AV:Sony Model Prefixes: Difference between revisions

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==Video displays==
==Video displays==
{| class="wikitable sortable"
{| class="wikitable sortable"
!align="center" width="12%" | Term
! align="center" |Term
!class="unsortable" | Definition
! class="unsortable" |Definition  
|-
|-
| '''CVM'''
|'''CVM'''
| Color Video Monitor. Sony's original branding for TV-derived PVMs from the early 1980s with composite and RF only.
|Color Video Monitor. Sony's original branding for TV-derived PVMs from the early 1980s with composite and RF only.
|-
|-
| '''BVM'''
|'''BVM'''
| Broadcast Video Monitor. Sony models starting with "BVM-". Originally used for monitoring the master signal at broadcast studios when live on air to ensure perfect quality. These sets generally use the same tubes as equivalent PVMs, but have removeable input boards. All units come in light gray.
|Broadcast Video Monitor. Sony models starting with "BVM-". Originally used for monitoring the master signal at broadcast studios when live on air to ensure perfect quality. These sets generally use the same tubes as equivalent PVMs, but have removeable input boards. All units come in light gray.
|-
|-
| '''PVM'''
|'''PVM'''
| Professional Video Monitor. Sometimes used generically to mean any professional monitor, but usually used to refer to Sony models starting with "PVM-". Originally used for professional image and video editing. They do not have removable input boards. Comes as a standard light gray color or a white color for medical variants. A very small amount of presentation PVMs (such as a PVM-2030) come in a beige color.  
|Professional Video Monitor. Sometimes used generically to mean any professional monitor, but usually used to refer to Sony models starting with "PVM-". Originally used for professional image and video editing. They do not have removable input boards. Comes as a standard light gray color or a white color for medical variants. A very small amount of presentation PVMs (such as a PVM-2030) come in a beige color.
|-
|-
| '''SSM'''
|'''SSM'''
| Security and Surveillance Monitor. Sony's line of monitors aimed to be used for security cameras. Generally the same internals as PVMs but with a dark gray shell.
|Security and Surveillance Monitor. Sony's line of monitors aimed to be used for security cameras. Generally the same internals as PVMs but with a dark gray shell.
|-
|-
| '''GVM'''
| '''GVM'''
| Graphical Video Monitor. Intended for 15kHz PCs.
|Graphical Video Monitor. Intended for 15kHz PCs.
|-
|-
| '''TV'''
|'''TV'''
| Consumer black and white CRT television with an analog tuner.
|Consumer black and white CRT television with an analog tuner.
|-
|-
| '''KV'''
| '''KV'''
| Consumer color CRT television with an analog tuner. From the above "TV" + カラー (color, pronounced "karaa").
|Consumer color CRT television with an analog tuner. From the above "TV" + カラー (color, pronounced "karaa").  
|-
|-
| '''CKV'''
|'''CKV'''
| Commercial CRT television.
|Commercial CRT television.
|-
|-
| '''KTX'''
|'''KTX'''
| Videotex Workstation/Terminal.
|Videotex Workstation/Terminal.
|-
|-
| '''KX'''
|'''KX'''
| CRT TV-derived monitor, no tuner.
|CRT TV-derived monitor, no tuner.
|-
|-
| '''KD'''
| '''KD'''
| CRT television with digital tuner. Nowadays includes LCDs and OLEDs too after years of being segregated into '''KDL'''.
|CRT television with digital tuner. Nowadays includes LCDs and OLEDs too after years of being segregated into '''KDL'''.
|-
|-
| '''KW'''
|'''KW'''
| Widescreen CRT television.
|Widescreen CRT television.
|-
|-
|'''FD'''
|'''FD'''
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|WatchCam-based industrial monitor, extremely common in flat CRT video doorbells. Outsourced to [https://web.archive.org/web/20100909124552/http://www.sztosho.com.cn/pro.asp?id=9 Tosho] 2007-2011.
|WatchCam-based industrial monitor, extremely common in flat CRT video doorbells. Outsourced to [https://web.archive.org/web/20100909124552/http://www.sztosho.com.cn/pro.asp?id=9 Tosho] 2007-2011.
|-
|-
| '''KPR'''
|'''KPR'''
| CRT rear projection television.
|CRT rear projection television.
|-
|-
| '''KP'''
|'''KP'''
| CRT rear projection (or, rarely, front projection) television.
| CRT rear projection (or, rarely, front projection) television.  
|-
|-
| '''KDP'''
|'''KDP'''
| CRT rear projection television with digital tuner.
|CRT rear projection television with digital tuner.
|-
|-
| '''KWP'''
|'''KWP'''
| Widescreen CRT rear projection television.
|Widescreen CRT rear projection television.
|-
|-
| '''VPH'''
|'''VPH'''
| CRT projector.
|CRT projector.
|-
|-
| '''RPH'''
|'''RPH'''
| CRT rear-projection monitor.
| CRT rear-projection monitor.
|-
|-
| '''PHM'''
|'''PHM'''
| HDVS Picture/Viewing Monitor.
|HDVS Picture/Viewing Monitor.
|-
|-
| '''HDM'''
|'''HDM'''
| HDVS Master Monitor.
|HDVS Master Monitor.
|-
|-
| '''PGM'''
|'''PGM'''
| PC monitor designed for medical purposes.
|PC monitor designed for medical purposes.
|-
|-
| '''HMD'''
|'''HMD'''
| Home Media Display.  
|Home Media Display.
|-
|-
| '''CPD'''
|'''CPD'''
| Color Professional Display.
| Color Professional Display.
|-
|-
| '''GDM'''
|'''GDM'''
| Graphical Display Monitor.  
| Graphical Display Monitor.
|-
|-
| '''DDM'''
|'''DDM'''
| Data Display Monitor. Square 1:1 aspect ratio monitors used by air traffic controllers.  
|Data Display Monitor. Square 1:1 aspect ratio monitors used by air traffic controllers.
|}
|}


