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  • #REDIRECT [[LaserActive:Pioneer Laseractive CLD-A100 Various Issues and Solutions]]
    83 bytes (9 words) - 00:03, 1 July 2022
  • ...odification is compliant) with a patch cable long enough to reach from the Laseractive chassis to the 32X unit. ...s are currently in development to allow convenient use of the 32X with the Laseractive + PAC-S10/S1 module, including a cartridge slot extension adapter and longe
    577 bytes (93 words) - 15:50, 11 July 2022
  • [[Category:LaserActive]] __NOEDITSECTION__ __NOTOC__ [[File:LaserActive.png|200px]] [[File:LaserActive_PCE-LD1.png|200px]]
    4 KB (491 words) - 20:44, 26 April 2024
  • ...serActive:LaserActive Mods Wiki]] <br> [[LaserActive:LaserActive Mods Wiki|LaserActive]]</td>
    2 KB (232 words) - 02:57, 30 May 2023
  • #REDIRECT [[LaserActive:PAC-S10]]
    33 bytes (3 words) - 09:42, 24 June 2022
  • #REDIRECT [[LaserActive:CLD-A100 Power Supply Testing]]
    55 bytes (6 words) - 14:41, 6 July 2022
  • #REDIRECT [[LaserActive:PAC-S10 - Various Issues and Solutions]]
    64 bytes (8 words) - 15:00, 6 July 2022
  • #REDIRECT [[LaserActive:List of Sega Mega LD Games]]
    52 bytes (8 words) - 01:30, 3 January 2023
  • #REDIRECT [[LaserActive:List of NEC LD-ROM² Games]]
    52 bytes (7 words) - 01:28, 3 January 2023
  • #REDIRECT [[LaserActive:PAC-S10 Audio Circuit Service Bulletin Update]]
    71 bytes (8 words) - 20:08, 27 June 2022
  • #REDIRECT [[LaserActive:PAC-S10 PAC ATTACK Audio Bypass]]
    57 bytes (7 words) - 23:03, 30 June 2022
  • A '''PAC''' is an expansion card for the LaserActive. Four of them were released: ''Main article: [[LaserActive:PAC-S10]]''
    1 KB (184 words) - 09:40, 24 June 2022
  • ...via a Sega Genesis flash cart and — with the help of an adapter or mod — [[LaserActive:Sega 32X Support|Sega 32X games]] are also supported. Due to the nature of *[[LaserActive:PAC-S10_Audio_Circuit_Service_Bulletin_Update|Audio Circuit Service Bulleti
    2 KB (283 words) - 17:30, 18 July 2022
  • ...re allowing for the playback of LDROM2 software specially designed for the LaserActive. Due to the nature of the surface mount electrolytic capacitors used on the
    801 bytes (129 words) - 21:28, 12 July 2022
  • ...games are exclusive to the LaserActive platform.<ref>https://segaretro.org/LaserActive#List_of_games</ref><ref>https://necretro.org/CD-ROM%C2%B2_systems#List_of_g
    467 bytes (69 words) - 01:28, 3 January 2023
  • ...etro.org/LaserActive#List_of_games</ref><ref>https://en.wikipedia.org/wiki/LaserActive#Games</ref>
    716 bytes (104 words) - 01:28, 3 January 2023
  • ...rning | Not following these recommendations could result in damage to your Laseractive!}} Assembly, disassembly and packaging the Laseractive are fraught with various pitfalls that can result in damage to the player (
    4 KB (744 words) - 21:40, 1 February 2024
  • By default, the LaserActive CLD-A100 is only capable of outputting composite video, requiring modificat
    589 bytes (101 words) - 14:26, 6 September 2023
  • There is a fuse similar to the ones used by the Panasonic Laseractive or Laserdisc players that are black and discrete looking.
    604 bytes (103 words) - 03:34, 12 August 2022
  • ...serActive:LaserActive Mods Wiki]] <br> [[LaserActive:LaserActive Mods Wiki|LaserActive]]
    9 KB (1,372 words) - 05:05, 26 April 2024
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