GameCube:Games with Alternate Display Modes: Difference between revisions

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Despite all DOL-001 GameCube and RVL-001 Wii systems supporting progressive scan regardless of their region, only around 200 NTSC games will natively support the display mode. All games in PAL regions were intentionally programmed with the mode disabled; however, a select few can output 480p by forcing an NTSC signal with either a modchip, boot disk, or the homebrew application Swiss. These methods can also be used to bypass regional lockout, allowing NTSC games that support progressive scan to be played on PAL systems. Although it is possible to force 480p or widescreen on any game, compatibility is not guaranteed, with many games having visual issues, only partially working or crashing completely. See the [http://www.gc-forever.com/wiki/index.php?title=Swiss/Forced_Progressive_Compatibility_List Swiss Forced Progressive Compatibility List] for more information.
Despite all DOL-001 GameCube and RVL-001 Wii systems supporting progressive scan regardless of their region, only around 200 NTSC games will natively support the display mode. All games in PAL regions were intentionally programmed with the mode disabled; however, a select few can output 480p by forcing an NTSC signal with either a modchip, boot disk, or the homebrew application Swiss. These methods can also be used to bypass regional lockout, allowing NTSC games that support progressive scan to be played on PAL systems. Although it is possible to force 480p or widescreen on any game, compatibility is not guaranteed, with many games having visual issues, only partially working or crashing completely. See the [http://www.gc-forever.com/wiki/index.php?title=Swiss/Forced_Progressive_Compatibility_List Swiss Forced Progressive Compatibility List] for more information.
[https://web.archive.org/web/20181024183135/https://en.wikipedia.org/wiki/List_of_GameCube_games_with_alternate_display_modes This page was deleted from Wikipedia on October 31st, 2018].


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Latest revision as of 21:58, 12 January 2022

The following is a list of Nintendo GameCube games that natively support progressive scan (480p), PAL60, and widescreen (16:9) display modes. The GameCube's 480p signal, which is the highest quality video it can provide, is only natively supported by certain NTSC region games and can only be utilized if specific hardware is provided. For PAL region games, the default video output is normally 576i (50Hz) while some games provide an option to use PAL60 (480i/60Hz). Widescreen mode is not supported often across the GameCube's library, but can be used on any hardware setup regardless of region.

To get a 480p signal from a GameCube console, it is first necessary to use a DOL-001 model system, as these are equipped with a digital A/V port. This port was removed with the DOL-101 revision of the GameCube hardware in May 2004 because Nintendo found that less than one percent of players were using the port.[1] Furthermore, a component (YPbPr) video cable, or modern alternative such as a Carby or EON GCHD product, and supporting television are required.[2] Since the cables only carry a video signal, standard A/V cables are still necessary for audio. First generation Wii systems (RVL-001) are also capable of outputting 480p video for compatible GameCube games if component cables are used and the system is set to 480p mode.

In order to enable progressive scan mode, or the B button must be held down as a compatible game boots. This will display a prompt giving the player the option to turn progressive scan on or off. The next time a progressive scan compatible game is played, it is not necessary to hold down the B button as the system remembers this setting and will automatically display the prompt. Selecting "no" at this prompt will turn the setting off at the system level, and it will need to be enabled again. This procedure is identical to enabling PAL60 for those games which support it. Games that do not have progressive scan support will not display the prompt, but can still be played with component cables, although in 480i. Progressive scan compatible games played on a Wii console set to 480p mode with component cables will always automatically display the prompt.

Despite all DOL-001 GameCube and RVL-001 Wii systems supporting progressive scan regardless of their region, only around 200 NTSC games will natively support the display mode. All games in PAL regions were intentionally programmed with the mode disabled; however, a select few can output 480p by forcing an NTSC signal with either a modchip, boot disk, or the homebrew application Swiss. These methods can also be used to bypass regional lockout, allowing NTSC games that support progressive scan to be played on PAL systems. Although it is possible to force 480p or widescreen on any game, compatibility is not guaranteed, with many games having visual issues, only partially working or crashing completely. See the Swiss Forced Progressive Compatibility List for more information.

This page was deleted from Wikipedia on October 31st, 2018.