==Video recording==
==Video recording==
{| class="wikitable sortable"
{| class="wikitable sortable"
!align="center" width="12%" | Term
! align="center" |Term
!class="unsortable" | Definition
! class="unsortable" |Definition
|-
|-
|AV, NV, TCV
|AV, NV, TCV
|Reel to reel VTR.
|Reel to reel VTR.
|-
|-
|VP
|VP  
|U-Matic.
|U-Matic.
|-
|-
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|BetaMovie Camera.
|BetaMovie Camera.
|-
|-
|SLV
|SLV  
|VHS.
|VHS.
|-
|-
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|-
|-
|CCD
|CCD
|8mm/Hi8 Handycam, which also marked the debut of CCD sensors on Sony products.
|8mm/Hi8 Handycam, which also marked the debut of CCD sensors on Sony products.  
|-
|-
|EV
|EV
|8mm/Hi8 home equipment.
|8mm/Hi8 home equipment.
|-
|-
|DCR
| DCR
|Digital CameRa (miniDV/microMV).
|Digital CameRa (miniDV/microMV).
|-
|-
|MDP
|MDP
|Laserdisc player (as seen on TV remotes!)
|Laserdisc player (as seen on TV remotes!)
|-
|-
|DVP
|DVP
|CD-Video and DVD players.
|CD-Video and DVD players.  
|-
|-
|VRD
|VRD
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|-
|-
|DESR
|DESR
|[[PS2:PS2_Model_Differences|PSX]].
|[[PS2:PS2 Model Differences#"PSX" (2003-2005)|PSX]].
|-
|-
|BDP
|BDP
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|}
|}


