Xbox 360:RGH/RGH1.2: Difference between revisions

From ConsoleMods Wiki
Jump to navigation Jump to search
(Alt phat points mentioned)
(Some stuff)
Line 5: Line 5:


* A glitch chip:  
* A glitch chip:  
** Coolrunner Rev A/B/C/D or CR3 Lite  
** Coolrunner Rev A/B/C/D  
** CR3 Lite
** Matrix Glitcher  
** Matrix Glitcher  
** Squirt BGA/Reloaded
** Squirt BGA/Reloaded
Line 20: Line 21:
==Glitch Chip Installation==
==Glitch Chip Installation==


===Falcon / Jasper===
===Motherboard points on Falcon & Jasper ===
[https://eletronicabr.com/uploads/monthly_2020_03/CLK.png.fa26a2a9ab244dfa81fd65933046b71d.png Alt CLK (recommended)]
*3.3v
**[[:File:Y5p0dxP.jpg|Topside near AV]]
*PLL
**[[:File:PLL and RST.png|Bottom]]
**[https://cdn.discordapp.com/attachments/610257524108820491/640289576035942411/image0.jpg Top] (under CPU heatsink, requires scraping)
*STBY_CLK
**[[:File:CLK.png|Bottom]] (recommended and easier to solder)
**[[:File:PMlJpmS.jpg|Topside]] (There are 2 points boxed, either can be used.)
*POST
**[[:File:Post.png|Bottom]]
**[https://i.imgur.com/5hnaIJ9.jpeg Top (requires scraping)]
*CPU_RST
**[[:File:VXi9LgC.jpg|R8C2]] (Performs better, recommended)
**[[:File:PLL and RST.png|Near PLL]]
**[[:File:Cp2OBF3.jpeg|J8C1]]: (Easier to solder)
* GND
**[https://i.imgur.com/mLSd4ZX.png Near 3.3v] (clean installation)
**AV Port (A bit easier to solder)


[https://www.realmodscene.com/uploads/monthly_2017_02/r8c2.jpg.27f454a5560ee21c759de9609a5d690e.jpg Alt top-side RST]
=== Glitch chip pinouts & diagrams on Falcon & Jasper ===
 
[https://xbox-360-img.gamergen.com/regfix13_0355028000076246.jpg Alt top-side POST (requires scraping)]
 
[https://cdn.discordapp.com/attachments/610257524108820491/640289576035942411/image0.jpg Alt top-side PLL (requires scraping)]


====[[:File:Coolrunnerrevcrgh12.jpg|Coolrunner Rev A/B/C/D]]====
====[[:File:Coolrunnerrevcrgh12.jpg|Coolrunner Rev A/B/C/D]]====
Line 60: Line 74:
* Remember to remove the diode and connect 1.8V
* Remember to remove the diode and connect 1.8V


===Trinity / Corona===
=== Motherboard points on Trinity & Corona ===
 
* [[:File:RGH1.2 Slim PLL.jpg|PLL]]
** No alternative point!
* [https://i.imgur.com/WKCqX1T.png POST & RST]
** If POST on the bottom is disabled (like in Waitsburg & Stingray boards) or damaged, a postfix adapter is required. The adapter can also be used on Trinity in case it's damaged. [[:File:5lY3TID.png|Postfix installation and identification visible here]].
** [https://i.imgur.com/du6nk7d.png FT4R2] '''(Only on Trinity)'''
** [https://i.imgur.com/C8dIFkk.png R4P4] '''(Only on Corona)'''
* STBY_CLK (Trinity only)
** [https://s00.yaplakal.com/pics/pics_original/7/4/3/14351347.jpg C3B10] (Top)
** [https://www.se7ensins.com/proxy.php?image=http%3A%2F%2Fi.imgur.com%2FcawRm.jpg&hash=e977fe24e64a0ca76170a127e06e10e8 FT3N2] (Bottom)
* [https://i.imgur.com/rCE0mds.png GND & 3.3V]


====[[:File:RGH1.2_Slim_PLL.jpg|Close-up of PLL]]====
===Glitch chip pinouts and diagrams for Trinity & Corona===


====Coolrunner Rev A/B/C/D====
====Coolrunner Rev A/B/C/D====
Line 84: Line 109:
* A - RST
* A - RST
* B - POST
* B - POST
* C - STBY_CLK
* C - STBY_CLK (only if not using oscillator)
* E - PLL (10K ohm resistor recommended)
* E - PLL (10K ohm resistor recommended)


Line 129: Line 154:
#* If you are using an xFlasher, ensure the switch is set to <code>SPI</code>.  
#* If you are using an xFlasher, ensure the switch is set to <code>SPI</code>.  
# In the upper right of J-Runner, ensure the <code>Glitch2</code> radio button is selected.  
# In the upper right of J-Runner, ensure the <code>Glitch2</code> radio button is selected.  
#* Make sure <code>SMC+</code> is enabled for better boot times.
# Click "Create XeBuild Image". This will take a few moments.  
# Click "Create XeBuild Image". This will take a few moments.  
# Click "Write NAND".  
# Click "Write NAND".  