Header Description
NTSC 480p NTSC region releases. Includes the United States, Canada, and Japan among other regions.
PAL60 PAL60 support available in PAL region releases. Includes Europe, Australia, Oceania, and other regions.
Widescreen Widescreen (16:9) mode available. Not dependent on region.
Title NTSC 480p PAL60 Widescreen Notes
1080° Avalanche Yes Yes No
Aggressive Inline (video game)|Aggressive Inline Yes Yes No
Alien Hominid Yes Unreleased No
Animal Crossing (video game)|Animal Crossing Yes No No
Auto Modellista Yes Unreleased No
Backyard Baseball Yes Unreleased No
Backyard Football Yes Unreleased No
Baten Kaitos Origins Yes Unreleased No
Baten Kaitos: Eternal Wings and the Lost Ocean Yes No
Batman Begins (video game)|Batman Begins Yes Yes
Battalion Wars Yes Yes Yes
Beach Spikers|Beach Spikers: Virtua Beach Volleyball Yes Yes No
Beyond Good & Evil No No
  • Uses a 4:3 image ratio, but displays in 16:9 letterboxed format.
  • Can be forced to 480p through Swiss without any issues.
Billy Hatcher and the Giant Egg Yes Yes No
Bionicle (video game)|Bionicle Yes No
Bloody Roar 3|Bloody Roar: Primal Fury See Notes No
  • The Japanese version supports 480p, but the North American version does not.
Buffy the Vampire Slayer: Chaos Bleeds Yes Yes Yes
Burnout (video game)|Burnout Yes Yes Yes
Burnout 2: Point of Impact Yes Yes Yes
Call of Duty 2: Big Red One No Yes
Call of Duty: Finest Hour Yes No
Capcom vs. SNK 2: EO No No
  • Can be forced to 480p through Swiss without any issues.
Cel Damage Yes No
Chaos Field Yes Unreleased No
Chibi-Robo! Yes Yes No
Crazy Taxi No Yes No
  • Can be forced to 480p through Swiss without any issues.
Cubivore: Survival of the Fittest Yes Unreleased No
Custom Robo Yes Unreleased No
Dance Dance Revolution: Mario Mix

Dancing Stage: Mario Mix (PAL)

Yes No
Darkened Skye Yes No
Dead to Rights No Yes
Die Hard: Vendetta Yes Yes
Dinotopia: The Sunstone Odyssey Yes Unreleased No
Disney's Donald Duck: Goin' Quackers

Disney's Donald Duck: Quack Attack (PAL)

No No No
  • Can be forced to 480p through Swiss without any issues.
Disney's Extreme Skate Adventure Yes No Yes
Disney's Hide and Sneak Yes No
Disney's Magical Mirror Starring Mickey Mouse Yes No
Donkey Kong Jungle Beat Yes Yes No
Donkey Konga Yes Yes No
Donkey Konga 2 Yes Yes No
Donkey Konga 3 Yes Unreleased No
Doshin the Giant Yes No No
Dragon's Lair 3D Yes Yes
Drome Racers No Yes
Enter The Matrix Yes No
Eternal Darkness: Sanity's Requiem Yes Yes Yes
FIFA Soccer 2003

FIFA Football 2003 (PAL)

Yes Yes
FIFA Soccer 2004

FIFA Football 2004 (PAL)

Yes No
FIFA Soccer 2005

FIFA Football 2005 (PAL)

Yes No
FIFA Soccer 2006

FIFA 2006 (PAL)

Yes Yes
FIFA Soccer 2007

FIFA 2007 (PAL)

