PS1:List of Widescreen PS1 Games
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Below is a list of PS1 games that support widescreen modes.
Two types of widescreen modes are employed:
- Anamorphic: The 16:9 image is squished into a 4:3 frame. The TV then can stretch the image to fill the full 16:9 screen. Generally, this causes 2D content to appear stretched horizontally.
- Letterbox: The 16:9 image is displayed inside of the 4:3 frame, adding a black bar at the top and bottom of the screen. You can then zoom in your TV to fill the screen. This results in worse quality than anamorphic.
The "cropped" notation indicates that part of the image is cut off, which can be present in either widescreen mode.
Game Name | Widescreen Type | Cropped | Notes |
---|---|---|---|
Aqua GT | Anamorphic | No | Offers increased FOV. |
Bloody Roar 2 | Anamorphic | No | Offers multiple modes, allowing for an increased FOV. |
C3 Racing (Max Power Racing) | Both | Yes | "Wide" interlaces and letterboxes image with increased FOV. The "Widescreen TV" mode is anamorphic but cropped. Black bars on sides in widescreen modes. |
Codename Tenka | Letterbox | Yes | FOV does not increase; top and bottom cropped out with letterboxing still visible. |
Colin McRae Rally | Anamorphic | No | Offers increased FOV. Sequel does not have widescreen mode. |
F1 2000 | Anamorphic | Yes | HUD elements look skinny in 4:3 mode, but normal in widescreen mode. |
F1 Championship Season 2000 | Anamorphic | Yes | HUD elements look skinny in 4:3 mode, but normal in widescreen mode. |
Formula 1 | Other | No | Image squished vertically and not wider. |
Formula 1 '98 | Anamorphic | Yes | |
Ghost in a Shell | Anamorphic | No | Offers increased FOV. |
J League Winning Eleven 2000 | Anamorphic | Yes | Field graphics are stretched but players are not. |
J League Winning Eleven 2000 2nd | Anamorphic | Yes | Field graphics are stretched but players are not. |
J League Winning Eleven 2001 | Anamorphic | Yes | Field graphics are stretched but players are not. |
J League Winning Eleven 3 | Anamorphic | Yes | Field graphics are stretched but players are not. |
J League Winning Eleven '98-'99 | Anamorphic | Yes | Field graphics are stretched but players are not. |
J's Racin' | Anamorphic | No | Stretches to 14:9, making the image look incorrect on both 4:3 or 16:9 display. A custom upscaler profile could be used to display at correct 14:9 ratio. |
JGTC: All-Japan Grand Touring Car Championship | Anamorphic | No | Stretches to 14:9, making the image look incorrect on both 4:3 or 16:9 display. A custom upscaler profile could be used to display at correct 14:9 ratio. |
Jarrett & Labonte Stock Car Racing (TOCA World Touring Cars) | Anamorphic | No | Offers increased FOV. |
Moto Racer World Tour | Anamorphic | Yes | |
Ms. Pac-Man: Maze Madness | Anamorphic | No | Slightly increased FOV, but closer to 14:9 instead of 16:9. |
Need for Speed Porsche Unleashed | Anamorphic | Yes | Increased FOV, but closer to 15:9 instead of 16:9. |
V-Rally 2 | Anamorphic | No | Increased FOV. |
Pac-Man World | Anamorphic | No | Increased FOV, but closer to 14:9 instead of 16:9. |
Racingroovy VS | Anamorphic | No | Increased FOV, but closer to 14:9 instead of 16:9. |
Rush Hour | Other | No | Interlaced and squished into letterbox format. |
Snow Racer 98 | Anamorphic | Yes | Must enter code "WIDE" in password screen. |
This is Football | Anamorphic | No | Some closeups cropped, but general field when playing is not cropped. |
This is Football 2 | Anamorphic | No | Some closeups cropped, but general field when playing is not cropped. |
TNN Motorsports Hardcore TR | Both | Yes | "Wide" interlaces and letterboxes image with increased FOV. The "Widescreen TV" mode is anamorphic but cropped. Black bar on top in all modes, black bars on sides in widescreen modes. |
TOCA Championship Racing (TOCA Touring Car Championship) | Anamorphic | No | Increased FOV, but closer to 14:9 instead of 16:9. |
Togue Max | Anamorphic | No | Increased FOV. |
Triple Play Baseball | Anamorphic | No | Increased FOV. Slightly less than 16:9. |
Triple Play Baseball 2000 | Anamorphic | No | Increased FOV. Slightly less than 16:9. |
Triple Play Baseball 2001 | Anamorphic | No | Increased FOV. Slightly less than 16:9. |
Wipeout 3 | Anamorphic | Yes | Wider on sides, but cropped at top. |
Worms Armageddon | Anamorphic | No | Increased FOV. |
Yarudora Series Vol 1: Double Cast | Other | No | Normal mode puts text below image. Wide 1 puts shadowbox on image for the text and is meant to be zoomed in. Wide 2 puts green shadowbox over some of the bottom of the screen which gets cut off if zoomed in. |
Yarudora Series Vol. 2: Kisetsu o Dakishimete | Other | No | Normal mode puts text below image. Wide 1 puts shadowbox on image for the text and is meant to be zoomed in. Wide 2 puts green shadowbox over some of the bottom of the screen which gets cut off if zoomed in. |
Yarudora Series Vol. 3: Sampaguita | Other | No | Normal mode puts text below image. Wide 1 puts shadowbox on image for the text and is meant to be zoomed in. Wide 2 puts green shadowbox over some of the bottom of the screen which gets cut off if zoomed in. |
Yarudora Series Vol. 4: Yukiwari no Hana | Other | No | Normal mode puts text below image. Wide 1 puts shadowbox on image for the text and is meant to be zoomed in. Wide 2 puts green shadowbox over some of the bottom of the screen which gets cut off if zoomed in. |
Notes
Some websites report the following games have widescreen modes, but they do not:
- Puzzle Bobble 3 DX (Bust-a-Move '99)
- Madden 2002
- ISS Pro Evolution 2002
- Trap Gunner