Comparison of Power Supplies: Difference between revisions

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DRAFT (WORK IN PROGRESS ARTICLE):


This article is intended as a guide to original power supplies for various vintage consoles. Its purpose is to document various power ratings information for specific consoles, whether or not the power supplies are built internally into the console, and make reccomendations regarding power supply replacements.<ref>https://shmup.fandom.com/wiki/Tate_Mode</ref><ref>https://www.doesitflip.com/</ref><ref>https://shmups.system11.org/viewtopic.php?f=1&t=60868</ref><ref>https://store.steampowered.com/curator/14416124/</ref><ref>https://retronauts.com/article/946/the-comprehensive-list-of-flip-grip-friendly-vertical-games-for-switch</ref><ref>http://www.gamepilgrimage.com/content/games-tate-mode-standard-definition</ref><ref>https://www.reddit.com/r/NintendoSwitch/comments/85fqso/list_of_switch_games_that_support_nonstandard/</ref>.
Retro gaming has seen a resurgence in popularity in recent years, with gamers increasingly seeking out original consoles to play classic games on. However, one common issue that arises with these consoles is the availability and reliability of their power supplies. Original equipment manufacturer (OEM) power supplies are often no longer in production, making them scarce and expensive. This has led many gamers to turn to aftermarket power supplies, which can vary greatly in terms of performance and specifications. This guide aims to provide an overview of the power supply requirements and specifications for various retro consoles, and to offer advice on choosing aftermarket power supplies that are as close as possible to the original equipment.
 
Specifications should be confirmed by a member of wiki community, or a trustworthy source (See "Confirmed By" column).
<gallery>
Power_brick.jpg
PS1_PSU.jpg
Figure_8_cable.jpg
</gallery>
 
==Explanation of Terms==
 
 
''' ''<span style="font-size: larger;">Console:</span>'' '''
 
The name of the gaming console can be found in this column. An asterisk symbol (`*`) beside a console's name means that a Triad brand replacement power supply is listed by Firebrandx and/or Castlemania Games for this console. See the [[AV:Triad Power Supplies|Triad Power Supplies]] page for more information.
 
''' ''<span style="font-size: larger;">Voltage:</span>'' '''
 
A good analogy for “output voltage” (measured in "Volts", symbol: V) might be water flowing through a hose. Just like how the pressure of the water determines how fast water flows through the hose, the “output voltage” of a power supply determines how much electrical current can flow through a device. If the output voltage is too low, the console may not work properly, just like how a low-pressure hose may not be able to wash away dirt effectively. On the other hand, if the output voltage is too high, it may damage the console, just like how a high-pressure hose can damage delicate plants. The output voltage on the power supply must be within a specified range for the console to function correctly.
 
Generally speaking, the "Voltage" figure on the replacement power supply should match the specs of the OEM unit (see tables below) as closely as possible. There will be exceptions to this rule, and they will be highlighted in the "Notes" column.
 
''' ''<span style="font-size: larger;">Amps:</span>'' '''
 
Amperage, which is measured in amps (A) or milliamps (mA), refers to the amount of potential electrical current that can be supplied by a power supply. To go back to the water pipe analogy, the amperage is like the width of the pipe, and determines how much water (electricity) can flow through at once. A higher amperage figure means that more current can flow, which is important for powering consoles or devices that require more energy.  
 
It’s important to choose a power supply with enough amperage for your device – the console will only draw as much current as needed, so the A (or mA) figure on the replacement power supply can be higher than what the console requires (see below). However, the A/mA figure should not be lower than what the console requires, or else the power supply may overheat or even damage the console.
 
The figures below are taken from the console’s OEM power supply, and do not account for additional power draw caused by various modifications, flashcart devices, wireless controllers or similar after-market additions.
 
 
''' ''<span style="font-size: larger;">Polarity:</span>'' '''
 
Polarity refers to the orientation of the positive and negative voltage in the power supply; kind of like the direction of traffic on a road. Just as traffic moves in one direction on a one-way street and in two directions on a two-way street, power also flows in a specific direction depending on the polarity.
 