== Input Cards ==
==Input Cards==


{| class="wikitable"
{| class="wikitable"
! Card !! Meaning
!Card!!Meaning
|-
|-
| BKM-##CP || Digital Serial Data Interface (SDI) and Serial Data Transport Interface (SDTI-CP) decoder board with input/output.
|BKM-##CP||Digital Serial Data Interface (SDI) and Serial Data Transport Interface (SDTI-CP) decoder board with input/output.
|-
|-
| BKM-##D || Digital Serial Data Interface (SDI) decoder board with composite or RGB/YPbPr input/output. Some units also double as a NTSC/PAL decoder.
|BKM-##D||Digital Serial Data Interface (SDI) decoder board with composite or RGB/YPbPr input/output. Some units also double as a NTSC/PAL decoder.
|-
|-
| BKM-##DV || [https://en.wikipedia.org/wiki/DV DV signal] input/output board.
|BKM-##DV||[https://en.wikipedia.org/wiki/DV DV signal] input/output board.
|-
|-
| BKM-##HS || HD-SDI decoder board with input/output. Required for optional HD-SDI input boards to work.
|BKM-##HS||HD-SDI decoder board with input/output. Required for optional HD-SDI input boards to work.
|-
|-
| BKM-##HD || HD-SDI decoder board with input/output. Required for optional HD-SDI input boards to work.
|BKM-##HD||HD-SDI decoder board with input/output. Required for optional HD-SDI input boards to work.
|-
|-
| BKM-##M || PAL-M decoder board with RGB/YPbPr and composite input/output.
|BKM-##M|| PAL-M decoder board with RGB/YPbPr and composite input/output.
|-
|-
| BKM-##N || NTSC decoder board with RGB/YPbPr and composite input/output.
|BKM-##N||NTSC decoder board with RGB/YPbPr and composite input/output.  
|-
|-
| BKM-##P || PAL decoder board with RGB/YPbPr and composite input/output.
|BKM-##P ||PAL decoder board with RGB/YPbPr and composite input/output.
|-
|-
| BKM-##R || Controller unit.
|BKM-##R||Controller unit.
|-
|-
| BKM-##T || Tri-standard (PAL, NTSC, SECAM) decoder board with RGB/YPbPr and composite input/output.
|BKM-##T||Tri-standard (PAL, NTSC, SECAM) decoder board with RGB/YPbPr and composite input/output.
|-
|-
| BKM-##W || Analog composite input/output board.
|BKM-##W||Analog composite input/output board.
|-
|-
| BKM-##X || Expansion analog RGB/YPbPr, s-video, and composite input/output board. Sometimes also has SDI. Requires a decoder board in another slot to function.
| BKM-##X||Expansion analog RGB/YPbPr, s-video, and composite input/output board. Sometimes also has SDI. Requires a decoder board in another slot to function.
|-
|-
| BKM-##WX || Expansion analog RGB/YPbPr, s-video, and composite input/output board for LCD monitors.
|BKM-##WX||Expansion analog RGB/YPbPr, s-video, and composite input/output board for LCD monitors.
|}
|}


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===[[PS1:PS1_Mods_Wiki|PS1]] and [[PS2:PS2_Mods_Wiki|PS2]]===
===[[PS1:PS1_Mods_Wiki|PS1]] and [[PS2:PS2_Mods_Wiki|PS2]]===
General pattern (exceptions apply):
General pattern (exceptions apply):
* S (Sony)
*S (Sony)
* C (Computer = Sony Computer Entertainment = 1st/2nd party) or L (Licensed = 3rd party)
*C (Computer = Sony Computer Entertainment = 1st/2nd party) or L (Licensed = 3rd party)
* P (PlayStation = domestic market = Japan/Asia), U (USA), E (Europe)
*P (PlayStation = domestic market = Japan/Asia), U (USA), E (Europe)
* S (Software) or H (Hardware)
*S (Software) or H (Hardware)


{| class="wikitable sortable"
{| class="wikitable sortable"
!align="center" width="12%" | Term
! align="center" |Term  
!class="unsortable" | Definition
! class="unsortable" |Definition
|-
|-
|SCPH
|SCPH
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|Accessories.
|Accessories.
|-
|-
|DESR
|DESR  
|[[PS2:PS2_Model_Differences|PSX]] and dedicated accessories.
|[[PS2:PS2 Model Differences#"PSX" (2003-2005)|PSX]] and dedicated accessories.
|-
|-
|SCPS, SLPS
|SCPS, SLPS
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|American games.
|American games.
|-
|-
|SCES, SLES
|SCES, SLES  
|European games.
|European games.
|-
|-
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|-
|-
|LDTL
|LDTL
|[[PS2:Linux|Linux Development TooL]]? (box set; actual discs are PBPX).
|[[PS2:Linux|Linux Development TooL]]? (box set; actual discs are PBPX).  
|-
|-
|DTL
|DTL
|Development TooL (developer hardware in general).
|Development TooL (developer hardware in general).  
|}
|}


