display > Display Discovery > Disable, to force the system to show a list of all resolutions.
However, you can a navigate to Console Settings > Display > Display Discovery > Disable, to force the system to show a larger list of options which can be used even with a HDMI or component cable.
 
{| class="wikitable"
{| class="wikitable"
|+
|-
|-
! HDMI !! VGA or HDMI
! HDMI / Component !! VGA or HDMI
with DVI EDID  
with DVI EDID  
!Discovery Disabled
!Discovery Disabled
|-
|-
| 480p (720x480) || 640x480 (4:3)
| 480p (720x480?) ||
|480p (720x480)
|480p (720x480)
|-
|-
| 720p (1280x720) || 848x480 (16:9)
| 720p (1280x720?) ||
|720p (1280x720)
|720p (1280x720)
|-
|-
| 1080i (1920x1080) || 1024x768 (4:3)
| 1080i (1920x1080?) ||
|1080i (1920x1080)
|1080i (1920x1080)
|-
|-
| 1080p (1920x1080) || 1280x720 (16:9)
| 1080p (1920x1080?) ||
|1080p (1920x1080)
|1080p (1920x1080)
|-
| || 640x480 (4:3)
|
|-
| || 848x480 (16:9)
|848x480 (16:9)
|-
| || 1024x768 (4:3)
|1024x768 (4:3)
|-
| || 1280x720 (16:9)
|
|-
|-
| || 1280x768 (16:10)  
| || 1280x768 (16:10)  
|(more to be listed)
|1280x768 (16:10)
|-
|-
| || 1280x1024 (5:4)  
| || 1280x1024 (5:4)  
|1280x1024 (5:4)
|-
|
|
|1360x768 (16:9)
|1360x768 (16:9)
|-
|-
| || 1360x768 (16:9)
|
|
|1440x900 (16:10)
|1440x900 (16:10)
|-
|-
| || 1440x900 (16:10)
|
|
|1680x1050 (16:10)
|1680x1050 (16:10)
|-
|-
| || 1680x1050 (16:10)
|
|
|1920x1080 (16:9)
|1920x1080 (16:9)
|}
== Native Game Resolutions ==
[https://forum.beyond3d.com/threads/list-of-rendering-resolutions.41152/ This page] is the original source for the below list.
{| class="wikitable mw-collapsible mw-collapsed sortable"
|-
! Game Name !! Native Resolution
|-
| 1942: Joint Strike || 1280x720 (4xAA)
|-
| 50 Cent || 1280x720 (no AA)
|-
| Afro Samurai || 1280x720 (4xAA)
|-
| After Burner Climax || 1280x720 (4xAA)
|-
| Alan Wake || 960x544 (4xAA)
|-
| Alan Wake: American Nightmare || 1120x576 (4xAA + FXAA)
|-
| Alice: Madness Returns || 1280x720 (no AA)
|-
| Alien Breed || 1280x720 (2xAA)
|-
| Aliens Vs Predator || 1120x630 (custom AA)
|-
| Aliens: Colonial Marines || 1152x640 (no AA)
|-
| Alone in the Dark || 1040x600 (2xAA)
|-
| Army of Two || 1280x720 (2xAA)
|-
| Assassin's Creed || 1280x720 (2xAA)
|-
| Assassin's Creed 2 || 1280x720 (2xAA)
|-
| Assassin's Creed 2: Bromance || 1280x720 (2xAA)
|-
| Assassin's Creed 2: Revelations || 1280x720 (post-AA)
|-
| Assassin's Creed 3 || 1280x720 (post-AA)
|-
| Assassin's Creed 4 || 1280x720 (post-AA)
|-
| Avatar || 1280x696 (2xAA, black borders)
|-
| Azura's Wrath || 1280x720 (no AA)
|-
| Backbreaker || 1152x640 (2xAA + blur filter)
|-
| Banjo Kazooie: Nuts and Bolts || 1280x720 (2xAA)
|-
| Batman: Arkham Asylum || 1280x720 (2xAA)
|-
| Batman: Arkham City || 1280x720 (no AA)
|-
| Batman: Arkham Origins || 1280x720 (FXAA)
|-
| Battle Fantasia || 1280x720 (no AA, toggable blur filter)
|-
| Battlefield 1943 || 1280x720 (no AA)
|-
| Battlefield 3 || 1280x704 (FXAA) black bars
|-
| Battlefield: Bad Company || 1280x720 (no AA)
|-
| Battlefield: Bad Company 2 || 1280x720 (no AA)
|-
| Bayonetta || 1280x720 (no AA)
|-
| Beijing 2008 || 1280x720 (2xAA)
|-
| Beowulf || 1280x720 (4xAA)
|-
| Bionic Commando || 1120x640 (no AA)
|-
| Bionic Commando: Rearmed || 1280x720 (no AA)
|-
| Bioshock || 1280x720 (no AA)
|-
| Bioshock 2 || 1280x720 (edge blur filter)
|-
| Bioshock Infinite || 1152x720 (FXAA)
|-
| Blacksite: Area 51 || 1280x720 (2xAA)
|-
| BlazBlue: Calamity Trigger || 1280x720 (2xAA background, no AA characters )
|-
| Blue Dragon || 1280x720 (2xAA)
|-
| Blur || 1280x720 (4xAA)
|-
| Bodycount || 1024x720 (FXAA)
|-
| Boogie Bunnies || 1920x1080 (4xAA)
|-
| Borderlands || 1280x720 (no AA)
|-
| Borderlands 2 || 1280x720 (no AA)
|-
| Brink || 1120x720 (FXAA, dynamic res)
|-
| Brutal Legend || 1200x720 (no AA)
|-
| Bulletstorm || 1280x720 (no AA)
|-
| Burnout: Paradise || 1280x720 (2xAA)
|-
| Call of Duty 3 || 1040x624 (2xAA)
|-
| Call of Duty: Black Ops || 1040x608 (2xAA)
|-
| Call of Duty: Black Ops 2 || 880x720 (2xAA)
|-
| Call of Duty: Classic || 1280x720 (4xAA)
|-
| Call of Duty: Ghosts || 1024x600 (2xAA)
|-
| Call of Duty: Modern Warfare || 1024x600 (2xAA)
|-
| Call of Duty: Modern Warfare 2 || 1024x600 (2xAA)
|-
| Call of Duty: Modern Warfare 3 || 1024x600 (2xAA)
|-
| Call of Duty: World at War || 1024x600 (2x AA)
|-
| Call of Juarez: Bound in Blood || 1280x672 (4x2 custom edge AA + black borders)
|-
| Call of Juarez: The Cartel || 1200x720 (custom edge AA)
|-
| Cars Mater-National || 1280x720 (4xAA)
|-
| Castlevania: Lord of Shadow || 1280x720 (no AA)
|-
| Castlevania: Lords of Shadow 2 || 1024x720 (post-AA)
|-
| Catherine || 1280x720 (2xAA)
|-
| Chronicles of Riddick: Dark Athena || 1280x720 (4xAA)
|-
| Club, The || 1280x720 (4xAA)
|-
| Command & Conquer: Red Alert 3 || 1280x720 (no AA, blur filter)
|-
| Commando 3 || 1280x720 (4xAA)
|-
| Conan || 1024x576 (no AA)
|-
