Xbox 360:RGH/RGH1: Difference between revisions
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[[Category:Xbox360]] | [[Category:Xbox360]] | ||
RGH1 is for non-Xenon phat consoles with dashboard 14699 and lower. It uses CPU_PLL_BYPASS to slow down the CPU. While there were other RGH1-targeted chips, such as EDGE360, X360 Glitchip | RGH1 is for non-Xenon phat consoles with dashboard 14699 and lower. It uses CPU_PLL_BYPASS to slow down the CPU. While there were other RGH1-targeted chips, such as EDGE360, X360 Glitchip, and SQUIRT360; most of them are not obtainable anymore and won't be mentioned. While RGH 1.0 can be used on Zephyrs, [[Xbox 360:RGH/EXT CLK|EXT_CLK]] is far more reliable with those motherboards. | ||
==Equipment Needed== | == Equipment Needed== | ||
* Coolrunner Rev A/B/C/D | *A compatible glitch chip: | ||
* A PC running Windows Vista or later | ** Coolrunner Rev A/B/C/D | ||
* A soldering iron, solder, and flux (MG 835 recommended) | ** CR3 Lite | ||
* Isopropyl alcohol (91% or higher recommended) and cotton swabs | **Matrix | ||
* | *A PC running Windows Vista or later | ||
*A soldering iron, solder, and flux (MG 835 recommended) | |||
*Isopropyl alcohol (91% or higher recommended) and cotton swabs | |||
*[[Xbox 360:Standard NAND|NAND Backup with XeLL written to the console]] | |||
*NAND & Glitch Chip Programmer: | |||
** xFlasher 360 | ** xFlasher 360 | ||
**NAND-X | |||
** NAND-X | **JR-Programmer | ||
** JR-Programmer | **Matrix Flasher | ||
** Matrix Flasher | *[https://github.com/Octal450/J-Runner-with-Extras/releases/latest J-Runner with Extras] | ||
* [https://github.com/Octal450/J-Runner-with-Extras/releases/latest J-Runner with Extras] | |||
==Glitch Chip Installation== | ==Glitch Chip Installation== | ||
=== Motherboard Points === | ===Motherboard Points=== | ||
*[[:File:Y5p0dxP.jpg|3.3v]] | |||
*PLL | |||
* PLL | **[[:File:PLL and RST.png|Bottom]] | ||
** [[:File:PLL and RST.png|Bottom]] | **[https://cdn.discordapp.com/attachments/610257524108820491/640289576035942411/image0.jpg Top] (under CPU heatsink, requires scraping) | ||
** [https://cdn.discordapp.com/attachments/610257524108820491/640289576035942411/image0.jpg Top] (under CPU heatsink, requires scraping) | *STBY_CLK | ||
* STBY_CLK | **[[:File:CLK.png|Bottom]] | ||
** [[:File:CLK.png|Bottom]] | **[[:File:PMlJpmS.jpg|Top]] (There are 2 points boxed, either can be used.) | ||
** [[:File:PMlJpmS.jpg| | *POST | ||
* POST | **[[:File:WEFEjMr.jpg|Bottom]] | ||
** [[:File:WEFEjMr.jpg|Bottom]] | |||
** [https://xbox-360-img.gamergen.com/regfix13_0355028000076246.jpg Top (requires scraping)] | ** [https://xbox-360-img.gamergen.com/regfix13_0355028000076246.jpg Top (requires scraping)] | ||
* CPU_RST | *CPU_RST | ||
** [[:File:VXi9LgC.jpg|R8C2]] (Performs | **[[:File:VXi9LgC.jpg|R8C2]] (Performs best) | ||
** [[:File:PLL and RST.png| | **[[:File:PLL and RST.png|C7R112]] | ||
** [[:File:Cp2OBF3.jpeg|J8C1]] | ** [[:File:Cp2OBF3.jpeg|J8C1]] (Easier to solder) | ||
* GND | *GND | ||
** [https://i.imgur.com/mLSd4ZX.png Near 3.3v] (clean installation) | **[https://i.imgur.com/mLSd4ZX.png Near 3.3v] (clean installation) | ||
** AV Port (A bit easier to solder) | **AV Port (A bit easier to solder) | ||
=== Chip Diagrams === | ===Chip Diagrams === | ||
====[[:File:TBnDoQF.jpg|Coolrunner Rev A/B/C/D]]==== | ====[[:File:TBnDoQF.jpg|Coolrunner Rev A/B/C/D]]==== | ||
Line 52: | Line 54: | ||
====Matrix Glitcher==== | ====Matrix Glitcher==== | ||
* A - RST | *A - RST | ||
*B - POST | *B - POST | ||
*C - STBY_CLK (only if not using oscillator) | *C - STBY_CLK (only if not using oscillator) | ||
*F - PLL | *F - PLL | ||
==Programming the Glitch Chip== | |||
==Programming the Glitch Chip== | |||
# Plug the cable from your programmer into the chip programmer. Slide switch on the CoolRunner to "PRG". | #Plug the cable from your programmer into the chip programmer. Slide switch on the CoolRunner to "PRG". | ||
#* If you are using an xFlasher, ensure the switch is set to <code>SPI</code>. | #*If you are using an xFlasher, ensure the switch is set to <code>SPI</code>. | ||
# Open J-Runner with Extras. Click "Program Timing File" in the upper left and select your console’s tab and the relevant radio button for RGH1. | #Open J-Runner with Extras. Click "Program Timing File" in the upper left and select your console’s tab and the relevant radio button for RGH1. | ||
# Click "Program". When complete, unplug the cable from the glitch chip and set the switch back to "NOR". | #Click "Program". When complete, unplug the cable from the glitch chip and set the switch back to "NOR". | ||
==Decrypting the NAND== | ==Decrypting the NAND== | ||
