1942: Joint Strike |
1280x720 (4xAA) or 1920x1080 (2xAA)
|
50 Cent |
1280x720 (blur filter)
|
Afro Samurai |
1280x720 (QAA)
|
After Burner Climax |
1280x720 (no AA)
|
Alice: Madness Returns |
1280x720 (MLAA)
|
Aliens Vs Predator |
1120x630 (custom AA)
|
Aliens: Colonial Marines |
1280x720 (no AA)
|
Alone in the Dark |
1120x630 (no AA)
|
Army of Two |
1280x720 (no AA)
|
Assassin's Creed |
1280x720 (QAA)
|
Assassin's Creed 2 |
1280x720 (QAA), 960x720 (QAA) → 1080 mode.
|
Assassin's Creed 2: Bromance |
1280x720 (QAA)
|
Assassin's Creed 2: Revelations |
1280x720 (post-AA)
|
Assassin's Creed 3 |
1280x718 (black bar at top, post-AA)
|
Assassin's Creed 4 |
1280x720 (post-AA)
|
Avatar |
1280x692 (QAA, black borders)
|
Azura's Wrath |
1280x720 (no AA)
|
Backbreaker |
1152x640 (2xAA + blur filter)
|
Batman: Arkham Asylum |
1280x720 (no AA)
|
Batman: Arkham City |
1280x720 (no AA)
|
Batman: Arkham Origins |
1280x720 (FXAA)
|
Battle Fantasia |
1280x720 (no AA, toggable blur filter)
|
Battlefield 1943 |
1280x720 (no AA)
|
Battlefield 3 |
1280x704 (MLAA) black bars
|
Battlefield: Bad Company |
1280x720 (no AA)
|
Battlefield: Bad Company 2 |
1280x720 (no AA)
|
Bayonetta |
1280x720 (no AA)
|
Beijing 2008 |
1024x768 (no AA)
|
Beowulf |
1280x720 (no AA)
|
Binary Domain |
|
Bionic Commando |
1120x640 (no AA)
|
Bionic Commando: Rearmed |
1280x720 (no AA)
|
Bioshock |
680p (no AA, blur filter pre-patch)
|
Bioshock 2 |
1280x720 (no AA)
|
Bioshock Infinite |
1152x640 (FXAA)
|
Blacksite: Area 51 |
1280x720 (no AA)
|
Blast Factor |
1920x1080 (no AA)
|
BlazBlue: Calamity Trigger |
1280x720 (QAA background, no AA characters )
|
Blur |
1280x720 (2xAA + half-pixel, bilinear-filtered edge blur)
|
Bodycount |
1024x640 (FXAA?)
|
Borderlands |
1280x720 (no AA)
|
Borderlands 2 |
1280x720 (no AA)
|
Bourne Conspiracy, The (demo) |
1280x720 (no AA)
|
Brink |
1280x720 (no AA)
|
Brutal Legend |
1152x720 (no AA)
|
Bulletstorm |
1280x720 (no AA)
|
Burnout: Paradise |
1280x720 (2xAA)
|
Call of Duty 3 (screenshot) ~1088x624 (2xAA)
|
Call of Duty: Black Ops |
960x544 (2xAA)
|
Call of Duty: Black Ops 2 |
880x720 (dynamic? Instances of 832x624..., post-AA)
|
Call of Duty: Ghosts |
928x600 ? (no AA? broken?)
