Jaguar:Jaguar GameDrive: Difference between revisions
mNo edit summary |
m (→Changelog) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 22: | Line 22: | ||
You can add artwork to the GameDrive menu when hovering over a game by placing .mrq files in the same location as a game ROM. Both regular games and CD games support MRQ files. | You can add artwork to the GameDrive menu when hovering over a game by placing .mrq files in the same location as a game ROM. Both regular games and CD games support MRQ files. | ||
You can create your own MRQ files by using the official [https://www.retrohq.co.uk/product/jaggd/png2mrq.zip PNG2MRQ tool] ([[:Media:Png2mrq.zip|archive]]). | |||
== MemoryTrack == | == MemoryTrack == | ||
Line 34: | Line 36: | ||
* Even if your SD card plays normal Jaguar games without any problems and is a "name brand" card, it may have issues with CD games. If your experience with the below games differs from the listed status, try another SD card. Common issues seen with incompatible SD cards is FMVs repeating often or crashing, games crashing, freezing on transitions where data is loaded, scrambled graphics, or missing audio. | * Even if your SD card plays normal Jaguar games without any problems and is a "name brand" card, it may have issues with CD games. If your experience with the below games differs from the listed status, try another SD card. Common issues seen with incompatible SD cards is FMVs repeating often or crashing, games crashing, freezing on transitions where data is loaded, scrambled graphics, or missing audio. | ||
* CD games must be loaded on the SD card contiguously. This means that any time you wish to add or remove games from the SD card, you will need to format the SD card (as FAT32), then copy all games over at once so that it is fully contiguous and not fragmented. If a game is not contiguous, the GameDrive will detect it and not attempt to run the game. | * CD games must be loaded on the SD card contiguously. This means that any time you wish to add or remove games from the SD card, you will need to format the SD card (as FAT32), then copy all games over at once so that it is fully contiguous and not fragmented. If a game is not contiguous, the GameDrive will detect it and not attempt to run the game. | ||
== Changelog == | |||
'''Firmware V1.15, ASIC V1.10, Menu V1.11, Stub V1.06''' | |||
* Fixed some errors in CD support, notably in WTR | |||
* Fixed memory track issues in some homwbrew games | |||
'''Firmware V1.13, ASIC V1.09, Menu V1.09, Stub V1.06 ''' | |||
* Improved debug connection stability | |||
* Improved CD game support (still experimental) | |||
* Memory track support | |||
'''Firmware V1.12, ASIC V1.08, Menu V1.08, Stub V1.05''' | |||
* Fixed bug with stub command line selection of EEPROM over 512 bytes in size. | |||
* Added ability to upload files to memory card from PC. | |||
* Added ability to boot ROMs via reboot from PC. | |||
* Stability fixes for debug. | |||
'''Firmware V1.11, ASIC V1.08, Menu V1.08, Stub V1.04''' | |||
* Several bug fixes related to marquee loading. | |||
* New homebrew API added. | |||
* Support for cart or memory card locked homebrew releases. | |||
* Added ability to set active EEPROM image from debug command line. | |||
* Fixed an SDRAM startup isssue. | |||
'''Firmware V1.10, ASIC V1.07, Menu V1.07, Stub V1.03''' | |||
* Added support for CD ROM games | |||
* Added virtual serial port for debugging purposes | |||
* Fixed EEPROM bug for saves larger than 512 bytes | |||
* Added cartridge bus connectivity test on startup | |||
* Added support for 2nd controller in launcher | |||
'''Firmware V1.09, ASIC V1.06, Menu V1.06, Stub V1.03''' | |||
* Added support for Battlesphere ROM's | |||
* Added notification of unreadable memory cards | |||
'''Firmware V1.08, ASIC V1.06, Menu V1.05, Stub V1.03''' | |||
* First firmware release. |
Latest revision as of 05:19, 29 June 2024
The RetroHQ Jaguar GameDrive cartridge allows you to play the full catalogue of Atari Jaguar games and homebrew directly from a FAT32-formatted memory card. Note that JagLink is not currently supported.