| Condemned 2 || 1280x720 (2xAA)
|-
| Conflict: Denied Ops || 1280x720p (2xAA)
|-
| Crackdown || 1280x720 (2xAA)
|-
| Crash Time || 1280x720 (2xAA)
|-
| Crysis || 1152x720 (TAA + edge post-process)
|-
| Crysis 2 || 1152x720 (TAA + edge post-process)
|-
| Crysis 3 || 1152x720 (SMAA T2X)
|-
| Dante's Inferno || 1280x720 (no AA)
|-
| Dark Sector || 1280x720 (no AA)
|-
| Dark Souls || 1024x720 (2xAA)
|-
| Dark Souls 2 || 1280x720 (post-AA)
|-
| Darkness II, The || 1152x600 (FXAA)
|-
| Darkness, The || 1280x720 (4xAA)
|-
| Darksiders || 1152x640 (no AA)
|-
| Darksiders II || 1152x640 (post-AA)
|-
| de Blob 2 || 1152x640 (2xAA)
|-
| Dead Island || 1200x720 (custom edge filter)
|-
| Dead or Alive 4 || 1280x720 (2xAA)
|-
| Dead or Alive 5 || dynamic up to 1280x720 (no AA in-game)
|-
| Dead or Alive Xtreme 2 || 1280x720 (2xAA)
|-
| Dead Rising || 1280x720 ( up to 4xAA depending on frame rate)
|-
| Dead Rising 2 || 1280x720 (2xAA)
|-
| Dead Rising 2: Case Zero || 1280x720 (2xAA)
|-
| Dead Space || 1280x720 (no AA)
|-
| Dead Space 2 || 1280x720 (no AA)
|-
| Dead Space 3 || 1280x720 (FXAA)
|-
| Dead to Rights: Retribution || 1088x612 (2xAA) ?
|-
| Deus Ex: Human Revolution || 1280x720 (FXAA)
|-
| Devil May Cry (DmC) || 1280x720 (post-AA → FXAA?)
|-
| Devil May Cry 4 || 1280x720 (2xAA)
|-
| Diablo III || 1120x584 (2xAA)
|-
| Dirt || 1280x720 (4xAA)
|-
| Dirt 2 || 1280x720 (4xAA)
|-
| Dirt 3 || 1280x720 (4xAA)
|-
| Dishonoured || 1280x720 (post-AA)
|-
| Don King Prizefighter || 1024x630 (2xAA)
|-
| Dragon Age II || 1280x720 (2xAA)
|-
| Dragon Age: Origins || 1280x720 (2xAA)
|-
| Dragon Ball: Raging Blast || 1280x720 (1x1 edge blur)
|-
| Dragon Ball: Raging Blast 2 || 1280x720 (1x1 blur)
|-
| Dragon's Dogma || 1280x608 (black bars, FXAA)
|-
| Driver: San Fransisco || ~1120x720 (FXAA?)
|-
| Duke Nukem Forever || 1152x640 (no AA)
|-
| Dynasty Warriors 6 || 1280x720 (no AA)
|-
| Dynasty Warriors 7 || 1280x720 (no AA)
|-
| Dynasty Warriors: Strike Force || 1280x720 (no AA)
|-
| EDF: Insect Armageddon || 1280x720 (2xAA)
|-
| El Shaddai || 1120x576 (2xAA)
|-
| Elder Scrolls IV: Oblivion || 1024x600 (2xAA) - Same for GOTY Edition!
|-
| Elder Scrolls V: Skyrim || 1280x720 (likely FXAA, less aggressive edge detection than PS3 iteration)
|-
| End of Eternity/Resonance of Fate || 1088x720 (2xAA)
|-
| End War || 1280x720 (2xAA)
|-
| Enslaved || 1280x720 (no AA)
|-
| F.E.A.R. || 1280x720 (2xAA) + slight blur?
|-
| F.E.A.R. 2 || 1280x720 (2xAA)
|-
| F.E.A.R. 3 || 1280x720
|-
| F1 2010 || 1280x720 (4xAA)
|-
| F1 2011 || 1280x720 (4xAA)
|-
| Fable II || 1120x720 (blur filter, 2xAA)
|-
| FaceBreaker || 1280x720 (4xAA)
|-
| Fallout 3 || 1280x720 (4xAA, certain edges)
|-
| Fantastic Four: Rise of the Silver Surfer || 1280x720 (4xAA)
|-
| Far Cry 2 || 1280x696 (2xAA, black borders)
|-
| Far Cry 3 || 1280x704 (post-AA, black border on bottom)
|-
| Fifa 2006 || 1024x576 (2xAA)
|-
| Fifa 2007 || 1200x675 (no AA)
|-
| Fifa 2008 || 1280x720 (2xAA)
|-
| Fifa 2010 || 1280x720 (2xAA)
|-
| Fifa 2011 || 1280x720 (2xAA)
|-
| Fifa 2014 || 1280x720 (2xAA)
|-
| Fifa Street 3 || 1920x1080 (4xAA)
|-
| Fight Night Round 4 || 1280x720 (4xAA)
|-
| Final Fantasy XIII || 1024x576 (2xAA)
|-
| Forza Horizon || 1280x720 (4xAA + FXAA)
|-
| Forza Motorsport 2 || 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
|-
| Forza Motorsport 3 || 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
|-
| Forza Motorsport 4 || 1280x720 (4xAA in time trial, 2xAA otherwise, 4x in car viewing etc.)
|-
| Fracture || 1280x720 (no AA)
|-
| G.I. Joe: The Rise of the Cobra || 1280x720 (2xAA)
|-
| Gears of War || 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
|-
| Gears of War 2 || 1280x720 (2xAA, certain edges unaffected)
|-
| Gears of War 3 || 1280x720 (no AA)
|-
| Gears of War: Judgment || 1280x720 (FXAA)
|-
| Ghost Recon: Advanced Warfighter 2 || 1280x720 (2xAA)
|-
| Ghost Recon: Future Soldier || 1024x600 (FXAA)
|-
| Ghostbusters || 1280x720 (2xAA)
|-
| Godfather II || 1280x720 (no AA)
|-
| Golden Axe: Beast Rider || 1280x720 (no AA, blur filter)
|-
| Golden Compass || 1280x720 (2xAA)
|-
| Grand Theft Auto IV || 1280x720 (2xAA)
|-
| Grand Theft Auto V || 1280x720 (FXAA)
|-
| Guitar Hero 3 || 1280x720 (no AA)
|-
| Guitar Hero 5 || 1280x720 (no AA)
|-
| Guitar Hero Aerosmith || 1280x720 (no AA)
|-
| Guitar Hero World Tour || 1280x720 (no AA)
|-
| Halo 3 || 1152x640 (no AA)
|-
| Halo 3: ODST || 1152x640 (no AA)
|-
| Halo 4 || 1280x720 (post-AA)
|-
| Halo Wars || 1280x720 (2xAA)
|-
| Halo: Anniversary || 1152x720 (FXAA remake, no AA classic)
|-
| Halo: Reach || 1152x720 (2xAA temporal)
|-
| Hard Corps: Uprising || 1280x720 (no AA)
|-
| HAWX || 1280x720 (4xAA)
|-
| HAWX2 || 1280x720 (4xAA)
|-
| Hitman: Absolution || 1280x720 (FXAA)
|-
| Homefront || 1024x576 (no AA)
|-
| Hydrophobia || 960x672 (2xAA)
|-
| Ikaruga || 540x720 (4xAA, centered on 1280x720 frame)