There are two types of polarities: positive center polarity (C+) and negative center polarity (C-). They can be distinguished by the symbols which can be found, usually either on the power brick, or on the plug.
 
In the same way that cars going the wrong way on a one-way street can cause an accident, connecting a power supply with the wrong polarity can damage your console. To avoid damage to the console, the user should inspect the symbol on their power supply and ensure that it [https://itp.nyu.edu/physcomp/lessons/electronics/understanding-dc-power-supplies/ polarity] matches the polarity of the corresponding console (see table below).
 
<div class="white-background"> [[File:Centre_positive_symbol.png|200px]] </div>
 
''Examples of a Centre-positive symbol''
 
 
<div class="white-background"> [[File:Centre_negative_symbol.png|200px]] </div>
 
''Examples of a Centre-negative symbol''
 
Note that centre-positive and centre-negative diagrams are differentiated from each other not by the left-to-right sequence (as seen above, either polarity can be displayed from left to right), but by which sign (positive + or negative -) is directly connected to the centre circle. The central circle's direct association with the plus or minus sign indicates whether the central pin of the connector carries a positive or negative charge, respectively.
 
 
''' ''<span style="font-size: larger;">Avg Power Draw:</span>'' '''
 
Average power supply, which is measured in watts (W), can be obtained using the formula W = V x A (watts = volts x amps) to calculate the instantaneous power draw of a console at any given moment. However, this formula may not give an accurate representation of the console's average power draw over time as power consumption can vary depending on the device's activities and usage patterns. For example, a gaming console may consume more power while running a graphics-intensive game than when it's in standby mode.
 
Therefore, by looking at the average wattage drawn by a console over time, obtained from either manufacturer-provided statistics or direct measurement using a device such as a "[http://www.p3international.com/products/p4400.html Kill A Watt]," users can better estimate the console's actual power consumption. This article's columns display the wattage drawn by the console over time, including when powered on and running a game, when powered off, and (if applicable) when in standby or sleep mode, using only measurements taken with the original power supply.
 
 
''' ''<span style="font-size: larger;">Original PN:</span>'' '''
 
The OEM power supply for a given console will have a part number printed on it. Therefore, if one console had several different models of power supply produced for it during its lifetime, the manufacturer can differentiate between the different models (as each model may have different specifications such as the output voltage, amperage or plug size). Customers can also use the part number to find a replacement power supply online or by contacting the manufacturer directly.
 
The numbers in the "Original PN" column refer to the part numbers for the original stock power supply for a given console.
 
 
''' ''<span style="font-size: larger;">Replacement PN:</span>'' '''
 
Gamers may consider getting a third-party power supply for their console in a few situations. Firstly, if the original power supply is damaged or lost and needs to be replaced, a third-party power supply may be a more affordable option than purchasing a new original power supply from the manufacturer.
 
Secondly, some customers may prefer to use a third-party power supply that has additional features or specifications that the original power supply does not have. For example, a third-party power supply may have a longer cord, a higher wattage rating, or additional surge protection.
 
It's important to note that using a third-party power supply may void the console's warranty and may also carry the risk of damaging the console if the power supply is not of good quality or if it is not compatible with the console. Customers should do their research to ensure they are purchasing a reputable and compatible third-party power supply. Triad brand replacement power supplies that are listed by Firebrandx and/or Castlemania Games are generally recognized in the retro-gaming community as being a quality option. If a recommended replacement power supply for a given console is available, the part number will be listed in this column.  
 
 
''' ''<span style="font-size: larger;">Connection:</span>'' '''
 
In the context of retro gaming, a "connector" is the physical interface between the power supply and the console it is powering. It typically has a plug on one end that attaches to the power supply and a receptible (or a "jack") on the other end that receives the plug and provides power to the device. Connectors come in various shapes, sizes, and types - the main reason that console manufacturers use different connector types and barrel sizes is due to differences in power requirements, physical space limitations, and proprietary design choices. Console manufacturers may use proprietary designs for their power connectors in order to maintain control over the distribution of power supplies for their consoles. This can help ensure compatibility and prevent third-party companies from producing low-quality or unsafe power supplies that could damage the console or harm users. 
 