|
Call of Duty: Modern Warfare |
1024x600 (2xAA)
|
Call of Duty: Modern Warfare 2 |
1024x600 (2xAA)
|
Call of Duty: Modern Warfare 3 |
1024x600 (2xAA)
|
Call of Duty: World at War |
1024x600 (2x AA)
|
Call of Juarez: Bound in Blood |
1152x640 (4x2 custom edge AA)
|
Call of Juarez: The Cartel |
1280x720 (custom edge AA)
|
Calling All Cars (screenshot) |
1920x1080 (4x AA)
|
Cars Mater-National |
1280x720 (QAA), 1920x1080 (QAA)
|
Castlevania: Lords of Shadow |
1280x720 (no AA)
|
Castlevania: Lords of Shadow 2 |
1024x720 (post-AA)
|
Catherine |
1280x720 (QAA)
|
Chronicles of Riddick: Dark Athena |
1024x720 (QAA)
|
Command & Conquer: Red Alert 3 |
1280x720 (no AA)
|
Commando 3 |
1280x720 (4xAA) or 1920x1080 (2xAA)
|
Conan (demo) |
1024x576 (no AA)
|
Condemned 2 |
1280x720 (no AA)
|
Conflict: Denied Ops |
1280x720 (no AA) or 960x1080
|
Crysis |
1024x720 (TAA + edge post-process)
|
Crysis 2 |
1024x720 (TAA + edge post-process)
|
Crysis 3 |
1024x720 (SMAA T2X)
|
Dante's Inferno |
1280x720 (no AA)
|
Dark Sector |
1152x640 (no AA)
|
Dark Souls |
1024x720 (2xAA)
|
Dark Souls 2 |
1280x720 (post-AA)
|
Darkness II, The |
1152x600 (FXAA)
|
Darkness, The (demo) |
1024x576 (no AA)
|
Darksiders |
1152x640 (no AA)
|
Darksiders II |
1152x640 (post-AA)
|
de Blob 2 |
1280x720 (2xAA)
|
Dead Island |
1280x720 (custom edge filter)
|
Dead Nation |
1280x720 (no AA)
|
Dead or Alive 5 |
dynamic up to 1280x720 (no AA in-game)
|
Dead Rising 2 |
1024x576 (2xAA)
|
Dead Space |
1280x720 (no AA)
|
Dead Space 2 |
1280x720 (no AA)
|
Dead Space 3 |
1280x720 (FXAA)
|
Dead to Rights: Retribution |
1072x603 (2xAA) ?
|
Def Jam Icon (screenshot) |
1152x648 (no AA)
|
Demon's Souls |
1280x720 (no AA)
|
Deus Ex: Human Revolution |
1280x720 (MLAA)
|
Devil May Cry (DmC) |
1280x720 (post-AA → MLAA?)
|
Devil May Cry 4 |
1280x720 (2xAA, temporal)
|
Diablo III |
1120x584 (2xAA)
|
Dirt |
1280x720 (QAA)
|
Dirt 2 |
1280x720 (QAA)
|
Dishonoured |
1280x720 (post-AA)
|
Dragon Age II |
1280x720 (MLAA)
|
Dragon Age: Origins |
1280x720 (AA ?)
|
Dragon Ball: Raging Blast 2 |
1280x720 (no AA)
|
Dragon's Dogma |
1280x608 (black bars, FXAA)
|
Driver: San Fransisco |
~1120x720 (2xAA)
|
Duke Nukem Forever |
1152x640 (no AA)
|
Dynasty Warriors 6 |
1280x720 (no AA)
|
Dynasty Warriors 7 |
1280x720 (no AA)
|
Echochrome |
1920x1080 (2xAA)
|
EDF: Insect Armageddon |
1280x720 (QAA)
|
El Shaddai |
1152x576 (no AA)
|
Elder Scrolls IV: Oblivion |
1280x720 (no AA)
|
Elder Scrolls V: Skyrim |
1280x720 (likely FXAA, more aggressive edge detection than 360 iteration)
|
Elefunk |
1920x1080 (4xAA)
|
End of Eternity/Resonance of Fate |
1088x720 (2xAA)
|
End War |
1280x720 (2xAA)
|
Enslaved |
1280x720 (no AA)
|
Explodemon |
1280x720 (no AA)
|
F.E.A.R. |
1280x720 (blur filter)?
