LaserActive:Sega 32X Support: Difference between revisions

From ConsoleMods Wiki
Jump to navigation Jump to search
(Created page with "The PAC-S10/S1 does support the 32X accessory electrically, but not physically. Solutions are currently in development to allow convenient use of the 32X with the Laseractive + PAC-S10/S1 module.")
 
No edit summary
Line 1: Line 1:
The PAC-S10/S1 does support the 32X accessory electrically, but not physically. Solutions are currently in development to allow convenient use of the 32X with the Laseractive + PAC-S10/S1 module.
The PAC-S10/S1 does support the 32X accessory electrically, but not physically. The cartridge slot of the PAC does not allow the 32X to completely fit in. Additionally, the Laseractive needs to be RGB modded with Genesis/MD Model 2 compliant RGB/Sync signals (the CLD-RGB/RGB-SV modification is compliant) with a patch cable long enough to reach from the Laseractive chassis to the 32X unit.
 
Solutions are currently in development to allow convenient use of the 32X with the Laseractive + PAC-S10/S1 module.

Revision as of 15:48, 11 July 2022

The PAC-S10/S1 does support the 32X accessory electrically, but not physically. The cartridge slot of the PAC does not allow the 32X to completely fit in. Additionally, the Laseractive needs to be RGB modded with Genesis/MD Model 2 compliant RGB/Sync signals (the CLD-RGB/RGB-SV modification is compliant) with a patch cable long enough to reach from the Laseractive chassis to the 32X unit.

Solutions are currently in development to allow convenient use of the 32X with the Laseractive + PAC-S10/S1 module.