Template:Xbox 360 NAND Flashers: Difference between revisions
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(Most of these flashers have signed drives available, so it's not much of a Pro. Updated the information about the PicoFlasher) |
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*Wire routing is more sensitive compared to other NAND flashers | *Wire routing is more sensitive compared to other NAND flashers | ||
*Tends to have spotty reliability on Xbox 360 motherboards due to their SPI and eMMC logic being up to 5v, whereas the Pico uses 3v. | *Tends to have spotty reliability on Xbox 360 motherboards due to their SPI and eMMC logic being up to 5v, whereas the Pico uses 3.3v. | ||
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|'''[[Xbox_360:JR_Programmer|JR Programmer]]''' | |'''[[Xbox_360:JR_Programmer|JR Programmer]]''' |
Revision as of 18:48, 26 June 2024
There are a few different tools for reading your NAND chip: xFlasher 360, Nand-X, JR Programmer, Matrix USB NAND Flasher, PicoFlasher, various SD card tools, or a LPT cable. Consider the pros and cons below and choose the method that’s right for you. An LPT cable is not recommended as it's extremely slow, requires more work than other options, and cannot be used to program glitch chips.
A guide on how to dump and write to a standard NAND can be found here.
Device | Pros | Cons |
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xFlasher 360 |
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PicoFlasher |
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JR Programmer |
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Nand-X |
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Matrix USB NAND Flasher |
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LPT Cable |
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