Nintendo Multi Out: Difference between revisions

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[[Category:Pinouts]]
Most Nintendo home consoles released between the SNES and the GameCube use the same video output connector (under a variety of names such as ''AV Out, Multi Out, Analog AV Out''), however its capabilities vary widely across consoles, regions, and specific models.
Most Nintendo home consoles released between the SNES and the GameCube use the same video output connector (under a variety of names such as ''AV Out, Multi Out, Analog AV Out''), however its capabilities vary widely across consoles, regions, and specific models.



Revision as of 21:20, 19 February 2023

Most Nintendo home consoles released between the SNES and the GameCube use the same video output connector (under a variety of names such as AV Out, Multi Out, Analog AV Out), however its capabilities vary widely across consoles, regions, and specific models.

Compatibility

Exclamation-triangle-fill.svgDraft - to be completed and most likely corrected



RF mod. CVBS S-Video RGB Aux signal Sound
AV Famicom (J) Yes (with HVC-103 modulator) Yes No No No Mono
AV toploader NES (U) Yes (with NUS-003 modulator) Yes No No No
Super Famicom (J) Yes (built-in) Yes Yes Yes (⏦) CSync (most models) Mono, Stereo, Pro Logic (very rare)
Super Nintendo (U) Yes (built-in) Yes Yes Yes (⏦) CSync (most models)
Super Nintendo (E) Yes (built-in) Yes (Ω) Yes (unspecified) Yes (Ω) 12V
Super Famicom Jr (J) Yes (with HVC-103 modulator) Yes No No No
New SNES (U) Yes (with NUS-003 modulator) Yes No No No
Nintendo 64 (NTSC, EP) Yes (with NUS-003 modulator) Yes Yes No ($) CSync? Mono, Stereo, Pro Logic (rare)
Nintendo 64 (NTSC, LP);
IS-NITRO-DEBUGGER (EP)
Yes (with NUS-003 modulator) Yes Yes No CSync?
Nintendo 64 (PAL, EP) Yes (with NUS-003 modulator) Yes (Ω ⏦) Yes (Ω ⏦) No CSync?
Nintendo 64 (PAL, LP) Yes (with NUS-003 modulator) Yes (Ω ⏦) No No CSync
Nintendo 64 (French) Yes (with NUS-003 modulator) Yes (Ω ⏦) No No ($) CSync?
GameCube (NTSC);
IS-NITRO-DEBUGGER (LP)
Yes (with NUS-003 modulator) Yes Yes No CSync? Mono, Stereo, Pro Logic II (uncommon)
GameCube (PAL) Yes (with NUS-003 modulator) Yes (Ω ⏦) No Yes (⏦) 12V
The PAL composite cable is different from the NTSC one
  • Dark green means a plain cable, i.e ideally shielded wiring with suitable connectors and nothing more, is suitable.
  • Light green means additional components are expected in the cable for best quality/performance:
    • ⏦ means AC coupling, achieved with a 220 µF capacitor in series (positive side towards console), except for S-video chroma where it is 68 nF.
    • Ω means external termination, achieved with a 75 Ω resistor in parallel (to ground).
  • Orange means: not out of the box, but installable without proprietary parts.
    • This may mean anything from plain wiring to a preamplifier (marked with '$'); refer to the appropriate console's section (SNES, N64) for further information, including the definitions of early and late production.
  • Red means really unavailable, but for all of these cases, workarounds happen to exist (given sufficiently large amounts of time and/or money). This typically means a third party DAC or replacement with a different region's.

Nominal Pinout

Socket (console side)
Plug (cable side)
Pin # Description
1 Red
2 Green
3 CSync or +12 V (see above)
4 Blue
5 GND
6 GND
7 S-Video Y (Luminance)
8 S-Video C (Chrominance)
9 Composite Video
10 +5 V DC
11 Left Audio
12 Right Audio

Non-Multi Out video connectors

  • The Famicom is RF only; it can have a composite output added.
  • Most models of the frontloader NES have RF and composite out of the box.
    • The French NES uses an exclusive cable (vaguely resembling the Multi Out but actually the Disk System's connector) to provide RGB (decoded from the native format: composite. Providing RGB in any form must have been considered better value than inventing and manufacturing a SECAM PPU, a concept most other home computer and console brands agreed with.)
  • Most models of the toploader NES are also RF only, and a subset of those are poor at that.
  • The DOL-001 and 002 GameCubes additionally have a proprietary digital video connector for an external alternative DAC.
  • The Wii did away with the legacy by switching to a new connector. This still did not address the fragmentation it caused.
  • The Wii U continued to use the same, adding HD options.