Wii:Connector Pinouts: Difference between revisions
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| 2 || SCL || Serial Clock Signal (for I2C) | | 2 || SCL || Serial Clock Signal (for I2C) | ||
|- | |- | ||
| 3 || Sense || Pulled | | 3 || Sense || Pulled high (connected to vcc) by devices for sensing connectivity. | ||
|- | |- | ||
| 4 || Unused || On some devices, this doesn't have a pin in the connector. Left N/C. | | 4 || Unused || On some devices, this doesn't have a pin in the connector. Left N/C. |
Revision as of 16:03, 5 August 2023
Wii Multi A/V Connector Pinout
MODE pins: On PAL systems the default output is RGB + composite, on NTSC the default is S-video + composite. With pins 8 and 10 shorted, systems from both territories will switch to component video.
Pins 14, 15 and 16 are used by the Japanese D-Terminal cable. They are confirmed non-functional on PAL consoles.
Pin # | Name | Description | Pin # | Name | Description |
---|---|---|---|---|---|
1 | AL | Audio Left | 2 | AR | Audio Right |
3 | VC | Video Composite | 4 | PWR | +5v |
5 | GND | Video Composite Ground | 6 | GND | Audio Ground |
7 | R / Luma/ Y | Red (PAL), Luma (NTSC), Analog Component Y | 8 | Mode | Mode select. If shorted with Pin 10, Pin 7, 9 and 11 will output YPbPr (Analog Component) |
9 | G / Chroma / Pb | Green (PAL), Chroma (NTSC), Analog Component Pb | 10 | Mode | Mode select. If shorted with Pin 8, pin 7, 9 and 11 will output YPbPr (Analog Component) |
11 | B / Pr | Blue (PAL), Analog Component Pr | 12 | GND | RGB Ground |
13 | PWR | +12v | 14 | DATA | Data Line 1 (Used to change number of lines) |
15 | DATA | Data Line 2 (used to change from interlaced to progressive) | 16 | DATA | Data Line 3 (Used to change from 4:3 to letterbox and 16:9) |
Data Line 1: 0V = 525 lines (default) ; 2.2V = 750 lines ; 5V = 1125 lines
Data Line 2: 0V = 59.94i / 60i ; 5V = 59.94p / 60p
Data Line 3: 0V = 4:3 ; 2.2V = 4:3 letterbox ; 5V = 16:9
Wii Other Connector Pinouts
The Wii has a connector for the Wii Sensor bar. The sensor bar is simply 6 IR LEDs, which allow the wiimote to track and use them as a reference. The connector nominally outputs 12v, but the power supply circuitry makes it drop to around 7-7.5v under load.
Pin # | Name |
---|---|
1 | Ground |
2 | Power |
The Wii also has an expansion port on the Wiimotes for peripherals, including the Nunchuk, the Wii Motion Plus addon, and several classic controllers. It uses bidirectional I2C for communication, with
Pin # | Name | Description |
---|---|---|
1 | VCC | 3.3v Nominal Power |
2 | SCL | Serial Clock Signal (for I2C) |
3 | Sense | Pulled high (connected to vcc) by devices for sensing connectivity. |
4 | Unused | On some devices, this doesn't have a pin in the connector. Left N/C. |
5 | SDA | Serial Data Signal (for I2C) |
6 | GND | Ground |