# Connect Ethernet and power on the console. The Coolrunner should blink once or more times, and then the console should start into XeLL RELOADED. | #Connect Ethernet and power on the console. The Coolrunner should blink once or more times, and then the console should start into XeLL RELOADED. | ||
# Once XeLL finishes, it will display your CPU key and some other info. There is also an IP address. | # Once XeLL finishes, it will display your CPU key and some other info. There is also an IP address. | ||
# Enter the IP address into the box on the lower right of J-Runner and click "Get CPU Key". J-Runner will pull the info from the box, and decrypt the NANDs automatically. | # Enter the IP address into the box on the lower right of J-Runner and click "Get CPU Key". J-Runner will pull the info from the box, and decrypt the NANDs automatically. | ||
Line 77: | Line 74: | ||
# Power down the console, and connect your programmer to the motherboard. | # Power down the console, and connect your programmer to the motherboard. | ||
#* If you are using an xFlasher, ensure the switch is set to <code>SPI</code>. | #*If you are using an xFlasher, ensure the switch is set to <code>SPI</code>. | ||
# In the upper right of J-Runner, ensure the <code>Glitch</code> radio button is selected. | # In the upper right of J-Runner, ensure the <code>Glitch</code> radio button is selected. | ||
# Click "Create XeBuild Image". This will take a few moments. | #Click "Create XeBuild Image". This will take a few moments. | ||
# Click "Write NAND". | #Click "Write NAND". | ||
# Disconnect your programmer when the process completes. | #Disconnect your programmer when the process completes. | ||
# Boot the console several times and ensure it boots consistently. If not, make sure your wiring is clean and neat and avoids noisy area. Run the wires near the X-Clamps for best results. | #Boot the console several times and ensure it boots consistently. If not, make sure your wiring is clean and neat and avoids noisy area. Run the wires near the X-Clamps for best results. | ||
# Return to the RGH main page and continue in the [[Xbox_360:RGH#Cleaning_Up|Cleaning Up section]]. | #Return to the RGH main page and continue in the [[Xbox_360:RGH#Cleaning_Up|Cleaning Up section]]. |
Revision as of 04:33, 18 July 2023
RGH1 is for non-Xenon phat consoles with dashboard 14699 and lower. It uses CPU_PLL_BYPASS to slow down the CPU. While there were other RGH1-targeted chips, such as EDGE360, X360 Glitchip, and SQUIRT360; most of them are not obtainable anymore and won't be mentioned. While RGH 1.0 can be used on Zephyrs, EXT_CLK is far more reliable with those motherboards.
Equipment Needed
- A compatible glitch chip:
- Coolrunner Rev A/B/C/D
- CR3 Lite
- Matrix
- A PC running Windows Vista or later
- A soldering iron, solder, and flux (MG 835 recommended)
- Isopropyl alcohol (91% or higher recommended) and cotton swabs
- NAND Backup with XeLL written to the console
- NAND & Glitch Chip Programmer:
- xFlasher 360
- NAND-X
- JR-Programmer
- Matrix Flasher
- J-Runner with Extras
Glitch Chip Installation
Motherboard Points
Chip Diagrams
Coolrunner Rev A/B/C/D
- A - PLL
- B - STBY_CLK (only if not using oscillator)
- C - POST
- D - RST
CR3 Lite
- A - PLL
- B - STBY_CLK (only if not using oscillator)
- C - POST
- D - RST
Matrix Glitcher
- A - RST
- B - POST
- C - STBY_CLK (only if not using oscillator)
- F - PLL
Programming the Glitch Chip
- Plug the cable from your programmer into the chip programmer. Slide switch on the CoolRunner to "PRG".
- If you are using an xFlasher, ensure the switch is set to
SPI
.
- If you are using an xFlasher, ensure the switch is set to
- Open J-Runner with Extras. Click "Program Timing File" in the upper left and select your console’s tab and the relevant radio button for RGH1.
- Click "Program". When complete, unplug the cable from the glitch chip and set the switch back to "NOR".
Decrypting the NAND
- Connect Ethernet and power on the console. The Coolrunner should blink once or more times, and then the console should start into XeLL RELOADED.
- Once XeLL finishes, it will display your CPU key and some other info. There is also an IP address.
- Enter the IP address into the box on the lower right of J-Runner and click "Get CPU Key". J-Runner will pull the info from the box, and decrypt the NANDs automatically.
Writing New NAND Image
- Power down the console, and connect your programmer to the motherboard.
- If you are using an xFlasher, ensure the switch is set to
SPI
.
- If you are using an xFlasher, ensure the switch is set to
- In the upper right of J-Runner, ensure the
Glitch
radio button is selected. - Click "Create XeBuild Image". This will take a few moments.
- Click "Write NAND".
- Disconnect your programmer when the process completes.
- Boot the console several times and ensure it boots consistently. If not, make sure your wiring is clean and neat and avoids noisy area. Run the wires near the X-Clamps for best results.
- Return to the RGH main page and continue in the Cleaning Up section.