Vita:Installing Libshacccg.suprx
libshacccg.suprx
is a runtime shader compiler available for the PS Vita that was included with the PSM Runtime. It's utilized by many homebrew apps which use VitaGL, and thus require libshacccg to be installed in order for the app to be operational. This page will cover various methods of installing the shader compiler.
Installation Methods
Easy (Recommended)
ShaRKBR33D
This application will automatically download the PSM Runtime from the internet and extract libshaccg from it. Its installation of the PSM Runtime can be helpful if you also want to use PlayStation Mobile software.
Simply download the latest version of ShaRKBR33D and install it through VitaShell. Then, run the app and allow it to finish the installation.
PIB-Configuration-Tool
This application acts as an installer and configuration tool for the Pigs in a Blanket library (which also includes libshacccg) and will extract it to the proper location. Since it comes with the library inside the application itself, this means it doesn't require the internet or PSM Runtime to do the installation, as it's included in the application itself.
Simply download the latest version of PIB-Configuration-Tool and install it through VitaShell. Then, run the app and follow its on-screen instructions.
Manual (Extracting from PSM)
You will need to have the PSM Runtime installed for these methods.
SharkF00D (Automated Extraction)
Simply install the latest SharkF00D release and install the VPK with VitaShell. Then, run the application.