|
F.E.A.R. 2 |
1280x720 (no AA)
|
F.E.A.R. 3 |
1280x720
|
F1 2010 |
1280x720 (QAA)
|
F1 2011 |
1280x720 (MLAA)
|
FaceBreaker |
1280x720 (QAA), 960x1080
|
Fallout 3 |
1280x720 (no AA)
|
Fantastic Four: Rise of the Silver Surfer |
1280x720 (no AA)
|
Far Cry 2 |
1274x692 (QAA, black borders)
|
Far Cry 3 |
1274x702 (post-AA, black borders)
|
Fat Princess |
1920x1080 (no AA)
|
Fifa 2008 |
1280x720 (no AA)
|
Fifa 2010 |
1280x720 (QAA)
|
Fifa 2011 |
1280x720 (QAA)
|
Fifa 2014 |
1280x720 (QAA)
|
Fifa Street 3 |
1920x1080 (no AA)
|
Fight Night Champion Online |
|
Fight Night Round 4 |
1280x720 (QAA)
|
Final Fantasy XIII |
1280x720 (2xAA)
|
flOw |
2560*1440 (720p 4xSSAA)
|
Flower |
1440x810 (2xAA)
|
Forbidden Siren |
1024x512 (4xAA)
|
Fracture |
1152x648 (no AA)
|
Full Auto 2 (demo) |
1920x1080 (4x AA)
|
G.I. Joe: The Rise of the Cobra |
1280x720 (QAA)
|
Ghost Recon: Advanced Warfighter 2 |
1280x720
|
Ghost Recon: Future Soldier |
1024x600 (FXAA)
|
Ghostbusters |
960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch)
|
Go Puzzle |
1920x1080
|
God of War III |
1280x720 (MLAA)
|
God of War: Collection Volume I |
1280x720 (2xAA) or 960x1080 (no AA), 3D is 1280x720
|
God of War: Collection Volume II |
1280x720 or 1920x1080 (no AA)
|
Godfather II |
1200x720 (blur filter)
|
Golden Axe: Beast Rider |
1280x720 (no AA, blur filter)
|
Golden Compass |
1280x720 (no AA)
|
Gran Turismo 5 |
1280x720 (4xAA), 1280x1080 (QAA, TAA selectable), 1280x720 (QAA) in 3D mode
|
Gran Turismo 5: Prologue |
1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)
|
Grand Theft Auto IV |
1152x640 (QAA)
|
Grand Theft Auto V |
1280x720 (FXAA)
|
GTHD |
1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080
|
Guitar Hero 3 |
1040x585 (no AA)
|
Guitar Hero 5 |
1024x576 (no AA)
|
Guitar Hero Aerosmith |
1040x585 (no AA)
|
Guitar Hero World Tour |
1040x585 (no AA)
|
Hard Corps: Uprising |
1280x720 (no AA)
|
HAWX |
1280x720 (no AA, horizontal blur)
|
HAWX2 |
1280x720 (2xAA, full screen blur filter)
|
Haze (demo) |
1024x576 (2xAA)
|
Heavenly Sword |
1280x720 (4xAA)
|
Heavy Rain |
1280x720 (2xAA)
|
High Velocity Bowling |
1920x1080 (no AA)
|
Hitman: Absolution |
1280x720 (MLAA)
|
Homefront |
1024x576 (no AA)
|
Ico |
1280x720 or 1920x1080 (MLAA)
|
IL2 Sturmovik |
1280x720 (QAA)
|
Incredible Hulk |
1280x720 (no AA), 960x1080 (no AA)
|
Infamous |
1280x720 (no AA)
|
Infamous 2 |
|
James Bond 007: Blood Stone |
1280x720 (2xAA + blur filter, half pixel, bilinear edge filter)
|
Jericho (demo) |
996x560 (2x AA)
|
Juiced 2: Hot Import Nights |
1280x720 (QAA)
|
Killzone 2 |
1280x720 (QAA)
|
Killzone 3 |
1280x720 2D, 640x716 3D, (both MLAA )
|
Kingdoms of Amalur |
1280x720 (no AA)
|
Kung Fu Panda |
1280x720 (no AA), 960x1080 (no AA)
|
Lair |
800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling
|
Lara Croft and The Guardian of Light |
1024x576 (QAA)
|
Legend of Spyro: Dawn of the Dragon, The |