===PSP===
===PSP===
{| class="wikitable sortable"
{| class="wikitable sortable"
!align="center" width="12%" | Term
! align="center" |Term
!class="unsortable" | Definition
! class="unsortable" | Definition
|-
|-
|PSP
|PSP
|Consoles (4 digits) and accessories (3 digits).
|Consoles (4 digits) and accessories (3 digits).
|-
|-
|UCJS, ULJS
|UCJS, ULJS  
|Japanese disc games.
|Japanese disc games.
|-
|-
|UCUS, ULUS
| UCUS, ULUS
|American disc games.
|American disc games.  
|-
|-
|UCES, ULES
|UCES, ULES
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|Digital content.
|Digital content.
|-
|-
|DTP-T
| NPIA
|Applications from Sony (e.g. Playstation Store).
|-
|DTP-T  
|"Tool" development unit (tower).
|"Tool" development unit (tower).
|-
|-
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===PS3===
===PS3===
{| class="wikitable sortable"
{| class="wikitable sortable"
!align="center" width="12%" | Term
! align="center" |Term
!class="unsortable" | Definition
! class="unsortable" |Definition
|-
|-
|CECH
|CECH
|Retail consoles and accessories.
|Retail consoles and accessories.
|-
|-
|BCJS, BLJS
| BCJS, BLJS
|Japanese disc games.
|Japanese disc games.
|-
|-
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|-
|-
|NP??
|NP??
|Digital content.
| Digital content.
<!--
<!--
|-
|-
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|NPE?
|NPE?
|European digital content.
|European digital content.
-->
-->|-
|NPXS
|System reserved software.
|-
|-
|NPWR
|NPIA
|Applications from Sony (e.g. Playstation Store).
|-
|NPWR  
|Trophies.
|Trophies.
|-
|-
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|}
|}


=== PS Vita ===
===PS Vita===
{| class="wikitable sortable"
{| class="wikitable sortable"
! width="12%" align="center" | Term
! align="center" |Term  
! class="unsortable" | Definition
! class="unsortable" |Definition
|-
|-
|PCH
|PCH
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|-
|-
|PCSG, PCSC
|PCSG, PCSC
|Japanese cartridge or digital content.
|Japanese cartridge or digital content.  
|-
|-
|PCSH, PCSD
|PCSH, PCSD
|Asian cartridge or digital content.
|Asian cartridge or digital content.  
|-
|-
|PCSA, PCSE
|PCSA, PCSE
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|}
|}


===PS4===
===PS4 ===
{| class="wikitable sortable"
{| class="wikitable sortable"
!align="center" width="12%" | Term
! align="center" |Term
!class="unsortable" | Definition
! class="unsortable" |Definition
|-
|-
|CUH
|CUH
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|Korean disc games.
|Korean disc games.
|-
|-
|PCAS, PLAS
|PCAS, PLAS  
|Asian disc games.
|Asian disc games.
|-
|-
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|-
|-
|NPWR
|NPWR
|Trophies.
|Trophies.  
|-
|-
|DVKT-P, DVKT-K, DVKT-B
|DVKT-P, DVKT-K, DVKT-B
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|Development consoles and their accessories.
|Development consoles and their accessories.
|-
|-
|CAP
|CAP  
|Non-retail accessories.
|Non-retail accessories.
|-
|-
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|Testkit console for game debugging.
|Testkit console for game debugging.
|}
|}