|-
| IL2 Sturmovik || 1280x720 (2xAA)
|-
| Incredible Hulk || 1280x720 (full screen blur)
|-
| Invincible Tiger || 1280x720 (4xAA, classic mode), 640x720 or 1280x360 (S3D mode), see here for more.
|-
| James Bond 007: Blood Stone || 1280x720 (4xAA)
|-
| Juiced 2: Hot Import Nights || 1280x720 (2xAA)
|-
| Kameo: Elements of Power || 1280x720 (no AA)
|-
| Kingdoms of Amalur || 1280x720 (FXAA)
|-
| Kung Fu Panda || 1280x720 (no AA)
|-
| Lara Croft and The Guardian of Light || 1024x576 (2xAA)
|-
| Left 4 Dead || 1280x720 (no AA, edge blur)
|-
| Left 4 Dead 2 || 1280x720 (no AA, edge blur)
|-
| Legend of Spyro: Dawn of the Dragon, The || 1280x720 (4xAA)
|-
| Legendary || 1280x720 (no AA)
|-
| LEGO: Batman || 1280x720 (2xAA)
|-
| LEGO: Harry Potter 1-4 || 1280x720 (2xAA)
|-
| LEGO: Indiana Jones || 1280x720 (2xAA)
|-
| LEGO: Star Wars III || 1280x720 (2xAA)
|-
| Lord of the Rings: Conquest || 1280x720 (no AA)
|-
| Lost Planet || 1280x720 (up to 4xAA dependent on framerate)
|-
| Lost Planet 2 || 1280x720 (2xAA)
|-
| Madden NFL '09 || 1280x720 (no AA)
|-
| Mafia 2 || 1280x720 (2xAA)
|-
| Marvel Vs Capcom 3 || 1280x720 (no AA)
|-
| Marvel: Ultimate Alliance || 1280x720 (2xAA)
|-
| Marvel: Ultimate Alliance 2 || 1024x576 (2xAA)
|-
| Mass Effect || 1280x720 (2xAA, transparencies and effects not AA'd)
|-
| Mass Effect 2 || 1280x720 (2xAA, transparencies and effects not AA'd)
|-
| Mass Effect 3 || 1280x720 (FXAA)
|-
| Medal of Honor || 1280x720 (no AA)
|-
| Medal of Honor: Warfighter || 1280x704 (FXAA)
|-
| Mercenaries 2: World in Flames || 1280x720 (no MSAA, but depth/Z-based edge blur?)
|-
| Metal Gear Solid V: Ground Zeroes || 992x720 (post-AA)
|-
| Metro 2033 || 1200x720 (post-AA)
|-
| Metro: Last Light || 1200x720 (post-AA)
|-
| Midnight Club: Los Angeles || 1280x720 (2xAA?)
|-
| Mirror's Edge || 1280x720 (2xAA)
|-
| Mortal Kombat 9 || 1280x720 (edge blur filter)
|-
| Mortal Kombat vs DC || 1040x624 (2xAA)
|-
| MotoGP '09/'10 || 1280x720 (2xAA)
|-
| MotoGP '10/'11 || 1280x720 (2xAA)
|-
| MotoGP 2006 (screenshot) || 1280x1024 (framebuffer grab from AVS Forum member)
|-
| MX vs ATV: Alive || 1280x720 (no AA)
|-
| MX vs ATV: Reflex || 1280x720 (no AA)
|-
| MX vs ATV: Untamed || 1280x720 (no AA)
|-
| Nail'd || 1280x672 (4x2 custom edge AA + black borders)
|-
| Naruto Ninja Storm 2 || 1280x640 (no AA)
|-
| NBA Live '08 || 1280x720 (4xAA)
|-
| NBA Street Home court (demo) || 1920x1080 (4xAA)
|-
| NCAA Football 08 (demo) || 1024x600 (2xAA)
|-
| Need For Speed: Hot Pursuit || 1280x720 (2xAA on cars, no AA on environment)
|-
| Need For Speed: Most Wanted (2012) || 1280x704 (post-AA)
|-
| Need For Speed: Pro Street || 1280x720 (4xAA)
|-
| Need For Speed: Shift || 1280x720 (4xAA)
|-
| Need For Speed: Shift 2 || 1280x720 (4xAA)
|-
| Need For Speed: The Run || 1280x704 (FXAA) black bars
|-
| Need For Speed: Undercover || 1280x720 (4xAA)
|-
| Nexuiz || 1152x720 (no AA)
|-
| NFL Tour || 1280x720 (4xAA, 60fps)
|-
| NHL '09 || 1280x720 (4xAA)
|-
| Ninja Bladen || 1280x720 (2xAA)
|-
| Ninja Gaiden 2 || 1120x585 (2xAA)
|-
| Ninja Gaiden 3 || dynamic up to 1280x720 (dynamic FXAA)
|-
| Operation Flashpoint 2 || 1280x720 (2xAA)
|-
| Orange Box, The || 1280x720 (no AA)
|-
| Overlord || 1280x720 (2xAA)
|-
| Overlord II || 1280x612 (custom edge blur, black borders)
|-
| Perfect Dark Zero || 1152x640 (no AA)
|-
| Phantasy Star: Universe || 1152x648 (no AA)
|-
| Portal 2 || 1280x720 (edge blur)
|-
| Prince of Persia || 1280x720
|-
| Prince of Persia: The Forgotten Sands || 1280x720 (2xAA)
|-
| Pro Evolution Soccer 2008 || 1280x720 (4xAA)
|-
| Pro Evolution Soccer 2010 || 1280x720 (2xAA)
|-
| Pro Evolution Soccer 2011 || 1280x720 (2xAA)
|-
| Pro Evolution Soccer 6 (demo) || 1024x576 (2xAA)
|-
| Project Gotham Racing 3 || 1024x600 (2xAA)
|-
| Project Gotham Racing 4 || 1280x720 (2xAA)
|-
| Prototype || 1120x640 (2xAA)
|-
| Puddle || 1280x720 (post-AA)
|-
| Quake 4 || 1280x720 (no AA)
|-
| Quake Arena Arcade || 1280x720 (4xAA)
|-
| Quake Wars: Enemy Territory || 1280x720 (2xAA + blur)
|-
| Race Driver: GRID || 1280x720 (4xAA)
|-
| Race Pro || 1280x720 (4xAA)
|-
| Rage || 640x720 up to 1280x720 (no AA)
|-
| Rainbow Six Vegas 2 || 1280x720 (2xAA)
|-
| Red Dead Redemption || 1280x720 (2xAA)
|-
| Red Faction: Armageddon || 960x540 (2xAA)
|-
| Red Faction: Battlegrounds || 1280x720 (2xAA)
|-
| Red Faction: Guerrilla || 1280x720 (2xAA)
|-
| Resident Evil 4 HD || 1280x720 (half-pixel offset blur?)
|-
|-
| || 1920x1080 (16:9)  
| Resident Evil 5 || 1280x720 (dynamic 0-4xAA)
|
|-
| Resident Evil 6 || 1280x720 (Post-AA)
|-
| Rez HD || 1280x720 (4xAA)
|-
| Ridge Racer 6 (demo) || 1440x810 (no AA)
|-
| Rise of the Argonauts || 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases )
|-
| Risen 2: Dark Waters || 1120x640 (no AA)
|-
| Rock Band || 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
|-