1280x720 (no AA)
|
Legendary |
1280x720 (no AA)
|
LEGO: Batman |
1280x720 (no AA, slight blur filter)
|
LEGO: Harry Potter 1-4 |
1280x720 (no AA)
|
LEGO: Indiana Jones |
1280x720 (no AA), 960x1080 (no AA)
|
LEGO: Star Wars III |
1280x720 (edge detect blur filter)
|
Little Big Planet |
1280x720 (2xAA)
|
Little Big Planet 2 |
1280x720 (MLAA)
|
Locoroco Cocoreccho |
1920x1080 (2x AA)
|
Lord of the Rings: Conquest |
640p (no AA)
|
Lost Planet |
1280x720 (temporal 2xAA)
|
Lost Planet 2 |
1280x720 (no AA)
|
Madden NFL '09 |
1280x720 (no AA)
|
Mafia 2 |
1280x720 (no AA)
|
MAG |
1280x720 (2xAA)
|
Mainichi Issyo |
1440x1080 (4xAA)
|
Marvel Vs Capcom 3 |
1280x720 (no AA)
|
Marvel: Ultimate Alliance |
1280x720 & 1920x1080 (no AA)
|
Marvel: Ultimate Alliance 2 |
1024x576 (2xAA)
|
Mass Effect |
1280x720 (no AA)
|
Mass Effect 2 |
1280x720 (no AA)
|
Mass Effect 3 |
1280x720 (FXAA)
|
Medal of Honor |
1280x720 (no AA)
|
Medal of Honor: Warfighter |
1280x704 (MLAA)
|
Mercenaries 2: World in Flames |
1280x720 (no AA)
|
Metal Gear Online |
1024x768 (2xAA, temporal)
|
Metal Gear Solid 4: Guns of the Patriot |
1024x768 (2xAA, temporal)
|
Metal Gear Solid V: Ground Zeroes |
992x720 (post-AA)
|
Metro: Last Light |
1152x640 (post-AA)
|
Midnight Club: Los Angeles |
960x720 (QAA)
|
Mirror's Edge |
1280x720 (no AA)
|
MLB08: The Show |
1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders
|
MLB09: The Show |
1280x720 (2xAA) or 1920x1080 (no AA)
|
Mortal Kombat 9 |
1280x720 (edge blur filter), one of the levels appears to be 680p. 1/2x1/2 transparencies, 960x720 in 3D mode
|
Mortal Kombat vs DC |
1040x624 (QAA)
|
MotoGP '10/'11 |
1280x704 (no AA)
|
Motorstorm |
1280x720 (2xAA)
|
Motorstorm Apocalypse |
1280x1080 (dynamic) 2D, 1024x720 3D (MLAA)
|
Motorstorm Pacific |
1280x720 (dynamic down to 576p, 2xAA)
|
MX vs ATV: Alive |
1280x720 (no AA)
|
MX vs ATV: Reflex |
1280x720 (no AA)
|
MX vs ATV: Untamed |
1024x576 (no AA)
|
Nail'd |
1152x640 (4x2 custom edge AA)
|
Naruto Ninja Storm 2 |
1280x720 (no AA)
|
NBA Live '08 |
1280x720 (no AA)
|
NBA Street Home court (screenshot) |
1920x1080 (no AA)
|
NBA07 (demo) |
1920x1080 (no AA)
|
NBA08 (demo) |
1920x1080 (no AA)
|
Need For Speed: Hot Pursuit |
1280x720 (2xAA on cars, no AA on environment)
|
Need For Speed: Most Wanted (2012) |
1280x704 (post-AA)
|
Need For Speed: Pro Street |
1280x720 (QAA)
|
Need For Speed: Shift |
1280x720 (QAA)
|
Need For Speed: Shift 2 |
1280x720 (MLAA)
|
Need For Speed: The Run |
1280x704 (MLAA) black bars
|
Need For Speed: Undercover |
1280x720 (QAA)
|
NFL Tour |
1280x720 (no AA, poor framerate)
|
NHL '09 |
1280x720 (4xAA)
|
Ninja Gaiden 3 |
dynamic up to 1280x720 (dynamic 2xAA)
|
Ninja Gaiden: Sigma |
1280x720 (no AA, has weird scaling to support 1080p)
|
Ninja Gaiden: Sigma 2 |
1280x718 (dynamic 2xMSAA, black borders)
|
Operation Flashpoint 2 |
1280x720 (QAA)
|
Orange Box, The |
1280x720 (QAA or full screen blur...)