Yes Yes
FIFA Street 2 Yes Yes Yes
FIFA World Cup 2006|FIFA World Cup: Germany 2006 Yes Yes
Fight Night Round 2 Yes Yes
Final Fantasy Crystal Chronicles Yes No
Fire Emblem: Path of Radiance Yes Yes No
Freedom Fighters (video game)|Freedom Fighters No Yes
  • Can be forced to 480p through Swiss without any issues.
Future Tactics: The Uprising Yes Yes
F-Zero GX Yes Yes Yes
Game Boy Player Yes Yes No
Geist (video game)|Geist Yes Yes Yes
  • The PAL version only supports 60 Hz
Gladius (video game)|Gladius Yes No
Godzilla: Destroy All Monsters Melee Yes Yes No
GoldenEye: Rogue Agent No Yes
Gotcha Force Yes No
Gun (video game)|Gun Yes Yes
Harry Potter and the Chamber of Secrets No No No
  • Can be forced to 480p through Swiss without any issues.
Harvest Moon: A Wonderful Life No No
  • Can be forced to 480p through Swiss without any issues.
Harvest Moon: Another Wonderful Life No No
  • Can be forced to 480p through Swiss without any issues.
Harvest Moon: Magical Melody No Unreleased No
  • Can be forced to 480p through Swiss without any issues.
Home Run King Yes Unreleased No
Hudson Selection Vol. 1: Cubic Lode Runner Yes Unreleased No
Hudson Selection Vol. 2: Star Soldier Yes Unreleased No
PC Genjin|Hudson Selection Vol. 3: PC Genjin Yes Unreleased No
Hudson Selection Vol. 4: Adventure Island Yes Unreleased No
I-Ninja No Unreleased Yes
Ice Age 2: The Meltdown (video game)|Ice Age 2: The Meltdown Yes Yes
Ikaruga Yes No No
Incredible Hulk: Ultimate Destruction Yes Yes
James Bond 007: Everything or Nothing Yes Yes
James Bond 007: Nightfire Yes Yes Yes
Judge Dredd: Dredd Vs. Death No Yes
Kirby Air Ride Yes Yes No
Killer7 No Yes No
  • Can be forced to 480p through Swiss without any issues.
Kururin Squash! Yes Unreleased No
LEGO Star Wars II: The Original Trilogy Yes Yes
Lost Kingdoms No Yes No
  • Can be forced to 480p through Swiss without any issues.
Lost Kingdoms II No No
  • Can be forced to 480p through Swiss without any issues.
Luigi's Mansion Yes No No
Madden NFL 2002 Yes Unreleased Yes
Madden NFL 2004 Yes Yes
Madden NFL 2005 Yes Yes
Madden NFL 07 Yes Unreleased Yes
Madden NFL 08 Yes Unreleased Yes
Major League Baseball 2K6 Yes Unreleased No
Mario Golf: Toadstool Tour Yes No No
Mario Kart: Double Dash Yes Yes No
Mario Kart: Double Dash|Mario Kart: Double Dash (Bonus Disc) Yes Unreleased No
  • The F-Zero GX demo will automatically run in 480p.
  • The Star Wars Rogue Squadron III: Rebel Strike demo gives the user an option to activate 480p mode.
  • The menus, other demos, videos and connectivity to Fire Emblem (video game)|Fire Emblem (GBA) run in 480i.
Mario Party 4 Yes No No
Mario Party 5 Yes No No
Mario Party 6 Yes No No
Mario Party 7 Yes No No
Mario Power Tennis Yes Yes No
Mario Superstar Baseball Yes No
Mary-Kate and Ashley: Sweet 16|Mary-Kate and Ashley: Sweet 16 - Licensed to Drive Yes Unreleased No
Medal of Honor: Frontline No No No
  • Can be forced to 480p through Swiss without any issues.
Mega Man Anniversary Collection No Unreleased No
  • Can be forced to 480p through Swiss without any issues.
Mega Man X Collection No Unreleased No
  • Forcing to 480p through Swiss doesn't work: Only the main menu will display in 480p, the rest of the game will display in 480i/240p.
Mega Man X: Command Mission Yes No
Metal Arms: Glitch in the System Yes No
Metal Gear Solid: The Twin Snakes Yes Yes No
Metroid Prime Yes Yes No
Metroid Prime 2: Echoes Yes Yes No
  • The PAL version only supports 60 Hz
Mobile Suit Gundam: Gundam vs. Zeta Gundam Yes Unreleased No
Kidō Senshi Gundam: Senshitachi no Kiseki|Mobile Suit Gundam: Warrior's Locus Yes Unreleased No
Mortal Kombat: Deception Yes Unreleased No
Mr. Driller: Drill Land Yes Unreleased No
MVP Baseball 2004 Yes Unreleased No
MVP Baseball 2005 Yes Unreleased No
Mystic Heroes Yes No
Naruto: Clash of Ninja Yes Unreleased No
Naruto: Clash of Ninja (series)#Naruto: Clash of Ninja 2|Naruto: Clash of Ninja 2

Naruto: Clash of Ninja European Version (PAL)