| Rock Band 2 || 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
|-
| Rock Band Blitz || 1280x720 (no AA)
|-
| Rock Band: Green Day || 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
|-
| Rock Band: The Beatles || 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
|-
| Saboteur || 1280x720 (no AA)
|-
| Sacred 2: Fallen Angel || 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA)
|-
| Saint's Row 2 || 640p (2xAA)
|-
| Saint's Row 3 || 1280x720 (2xMSAA material pass), 800x450 (lighting & G-buffer passes)
|-
| Saint's Row 4 || 1280x720 (2xMSAA material pass)
|-
| SCORE International Baja 1000 || 1280x720 (4xAA)
|-
| SEGA: All Stars Racing || 1280x720 (2xAA)
|-
| SEGA: Rally Revo || 1280x720 (4xAA, alpha to coverage)
|-
| SEGA: Superstars Tennis || 1280x720 (2xAA, 30fps)
|-
| Serious Sam HD || 1120x630 (blur filter)
|-
| Shadowrun || 1280x720 (2xAA) - Gamefest '07
|-
| Shadows of the Damned || 1280x720 (no AA)
|-
| Silent Hill: Homecoming || 1280x720 (2xAA)
|-
| Simpsons, The || 1280x720 (no AA)
|-
| Sine Mora || 1280x544 (4xAA, black bars), 3D: 640x544 (2xAA, black bars, full res HUD)
|-
| Singularity || 1280x720 (2xAA)
|-
| Skate || 1280x720 (2xAA ? )
|-
| Skate 3 || possibly 1152x640 or less (2xAA, super blur filter makes it difficult to determine exact res)
|-
| Sleeping Dogs || 1200x720 (FXAA)
|-
| Soldier of Fortune: Payback || 1280x720 (4xAA ?)
|-
| Sonic & All-Stars Racing Transformed || 1152x544 (post-AA)
|-
| Sonic Unleashed || 880x720 (2xAA)
|-
| Soul Calibur IV || 1365x960 (no AA, software scaled to 720p)
|-
| Soul Calibur V || 1280x720 (FXAA?)
|-
| Spec Ops: The Line || ~1200x680 (light FXAA?)
|-
| Spiderman: Web of Shadows || 1280x720 (4xAA)
|-
| Splinter Cell: Blacklist || 1200x720 (post-AA)
|-
| Splinter Cell: Conviction || 1024X576 (2xAA)
|-
| Splinter Cell: Double Agent || 1280x720 (full screen blur, 1-pixel horizontal & vertical)
|-
| Split-Second || 1280x672 (2xAA)
|-
| Splosion Man || 1280x720 (2xAA)
|-
| SSX || 1120x585 (FXAA)
|-
| Stacking || 1200x720 (custom edge filter)
|-
| Star Ocean 4 || 1248x702 (2xAA + edge blur/DOF, in field), ~936x512 (no AA, in battle)
|-
| Star Wars: The Force Unleashed || 1280x720 (no AA)
|-
| Stormrise || 1280x720 (4xAA)
|-
| Street Fighter IV || 1280x720 (2xAA)
|-
| Strider || 1280x720 (post-AA)
|-
| Super Stars V8: Next Challenge || 1280x720 (4xAA)
|-
| Super Street Fighter IV || 1280x720 (2xAA)
|-
| Syndicate || 1280x720 (FXAA, dynamic res)
|-
| Tales of Vesperia || 1280x720 (2xAA + full screen blur)
|-
| Tekken 6 || 1024x576 w/motion blur, 1360x768 w/o motion blur (no AA)
|-
| Tekken Tag Tournament 2 || dynamic 720x720 to 1280x720, mostly 1024x720 with 2 characters in-game (with motion blur), max 900x720 with 3 characters, max 800x720 with 4 characters (no AA in-game, 2xAA for character LED background or no-characters-environment-only/rankings view), more often 1280x720 with 2 characters no motion blur
|-
| Terminator: Salvation || 1152x648 (blur filter)
|-
| Test Drive Unlimited || 1280x720 (2xAA)
|-
| Test Drive Unlimited 2 || 1280x720 (custom edge filter)
|-
| Tiger Woods PGA Tour '09 || 1280x720 (no AA)
|-
| Tiger Woods PGA Tour '11 || 1280x720 (no AA)
|-
| Titanfall || (2xAA)
|-
| TMNT: TiT Re-shelled || 1280x720 (no AA)
|-
| Tomb Raider || 1280x720 (post-AA)
|-
| Tomb Raider: Legend || 1024x600 (2xAA)
|-
| Tomb Raider: Underworld || 1024x576 (2xAA) - depth buffer is 1040x576
|-
| Tony Hawk's Project 8 (screenshot) || 1040x585 (2xAA)
|-
| Tony Hawk's Proving Ground || 1280x720
|-
| Top Spin 3 || 1280x720 (2xAA)
|-
| Top Spin 4 || 1280x720 2D, 640x720 3D (both 2xAA)
|-
| Transformers: Revenge of the Fallen || 1120x720 (blur filter)
|-
| Transformers: War for Cybertron || 1024x600 (2xAA)
|-
| Trials Evolution || 1152x648 (FXAA)
|-
| Trials HD || 1280x680 (no AA, black borders)
|-
| Trine 2 || dynamic 1280x720 (FXAA)
|-
| Tron || 1280x720 (no AA)
|-
| Turning Point: Fall of Liberty || 1280x720 (no AA)
|-
| Turok || 1280x720 (no AA)
|-
| UEFA Euro 2008 || 1280x720 (2xAA)
|-
| UFC 2009: Undisputed || 1280x720 (custom edge AA with 2 colour gradations like 4xAA)
|-
| Unreal Tournament III || 1280x720 (2xAA ala Gears...)
|-
| Vanquish || 1024x720 (2xAA)
|-
| Virtua Fighter 5 (demo) || 1024x1024 (4xAA)
|-
| Virtua Fighter 5: Final Showdown || 1280x720 (FXAA)
|-
| Virtua Tennis 2009 || 1280x720 (4xAA)
|-
| Virtua Tennis 3 || 1920x1080 (2xAA)
|-
| Virtua Tennis 4 || 1280x720 (4xAA)
|-
| WALL E || 1280x720 (2xAA)
|-
| Wanted || 1120x640 (no AA)
|-
| Warhammer 40,000: Space Marine || 1200x720 (post-AA)
|-
| Wheelman || 1280x720 (2xAA)
|-
| Witcher 2, The || 1280x672 (FXAA)
|-
| Wolf of the Battlefield: Commando 3 || 1280x720 (4xAA)
|-
| Wolfenstein || 1280x720 (no AA)
|-
| WWE All-Stars || 1280x720 (no AA)
|-
| XCOM: Enemy Unknown || 1280x720 (FXAA)
|-
| X-Men Origins: Wolverine || 1280x720 (2xAA)
|-
| Zone of the Enders HD || 1280x720 (no AA)
|}
|}

