Xbox 360:Converting to a Devkit: Difference between revisions
Jump to navigation
Jump to search
(new page, new me) |
m (Fixed missing punctuation) |
||
Line 25: | Line 25: | ||
===Installation=== | ===Installation=== | ||
# On [https://github.com/Octal450/J-Runner-with-Extras/releases/latest J-Runner with Extras] click on "Load Source" and select your NAND image | # On [https://github.com/Octal450/J-Runner-with-Extras/releases/latest J-Runner with Extras] click on "Load Source" and select your NAND image. | ||
# On the XeBuild tab on the right select "17489" on the "Kernel Version" drop down menu. | # On the XeBuild tab on the right select "17489" on the "Kernel Version" drop down menu. | ||
# XDKBuild and other NAND options found will already be checked. Click on the "Create XeBuild" to build the new NAND image. | # XDKBuild and other NAND options found will already be checked. Click on the "Create XeBuild" to build the new NAND image. |
Revision as of 00:40, 19 April 2023
Read this page in it's entirety before following the tutorials! |
RGLoader
RGLoader is a tool used to build a devkit NAND out of your own NAND dump. This devkit NAND can then be flashed onto your console, which enables debug features not otherwise available on a RGH/JTAG. This also installs xshell, the official development dashboard.
Keep in mind the following:
- This has a significant risk of going wrong and bricking your console, especially if it is a JTAG.
- RGLoader does not support RGH3, Use XDKBuild instead.
- (may be different in new versions) RGLoader overwrites XeLL, so the only way to fix it is to use a hardware flasher to flash your old NAND dump.
- DashLaunch will not work with a devkit NAND. However, any modifications to the SMC (such as fan settings) will be kept.
- Fakeanim does not work with a devkit NAND, you will need to remove the
;
and edit the path to your fakeanim in rgloader.ini if you wish to use one. - By default, it will boot into the xshell dash. You can change this by changing the path to a different dashboard's XEX in rgloader.ini.
XDKBuild
XDKBuild is a tool within J-Runner with Extras which allows you to build a devkit NAND from a retail NAND. This is the only way to convert to a devkit NAND on RGH3 systems.
Keep in mind the following:
- This has a significant risk of going wrong and bricking your console, especially if it is a JTAG.
- This is more basic than RGLoader, missing many features such as loading retail XEX/DVD's.
- XDKBuild overwrites XeLL, so the only way to fix it is to use a hardware flasher to flash your old NAND dump.
- DashLaunch will not work with a devkit NAND. However, any modifications to the SMC (such as fan settings) will be kept.
Installation
- On J-Runner with Extras click on "Load Source" and select your NAND image.
- On the XeBuild tab on the right select "17489" on the "Kernel Version" drop down menu.
- XDKBuild and other NAND options found will already be checked. Click on the "Create XeBuild" to build the new NAND image.
- The output will be found in your JRunner folder in a subfolder with various numbers. Flash the "updflash.bin" to your console in your preferred way.
16MB NANDS Only |
- Copy the "17489-fs" folder found inside "J-Runner-with-Extras\xeBuild\17489" to your HDD and rename it to "17489".