<div class="white-background"> [[File:1396280892.png|200px]] </div>


==Microsoft==
===Xbox===
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Psyvariar 2||
|-
| Castle of Shikigami (Shikigami No Shiro)||
|-
| Castle of Shikigami 2 (Shikigami No Shiro 2)||
|-
|}


===Xbox 360===
''' ''<span style="font-size: larger;">Power Supply:</span>'' '''
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Bullet Soul||
|-
| Bullet Soul Infinite Burst||
|-
| Dodonpachi DaiFukkatsu Black Label||
|-
| Dodonpachi DaiFukkatsu Version 1.5||
|-
| Dodonpachi DaiOuJou Black Label EXTRA||
|-
| Dodonpachi Resurrection||
|-
| Dodonpachi SaiDaiOuJou||
|-
| Eschatos||
|-
| EspGaluda II Black Label||
|-
| Guwange||
|-
| Ikaruga||
|-
| Ketsui: Kizuna Jigoku Tachi Extra||
|-
| Mamoru-Kun||
|-
| Muchi Muchi Pork! & Pink Sweets||
|-
| Mushihimesama Futari Version 1.5||
|-
| Mushihimesama HD||
|-
| Raiden Fighters Aces||
|-
| Raiden IV||
|-
| Castle of Shikigami 3 (Shikigami No Shiro 3)||
|-
| Shooting Love, 10th Anniversary
- XIIZeal
<br>- DeltaZeal
||
|-
| Shooting Love, 200X
- TriZeal
<br>- ExZeal
||
|-
| The King of Fighters: Sky Stage||
|-
| Trigger Heart Exelica||
|-
| Under Defeat HD||
|-
|}


===Xbox One===
Broadly speaking, there are two types of power supply: Internal and External.
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Arcade Archives||
|-
| Battle Garegga||
|-
| Dangun Feveron||
|-
| Ghost Blade HD||
|-
|}


==Nintendo==
"External" (for example the Atari 2600) refers to power supplies with a "black power brick" (i.e. an AC adapter) attached to the cable. The "brick" is a device that converts the "AC power" from the wall outlet and converts it into the right kind of "DC power" that the console needs to work. It keeps the console safe from any electrical issues that might happen and ensure it gets the right amount of power to work properly. The reason that the power brick is often a separate device (rather than being built into the console itself) is because different regions of the world use different voltages and plug types for their wall outlets. The power brick is designed to work with the specific region where the console is being used, to ensure it doesn't get damaged.  
===Nintendo Entertainment System / Famicom===
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Donkey Kong||ROM hack by Morten Riis Svendsen.<ref>https://www.youtube.com/watch?v=dhRoe44Dg54</ref>
|-
|}


===Super Nintendo / Super Famicom===
<div class="white-background"> [[File:Turbografx16_power_supply.jpg|200px]] </div>


{| class="wikitable"|-
Sometimes, the console will have no visible power prick (for example, the Dreamcast or the PlayStation). In these cases, it is likely that the console has an "Internal" power supply board, inside the console, that connects directly to its motherboard. The internal power board performs basically the same function as an external power brick, which is to convert the incoming AC voltage from a wall outlet to the DC voltage required by the console. Many gaming consoles with internal power supplies will use a standard figure 8 cable to connect to the wall outlet, but this is not always the case; a guide to common connectors can be found [https://www.lindy.co.uk/iec-connector-cable-guide-i472 here] and on the IEC 60320 [https://en.m.wikipedia.org/wiki/IEC_60320 Wikipedia page]. The user should also ensure that the console's internal power supply is rated for the AC coming out of their wall. If your console's internal power supply does not match your country's AC voltage (for example, a North American gamer using a European Dreamcast), then step-up/step-down transformers to go up/down in voltage for the target device may be a good option.  
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Nichibutsu Arcade Classics 2: Heiankyo Alien||Option C in menu. Only applies to original game, not "New Type".
|-
|}


===GameCube===
<div class="white-background"> [[File:DreamPort.jpg|200px]] </div>
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Ikaruga||
|-
| Radio Allergy (Radirgy)||
|-
| Castle of Shikigami 2 (Shikigami No Shiro 2)||
|-
|}


