Dreamcast:List of VGA Games and Patches

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Revision as of 11:18, 28 April 2023 by Derek Pascarella (ateam) (talk | contribs) (→‎Unsupported Games: Updated with a complete list of all VGA incompatible games.)
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The vast majority of the Dreamcast game library has either native VGA (i.e., 480p) support, or can be forced to run in VGA mode. Several games which cannot be forced have had VGA patches developed for them.

Forcing VGA Mode

Forcing a game to boot in VGA mode is achievable in several ways, depending on hardware configuration.

  • ODE
    • GDEMU - Set "Force VGA" to "On" in GDMenu settings.
    • MODE - Set "Auto VGA Patch" to "On" in the settings menu.
  • Original Disc
    • Use a boot disc like "Code Breaker" to force a game to boot in VGA mode.
  • Emulator
    • By default, most Dreamcast emulators are set to VGA mode, which also serves to force boot where available.

Additionally, disc images can be rebuilt to turn on the VGA support flag inside the IP.BIN file. Patching IP.BIN can be achieved through manual modification via hex editor, or with a utility like IP.BIN 4 WIN.

VGA Patches

The following list represents games which had no native VGA support across all three territories (PAL, NTSC-U, NTSC-J) until a patch was developed. Note that additional VGA patches have been developed outside of those listed below (namely for PAL titles), but are considered redundant as their NTSC-U equivalents already have native VGA support.

The below patches (and more) were developed by japanese-cake, and are available for download here: https://www.mediafire.com/folder/yaq1g1es3zo99/jc-dc-patches

  • Dino Crisis (PAL, additionally patched with 60hz support)
  • L.O.L.: Lack of Love (NTSC-J, note that VGA patch was also used for the English translation patch)
  • MTV Sports - Skateboarding (PAL, additionally patched with 60hz support)
  • WWF Attitude (PAL, additionally patched with 60hz support)

The below patches were developed by TapamN on the Dreamcast-Talk forums.

Unsupported Games

The following list represents those games which have no native VGA support, cannot be forced to boot in VGA mode, and have no VGA patch developed for them.

  • Airforce Delta
  • Black/Matrix AD
  • Caesars Palace 2000
  • Cho - Hatsumei Boy Kanipan - Bousou Robot no Nazo!
  • D+Vine (Luv)
  • Dance Dance Revolution - 2nd Mix
  • Dance Dance Revolution - Club Version
  • deSpiria
  • ECW Anarchy Rulz
  • ECW Hardcore Revolution
  • Hydro Thunder (playable in progressive scan via MagiClock feature on DCDigital HW2)
  • JoJo's Bizarre Adventure (Japanese version has VGA support, North American does not)
  • Langrisser Millennium
  • Nanatsu no Hikan: Senritsu no Bishō (aka "Seven Mansions: Ghastly Smile")
  • Nobunaga no Yabou - Reppuuden
  • Nobunaga no Yabou - Shouseiroku with Power-Up Kit
  • Plasma Sword - Nightmare of Bilstein
  • Psychic Force 2012
  • Rune Caster
  • Sangokushi VI
  • Sangokushi VI with Power-Up Kit
  • Seireiki Rayblade
  • Sunrise Eiyuutan
  • Tanaka Torahiko no Urutoraryu Shougi - Ihisha Anaguma-hen
  • The King of Fighters Dream Match 1999
  • The King of Fighters Evolution
  • The Ring - Terror's Realms
  • The Shinri Game - The Psychological Game
  • The Last Blade 2
  • Treasure Strike
  • Winning Post 4
  • World Neverland Plus - Olerud Oukoku Monogatari
  • World Neverland 2 Plus - Pluto Kyouwakoku Monogatari
  • Yukyu Gensokyoku 3 - Perpetual Blue