Yes No
Naruto: Clash of Ninja (series)#Naruto: Gekit.C5.8D Ninja Taisen.21 3|Naruto: Great Ninja Battle! 3 Yes Unreleased No
Naruto: Clash of Ninja (series)#Naruto: Gekit.C5.8D Ninja Taisen.21 4|Naruto: Great Ninja Battle! 4 Yes Unreleased No
NASCAR 2005: Chase for the Cup Yes Unreleased No
NASCAR Thunder 2003 Yes Unreleased Yes
NASCAR: Dirt to Daytona Yes Unreleased Yes
NBA 2K3 Yes Yes
NCAA College Basketball 2K3 Yes Unreleased No
NCAA Football 2003 Yes Unreleased Yes
NCAA Football 2005 Yes Unreleased Yes
Need for Speed: Carbon Yes Yes Yes
Need for Speed: Underground Yes No No
Need for Speed: Underground 2 Yes Yes Yes
Need for Speed: Most Wanted (2005 video game)|Need for Speed: Most Wanted Yes Yes Yes
Nintendo Puzzle Collection Yes Unreleased No
NFL 2K3 Yes Yes
NFL Street Yes Yes
NHL 06 Yes No
Odama Yes No
Over the Hedge Yes No
P.N.03 Yes No
Pac-Man Vs. Yes No
Pac-Man World Rally Yes Unreleased Yes
Paper Mario: The Thousand-Year Door Yes Yes No
Peter Jackson's King Kong Yes Yes
Phantasy Star Online Episode I & II Yes Yes No
Phantasy Star Online Episode III: C.A.R.D. Revolution Yes Yes No
Pikmin Yes No No
Pikmin 2 Yes Yes No
Pokémon Box: Ruby and Sapphire Yes No
Pokémon Channel Yes Yes No
Pokémon Colosseum Yes Yes No
Pokémon Colosseum|Pokémon Colosseum (Bonus Disc) Yes No
Pokémon XD: Gale of Darkness Yes Yes No
Prince of Persia: The Sands of Time Yes No No
Prince of Persia: The Two Thrones Yes No No
Prince of Persia: Warrior Within Yes No No
Puyo Pop Fever No No
  • Can be forced to 480p through Swiss without any issues.
R: Racing Evolution

R: Racing (PAL)

Yes Yes
Radirgy|Radirgy Generic Yes Unreleased No
Rally Championship (video game)|Rally Championship Yes No
Rayman 3: Hoodlum Havoc No No Yes
  • The PAL version manual states that 60 Hz is supported; however, it is not.
Resident Evil No Yes No
  • Can be forced to 480p through Swiss without any issues.
Resident Evil 2 No No No
  • Can be forced to 480p through Swiss without any issues.
Resident Evil 3: Nemesis No No No
  • Can be forced to 480p through Swiss without any issues.
Resident Evil 4 Yes Yes No
Resident Evil Zero No No
  • Can be forced to 480p through Swiss without any issues.
Resident Evil: Code Veronica X No No No
  • Can be forced to 480p through Swiss without any issues.
Robotech: Battlecry Yes Yes No
Rocky (2002 video game)|Rocky Yes No No
Sega Soccer Slam Yes No
Serious Sam: Next Encounter No No Yes
  • Can be forced to 480p through Swiss without any issues.
Shark Tale (video game)|Shark Tale Yes No
Shaman King: Soul Fight Yes Unreleased No
Shadow the Hedgehog (video game)|Shadow the Hedgehog Yes Yes No
Shikigami no Shiro II Yes Unreleased No
Shrek 2 (video game)|Shrek 2 Yes Yes No
Skies of Arcadia: Legends No No
Smuggler's Run: Warzones Yes No
Sonic Adventure 2#GameCube adaption|Sonic Adventure 2: Battle Yes Yes No
Sonic Adventure DX: Director's Cut Yes Yes No
Sonic Gems Collection Yes No No
Sonic Mega Collection No No
  • Can be forced to 480p through Swiss without any issues.
Sonic Heroes Yes Yes No
  • The PAL version runs 20% faster than intended in 60 Hz mode, due to PAL optimizations still being present.
Sonic Riders Yes Yes No
Soul Calibur II Yes Yes Yes
Spartan: Total Warrior Yes Yes No
Spawn: Armageddon Yes No
Sphinx and the Cursed Mummy Yes Yes Yes
Spyro: A Hero's Tail Yes Yes No
Spyro: Enter the Dragonfly No No Yes
SSX 3 Yes Yes
SSX on Tour No Yes
SSX Tricky No Yes
  • Can be forced to 480p through Swiss without any issues.
Star Fox Adventures Yes Yes Yes
Star Fox: Assault Yes Yes No
Star Wars Rogue Squadron II: Rogue Leader Yes Yes No
Star Wars Rogue Squadron III: Rebel Strike Yes Yes No
Star Wars: Bounty Hunter Yes No No
Star Wars: The Clone Wars (2002 video game)|Star Wars: The Clone Wars No Yes
Super Mario Strikers

Mario Smash Football (PAL)