===Wii===
''' ''<span style="font-size: larger;">Notes:</span>'' '''
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Milestone Shooting Collection 2
- Chaos Field
<br>- Illvelo
<br>- Karous
<br>- Radirgy
<br>- Radirgy Noa
||
|-
| Castle of Shikigami 3 (Shikigami No Shiro 3)||
|-
| Ultimate Shooting Collection
- Chaos Field
<br>- Karous
<br>- Radirgy
||
|-
|}


===Wii U===
Any exceptions to the above guidelines, or idiosyncrasies related to an individual console, should be laid out in the "Notes" column. For example, there are exceptions to the rule that voltage on a replacement should be as close as possible to the voltage on the original power supply. The Sega Genesis for instance, uses a 7805 voltage regulator to step the input down from 9V to 5V. The 7805 expects a minimum voltage of 6.5V - the significance of this is that a Genesis 2 (whose original power supply outputs 10V) will work fine with a 9V power supply.
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Ghost Blade HD||
|-
|}


===Switch===
Readers may also note that many early first-generation gaming consoles, such as the Magnavox Odyssey and the first versions of the Atari Home Pong, used batteries instead of AC adapters. This was because they were designed to be portable and used with a TV. At the time, AC adapters were typically large, heavy, and expensive, and would have made the consoles much less portable. Batteries, on the other hand, were readily available and allowed the consoles to be used anywhere without needing to be plugged into a wall outlet. Additionally, the relatively simple electronics of these early consoles required much less power than modern consoles, so batteries could provide sufficient power for extended periods of play.


Check out the [https://www.kickstarter.com/projects/fangamer/flip-grip Flip Grip], a Switch attachment specifically for playing games in tate mode!
==First generation of consoles==