Latest revision as of 20:19, 4 September 2024

This page describes the available video modes on the Xbox 360 as well as a list of native resolutions that games run at prior to being upscaled to the nearest video mode. This page describes the Xbox 360 video processing in depth.

Supported Video Modes

Model 240p 480i 480p 720p 1080i 1080p HDMI Output Other
Xbox 360 (Xenon/Opus) No Yes^1 Yes Yes Yes No N/A No HDMI port.
Xbox 360 (Zephyr/Falcon/Jasper) No Yes^1 Yes Yes Yes Yes 1.2
Xbox 360 S No Yes^1 Yes Yes Yes Yes 1.2
Xbox 360 E No Yes^1 Yes Yes Yes Yes 1.2 No support for older AV cables, which means component and VGA cannot be used.

^1 Via composite or component cable set to "SD" mode only

Resolution List

The list of available resolutions is different depending on what cable you have connected.

However, you can a navigate to Console Settings > Display > Display Discovery > Disable, to force the system to show a larger list of options which can be used even with a HDMI or component cable.

HDMI / Component VGA or HDMI

with DVI EDID

Discovery Disabled
480p (720x480?) 480p (720x480)
720p (1280x720?) 720p (1280x720)
1080i (1920x1080?) 1080i (1920x1080)
1080p (1920x1080?) 1080p (1920x1080)
640x480 (4:3)
848x480 (16:9) 848x480 (16:9)
1024x768 (4:3) 1024x768 (4:3)
1280x720 (16:9)
1280x768 (16:10) 1280x768 (16:10)
1280x1024 (5:4) 1280x1024 (5:4)
1360x768 (16:9) 1360x768 (16:9)
1440x900 (16:10) 1440x900 (16:10)
1680x1050 (16:10) 1680x1050 (16:10)
1920x1080 (16:9) 1920x1080 (16:9)

Native Game Resolutions

This page is the original source for the below list.

