Xbox 360:RGH/RGH3: Difference between revisions
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! Cons | ! Cons | ||
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| '''xFlasher 360''' | | '''[[Xbox_360:XFlasher_360|xFlasher 360]]''' | ||
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* Reads NAND fast in 40 seconds to 4 minutes | * Reads NAND fast in 40 seconds to 4 minutes | ||
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* More expensive than SD Card tools or PicoFlasher | * More expensive than SD Card tools or PicoFlasher | ||
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|'''PicoFlasher''' | |'''[[Xbox 360:PicoFlasher|PicoFlasher]]''' | ||
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* Reads NAND in 1-8 minutes | * Reads NAND in 1-8 minutes | ||
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! Cons | ! Cons | ||
|- | |- | ||
| '''xFlasher 360''' | | '''[[Xbox_360:XFlasher_360|xFlasher 360]]''' | ||
| | | | ||
* Reads NAND fast in 40 seconds to 4 minutes | * Reads NAND fast in 40 seconds to 4 minutes | ||
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| ''' | | '''[[Xbox 360:Nand-X Programmer|Nand-X]]''' | ||
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* Reads NAND fast in 1-8 minutes | * Reads NAND fast in 1-8 minutes | ||
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* Can't easily be used to flash glitch chips | * Can't easily be used to flash glitch chips | ||
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| ''' | | '''[[Xbox_360:JR_Programmer|JR Programmer]]''' | ||
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* Reads NAND in 2-8 minutes | * Reads NAND in 2-8 minutes | ||
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* Requires unsigned drivers | * Requires unsigned drivers | ||
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| ''' | | '''[[Xbox 360:PicoFlasher|PicoFlasher]]''' | ||
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* Reads NAND in 3-10 minutes | * Reads NAND in 3-10 minutes | ||
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* Requires unsigned drivers | * Requires unsigned drivers | ||
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| '''Matrix USB NAND Flasher''' | | '''[[Xbox_360:Matrix_Programmer|Matrix USB NAND Flasher]]''' | ||
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* Reads NAND in 7-26 minutes | * Reads NAND in 7-26 minutes |
Revision as of 01:57, 20 November 2023
The steps on this page are considered risky for your console, as there is a chance you can brick it. Please have someone else mod your console if you are not experienced in soldering! |
Phat consoles tend to be more stubborn with RGH3, and may have inconsistant booting behavior. It is recommended to use RGH 1.2 on a phat system, as it will be more stable. |
RGH 3 is a modern method of the Reset Glitch Hack that uses the SMC in the Xbox 360's southbridge instead of a glitch chip in order to boot unsigned code.
MrMario2011 has video guides for RGH 3 on Falcon/Jasper[1], Trinity[2], and Corona [3] motherboards respectively. The guides from Larvs on Xbox 360 Hub[4] and BeefyDJ on Se7enSins[5] are also great resources for RGH 3 tutorials.
Equipment Needed
- A soldering iron, solder, flux, and Isopropyl alcohol with cotton swabs
- 28-30AWG Wire (Solid core recommended)
- An SMD or through hole (Required on Phat, optional on Slim)
- Falcon/Jasper: 22K Ohm (Red, Red, Orange, Yellow)
- Trinity: 3K to 10K Ohm
- 10K resistor color values are Brown, Black, Red, Gold
- Some Trinity consoles can occassionally have issues with RGH3 when using a high Ohm resistor, so it's best to start with around 3K if using one.
- Corona: 1K Ohm (Brown, Black, Red, Gold)
- 1N4148 diode (Only Falcon/Jasper, highly recommended)
- Wire Insulation (kapton tape, electrical tape, heatshrink, etc.) if using a through hole resistor/diode
- A PC running Windows Vista or later
- J-Runner with Extras
- Any compatible NAND Programmer
Reading your NAND
There are a few different tools for reading your NAND chip: xFlasher 360, Nand-X, JR Programmer, Matrix USB NAND Flasher, PicoFlasher, various SD card tools, or a LPT cable. However, the 4GB Corona requires that you use an xFlasher 360, PicoFlasher, Element18592's 4GB USB tool, or an SD card tool. Consider the pros and cons below and choose the method that’s right for you. The LPT cable method is not recommended, as it's extremely slow, requires more work than other options, and cannot be used to program glitch chips.
