Translations:AV:RetroTINK-4K/142/en
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- Motion Adaptive - Uses an algorithm to determine whether to use Bob deinterlacing for areas of the screen that change, or Weave deinterlacing for areas that stay the same. Can be further tweaked in the Motion Adaptive Settings section.
- Weave - The current field remains on-screen while the next field is drawn, 'weaving' the two fields together. This is the same as 'disabled' in video players such as VLC, and will result in combing artifacts.
- Bob - Doubles the vertical height of each line to fill the full frame. This causes the image to appear as if it's moving up and down, since the two fields are not aligned in the interlaced signal, but preserves temporal resolution of interlaced video.
- Linear - Linear interpolated Bob (i.e., rather than a pure linedouble, line 2 is the average of lines 1 and 3, line 4 is the average of lines 3 and 5, etc.).
- Blend - The frame is created by averaging lines from the two most recent fields. Produces ghosting.
- CRT Simulation - Similar to Bob, but additionally changes scanline behavior to match that of interlaced content on a real CRT. If Scanlines have not been enabled, this mode will appear identical to Bob. See below for more details on this algorithm.
- LCD Blending - (Progressive sources) Averages the current frame and the previous frame. Produces ghosting that can blend flickering objects. (Interlaced sources) Averages the current field and previous same field, skipping the other field. Eliminates NTSC composite artifacts if the picture is completely still. Not recommended for gaming.