Game Name Native Resolution
1942: Joint Strike 1280x720 (4xAA)
50 Cent 1280x720 (no AA)
Afro Samurai 1280x720 (4xAA)
After Burner Climax 1280x720 (4xAA)
Alan Wake 960x544 (4xAA)
Alan Wake: American Nightmare 1120x576 (4xAA + FXAA)
Alice: Madness Returns 1280x720 (no AA)
Alien Breed 1280x720 (2xAA)
Aliens Vs Predator 1120x630 (custom AA)
Aliens: Colonial Marines 1152x640 (no AA)
Alone in the Dark 1040x600 (2xAA)
Army of Two 1280x720 (2xAA)
Assassin's Creed 1280x720 (2xAA)
Assassin's Creed 2 1280x720 (2xAA)
Assassin's Creed 2: Bromance 1280x720 (2xAA)
Assassin's Creed 2: Revelations 1280x720 (post-AA)
Assassin's Creed 3 1280x720 (post-AA)
Assassin's Creed 4 1280x720 (post-AA)
Avatar 1280x696 (2xAA, black borders)
Azura's Wrath 1280x720 (no AA)
Backbreaker 1152x640 (2xAA + blur filter)
Banjo Kazooie: Nuts and Bolts 1280x720 (2xAA)
Batman: Arkham Asylum 1280x720 (2xAA)
Batman: Arkham City 1280x720 (no AA)
Batman: Arkham Origins 1280x720 (FXAA)
Battle Fantasia 1280x720 (no AA, toggable blur filter)
Battlefield 1943 1280x720 (no AA)
Battlefield 3 1280x704 (FXAA) black bars
Battlefield: Bad Company 1280x720 (no AA)
Battlefield: Bad Company 2 1280x720 (no AA)
Bayonetta 1280x720 (no AA)
Beijing 2008 1280x720 (2xAA)
Beowulf 1280x720 (4xAA)
Bionic Commando 1120x640 (no AA)
Bionic Commando: Rearmed 1280x720 (no AA)
Bioshock 1280x720 (no AA)
Bioshock 2 1280x720 (edge blur filter)
Bioshock Infinite 1152x720 (FXAA)
Blacksite: Area 51 1280x720 (2xAA)
BlazBlue: Calamity Trigger 1280x720 (2xAA background, no AA characters )
Blue Dragon 1280x720 (2xAA)
Blur 1280x720 (4xAA)
Bodycount 1024x720 (FXAA)
Boogie Bunnies 1920x1080 (4xAA)
Borderlands 1280x720 (no AA)
Borderlands 2 1280x720 (no AA)
Brink 1120x720 (FXAA, dynamic res)
Brutal Legend 1200x720 (no AA)
Bulletstorm 1280x720 (no AA)
Burnout: Paradise 1280x720 (2xAA)
Call of Duty 3 1040x624 (2xAA)
Call of Duty: Black Ops 1040x608 (2xAA)
Call of Duty: Black Ops 2 880x720 (2xAA)
Call of Duty: Classic 1280x720 (4xAA)
Call of Duty: Ghosts 1024x600 (2xAA)
Call of Duty: Modern Warfare 1024x600 (2xAA)
Call of Duty: Modern Warfare 2 1024x600 (2xAA)
Call of Duty: Modern Warfare 3 1024x600 (2xAA)
Call of Duty: World at War 1024x600 (2x AA)
Call of Juarez: Bound in Blood 1280x672 (4x2 custom edge AA + black borders)
Call of Juarez: The Cartel 1200x720 (custom edge AA)
Cars Mater-National 1280x720 (4xAA)
Castlevania: Lord of Shadow 1280x720 (no AA)
Castlevania: Lords of Shadow 2 1024x720 (post-AA)
Catherine 1280x720 (2xAA)
Chronicles of Riddick: Dark Athena 1280x720 (4xAA)
Club, The 1280x720 (4xAA)
Command & Conquer: Red Alert 3 1280x720 (no AA, blur filter)
Commando 3 1280x720 (4xAA)
Conan 1024x576 (no AA)
Condemned 2 1280x720 (2xAA)
Conflict: Denied Ops 1280x720p (2xAA)
Crackdown 1280x720 (2xAA)
Crash Time 1280x720 (2xAA)
Crysis 1152x720 (TAA + edge post-process)
Crysis 2 1152x720 (TAA + edge post-process)
Crysis 3 1152x720 (SMAA T2X)
Dante's Inferno 1280x720 (no AA)
Dark Sector 1280x720 (no AA)
Dark Souls 1024x720 (2xAA)
Dark Souls 2 1280x720 (post-AA)
Darkness II, The 1152x600 (FXAA)
Darkness, The 1280x720 (4xAA)
Darksiders 1152x640 (no AA)
Darksiders II 1152x640 (post-AA)
de Blob 2 1152x640 (2xAA)
Dead Island 1200x720 (custom edge filter)
Dead or Alive 4 1280x720 (2xAA)
Dead or Alive 5 dynamic up to 1280x720 (no AA in-game)
Dead or Alive Xtreme 2 1280x720 (2xAA)
Dead Rising 1280x720 ( up to 4xAA depending on frame rate)
Dead Rising 2 1280x720 (2xAA)
Dead Rising 2: Case Zero 1280x720 (2xAA)
Dead Space 1280x720 (no AA)
Dead Space 2 1280x720 (no AA)
Dead Space 3 1280x720 (FXAA)
Dead to Rights: Retribution 1088x612 (2xAA) ?
Deus Ex: Human Revolution 1280x720 (FXAA)
Devil May Cry (DmC) 1280x720 (post-AA → FXAA?)
Devil May Cry 4 1280x720 (2xAA)
Diablo III 1120x584 (2xAA)
Dirt 1280x720 (4xAA)
Dirt 2 1280x720 (4xAA)
Dirt 3 1280x720 (4xAA)
Dishonoured 1280x720 (post-AA)
Don King Prizefighter 1024x630 (2xAA)
Dragon Age II 1280x720 (2xAA)
Dragon Age: Origins 1280x720 (2xAA)
Dragon Ball: Raging Blast 1280x720 (1x1 edge blur)
Dragon Ball: Raging Blast 2 1280x720 (1x1 blur)
Dragon's Dogma 1280x608 (black bars, FXAA)
Driver: San Fransisco ~1120x720 (FXAA?)
Duke Nukem Forever 1152x640 (no AA)
Dynasty Warriors 6 1280x720 (no AA)
Dynasty Warriors 7 1280x720 (no AA)
Dynasty Warriors: Strike Force 1280x720 (no AA)
EDF: Insect Armageddon 1280x720 (2xAA)
El Shaddai 1120x576 (2xAA)
Elder Scrolls IV: Oblivion 1024x600 (2xAA) - Same for GOTY Edition!
Elder Scrolls V: Skyrim 1280x720 (likely FXAA, less aggressive edge detection than PS3 iteration)
End of Eternity/Resonance of Fate 1088x720 (2xAA)
End War 1280x720 (2xAA)
Enslaved 1280x720 (no AA)
F.E.A.R. 1280x720 (2xAA) + slight blur?
F.E.A.R. 2 1280x720 (2xAA)
F.E.A.R. 3 1280x720
F1 2010 1280x720 (4xAA)
F1 2011 1280x720 (4xAA)
Fable II 1120x720 (blur filter, 2xAA)
FaceBreaker 1280x720 (4xAA)
Fallout 3 1280x720 (4xAA, certain edges)
Fantastic Four: Rise of the Silver Surfer 1280x720 (4xAA)
Far Cry 2 1280x696 (2xAA, black borders)
