Master System:List of Games With Keyboard Compatibility
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The Sega Mark III, the original Japanese version of the Master System, carries over the same expansion port as the SG-1000 line. Because of this, the Mark III is also compatible with the SK-1100 computer keyboard add-on and a few Mark III games can even be controlled from an SK-1100 instead of a regular controller. By the end of 1986, this feature was largely dropped and in some game manuals, Sega even advised SK-1100 owners to disconnect the accessory before playing the game.
Note that the SK-1100 will not connect to a Master System due to its different expansion port.
Game Name | Notes |
---|---|
Action Fighter | Not documented in manual, basic controls only |
Alex Kidd in Miracle World | Not documented in manual, basic controls only |
Astro Warrior | Not documented in manual, basic controls only |
Black Belt/Hokuto no Ken | Not documented in manual, basic controls only |
Comical Machine Gun Joe | Basic controls only |
F-16 Fighting Falcon | All of the controls are available on the keyboard, meaning that there is no need to connect two controllers. Two Mark III and SK-1100 setups can also be linked together via the printer port for head-to-head play. |
Fantasy Zone | Basic controls only |
Ghostbusters | Not released in Japan, basic controls only |
Ghost House | Basic controls only |
Great Baseball (1985) | Basic controls only |
Great Soccer (1985) | Basic controls only) |
Hang-On | Basic controls only |
My Hero/Seishun Scandal | Basic controls only |
Pit Pot | Basic controls only |
Power Strike/Aleste | Not documented in manual, basic controls only |
Pro Wrestling/Gokuaku Doumei Dump Matsumoto | Basic controls only |
Satellite 7 | Basic controls only |
Space Harrier | Not documented in manual, basic controls only |
Spy vs. Spy | Basic controls only |
Super Tennis/Great Tennis | Basic controls only |
Teddy Boy | Basic controls only |
Transbot/Astro Flash/Nuclear Creature | Basic controls only |