Xbox:Chihiro General Information: Difference between revisions

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(Renamed board parts to match standard)
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<gallery>
<gallery>
File:NetDIMM.png|NetDIMM
File:NetDIMM.png|NetDIMM
File:Chihiro Top Board.png|Top board (top)
File:Chihiro Top Board.png|Mediaboard Type 1 (top)
File:Chihiro Top Board Bottom.png|Top board (bottom)
File:Chihiro Top Board Bottom.png|Mediaboard Type 1 (bottom)
File:Chihiro Mid Board.png|Mid board (top)
File:Chihiro Mid Board.png|Baseboard (top)
File:Chihiro Mid Board Bottom.png|Mid board (bottom)
File:Chihiro Mid Board Bottom.png|Baseboard (bottom)
File:Chihiro Bottom Board.png|Bottom board (Xbox motherboard)
File:Chihiro Bottom Board.png|Xboxboard (Xbox motherboard)
File:Chihiro Bottom to Mid Board Cable.png|Cable linking bottom board to mid board
File:Chihiro Bottom to Mid Board Cable.png|AVIP cable linking baseboard to xboxboard
File:Chihiro Back Panel.png|Back of unit (panel attached)
File:Chihiro Back Panel.png|Filterboard (side)
File:Chihiro Back Panel Removed.png|Back of unit (panel removed)
File:Chihiro Back Panel Removed.png|Side (filterboard removed)
File:Chihiro Back Panel Rear.jpg|Back panel (rear)
File:Chihiro Back Panel Rear.jpg|Back panel (rear)
File:Chihiro Fan Side.png|Side of unit (fan)
File:Chihiro Fan Side.png|Side of unit (fan)

Revision as of 23:24, 12 February 2024

The Sega Chihiro is an arcade system based around the Xbox motherboard. It is comprised of:

  • A JVS standard panel board on one side.
  • A DIMM board (DIMM or NetDIMM) unit that plugs into the top board
  • A top board
  • A middle board (mediaboard)
  • A bottom board. This is an Xbox motherboard that is nearly identical to retail hardware, with the only differences being it uses an earlier version MCPX chip (MCPX X2), it running a Chihiro-specific kernel, and it having the extra RAM slots populated to bring the total RAM up to 128MB.
Exclamation-circle-fill.svgLike any early Xbox motherboard, you will need to remove the Xbox:Clock Capacitor to prevent severe damage to the motherboard.


See the Xbox:Chihiro Games on Xbox page for instructions on how to play some Chihiro games on a modded retail Xbox.

Powering the Unit

The Chihiro is powered by a standard JVS power harness used in arcades. However, you can either buy an adapter cable or DIY your own out of a JST VL 4x2 connector and a JST VL 3x2 connector (shown below) to connect them to a standard desktop ATX power supply. A video over how to wire up such a cable can be found on the Video Game Esoterica YouTube channel.

JST VL 6 Pin Labeled.svg · JST VL 8 Pin Labeled.svg

Video Output

The unit outputs 480p RGBS video via a standard VGA port on the fan side of the unit. Although the Xbox board can output a variety of resolutions, the output from it traverses the link cable to the mediaboard where it is changed into 480p RGBS.

Games

Games are loaded off of a separate GD-ROM that is connected by a single cable OR if a NetDIMM module is installed on the top of the top-most board, games can be booted over a network, from a Compact Flash card (with official or unofficial adapter), or from a hard drive connected to a Compact Flash adapter.

Regardless of method, a security key must be plugged into the USB port on the side of the unit. Games loaded from GD-ROM must use a USB key specific to that game, while booting games from a NetDIMM can use a "zero security key" which works for any game. See the Xbox:Chihiro Security Keys page for more information.

Below is the list of all Sega Chihiro games:

  • Crazy Taxi High Roller (not compatible with Chihiro Type 3)
  • Ghost Squad (supports light gun)
  • Gundam Battle Operating Simulator
  • Ollie King
  • OutRun 2 SP
  • Sega Club Golf 2006 Next Tours
  • Sega Network Taisen Mahjong MJ 2 and 3
  • The House of the Dead III (not compatible with Chihiro Type 3)
  • Ford Racing Full Blown
  • Virtua Cop 3 (supports light gun)
  • Wangan Midnight Maximum Tune 1 and 2

Gallery