TG16:TurboGrafx-16 Mods Wiki: Difference between revisions

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[[Category:TG16]] __NOEDITSECTION__ __NOTOC__
[[Category:TG16]] __NOEDITSECTION__ __NOTOC__
 
<div style="word-spacing: 50px; text-align: center; margin: 20px;"> [[File:TurboGrafx_16_logo_long.svg|link=|x55px]] [[File:PC_engine_logo_red.svg|link=|x55px]] </div>
<div class="mw-no-invert">
<div class="mw-no-invert">
<div class="landing-page">
<div class="landing-page">
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* <s> [[TG16:Creating Game Save Backups]] </s>
* <s> [[TG16:Creating Game Save Backups]] </s>
* [[Applying ROM Patches]]
* [[Applying ROM Patches]]
* [[TG16:Accessory Compatibility]]
* <s> [[TG16:Homebrew Games List]] </s>
* <s> [[TG16:Homebrew Games List]] </s>
</div></div></div>
</div></div></div>
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===Technical Information===
===Technical Information===
* [[Media:TurboGrafx-16-Service-Manual.pdf|TurboGrafx-16 Service Manual]]
* [[Media:TurboGrafx-16-Service-Manual.pdf|TurboGrafx-16 Service Manual]]
* [[Media:Pc_engine_schematics.pdf|PC Engine Schematics]]
* [[Media:Pc_engine_duo_schematics.pdf|PC Engine Duo Schematics]]
* [[TG16:TurboGrafx-16 Model Differences|Model Differences]]
* [[TG16:TurboGrafx-16 Model Differences|Model Differences]]
* <s> [[TG16:Video Output Notes]] </s>
* <s> [[TG16:Video Output Notes]] </s>
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* <s> [[TG16:Region Switch Mod]] </s>
* <s> [[TG16:Region Switch Mod]] </s>
* <s> [[TG16:PC Henshin Turbo Card]] </s>
* <s> [[TG16:PC Henshin Turbo Card]] </s>
* <s> [[TG16:Turbo EverDrive Pro Stereo Mod]] </s>
* [[TG16:In-Game Reset (IGR)]]
* [[TG16:In-Game Reset (IGR)]]
* [[TG16:Ghosting Fix (TurboDuo)]]
* [[TG16:Ghosting Fix (TurboDuo)]]
* [[TG16:FRAM/FeRAM Mod]]
* [[TG16:FRAM/FeRAM Mod]]
* [[TG16:Turbo Duo Audio Fix]]
</div></div></div>
</div></div></div>


