TG16:TurboGrafx-16 Mods Wiki: Difference between revisions

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** [https://github.com/zaxour/TurboNanza TurboNanza (RGB)]
** [https://github.com/zaxour/TurboNanza TurboNanza (RGB)]
** [https://voultar.com/index.php?route=product/product&path=59&product_id=53 Voultar's RGB Kit (RGB)]
** [https://voultar.com/index.php?route=product/product&path=59&product_id=53 Voultar's RGB Kit (RGB)]
** <s> [[TG16:eTim's AV Driver (RGB)]] </s>
** [https://etim.net.au/av-driver/ TG16:eTim's AV Driver (RGB)]
** <s> [[TG16:GameSX's RGB Mod (RGB)]] </s>
** [https://gamesx.com/rgbadd/rgbturbo.htm TG16:GameSX's RGB Mod (RGB)]
* [[TG16:External RGB Mods]]
* [[TG16:External RGB Mods]]
* <s> [[TG16:YPbPr Component Mod]]</s>
* <s> [[TG16:YPbPr Component Mod]]</s>

Revision as of 17:22, 1 November 2024

TurboGrafx 16 logo long.svg PC engine logo red.svg

TurboGrafx16.png TurboGrafxCD.png TurboExpress.png TurboDuo.png

PC-Engine.png CoreGrafx.png SuperGrafx.png DuoR.png

The PC Engine/TurboGrafx-16 is an 8-bit console from the fourth generation of video game consoles. Designed by Hudson Soft and manufactured and sold by electronics giant NEC, the console was initially released in Japan as the PC Engine on October 30th, 1987 and was released in North America (August 29th, 1989) as the TurboGrafx-16, followed by a limited European release as the TurboGrafx in 1990. The console used small credit card-sized cartridges known as HuCards and was also the first console to play games on optical media via a CD-ROM expansion, first released in 1988. It was also the first console to have a handheld variant — the TurboExpress — which could play the same games as the home consoles. At least 17 different model variations were released, with the most significant models being part of the TurboDuo (or PC Engine Duo) line which incorporates the CD-ROM² add-on directly into the hardware. Although it was a success in Japan, the console saw sluggish sales in North America and was discontinued there by 1993. NEC and Hudson would unsuccessfully follow up on the PC Engine with the 32-bit PC-FX in 1994, but the PC Engine continued to see releases in Japan until 1999.