Vita:PSVshell

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Revision as of 16:23, 6 October 2024 by Nadaman (talk | contribs)
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Yet another overclocking plugin - Changes OC on the fly, individual profiles for apps.

Features

  • Allows you to change CPU, GPU, BUS and XBAR clocks separately, in these steps:
    • CPU: 41, 83, 111, 166, 222, 333, 444, 500 MHz
    • GPU (ES4): 41, 55, 83, 111, 166, 222 MHz
    • BUS: 55, 83, 111, 166, 222 MHz
    • XBAR: 83, 111, 166 MHz
  • Supports per-app profiles
  • Shows per-core CPU usage in %, including peak single-thread load
  • Runs in kernelland (=> visible in LiveArea)
  • Pretty GUI with some useless eye-candy metrics such as ram/vram usage, battery temp, etc...
  • Does not slow down games when menu is open
  • Does not crash Adrenaline
  • Clean code and patches
  • 3.60 and 3.65 FWs are supported

How to use

  • Press SELECT + UP or SELECT + DOWN to toggle between 3 GUI modes

When in 'FULL' mode

  • Use UP/DOWN to move in the menu
  • Press X to toggle frequency mode for currently selected > device <:
    • Default freq. (WHITE) - the plugin will not interfere, but rather use the default freq. for current game
    • Manual freq. (BLUE) - the plugin will use your specified freq.
      • press LEFT/RIGHT to immediately change the frequency
  • Press X when > save profile < is selected to save/delete profiles
    • All Manual freq. (BLUE) will be loaded and applied next time you start/resume the game
    • All Default freq. (WHITE) will be kept to default (set to whatever freq. the game asks for)
  • Press and hold LEFT TRIGGER and > save profile < will change to > save global <
    • Press X when > save global < is selected and the options will be saved to global (default) profile
    • Global profile will be used as default profile when game-specific profile doesn't exist

Screenshots: WIP by editor

'FPS only' mode

'HUD' mode

'FULL' mode

Credits

  • Yifan Lu - for ScePervasive RE
  • dots-tb - for ksceKernelInvokeProcEventHandler() hook
  • Rinnegatamante - for orig. framecounter impl.