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* Internal RGB Mods:
* Internal RGB Mods:
** [https://github.com/zaxour/TurboNanza TurboNanza (RGB)]
** [https://github.com/zaxour/TurboNanza TurboNanza (RGB)]
** <s> [[TG16:eTim's AV Driver (RGB)]] </s>
** [https://voultar.com/index.php?route=product/product&path=59&product_id=53 Voultar's RGB Kit (RGB)]
** <s> [[TG16:Voultar's RGB Kit (RGB)]] </s>
** [https://etim.net.au/av-driver/ eTim's AV Driver (RGB)]
** <s> [[TG16:GameSX's RGB Mod (RGB)]] </s>
** [https://gamesx.com/rgbadd/rgbturbo.htm GameSX's RGB Mod (RGB)]
* [[TG16:External RGB Mods]]
* [[TG16:External RGB Mods]]
* <s> [[TG16:YPbPr Component Mod]]</s>
* <s> [[TG16:YPbPr Component Mod]]</s>
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* [[ConsoleMods_Wiki:Cartridge_Cleaning|Game Cartridge / Connector Cleaning]]
* [[ConsoleMods_Wiki:Cartridge_Cleaning|Game Cartridge / Connector Cleaning]]
* [[Replacing Capacitors]] - [[TG16:Capacitor Maps]]
* [[Replacing Capacitors]] - [[TG16:Capacitor Maps]]
* [[ConsoleMods_Wiki:Disc Drive Repair|Disc Drive Repair (Turbo Duo)]]
* [[TG16:Disc Drive Repair|Disc Drive Repair (Turbo Duo)]]
* [[TG16:Killer Standoff (SuperGrafx)]]
* [[TG16:Killer Standoff (SuperGrafx)]]
</div></div></div>
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| <h3>Flash Carts</h3>
| <h3>Flash Carts</h3>
<ul>
<ul>
<li> [https://krikzz.com/our-products/cartridges/turbo-everdrive-pro.html Turbo EverDrive Pro]
<li> [https://krikzz.com/our-products/cartridges/turbo-everdrive-pro.html Turbo EverDrive Pro] </li>
<li> [[TG16:Super SD System 3]] </li>
<ul><li> [https://ko-fi.com/s/6902c3b100 Duo Disabler] </li>
<li> <s> [[TG16:Turbo EverDrive Pro Stereo Mod|Stereo Mod]] </s> </li></ul>
<li> [[TG16:Turbo EverDrive]] (and [[TG16:TEOS]]) </li>
<li> [[TG16:Super SD System 3]] (discontinued)</li>
<li> [[TG16:Super HD System3 Pro]] </li>
<li> [[TG16:Super HD System3 Pro]] </li>
<li> [[TG16:Turbo EverDrive]] (and [[TG16:TEOS]]) </li>
<li> [[:File:DIY_Flash_HuCard.zip|DIY Flash HuCard]] </li>
<li> [[TG16:DIY Flash HuCard]] [http://www.gamingenterprisesinc.com/Flash_HuCard/ 1] </li>
</ul>
</ul>
||<h3>3D Printables</h3>
||<h3>3D Printables</h3>
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<li> [https://www.printables.com/model/79121-nec-pc-engine-cd-rom2-replacement-gear 3D Printed CD-ROM<sup>2</sup>/TurboGrafx-CD Gear] </li>
<li> [https://www.printables.com/model/79121-nec-pc-engine-cd-rom2-replacement-gear 3D Printed CD-ROM<sup>2</sup>/TurboGrafx-CD Gear] </li>
<li> [https://www.printables.com/model/487688-pc-engine-duo-hucard-slot-cover PC Engine Duo HuCard Slot Cover] </li>
<li> [https://www.printables.com/model/487688-pc-engine-duo-hucard-slot-cover PC Engine Duo HuCard Slot Cover] </li>
<li> [https://www.printables.com/model/794719-pc-engine-duo-r-duo-rx-hucard-cover PC Engine Duo-R/RX HuCard Slot Cover] </li>
<li> [https://www.printables.com/model/289606-pc-engine-duo-picking-movement-gear PC Engine Duo Pickup Movement Gear] </li>
<li> [https://www.printables.com/model/289606-pc-engine-duo-picking-movement-gear PC Engine Duo Pickup Movement Gear] </li>
<li> [https://www.printables.com/model/79122-pc-engine-gt-d-pad PC Engine GT D-pad] </li>
<li> [https://www.printables.com/model/79122-pc-engine-gt-d-pad PC Engine GT D-pad] </li>

Latest revision as of 23:27, 9 November 2024

TurboGrafx 16 logo long.svg PC engine logo red.svg

TurboGrafx16.png TurboGrafxCD.png TurboExpress.png TurboDuo.png

PC-Engine.png CoreGrafx.png SuperGrafx.png DuoR.png

The PC Engine/TurboGrafx-16 is an 8-bit console from the fourth generation of video game consoles. Designed by Hudson Soft and manufactured and sold by electronics giant NEC, the console was initially released in Japan as the PC Engine on October 30th, 1987 and was released in North America (August 29th, 1989) as the TurboGrafx-16, followed by a limited European release as the TurboGrafx in 1990. The console used small credit card-sized cartridges known as HuCards and was also the first console to play games on optical media via a CD-ROM expansion, first released in 1988. It was also the first console to have a handheld variant — the TurboExpress — which could play the same games as the home consoles. At least 17 different model variations were released, with the most significant models being part of the TurboDuo (or PC Engine Duo) line which incorporates the CD-ROM² add-on directly into the hardware. Although it was a success in Japan, the console saw sluggish sales in North America and was discontinued there by 1993. NEC and Hudson would unsuccessfully follow up on the PC Engine with the 32-bit PC-FX in 1994, but the PC Engine continued to see releases in Japan until 1999.