WiiU:Wii Compatibility: Difference between revisions

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(Created page with "The upscaler that the Wii U uses for Wii Mode introduces some colour issues, image distortion<ref>https://shmups.system11.org/viewtopic.php?p=1254152#p1254152</ref> and seemingly about 21 ms<ref>https://www.reddit.com/r/SSBM/comments/v4vh1f/input_delay_on_wii_vs_wii_u/ib6kq5q/ [todo: confirm]</ref> (which is more than a frame) of input lag. It can't currently be disabled, even by setting the Wii U to a lower resolution or using the analog output - in fact, using analog o...")
 
(this may just be because his wii had a game update installed (call of duty on wii has downlodable updates that aren't officially available anymore))
 
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The upscaler that the Wii U uses for Wii Mode introduces some colour issues, image distortion<ref>https://shmups.system11.org/viewtopic.php?p=1254152#p1254152</ref> and seemingly about 21 ms<ref>https://www.reddit.com/r/SSBM/comments/v4vh1f/input_delay_on_wii_vs_wii_u/ib6kq5q/ [todo: confirm]</ref> (which is more than a frame) of input lag. It can't currently be disabled, even by setting the Wii U to a lower resolution or using the analog output - in fact, using analog output can make the issue worse, even outside of Wii mode<ref>according to Extrems [todo: confirm if resolution is a factor here, and what effects analog output have exactly]</ref>.
The upscaler that the Wii U uses for Wii Mode introduces some colour issues, image distortion<ref>https://shmups.system11.org/viewtopic.php?p=1254152#p1254152</ref> and seemingly about 21 ms<ref>https://www.reddit.com/r/SSBM/comments/v4vh1f/input_delay_on_wii_vs_wii_u/ib6kq5q/ [todo: confirm]</ref> (which is more than a frame) of input lag. It can't currently be disabled, even by setting the Wii U to a lower resolution or using the analog output - in fact, using analog output can make the issue worse, even outside of Wii mode<ref>according to Extrems [todo: confirm if resolution is a factor here, and what effects analog output have exactly]</ref>.
Call of Duty 3 and Call of Duty: Black Ops supposedly have lag and graphical issues.<ref>https://www.reddit.com/r/wiiu/comments/n9infa/are_there_any_wii_games_that_specifically_arent/gxqtfec/ [todo: confirm]</ref>


==References==
==References==
<references />
<references />

Latest revision as of 23:40, 28 October 2024

The upscaler that the Wii U uses for Wii Mode introduces some colour issues, image distortion[1] and seemingly about 21 ms[2] (which is more than a frame) of input lag. It can't currently be disabled, even by setting the Wii U to a lower resolution or using the analog output - in fact, using analog output can make the issue worse, even outside of Wii mode[3].

References

  1. https://shmups.system11.org/viewtopic.php?p=1254152#p1254152
  2. https://www.reddit.com/r/SSBM/comments/v4vh1f/input_delay_on_wii_vs_wii_u/ib6kq5q/ [todo: confirm]
  3. according to Extrems [todo: confirm if resolution is a factor here, and what effects analog output have exactly]