Yes Yes Yes
Super Mario Sunshine Yes Yes No
Super Monkey Ball No Yes No
  • Can be forced to 480p through Swiss without any issues.
Super Monkey Ball 2 Yes Yes Yes
Super Monkey Ball Adventure No Yes
Super Smash Bros. Melee Yes Yes No
Superman: Shadow of Apokolips Yes Yes
Tales of Symphonia No No No
  • Can be forced to 480p through Swiss. FMVs will display as deinterlaced interlaced video.
The Legend of Spyro: A New Beginning Yes No Yes
The Legend of Zelda: Collector's Edition Yes Yes No
  • The PAL version only supports 60 Hz. The two NES titles on the disc run at 240p by default, see the 240p games section below
The Legend of Zelda: Four Swords Adventures Yes Yes No
The Legend of Zelda: Master Quest|The Legend of Zelda: Ocarina of Time – Master Quest Yes No
The Legend of Zelda: The Wind Waker Yes Yes No
The Legend of Zelda: Twilight Princess Yes Yes No
List of The Powerpuff Girls video games#Console|The Powerpuff Girls: Relish Rampage No No Yes
The Simpsons: Hit & Run Yes No
The Simpsons: Road Rage No No No
  • Can be forced to 480p through Swiss without any issues.
TimeSplitters 2 No No
  • Can be forced to 480p through Swiss without any issues.
TimeSplitters: Future Perfect Yes Yes Yes
TMNT No No Yes
  • Runs in letterboxed, non-anamorphic widescreen
TMNT: Mutant Melee Yes Unreleased Yes
  • When in widescreen mode: Uses a 16:9 image ratio, but displays in 4:3 pillarboxed format
Tom Clancy's Rainbow Six 3 Yes No No
Tom Clancy's Splinter Cell Yes No No
Tom Clancy's Splinter Cell: Chaos Theory Yes No No
Tom Clancy's Splinter Cell: Pandora Tomorrow Yes No No
Tony Hawk's Pro Skater 3 No No
  • Can be forced to 480p through Swiss. FMVs will still be interlaced.
Tony Hawk's Pro Skater 4 Yes No No
Tony Hawk's Underground Yes Yes Yes
Tony Hawk's Underground 2 Yes Yes Yes
Tony Hawk's American Wasteland Yes Yes Yes
True Crime: New York City Yes No
True Crime: Streets of LA Yes No No
Vexx Yes No
Viewtiful Joe Yes Yes No
Viewtiful Joe 2 Yes Yes No
Viewtiful Joe: Red Hot Rumble Yes Yes No
Virtua Quest Yes Unreleased No
V-Rally 3 No Yes Yes
Virtua Striker 3|Virtua Striker 2002 Yes Yes No
Wallace & Gromit in Project Zoo No No Yes
Wario World Yes No No
WarioWare, Inc.: Mega Party Games! No Yes No
  • Can be forced to 480p through Swiss without any issues.
Wave Race: Blue Storm Yes No No
Whirl Tour See Notes No
  • The North American version supports 480p, but the Japanese version does not.
Pro Evolution Soccer (series)|Winning Eleven 6: Final Evolution Yes Unreleased No
Worms Blast Yes No
X-Men: Next Dimension Yes No No

240p games

Almost all Gamecube titles output a 480i resolution by default (or 576i for PAL region titles), regardless of whether you're using the included composite cables or the 480p-enabling component cables. However, there are two games for the Gamecube which instead run by default at the equivalent 240p, the progressive scan version of the 15khz 480i signal. Both of these are compilation discs of classic games running at their original resolutions, as 240p was the resolution used by most game consoles in the 80s/90s.

This is important to know because not all modern displays actually support 240p, even those which do support the interlaced 480i form. Many modern flatscreens will either be completely unable to display a 240p image or will incorrectly apply deinterlacing to it, causing graphical glitches and reduced picture quality. A helpful list of the 240p-over-component compatibility of newer TV models, and a guide to testing the 240p compatibility of your own TV, can be found here.

The two Gamecube titles which use a 240p resolution are the entirety of the Mega Man X Collection, and the two original NES Zelda games on The Legend of Zelda Collector's Edition disc. The Mega Man X Collection runs only at 240p and cannot be played at any other resolution unless using a mod like Swiss to force alternate display modes, which may or may not cause gameplay issues. The Zelda Collector's Edition however does support a 480p display mode, so if using component cables it is possible to play the two NES titles on the disc at 480p instead. Note that the PAL versions of these games also run in true 240p, not the 50hz equivalent 288p or 576i, which may cause further incompatibility issues with PAL TVs.

External links