The official instructions and troubleshooting leaflet that comes with the GameDrive has a digital version available on the RetroHQ website (archive).
Setup
- Format a micro SD card as FAT32. You can use the FAT32 formatter GUI if it is too large for Windows to partition as FAT32.
- Safely eject the SD card and plug the SD card into your GameDrive and verify the console will boot with it.
- Turn off the console and remove the SD card. You can now load ROMs onto the SD card. It will accept any file and folder layout. Compatible filetypes include JAG, J64, ROM, BIN, ABS, or JCD (Jaguar CD).
- If you have .mrq files, place them in the same directory and with the same name as the game file.
Updating
- Power on the Jaguar with the GameDrive inserted and press the Option button when prompted on the RetroHQ boot screen.
- Scan the QR code that is displayed or open a browser to the displayed URL. The site will display if an update is available to download.
- If an update is available, download it and place it on the root of your GameDrive SD card.
- Turn on the Jaguar and allow it to apply the update.
If you bought your Jaguar GameDrive from the first production batch, you will need to update to this build of the v1.13 firmware (archive) first to enable the ability to update normally. |
Marquee (MRQ) Files
You can add artwork to the GameDrive menu when hovering over a game by placing .mrq files in the same location as a game ROM. Both regular games and CD games support MRQ files.
You can create your own MRQ files by using the official PNG2MRQ tool (archive).
MemoryTrack
When you save a game, the save file is created in the same location as the ROM. The Atari Jaguar normally supports saving CD-based games to a cartridge called the MemoryTrack. When playing Jaguar CD games on the GameDrive, the game saves are saved to a hidden MTRACK
folder on the root of the SD card.
CD Game Support
Jaguar CD games can be launched on the GameDrive, however, it is considered to be in a beta state. See the Jaguar:Jaguar GameDrive CD Compatibility List for a list of compatible games.
- All CD images must be converted to
.jcd
format using CD2JCD (archive). - Even if your SD card plays normal Jaguar games without any problems and is a "name brand" card, it may have issues with CD games. If your experience with the below games differs from the listed status, try another SD card. Common issues seen with incompatible SD cards is FMVs repeating often or crashing, games crashing, freezing on transitions where data is loaded, scrambled graphics, or missing audio.
- CD games must be loaded on the SD card contiguously. This means that any time you wish to add or remove games from the SD card, you will need to format the SD card (as FAT32), then copy all games over at once so that it is fully contiguous and not fragmented. If a game is not contiguous, the GameDrive will detect it and not attempt to run the game.
Changelog
Firmware V1.15, ASIC V1.10, Menu V1.11, Stub V1.06
- Fixed some errors in CD support, notably in WTR
- Fixed memory track issues in some homwbrew games
Firmware V1.13, ASIC V1.09, Menu V1.09, Stub V1.06
- Improved debug connection stability
- Improved CD game support (still experimental)
- Memory track support
Firmware V1.12, ASIC V1.08, Menu V1.08, Stub V1.05
- Fixed bug with stub command line selection of EEPROM over 512 bytes in size.
- Added ability to upload files to memory card from PC.
- Added ability to boot ROMs via reboot from PC.
- Stability fixes for debug.
Firmware V1.11, ASIC V1.08, Menu V1.08, Stub V1.04
- Several bug fixes related to marquee loading.
- New homebrew API added.
- Support for cart or memory card locked homebrew releases.
- Added ability to set active EEPROM image from debug command line.
- Fixed an SDRAM startup isssue.
Firmware V1.10, ASIC V1.07, Menu V1.07, Stub V1.03
- Added support for CD ROM games
- Added virtual serial port for debugging purposes
- Fixed EEPROM bug for saves larger than 512 bytes
- Added cartridge bus connectivity test on startup
- Added support for 2nd controller in launcher
Firmware V1.09, ASIC V1.06, Menu V1.06, Stub V1.03
- Added support for Battlesphere ROM's
- Added notification of unreadable memory cards
Firmware V1.08, ASIC V1.06, Menu V1.05, Stub V1.03
- First firmware release.