{| class="wikitable"|-
{| class="wikitable"|-
| align="center"|'''Game'''
! Console
| align="center"|'''Notes'''
!align="left"| Voltage
!align="left"| Amps
!align="left"| Polarity
!Avg Power
Draw (On)
!Avg Power
Draw (Off)
!align="left"| Original PN
!align="left"| Replacement PN
!align="left"| Connection
!align="left"| Power Supply
!align="left"| Notes
!align="left"| Confirmed by
!align="left"| Image
|-
|-
| 12 Orbits||No dedicated orientation.
| [[Odyssey:Odyssey Mods Wiki|Magnavox Odyssey]]
|align="left"| Output: 9V DC
|align="left"| 100 mA
|align="left"| Tip positive
|?
|?
|align="left"| 1A9179
|align="left"| ?
|align="left"| 2.5 mm TS jack
|align="left"| External (or six internal "C" batteries)
|align="left"| Odyssey can be powered by six "C" cell batteries, or an Atari 2600 power adapter with a 3.5-to-2.5 mm tip adapter. 400mA recommended for replacement PSU.  
|align="left"| [[User:TheRealOC|TheRealOC]]
|align="right"| [[File:Odyssey batteries.jpg|200px]]
|-
|-
| 1941 - Counter Attack||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 100]]
|align="left"| Output: 9V DC
|align="left"| 200 mA
|align="left"| ?
|?
|?
|align="left"| PIDB-15
|align="left"| ?
|align="left"| 3.5 mm TS jack
|align="left"| External (or six internal "C" batteries)
|align="left"| Console is powered by either six "C" batteries or a 9V AC adapter.
|align="left"|
|align="right"|[[File:Magnavox odyssey 100.jpg|200px]]
|-
|-
| 1942||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 200]]
|align="left"| OUTPUT 9V AC
|align="left"| 100ma
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| External (or six internal "C" batteries)
|align="left"| Console is powered by either six "C" batteries or a 9 volt AC adapter.
|align="left"|
|align="right"|[[File:Magnavox-Odyssey-200-power-supply.jpeg|200px]]
|-
|-
| 1943 - The Battle of Midway||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 300]]
|align="left"| OUTPUT 9V DC
|align="left"| 100ma
|align="left"| ?
|?
|?
|align="left"| AG 9004 BK
|align="left"| ?
|align="left"| ?
|align="left"| External (or six internal "C" batteries)
|align="left"| Console is powered by either six "C" batteries or a 9 volt AC adapter.
|align="left"|
|align="right"|[[File:Magnavox-Odyssey-300-power-supplyjpeg.jpeg|200px]]
|-
|-
| 1944 - The Loop Master||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 400]]
|align="left"| OUTPUT 9V DC
|align="left"| 100ma
|align="left"| ?
|?
|?
|align="left"| AG 9004 BK
|align="left"| ?
|align="left"| ?
|align="left"| External (or six internal "C" batteries)
|align="left"| Console is powered by either six "C" batteries or a 9 volt AC adapter.
|align="left"|
|align="right"|[[File: Odyssey 400 power supply.jpeg|200px]]
|-
|-
| 19XX - The War Against Destiny||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 500]]
|align="left"| Output 9 volts
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| External (or six internal "C" batteries)
|align="left"| Console is powered by either six "C" batteries or a 9 volt AC adapter.
|align="left"|
|align="right"|[[File:Magnavox-Odyssey-500-power-supply.jpeg|200px]]
|-
|-
| A Normal Lost Phone||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 4305]]
|align="left"| ?
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| 701479-4 (AC/DC Power Assembly)
|align="left"| Unknown
|align="left"| Internal/Chassis-mounted
|align="left"| Internal/Chassis-mounted
|align="left"| The Odyssey 4305 is a 19” television (based on the chassis of the Magnavox T991 television) but with a built-in Odyssey. The device uses a chassis-mounted isolation transformer with no external brick (standard plug coming out the back).
|align="left"| [[User:TheRealOC|TheRealOC]]
|align="right"|[[File: Rear of Magnavox Odyssey 4305 (4-4).jpeg|200px]]
|-
|-
| Aero Fighters 2||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 2000]]
|align="left"| ?
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| External (or six internal "C" batteries)
|align="left"| Console is powered by either six "C" batteries or a 9 volt AC adapter.
|align="left"|
|align="right"|[[File:Magnavox odyssey 2000 power supply.jpeg|200px]]
|-
|-
| Aero Fighters 3||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 3000]]