|
Overlord |
1280x720 (no AA)
|
Overlord II |
1280x720 (no AA)
|
Pirates des Caraibes (screenshot) |
768x1080 (no AA), 960x720 en mode 720p
|
Pixel Junk Monsters/Racers/Eden |
1920x1080
|
Portal 2 |
1280x720 (MLAA)
|
Prince of Persia |
1280x720
|
Prince of Persia: The Forgotten Sands |
1280x720 (2xAA + blur? or quincunx)
|
Pro Evolution Soccer 2008 |
1280x720 (QAA)
|
Pro Evolution Soccer 2010 |
1280x720 (2xAA in-game, no AA cut-scenes)
|
Pro Evolution Soccer 2011 |
1280x720 (no AA)
|
Prototype |
1120x640 (QAA)
|
Puddle |
1280x720 (post-AA)
|
Quake Wars: Enemy Territory |
1280x720 (no AA)
|
Race Driver: GRID |
1280x720 (2xAA)
|
Rage |
640x720 up to 1280x720 (no AA)
|
Rainbow Six Vegas 2 |
1280x720 (2xAA)
|
Ratchet & Clank: A Crank in Time |
960x704 (2xAA, AA samples used to reconstruct 720p)
|
Ratchet & Clank: Tools of Destruction |
960x704 (2xAA, AA samples used to reconstruct 720p)
|
Red Dead Redemption |
1152x640 (QAA)
|
Red Faction: Armageddon |
960x540 (MLAA)
|
Red Faction: Battlegrounds |
1280x720 (QAA)
|
Red Faction: Guerrilla |
1280x720 (no AA)
|
Resident Evil 5 |
1280x720 (dynamic 0-QAA)
|
Resident Evil 6 |
1280x720 (Post-AA)
|
Resistance 2 |
1280x720 (QAA)
|
Resistance 3 |
960x704 (QAA)
|
Resistance: Fall of Man |
1280x720 (QAA)
|
Ridge Racer 7 (demo) |
1920x1080 (no AA)
|
Rise of the Argonauts |
1280x720 (no AA)
|
Risen 2: Black Waters |
1120x640 (no AA)
|
Rock Band |
1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
|
Rock Band 2 |
1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
|
Rock Band: Green Day |
1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
|
Rock Band: The Beatles |
1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
|
Rocketmen |
1920x1080 (2xAA)
|
Rub'a'dub |
1600x1080 (no AA)
|
Ryu Ga Gotoku 3 |
1024x768 (no AA)
|
Saboteur |
1280x720 (edge detect)
|
Sacred 2: Fallen Angel |
1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA)
|
Saint's Row 2 |
640p (QAA)
|
Saint's Row 3 |
1280x720 (2xMSAA material pass), 800x450 (lighting & G-buffer passes)
|
Saint's Row 4 |
960x720 (fxaa?)
|
SCORE International Baja 1000 |
1280x720 (no AA)
|
SEGA: All Stars Racing |
1280x720 (2xAA)
|
SEGA: Rally Revo |
1280x720 (4xAA, alpha blend)
|
SEGA: Superstars Tennis |
1280x720 (QAA, 30fps)
|
Shadow of the Colossus |
1280x720, 960x1080 (MLAA), 720p for 3D
|
Shadows of the Damned |
1280x720 (no AA, higher AF)
|
Silent Hill: Homecoming |
1024x576 (no AA)
|
Simpsons, The |
1280x720 (no AA)
|
Singularity |
1280x720 (no AA)
|
Skate |
1280x720 (no AA)
|
Skate 3 |
possibly 1152x640 (2xAA, super blur filter makes it difficult to determine exact res)
|
Sleeping Dogs |
1152x640 (FXAA)
|
Snakeball |
1280x1080 (no AA)
|
Soldier of Fortune: Payback |
1280x720 (no AA)
|
Sonic & All-Stars Racing Transformed |
1280x720 (post-AA)
|
Sonic Unleashed |
880x720 (blur filter)
|
Soul Calibur IV |
1280x720 (no AA), 1280x576 in 1080p mode
|
Soul Calibur V |
1280x720 (MLAA)
|
Spec Ops: The Line |
~1120x640 (light FXAA?)
|
Spiderman: Shattered Dimensions |
1120x630 (no AA)
|
Spiderman: Web of Shadows |
1280x720 (no AA)
|
Splinter Cell: Blacklist |
1152x640 (post-AA)
|
Split-Second |
1280x720 (2xAA)
|
SSX |
1120x585 (FXAA)
|
Stacking |
1152x720 (custom edge filter)
|
Star Ocean 4: The Last Hope |
1024x720 (2xAA, in field), ~930x512 (2xAA, in battle)
|
Star Wars: The Force Unleashed |
1280x720 (no AA)
|
Stardust HD |
1280x1080 (no AA) pre-update, 1920x1080 (no AA) or 1280x720 (4xAA) post-update
|
Stormrise |
1280x720 (2xAA)
|
Street Fighter IV |
1280x720 (no AA), 1120x630 (in up-close character view)
|
Strider |
1280x720 (post-AA)
|
Sudoku |
1920x1080
|
Super Rub-a-Dub |
1600x1080
|
Super Stars V8: Next Challenge |
1280x720 (2xAA)
|
Super Street Fighter IV |
1280x720 (no AA)
|
Supercar Challenge |
960x1080 (no AA)
|
Syndicate |
1280x720 (post-AA, dynamic res)
|
Tekken 5 Dark Resurrection (screenshot) |
1920x1080 (no AA), not always?
