GameCube Compatibility
Jump to navigation
Jump to search
mNo edit summary |
(clarified this a bit) |
||
Line 1: | Line 1: | ||
Some games have patches applied to make them work on the Wii.<ref> https://www.reddit.com/r/Games/comments/rly3ln/games_that_developed_bugs_and_glitches_or_became/hpjkwio</ref><ref>https://wiibrew.org/wiki/MIOS (note that its possible not all game patches are documented on this page yet)</ref> | Some games have patches applied by the console at runtime to make them work on the Wii.<ref> https://www.reddit.com/r/Games/comments/rly3ln/games_that_developed_bugs_and_glitches_or_became/hpjkwio</ref><ref>https://wiibrew.org/wiki/MIOS (note that its possible not all game patches are documented on this page yet)</ref> | ||
The disc drive has a 1 MiB read ahead cache, that's not impacted by streaming audio being enabled. So e.g. Metroid Prime 1 loads faster. On the GameCube it was 512 KiB and streaming audio subtracted from it.<ref>according to Extrems</ref> | The disc drive has a 1 MiB read ahead cache, that's not impacted by streaming audio being enabled. So e.g. Metroid Prime 1 loads faster. On the GameCube it was 512 KiB and streaming audio subtracted from it.<ref>according to Extrems</ref> |
Latest revision as of 21:22, 22 December 2024
Some games have patches applied by the console at runtime to make them work on the Wii.[1][2]
The disc drive has a 1 MiB read ahead cache, that's not impacted by streaming audio being enabled. So e.g. Metroid Prime 1 loads faster. On the GameCube it was 512 KiB and streaming audio subtracted from it.[3]
References
- ↑ https://www.reddit.com/r/Games/comments/rly3ln/games_that_developed_bugs_and_glitches_or_became/hpjkwio
- ↑ https://wiibrew.org/wiki/MIOS (note that its possible not all game patches are documented on this page yet)
- ↑ according to Extrems