Revision as of 17:06, 7 July 2023

RGH1.2 combines RGH1-like PLL slowdown with Glitch2 images to allow reliable glitching of Falcon/Jasper consoles with split CB (post 14699 kernel). RGH1.2 V2 ports this hack to Trinity/Corona consoles as well as fixing a few issues on Jaspers.

Equipment Needed

  • A glitch chip:
    • Coolrunner Rev A/B/C/D
    • CR3 Lite
    • Matrix Glitcher
    • Squirt BGA/Reloaded
    • X360ACE V1/V2/V3
    • X360ACE V4/V5/V3+ (Trinity/Corona only)
    • DGX
  • A PC running Windows Vista or later
  • A soldering iron, solder, and flux (MG 835 recommended)
  • Isopropyl alcohol (91% or higher recommended) and cotton swabs
  • xFlasher 360, NAND-X, JR-Programmer, or Matrix Flasher
  • J-Runner with Extras (Includes RGH1.2 V2 Matrix/Coolrunner Timings)
  • RGH1.2 V2 Timing Files (X360ACE/Squirt chips only)

Glitch Chip Installation

Motherboard points on Falcon & Jasper

Glitch chip pinouts & diagrams on Falcon & Jasper

Coolrunner Rev A/B/C/D

  • A - PLL
  • B - STBY_CLK (only if not using oscillator)
  • C - POST
  • D - RST

CR3 Lite

  • A - PLL
  • B - STBY_CLK (only if not using oscillator)
  • C - POST
  • D - RST

Matrix Glitcher

  • A - RST
  • B - POST
  • C - STBY_CLK (only if not using oscillator)
  • F - PLL

Squirt

  • Squirt BGA 1.2: Disable the onboard 670pf and/or 480pf caps by removing R7 and R8
  • Squirt Reloaded 2.X: remove R2 and connect STBY_CLK
  • Pinout follows written labels
  • Don't use POST or RST tuners

X360ACE (V1/V2/V3), DGX

  • C - POST
  • D - RST
  • E - STBY_CLK (only if not using oscillator version)
  • F - PLL (22K ohm resistor required)
  • Remember to remove the diode and connect 1.8V

Motherboard points on Trinity & Corona

Glitch chip pinouts and diagrams for Trinity & Corona

Coolrunner Rev A/B/C/D

  • B - STBY_CLK (only if not using oscillator)
  • C - POST
  • D - RST
  • E - PLL (10K ohm resistor recommended)

CR3 Lite

  • B - STBY_CLK (only if not using oscillator)
  • C - POST
  • D - RST
  • E - PLL (10K ohm resistor recommended)

Matrix Glitcher (Corona)

  • A - RST
  • B - POST
  • E - PLL (10K ohm resistor recommended)

Matrix Glitcher (Trinity)

  • A - RST
  • B - POST
  • C - STBY_CLK (only if not using oscillator)
  • E - PLL (10K ohm resistor recommended)

X360ACE (V1/V2/V3/V3+), DGX

  • C - POST
  • D - RST
  • F - PLL (10K ohm resistor recommended)

X360ACE V4/V5

  • A - RST
  • B - POST
  • C1 - CPU_CLK_DP
  • C2 - CPU_CLK_DN
  • D - PLL (10K ohm resistor required)

Squirt

  • Squirt Reloaded 2.X: remove R2 and connect STBY_CLK or remove 100 MHz and add 48 MHz oscillator
  • Use SCL pad for PLL
  • Pinout follows written labels
  • Don't use POST or RST tuners

Programming the Glitch Chip

  1. Plug the cable from your programmer into the chip programmer.
    • If you are using an xFlasher, ensure the switch is set to SPI.
    • CoolRunner: Slide switch to "PRG".
  2. Open J-Runner with Extras. Click "Program Timing File" in the upper left and select your console’s tab and the relevant radio button for RGH 1.2.
  3. Click "Program". When complete, unplug the cable from the glitch chip.
    • Coolrunner: Set the switch back to "NOR".

X360ACE V4/V5/V3+

Decrypting the NAND

  1. Connect Ethernet and power on the console. The Coolrunner should blink once or more times, and then the console should start into XeLL RELOADED.
  2. Once XeLL finishes, it will display your CPU key and some other info. There is also an IP address.
  3. Enter the IP address into the box on the lower right of J-Runner and click "Get CPU Key". J-Runner will pull the info from the box, and decrypt the NANDs automatically.

Writing New NAND Image

  1. Power down the console, and connect your programmer to the motherboard.
    • If you are using an xFlasher, ensure the switch is set to SPI.
  2. In the upper right of J-Runner, ensure the Glitch2 radio button is selected.
    • Make sure SMC+ is enabled for better boot times.
  3. Click "Create XeBuild Image". This will take a few moments.
  4. Click "Write NAND".
  5. Disconnect your programmer when the process completes.
  6. Boot the console several times and ensure it boots consistently. If not, make sure your wiring is clean and neat and avoids noisy area. Run the wires near the X-Clamps for best results.
  7. Return to the RGH main page and continue in the Cleaning Up section.