==Computers==
==Computers==
{| class="wikitable sortable"
{| class="wikitable sortable"
!align="center" width="12%" | Term
! align="center" |Term
!class="unsortable" | Definition
! class="unsortable" |Definition
|-
|-
|HB
|HB

Revision as of 16:43, 5 July 2023

Video displays

Term Definition
CVM Color Video Monitor. Sony's original branding for TV-derived PVMs from the early 1980s with composite and RF only.
BVM Broadcast Video Monitor. Sony models starting with "BVM-". Originally used for monitoring the master signal at broadcast studios when live on air to ensure perfect quality. These sets generally use the same tubes as equivalent PVMs, but have removeable input boards. All units come in light gray.
PVM Professional Video Monitor. Sometimes used generically to mean any professional monitor, but usually used to refer to Sony models starting with "PVM-". Originally used for professional image and video editing. They do not have removable input boards. Comes as a standard light gray color or a white color for medical variants. A very small amount of presentation PVMs (such as a PVM-2030) come in a beige color.
SSM Security and Surveillance Monitor. Sony's line of monitors aimed to be used for security cameras. Generally the same internals as PVMs but with a dark gray shell.
GVM Graphical Video Monitor. Intended for 15kHz PCs.
TV Consumer black and white CRT television with an analog tuner.
KV Consumer color CRT television with an analog tuner. From the above "TV" + カラー (color, pronounced "karaa").
CKV Commercial CRT television.
KTX Videotex Workstation/Terminal.
KX CRT TV-derived monitor, no tuner.
KD CRT television with digital tuner. Nowadays includes LCDs and OLEDs too after years of being segregated into KDL.
KW Widescreen CRT television.
FD "Flat Display" Watchman TV.
FDM "Flat Display Monitor" WatchCam (tunerless Watchman).
VIS WatchCam-based industrial monitor, extremely common in flat CRT video doorbells. Outsourced to Tosho 2007-2011.
KPR CRT rear projection television.
KP CRT rear projection (or, rarely, front projection) television.
KDP CRT rear projection television with digital tuner.
KWP Widescreen CRT rear projection television.
VPH CRT projector.
RPH CRT rear-projection monitor.
PHM HDVS Picture/Viewing Monitor.
HDM HDVS Master Monitor.
PGM PC monitor designed for medical purposes.
HMD Home Media Display.
CPD Color Professional Display.
GDM Graphical Display Monitor.
DDM Data Display Monitor. Square 1:1 aspect ratio monitors used by air traffic controllers.

Video recording

Term Definition
AV, NV, TCV Reel to reel VTR.
VP U-Matic.
VO Industrial ("Office") U-Matic.
LV TV/Betamax combo.
SL Betamax.
SLO Industrial/professional ("Office") Betamax.
BMC BetaMovie Camera.
SLV VHS.
EDV ED Beta.
CCD 8mm/Hi8 Handycam, which also marked the debut of CCD sensors on Sony products.
EV 8mm/Hi8 home equipment.
DCR Digital CameRa (miniDV/microMV).
MDP Laserdisc player (as seen on TV remotes!)
DVP CD-Video and DVD players.
VRD Standalone DVD recorder.
SVR TiVo.
RDR Independent HDD-based DVR.
DESR PSX.
BDP Blu-Ray player.

Input Cards

Card Meaning
BKM-##CP Digital Serial Data Interface (SDI) and Serial Data Transport Interface (SDTI-CP) decoder board with input/output.
BKM-##D Digital Serial Data Interface (SDI) decoder board with composite or RGB/YPbPr input/output. Some units also double as a NTSC/PAL decoder.
BKM-##DV DV signal input/output board.
BKM-##HS HD-SDI decoder board with input/output. Required for optional HD-SDI input boards to work.
BKM-##HD HD-SDI decoder board with input/output. Required for optional HD-SDI input boards to work.
BKM-##M PAL-M decoder board with RGB/YPbPr and composite input/output.
BKM-##N NTSC decoder board with RGB/YPbPr and composite input/output.
BKM-##P PAL decoder board with RGB/YPbPr and composite input/output.
BKM-##R Controller unit.
BKM-##T Tri-standard (PAL, NTSC, SECAM) decoder board with RGB/YPbPr and composite input/output.
BKM-##W Analog composite input/output board.
BKM-##X Expansion analog RGB/YPbPr, s-video, and composite input/output board. Sometimes also has SDI. Requires a decoder board in another slot to function.
BKM-##WX Expansion analog RGB/YPbPr, s-video, and composite input/output board for LCD monitors.

