GameCube:Connector Pinouts: Difference between revisions

From ConsoleMods Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 19: Line 19:
| 7 || Black || 6 || Cable shielding / ground. Usually the same ground of pin 3.
| 7 || Black || 6 || Cable shielding / ground. Usually the same ground of pin 3.
|}
|}
== GameCube AV Connector Pinout ==
<small>'''Note:''' ''Female'' is connector at the video cable. ''Male'' is connector at the console.</small>
[[File:Nintendo_AV_Male.svg|right|Link=|x300px]]
[[File:Nintendo_AV_Female.svg|right|Link=|x300px]]
{| class="wikitable"
|-
! Pin # !! Name !! Description
|-
| 1 || R || R
|-
| 2 || G || G
|-
| 3 || C-Sync || Composite Sync
<small>''Replaced by +12V on PAL SNES and PAL Gamecube consoles But not the PAL N64''</small>
|-
| 4 || B || B
|-
| 5 || GND || Ground
|-
| 6 || GND || Ground
|-
| 7 || Y || S-Video Y (Luminance)
|-
| 8 || C || S-Video C (Chrominance)
|-
| 9 || CVBS || Composite Video
|-
| 10 || +5V || +5 VDC
|-
| 11 || L+R || Left+Right Audio (Mono)
|-
| 12 || L-R || Left-Right Audio (Used to calculate Stereo)
|}
[[File:Nintendo_AV_Male_full.svg|right|Link=|x200px]]

Revision as of 19:52, 12 June 2022

GameCube Controller Connector Pinout

Link=
Pin # Color J1 Function
1 Yellow 2 5V Power Supply (used by rumble motor)
2 Red 3 DATA line: bi-directional data to/from console, pull up to 3.43V
3 Green 4 Ground
4 White 5 Ground (Extrme Skillz GC to USB interface has pins 3+4 wired as common ground)
5 - - Unknown
6 Blue 1 3.43V logic supply
7 Black 6 Cable shielding / ground. Usually the same ground of pin 3.



GameCube AV Connector Pinout

Note: Female is connector at the video cable. Male is connector at the console.

Link=
Link=
Pin # Name Description
1 R R
2 G G
3 C-Sync Composite Sync

Replaced by +12V on PAL SNES and PAL Gamecube consoles But not the PAL N64

4 B B
5 GND Ground
6 GND Ground
7 Y S-Video Y (Luminance)
8 C S-Video C (Chrominance)
9 CVBS Composite Video
10 +5V +5 VDC
11 L+R Left+Right Audio (Mono)
12 L-R Left-Right Audio (Used to calculate Stereo)
Link=