|align="left"| OUTPUT 9 volts
|align="left"| 78mA
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| External (or six internal "C" batteries)
|align="left"| Console is powered by either six "C" batteries or a 9 volt AC adapter.
|align="left"|
|align="right"|[[File:Magnavox-Odyssey-3000-power-supply.jpeg|200px]]
|-
|-
| AngerForce: Reloaded||
| [[Odyssey:Odyssey_Series_Wiki|Magnavox Odyssey 4000]]
|align="left"| OUTPUT 9V DC
|align="left"| 100 mA
|align="left"| ?
|?
|?
|align="left"| AG 9004 BK
|align="left"| ?
|align="left"| ?
|align="left"| External
|align="left"| Unlike most Odyssey models, the AC adapter is necessary as the console does not use batteries.
|align="left"|
|align="right"|[[File:Magnavox Odyssey 4000 power supply.jpeg|200px]]
|-
|-
| Another Lost Phone: Laura's Story||
| [[Odyssey:Odyssey_Series_Wiki|Philips Odyssey 200]]
|align="left"| ?
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| European release of Magnavox Odyssey 200. Unclear if batteries can be used (TBC)
|align="left"|
|align="left"|  
|-
|-
| Arcade Archives
| [[Odyssey:Odyssey_Series_Wiki|Philips Odyssey 2001]]
- Alpha Mission
|align="left"| 18,6V-
<br>- Argus
|align="left"| 120mA
<br>- Bomb Jack
|align="left"| ?
<br>- Donkey Kong
|?
<br>- Donkey Kong 3
|?
<br>- Donkey Kong Jr.
|align="left"| FW3009
<br>- Front Line
|align="left"| ?
<br>- Heroic Episode
|align="left"| ?
<br>- Moon Cresta
|align="left"| External
<br>- Omega Fighter
|align="left"| Unlike most Odyssey models, the AC adapter is necessary as the console does not use batteries.
<br>- Punch-Out!!
|align="left"|
<br>- Route-16
|align="right"|[[File:Philips-Odyssey-2001-power.jpeg|200px]]
<br>- Star Force
<br>- Terra Cresta
<br>- Armed F
<br>- Detana! Twin Bee
<br>- Image Fight
||
|-
|-
| Arcade Love: Plus Pengo!||
| [[Odyssey:Odyssey_Series_Wiki|Philips Odyssey 2100]]
|align="left"| ?
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| External
|align="left"| Unlike most Odyssey models, the AC adapter is necessary as the console does not use batteries.
|align="left"|
|align="right"|[[File:Philips-Odyssey-2100-power-supply.jpeg|200px]]
|-
|-
| Arkanoid vs Space Invaders||Only tate mode is supported
| TV Tennis Electrotennis (Epoch)
|align="left"| ?
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Internal (batteries)
|align="left"| Console is completely wireless; powered by four D size batteries.
|align="left"|
|align="right"|[[File:Epoch-electrotennis-battery-compartment.png|200px]]
|-
|-
| Atari Flashback Classics
| Atari Home Pong (Model C-100)
- Centipede
|align="left"| 5.5V DC
<br>- Fire Truck
|align="left"| 100 mA
<br>- Maze Invaders
|align="left"| ?
<br>- Millipede
|?
<br>- Monte Carlo
|?
<br>- Super Breakout
|align="left"| 004720
<br>- Super Bug
|align="left"| ?
<br>- Soccer
|align="left"| ?
||
|align="left"| External PSU
|align="left"| Console can be powered by four "D"-size batteries, or an AC adapter (“battery eliminator”)
|align="left"|
|align="right"|[[File:Atari-Home-Pong-power-options.jpeg|200px]]
|-
|-
| Barrage Fantasia||
| Atari Super Pong (Model C-140)
|align="left"| OUTPUT 6V DC
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| External Power Supply Unit (6V)
|align="left"| Console can be powered by four "D"-size batteries, or an AC adapter (“battery eliminator”)
|align="left"|
|align="right"|[[File:Ataripong.jpg|200px]]
|-
|-
| Bells & Whistles||
| Coleco Telstar
|align="left"| OUTPUT 9V DC
|align="left"| 100mA
|align="left"| ?
|?
|?
|align="left"| Model 6041
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Console is powered by either six "C" batteries or a 9V adapter.
|align="left"|
|align="right"|[[File:Original-Coleco-Telstar-power-supply.jpeg|200px]]
|-
|-
| Bomb Jack||
| Coleco Telstar Classic
|align="left"| OUTPUT 9V DC
|align="left"| 100mA
|align="left"| Polarity unknown but the Atari 2600 adapter tends to be compatible.
|?
|?
|align="left"| Model 6041
|align="left"| ?
|align="left"| Typically the tip is positive but in some units, the polarity can be reversed and the unit may need repairs following a blown transistor.
|align="left"| ?
|align="left"| Unusually for this series, the console doesn’t use batteries. The adapter is 100mA and outputs 3 watts at 60hz.