4GB Corona
Device | Pros | Cons |
---|---|---|
xFlasher 360 |
|
|
PicoFlasher |
|
|
4GB USB Tool |
|
|
SD Card Tool |
|
|
All Other Motherboards
Device | Pros | Cons |
---|---|---|
xFlasher 360 |
|
|
Nand-X |
|
|
JR Programmer |
|
|
PicoFlasher |
|
|
Matrix USB NAND Flasher |
|
|
LPT Cable |
|
|
RGH3 Wiring & Diagrams
Phat (Falcon/Jasper)
On Falcon and Jasper motherboards, you can place the a diode on the wire that connects POST and SMC_POST. While it could be skipped, is not recommended to use RGH 3 on a Falcon or Jasper without this diode, as the boot times will be more unstable or inconstant without it.
The diode's cathode end (the side with a black band) connects to POST, whereas its anode end connects to SMC_POST. Make sure the polarity is correct.
When using a through hole diode, it is recommended to solder it in the middle of the wire instead of soldering it directly to a pad. The wires will be less stiff than the diode's legs, causing less strain to the joint if it moves around. This also applies to the 22K resistor on the wire connecting PLL and SMC_PLL.
It is not recommended to use RGH 3 on Falcon or Jasper without the suggested resistor.
CPU Solder Points
CPU PLL
CPU POST
SMC Solder Points
Slim (Trinity)
On Trinity, it is recommended to use a 3K to 10K Ohm resistor on the PLL wire. The resistor on Trinity is optional, but recommended for reliability if available. The diode on the POST wire is not used on Trinity or Corona. When using a through hole resistor, it is recommended to solder it in the middle of the wire instead of soldering it directly to a pad. The wires will be less stiff than the diode's legs, causing less strain to the joint if it moves around.
CPU Solder Points
SMC Solder Points
Slim or E (Corona/Waitsburg/Stingray)
The 1K Ohm resistor on Corona motherboards is optional, but still recommended for reliability if available. It also connects to the wire connecting SMC_PLL and the CPU's PLL. When using a through hole resistor, it is recommended to solder it in the middle of the wire instead of soldering it directly to a pad. The wires will be less stiff than the diode's legs, causing less strain to the joint if it moves around. Make sure to check if the POST point on the bottom is enabled or not using the provided diagram.
CPU Solder Points
SMC Solder Points
Decrypting the NAND
- Connect an Ethernet cable and HDMI cable to the console and power it on. The glitch chip should blink once or more times, and then the console should start into XeLL RELOADED.
- Once XeLL finishes, it will display your CPU key and some other info. There is also an IP address.
- Enter the IP address into the box on the lower right of J-Runner and click "Get CPU Key". J-Runner will pull the info from the box, and decrypt the NANDs automatically.
- If you don't want to or aren't able to connect the Xbox 360 to a network or directly to the PC, you can also manually type in the CPU key from XeLL into J-Runner.
Writing New NAND Image
- Power down the console, and connect your programmer to the motherboard.
- If you are using an xFlasher, ensure the switch is set to
SPI
.
- If you are using an xFlasher, ensure the switch is set to
- In the upper right of J-Runner, ensure the
Glitch2
radio button is selected. Since RGH3 XeLL was written to the NAND earlier, Glitch2 and RGH3 should already be enabled. - Click "Create XeBuild Image". This will take a few moments.
- Click "Write NAND".
- Disconnect your programmer when the process completes.
- Boot the console several times and ensure it boots consistently. If not, make sure your wiring is clean and neat and avoids noisy areas. Run the wires near the X-Clamps for best results.
- Return to the RGH main page and continue in the Cleaning Up section.
Cleaning Up
Remove your NAND programmer wires and clean the points. Clean all flux off the board, allow it to dry, and test it once more before re-assembling.
Installing XeXMenu
- Plug a flash drive into your Xbox 360 and navigate to Console Settings > Storage. Select the flash drive and allow it to format the flash drive as a system drive.
- Extract the
CODE9999
folder from the XeXMenu 1.2 rar to your Desktop. - Plug the flash drive into your PC. Open Xplorer360 and select Drive > Open > Harddrive or Memcard. On the left-hand side, select Partition 3, then right-click the Content folder, select "New Folder", and name it
0000000000000000
(16 zeroes). Open the new folder, then drag theCODE9999
folder into it. - Select Drive > Close, then close Xplorer360. Safely eject your flash drive and plug it into your Xbox 360. Navigate to the Demos section of your dashboard, and it should list XeXMenu there. Select it to launch it.
You can install XeXMenu to your hard drive by going to Console Settings > Storage, and copying it from your flash drive to the hard drive.
From here, you can install any homebrew or mods that you want. See this page for a list of recommended modifications and applications to install.