Gaming

PS1 and PS2

General pattern (exceptions apply):

  • S (Sony)
  • C (Computer = Sony Computer Entertainment = 1st/2nd party) or L (Licensed = 3rd party)
  • P (PlayStation = domestic market = Japan/Asia), U (USA), E (Europe)
  • S (Software) or H (Hardware)
Term Definition
SCPH Consoles and accessories.
SLPH Accessories.
DESR PSX and dedicated accessories.
SCPS, SLPS Japanese games.
SCUS, SLUS American games.
SCES, SLES European games.
SCKA, SLKA Korean games.
PBPX, PAPX Special releases: demos, utility discs, promotional content and releases, etc.
SCED European demos (separate category not used in other regions?)
PSXC Utility disc for PSX.
SRPM Japanese special audiovisual production for PS2 (just the one).
SLBB Digitally released, emulated PS1 game (just the one and it was a demo, but it made history for a different reason).
LDTL Linux Development TooL? (box set; actual discs are PBPX).
DTL Development TooL (developer hardware in general).

PSP

Term Definition
PSP Consoles (4 digits) and accessories (3 digits).
UCJS, ULJS Japanese disc games.
UCUS, ULUS American disc games.
UCES, ULES European disc games.
UCKS, ULKS Korean disc games.
UCAS, ULAS Asian disc games.
NP?? Digital content.
NPIA Applications from Sony (e.g. Playstation Store).
DTP-T "Tool" development unit (tower).
DTP-H "Test" game debug unit (tower).
DTP-L "AV Tool" UMD movie debug unit (tower).

PS3

Term Definition
CECH Retail consoles and accessories.
BCJS, BLJS Japanese disc games.
BCUS, BLUS American disc games.
BCES, BLES European disc games.
BCKS, BLKS Korean disc games.
BCAS, BLAS Asian disc games.
NP?? Digital content.
NPXS System reserved software.
NPIA Applications from Sony (e.g. Playstation Store).
NPWR Trophies.
DECH Debug consoles (for game testing).
DECH-S Debug consoles (for BD movie testing).
DECR Development consoles and their accessories.
CEB, CBEH, DEH Prototype hardware.

PS Vita

Term Definition
PCH Retail handheld consoles and accessories. (Special editions have 5 digits instead of 4)
VTE PS Vita TV/Playstation TV.
NPXS System reserved software.
NPWR Trophies.
PCSG, PCSC Japanese cartridge or digital content.
PCSH, PCSD Asian cartridge or digital content.
PCSA, PCSE North American cartridge or digital content.
PCSF, PCSB European cartridge or digital content.
PTEL Testkit for game debugging.
PDEL Development consoles.
CEM, DEM Prototype hardware.

PS4

Term Definition
CUH Retail consoles and accessories.
CUSA Digital and disc games. (all regions except some Asian discs)
PCJS, PLJM, PLJS Japanese disc games.
PLKS, PCKS Korean disc games.
PCAS, PLAS Asian disc games.
NPXS System Reserved software.
NPWR Trophies.
DVKT-P, DVKT-K, DVKT-B Prototype hardware.
JDX Prototype Dualshock 4.
DEHT, DUT-D,

DUH-D

Development consoles and their accessories.
CAP Non-retail accessories.
DUT-T, DUH-T Testkit console for game debugging.


Computers

Term Definition
HB Hit Bit (MSX).
NWS NEWS (Unix workstation).
PCV VAIO Desktop PC.
PCG VAIO Laptop PC. (Hardware model: marketing model uses different and much more varied prefixes.)
SMC Sony Micro Computer