Far Cry 3 1280x704 (post-AA, black border on bottom)
Fifa 2006 1024x576 (2xAA)
Fifa 2007 1200x675 (no AA)
Fifa 2008 1280x720 (2xAA)
Fifa 2010 1280x720 (2xAA)
Fifa 2011 1280x720 (2xAA)
Fifa 2014 1280x720 (2xAA)
Fifa Street 3 1920x1080 (4xAA)
Fight Night Round 4 1280x720 (4xAA)
Final Fantasy XIII 1024x576 (2xAA)
Forza Horizon 1280x720 (4xAA + FXAA)
Forza Motorsport 2 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
Forza Motorsport 3 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
Forza Motorsport 4 1280x720 (4xAA in time trial, 2xAA otherwise, 4x in car viewing etc.)
Fracture 1280x720 (no AA)
G.I. Joe: The Rise of the Cobra 1280x720 (2xAA)
Gears of War 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
Gears of War 2 1280x720 (2xAA, certain edges unaffected)
Gears of War 3 1280x720 (no AA)
Gears of War: Judgment 1280x720 (FXAA)
Ghost Recon: Advanced Warfighter 2 1280x720 (2xAA)
Ghost Recon: Future Soldier 1024x600 (FXAA)
Ghostbusters 1280x720 (2xAA)
Godfather II 1280x720 (no AA)
Golden Axe: Beast Rider 1280x720 (no AA, blur filter)
Golden Compass 1280x720 (2xAA)
Grand Theft Auto IV 1280x720 (2xAA)
Grand Theft Auto V 1280x720 (FXAA)
Guitar Hero 3 1280x720 (no AA)
Guitar Hero 5 1280x720 (no AA)
Guitar Hero Aerosmith 1280x720 (no AA)
Guitar Hero World Tour 1280x720 (no AA)
Halo 3 1152x640 (no AA)
Halo 3: ODST 1152x640 (no AA)
Halo 4 1280x720 (post-AA)
Halo Wars 1280x720 (2xAA)
Halo: Anniversary 1152x720 (FXAA remake, no AA classic)
Halo: Reach 1152x720 (2xAA temporal)
Hard Corps: Uprising 1280x720 (no AA)
HAWX 1280x720 (4xAA)
HAWX2 1280x720 (4xAA)
Hitman: Absolution 1280x720 (FXAA)
Homefront 1024x576 (no AA)
Hydrophobia 960x672 (2xAA)
Ikaruga 540x720 (4xAA, centered on 1280x720 frame)
IL2 Sturmovik 1280x720 (2xAA)
Incredible Hulk 1280x720 (full screen blur)
Invincible Tiger 1280x720 (4xAA, classic mode), 640x720 or 1280x360 (S3D mode), see here for more.
James Bond 007: Blood Stone 1280x720 (4xAA)
Juiced 2: Hot Import Nights 1280x720 (2xAA)
Kameo: Elements of Power 1280x720 (no AA)
Kingdoms of Amalur 1280x720 (FXAA)
Kung Fu Panda 1280x720 (no AA)
Lara Croft and The Guardian of Light 1024x576 (2xAA)
Left 4 Dead 1280x720 (no AA, edge blur)
Left 4 Dead 2 1280x720 (no AA, edge blur)
Legend of Spyro: Dawn of the Dragon, The 1280x720 (4xAA)
Legendary 1280x720 (no AA)
LEGO: Batman 1280x720 (2xAA)
LEGO: Harry Potter 1-4 1280x720 (2xAA)
LEGO: Indiana Jones 1280x720 (2xAA)
LEGO: Star Wars III 1280x720 (2xAA)
Lord of the Rings: Conquest 1280x720 (no AA)
Lost Planet 1280x720 (up to 4xAA dependent on framerate)
Lost Planet 2 1280x720 (2xAA)
Madden NFL '09 1280x720 (no AA)
Mafia 2 1280x720 (2xAA)
Marvel Vs Capcom 3 1280x720 (no AA)
Marvel: Ultimate Alliance 1280x720 (2xAA)
Marvel: Ultimate Alliance 2 1024x576 (2xAA)
Mass Effect 1280x720 (2xAA, transparencies and effects not AA'd)
Mass Effect 2 1280x720 (2xAA, transparencies and effects not AA'd)
Mass Effect 3 1280x720 (FXAA)
Medal of Honor 1280x720 (no AA)
Medal of Honor: Warfighter 1280x704 (FXAA)
Mercenaries 2: World in Flames 1280x720 (no MSAA, but depth/Z-based edge blur?)
Metal Gear Solid V: Ground Zeroes 992x720 (post-AA)
Metro 2033 1200x720 (post-AA)
Metro: Last Light 1200x720 (post-AA)
Midnight Club: Los Angeles 1280x720 (2xAA?)
Mirror's Edge 1280x720 (2xAA)
Mortal Kombat 9 1280x720 (edge blur filter)
Mortal Kombat vs DC 1040x624 (2xAA)
MotoGP '09/'10 1280x720 (2xAA)
MotoGP '10/'11 1280x720 (2xAA)
MotoGP 2006 (screenshot) 1280x1024 (framebuffer grab from AVS Forum member)
MX vs ATV: Alive 1280x720 (no AA)
MX vs ATV: Reflex 1280x720 (no AA)
MX vs ATV: Untamed 1280x720 (no AA)
Nail'd 1280x672 (4x2 custom edge AA + black borders)
Naruto Ninja Storm 2 1280x640 (no AA)
NBA Live '08 1280x720 (4xAA)
NBA Street Home court (demo) 1920x1080 (4xAA)
NCAA Football 08 (demo) 1024x600 (2xAA)
Need For Speed: Hot Pursuit 1280x720 (2xAA on cars, no AA on environment)
Need For Speed: Most Wanted (2012) 1280x704 (post-AA)
Need For Speed: Pro Street 1280x720 (4xAA)
Need For Speed: Shift 1280x720 (4xAA)
Need For Speed: Shift 2 1280x720 (4xAA)
Need For Speed: The Run 1280x704 (FXAA) black bars
Need For Speed: Undercover 1280x720 (4xAA)
Nexuiz 1152x720 (no AA)
NFL Tour 1280x720 (4xAA, 60fps)
NHL '09 1280x720 (4xAA)
Ninja Bladen 1280x720 (2xAA)
Ninja Gaiden 2 1120x585 (2xAA)
Ninja Gaiden 3 dynamic up to 1280x720 (dynamic FXAA)
Operation Flashpoint 2 1280x720 (2xAA)
Orange Box, The 1280x720 (no AA)
Overlord 1280x720 (2xAA)
Overlord II 1280x612 (custom edge blur, black borders)
Perfect Dark Zero 1152x640 (no AA)
Phantasy Star: Universe 1152x648 (no AA)
Portal 2 1280x720 (edge blur)
Prince of Persia 1280x720
Prince of Persia: The Forgotten Sands 1280x720 (2xAA)
Pro Evolution Soccer 2008 1280x720 (4xAA)
Pro Evolution Soccer 2010 1280x720 (2xAA)
Pro Evolution Soccer 2011 1280x720 (2xAA)
Pro Evolution Soccer 6 (demo) 1024x576 (2xAA)
Project Gotham Racing 3 1024x600 (2xAA)
Project Gotham Racing 4 1280x720 (2xAA)
Prototype 1120x640 (2xAA)