|align="left"|
|align="right"|[[File:Original-Coleco-Telstar-power-supply.jpeg|200px]]
|-
|-
| Capcom Arcade Stadium
| Coleco Telstar Deluxe
- 1941 - Counter Attack
|align="left"| Output 9 volts
<br>- 1942
|align="left"| ?
<br>- 1943 - The Battle of Midway
|align="left"| ?
<br>- 1944 - The Loop Master
|?
<br>- 19XX - The War Against Destiny
|?
<br>- Commando
|align="left"| ?
<br>- Legendary Wings
|align="left"| ?
<br>- Senjo no Okamii (MERCS)
|align="left"| ?
<br>- VARTH - Operation Thunderstorm
|align="left"| ?
<br>- Vulgus
|align="left"| Console verified to operate off either a 9V adapter or six C-Cell batteries. Other details TBD
|align="left"|
|align="left"|
|-
|-
| Commando||
| Coleco Telstar Ranger
|align="left"| OUTPUT 9V DC
|align="left"| 100 mA
|align="left"| ?
|?
|?
|align="left"| Model 6041
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Console is powered by either six "C" batteries or a 9V adapter.
|align="left"|
|align="right"|[[File:Original-Coleco-Telstar-power-supply.jpeg|200px]]
|-
|-
| Contra Anniversary Collection
| Coleco Telstar Alpha
- Contra
|align="left"| OUTPUT 9V DC
<br>- Super Contra
|align="left"| 100 mA
||
|align="left"| ?
|?
|?
|align="left"| Model 6041
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Console is powered by either six "C" batteries or a 9V adapter.
|align="left"|
|align="right"|[[File:Coleco-Telstar-Alpha-power-supply.jpeg|200px]]
|-
|-
| Crimzon Clover - World EXplosion||
| Coleco Telstar Colormatic
|align="left"| OUTPUT 9V DC
|align="left"| 200 mA
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"|
|align="right"|[[File:Colormatic-power-supply.jpeg|200px]]
|-
|-
| Danmaku Unlimited 3||
| Coleco Telstar Regent
|align="left"| OUTPUT 9V DC
|align="left"| 200mA
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"|
|align="right"|[[File:Coleco-Telstar-Regent-power-options.jpeg|200px]]
|-
|-
| Demon's Tilt||
| Coleco Telstar Sportsman
|align="left"| Output 9 volts
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Confirmed that console operates off batteries (size undetermined) and a 9V adapter. A standard Atari 2600 adapter will work. More details TBD
|align="left"|
|align="left"|  
|-
|-
| Disney Tsum Tsum Festival||
| Coleco Telstar Combat!
|align="left"| OUTPUT 9V DC
|align="left"| 200mA
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Console verified to run via six c-cell batteries or 9V adapter.
|align="left"|
|align="right"|[[File:Coleco-Telstar-Combat-power-supply.jpeg|200px]]
|-
|-
| Downwell||
| Coleco Telstar Colortron
|align="left"| ?
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"|
|align="right"|[[File:Colortron-power-supply.jpeg|200px]]
|-
|-
| Dragon Blaze||
| Coleco Telstar Marksman
|align="left"| OUTPUT 9V DC
|align="left"| 200mA
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"|
|align="right"|[[File:Coleco-Telstar-Marksman-power-supply.jpeg|200px]]
|-
|-
| ESP Ra.De. Psi||
| Coleco Telstar Galaxy
|align="left"| OUTPUT 9V DC
|align="left"| 200mA
|align="left"| ?
|?
|?
|align="left"| Model 6041
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Confirmed that working AC adapter outputs 3W; unsure whether console has a battery compartment (TBD)
|align="left"|
|align="right"|[[File:Coleco-Telstar-Gemini-power.jpeg|200px]]
|-
|-
| Fantasy||
| Coleco Telstar Gemini
|align="left"| OUTPUT 9V DC
|align="left"| 200mA
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Console does not have a battery compartment. Verified to work with slightly different “3W” version of the 6041-200ma Telstar AC adapter.
|align="left"|
|align="right"|[[File:Coleco-Telstar-Gemini-power.jpeg|200px]]
|-
|-
| Fire Truck||
| Coleco Telstar Arcade
|align="left"| OUTPUT 9V DC
|align="left"| 200 mA
|align="left"| ?
|?
|?
|align="left"| Model 6041-200ma
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| Possibly could also be powered by D-size batteries (unconfirmed)
|align="left"|
|align="right"|[[File:Coleco-Telstar-arcade-power-supply.jpeg|200px]]
|-
|-
| Flak Attack (MX5000)||
| Nintendo Color TV - Game 6
|align="left"| OUTPUT 9V DC
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"|
|align="right"|[[File:Nintendo-Color-TV-Game-6.jpeg|200px]]
 