|
Tekken 6 |
1024x576 (2xMSAA w/o motion blur, no AA w/motion blur)
|
Tekken Tag Tournament 2 |
dynamic 720x720 to 1280x720, mostly 1024x720 with 2 characters in-game (with motion blur), max 900x720 with 3 characters, max 800x720 with 4 characters (no AA in-game, 2xAA for character LED background or no-characters-environment-only/rankings view), more often 1280x720 with 2 characters no motion blur
|
Terminator: Salvation |
1152x648 (blur filter)
|
Test Drive Unlimited |
1280x720 (QAA?)
|
Test Drive Unlimited 2 |
1280x720 (MLAA)
|
Tiger Woods PGA Tour '09 |
1280x720 (no AA)
|
Tiger Woods PGA Tour '11 |
1280x720 (no AA)
|
TMNT:TiT Re-shelled |
1280x720 (no AA)
|
Tomb Raider |
1280x720 (MLAA)
|
Tomb Raider: Underworld |
1280x720 (QAA)
|
Tony Hawk's Project 8 |
1280x720
|
Tony Hawk's Proving Ground (demo) |
1024x576 (no AA)
|
Top Spin 3 |
1280x720 (QAA)
|
Top Spin 4 |
1280x720 (QAA) 2D, 1024x720 (no AA) 3D
|
Transformers |
960x1080 (no AA)
|
Transformers: Revenge of the Fallen |
1120x720 (blur filter)
|
Transformers: War for Cybertron |
1024x600 (no AA)
|
Trine 2 |
dynamic 1280x720 (FXAA)
|
Tron |
1280x720 (no AA)
|
Turning Point: Fall of Liberty |
1280x720 (no AA)
|
Turok |
1280x720 (no AA)
|
UEFA Euro 2008 |
1280x720 (no AA)
|
UFC 2009: Undisputed |
1280x720 (no AA in-game, 4xAA cutscenes)
|
Uncharted 2 |
1280x720 (2xAA)
|
Uncharted 3 |
1280x720 (edge detect) in 2D, 896x504 in 3D
|
Uncharted: Drake's Fortune |
1280x720 (2xAA)
|
Unreal Tournament III |
1280x720 (no AA)
|
Vanquish |
1024x720 (2xAA)
|
Viking: Battle for Asgard |
960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
|
Virtua Fighter 5 |
1024x1024 (no AA), 1024x768 en mode 1080p
|
Virtua Fighter 5: Final Showdown |
1280x720 (FXAA)
|
Virtua Tennis 2009 |
1280x720 (QAA)
|
Virtua Tennis 3 |
1920x1080 (2x AA)
|
Virtua Tennis 4 |
1280x720 (2xAA) for 2D and 3D, 640x720 in 3D for cut-scenes
|
WALL E |
1280x720 (no AA)
|
Wanted |
1120x640 (no AA)
|
Warhammer 40,000: Space Marine |
1138x640 (post-AA)
|
Warhawk |
1280x720 (4xAA)
|
Wheelman |
1280x720 (no AA)
|
Wipeout HD |
dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080)
|
Wolf of the Battlefield: Commando 3 |
1920x1080 (2xAA)
|
Wolfenstein |
1280x720 (no AA)
|
World Series Of Poker 2008 |
1920x1080 (2xAA)
|
WWE 08 |
? 640x720 ? (2x AA), the edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720.
|
WWE All-Stars |
1152x640 (no AA)
|
XCOM: Enemy Unknown |
1280x720 (FXAA)
|
X-Men Origins: Wolverine |
1280x720 (no AA)
|
Zone of the Enders HD |
1280x720 (no AA)
|