Puddle 1280x720 (post-AA)
Quake 4 1280x720 (no AA)
Quake Arena Arcade 1280x720 (4xAA)
Quake Wars: Enemy Territory 1280x720 (2xAA + blur)
Race Driver: GRID 1280x720 (4xAA)
Race Pro 1280x720 (4xAA)
Rage 640x720 up to 1280x720 (no AA)
Rainbow Six Vegas 2 1280x720 (2xAA)
Red Dead Redemption 1280x720 (2xAA)
Red Faction: Armageddon 960x540 (2xAA)
Red Faction: Battlegrounds 1280x720 (2xAA)
Red Faction: Guerrilla 1280x720 (2xAA)
Resident Evil 4 HD 1280x720 (half-pixel offset blur?)
Resident Evil 5 1280x720 (dynamic 0-4xAA)
Resident Evil 6 1280x720 (Post-AA)
Rez HD 1280x720 (4xAA)
Ridge Racer 6 (demo) 1440x810 (no AA)
Rise of the Argonauts 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases )
Risen 2: Dark Waters 1120x640 (no AA)
Rock Band 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band 2 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band Blitz 1280x720 (no AA)
Rock Band: Green Day 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band: The Beatles 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Saboteur 1280x720 (no AA)
Sacred 2: Fallen Angel 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA)
Saint's Row 2 640p (2xAA)
Saint's Row 3 1280x720 (2xMSAA material pass), 800x450 (lighting & G-buffer passes)
Saint's Row 4 1280x720 (2xMSAA material pass)
SCORE International Baja 1000 1280x720 (4xAA)
SEGA: All Stars Racing 1280x720 (2xAA)
SEGA: Rally Revo 1280x720 (4xAA, alpha to coverage)
SEGA: Superstars Tennis 1280x720 (2xAA, 30fps)
Serious Sam HD 1120x630 (blur filter)
Shadowrun 1280x720 (2xAA) - Gamefest '07
Shadows of the Damned 1280x720 (no AA)
Silent Hill: Homecoming 1280x720 (2xAA)
Simpsons, The 1280x720 (no AA)
Sine Mora 1280x544 (4xAA, black bars), 3D: 640x544 (2xAA, black bars, full res HUD)
Singularity 1280x720 (2xAA)
Skate 1280x720 (2xAA ? )
Skate 3 possibly 1152x640 or less (2xAA, super blur filter makes it difficult to determine exact res)
Sleeping Dogs 1200x720 (FXAA)
Soldier of Fortune: Payback 1280x720 (4xAA ?)
Sonic & All-Stars Racing Transformed 1152x544 (post-AA)
Sonic Unleashed 880x720 (2xAA)
Soul Calibur IV 1365x960 (no AA, software scaled to 720p)
Soul Calibur V 1280x720 (FXAA?)
Spec Ops: The Line ~1200x680 (light FXAA?)
Spiderman: Web of Shadows 1280x720 (4xAA)
Splinter Cell: Blacklist 1200x720 (post-AA)
Splinter Cell: Conviction 1024X576 (2xAA)
Splinter Cell: Double Agent 1280x720 (full screen blur, 1-pixel horizontal & vertical)
Split-Second 1280x672 (2xAA)
Splosion Man 1280x720 (2xAA)
SSX 1120x585 (FXAA)
Stacking 1200x720 (custom edge filter)
Star Ocean 4 1248x702 (2xAA + edge blur/DOF, in field), ~936x512 (no AA, in battle)
Star Wars: The Force Unleashed 1280x720 (no AA)
Stormrise 1280x720 (4xAA)
Street Fighter IV 1280x720 (2xAA)
Strider 1280x720 (post-AA)
Super Stars V8: Next Challenge 1280x720 (4xAA)
Super Street Fighter IV 1280x720 (2xAA)
Syndicate 1280x720 (FXAA, dynamic res)
Tales of Vesperia 1280x720 (2xAA + full screen blur)
Tekken 6 1024x576 w/motion blur, 1360x768 w/o motion blur (no AA)
Tekken Tag Tournament 2 dynamic 720x720 to 1280x720, mostly 1024x720 with 2 characters in-game (with motion blur), max 900x720 with 3 characters, max 800x720 with 4 characters (no AA in-game, 2xAA for character LED background or no-characters-environment-only/rankings view), more often 1280x720 with 2 characters no motion blur
Terminator: Salvation 1152x648 (blur filter)
Test Drive Unlimited 1280x720 (2xAA)
Test Drive Unlimited 2 1280x720 (custom edge filter)
Tiger Woods PGA Tour '09 1280x720 (no AA)
Tiger Woods PGA Tour '11 1280x720 (no AA)
Titanfall (2xAA)
TMNT: TiT Re-shelled 1280x720 (no AA)
Tomb Raider 1280x720 (post-AA)
Tomb Raider: Legend 1024x600 (2xAA)
Tomb Raider: Underworld 1024x576 (2xAA) - depth buffer is 1040x576
Tony Hawk's Project 8 (screenshot) 1040x585 (2xAA)
Tony Hawk's Proving Ground 1280x720
Top Spin 3 1280x720 (2xAA)
Top Spin 4 1280x720 2D, 640x720 3D (both 2xAA)
Transformers: Revenge of the Fallen 1120x720 (blur filter)
Transformers: War for Cybertron 1024x600 (2xAA)
Trials Evolution 1152x648 (FXAA)
Trials HD 1280x680 (no AA, black borders)
Trine 2 dynamic 1280x720 (FXAA)
Tron 1280x720 (no AA)
Turning Point: Fall of Liberty 1280x720 (no AA)
Turok 1280x720 (no AA)
UEFA Euro 2008 1280x720 (2xAA)
UFC 2009: Undisputed 1280x720 (custom edge AA with 2 colour gradations like 4xAA)
Unreal Tournament III 1280x720 (2xAA ala Gears...)
Vanquish 1024x720 (2xAA)
Virtua Fighter 5 (demo) 1024x1024 (4xAA)
Virtua Fighter 5: Final Showdown 1280x720 (FXAA)
Virtua Tennis 2009 1280x720 (4xAA)
Virtua Tennis 3 1920x1080 (2xAA)
Virtua Tennis 4 1280x720 (4xAA)
WALL E 1280x720 (2xAA)
Wanted 1120x640 (no AA)
Warhammer 40,000: Space Marine 1200x720 (post-AA)
Wheelman 1280x720 (2xAA)
Witcher 2, The 1280x672 (FXAA)
Wolf of the Battlefield: Commando 3 1280x720 (4xAA)
Wolfenstein 1280x720 (no AA)
WWE All-Stars 1280x720 (no AA)
XCOM: Enemy Unknown 1280x720 (FXAA)
X-Men Origins: Wolverine 1280x720 (2xAA)
Zone of the Enders HD 1280x720 (no AA)