|}
 
==Second generation of consoles==
 
{| class="wikitable"|-
! Console
!align="left"| Voltage
!align="left"| Amps
!Avg Power
Draw (On)
!Avg Power
Draw (Off)
!align="left"| Polarity
!align="left"| Original PN
!align="left"| Replacement PN
!align="left"| Connection
!align="left"| Power Supply
!align="left"| Notes
!align="left"| Confirmed by
!align="left"| Image
|-
|-
| Game Tengoku CruisinMix Special||
| [[Atari_2600:Atari 2600 Mods Wiki|Atari 2600]]
|align="left"| 9V DC
|align="left"| 500 mA
|?
|?
|align="left"| Tip positive
|align="left"| CO10472
|align="left"| ?
|align="left"| 3.5 mm TS jack
|align="left"| External
|align="left"| Different styles of this AC adapter exist, but all have the same specs and part number
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"|[[File:Atari-2600-power-supply.jpeg|200px]]
|-
|-
| Ghost Blade HD||
| [[Atari 2600:Atari 2600 Mods Wiki|Sears Video Arcade II/Atari 2800]]
|align="left"| 9V AC
|align="left"| 750 mA (US), 1 A (JP)
|?
|?
|align="left"| N/A
|align="left"| C017539 (US), N/A (JP)
|align="left"| WSU090-1300-R
|align="left"| 5.5 mm x 2.1 mm barrel jack
|align="left"| External
|align="left"| The SVA II/2800 will accept a DC power supply so long as the voltage and current are within spec; JP 2800 supply outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"|
|-
| Magnavox Odyssey 2
|align="left"| 9V AC-12V AC, depending on PSU
|align="left"| 400 mA-830 mA, depending on PSU
|?
|?
|align="left"| N/A
|align="left"| ?
|align="left"| ?
|align="left"| 3.5 mm TS jack (early models) or 5.5 x 2.1 mm barrel jack (later models)
|align="left"| External
|align="left"| Multiple revisions of the Odyssey 2 AC adapter exist, each with slightly different voltage and current ratings
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Groove Coaster: Wai Wai Party!!!!||
| Philips Videopac G7000 (European release of Odyssey 2)
|align="left"| OUTPUT 9V DC
|align="left"| 1.3 A
|?
|?
|align="left"| ?
|align="left"| FW3300
|align="left"| ?
|align="left"| ?
|align="left"| External
|align="left"| ?
|align="left"|
|align="right"|[[File:Philips Videopac G7000 power supply.jpeg|200px]]
|-
|-
| Gunbarich||
| [[Intellivision:Intellivision_Mods_Wiki|Mattel Intellivision]]
|align="left"| Input: 120V AC; Output: 5V DC, 12V DC, 16V DC (unregulated), -2.1V DC
|align="left"| ?
|?
|?
|align="left"| N/A, power cord to electrical outlet is hardwired
|align="left"| ?
|align="left"| ?
|align="left"| N/A
|align="left"| Internal
|align="left"| The ribbon cable that connects the power supply to the motherboard is ''extremely'' fragile, be very careful!
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Gunbird||
| Epoch Cassette Vision
|align="left"| 6V DC
|align="left"| 300 mA
|?
|?
|align="left"| Tip negative
|align="left"|
|align="left'| WSU060-1250-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| Same for the Cassette Vision Jr.
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Gunbird 2||
| [[Intellivision:Intellivision_Mods_Wiki|Mattel Intellivision II]]
|align="left"| 16.7V AC
|align="left"| 1 A
|?
|?
|align="left"| N/A
|align="left"| 5872-9629
|align="left"| ?
|align="left"| 5.5 x 2.5 mm barrel jack
|align="left"| External
|align="left"| A variation exists with slightly lower output voltage and current ratings (16.2V AC and 955 mA)
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Horizon Shift '81||
| Coleco ColecoVision
|align="left"| 5V DC, -5V DC, 12V DC
|align="left"| 0.9 A (5V), 0.1 A (-5V), 0.3 A (12V)
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| 55416
|align="left"| N/A
|align="left"| Rectangular four-pin connector, same as used by the TI-99/4A computer (though not the same pinout!)
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"|[[File:Colecovisionpsu.png|200px]]
|-
|-
| Ikaruga||
| [[Atari_5200:Atari 5200 Mods Wiki|Atari 5200]] (Four controller port model) *
|align="left"| 11.5V DC
|align="left"| 1.95 A
|~13 W
|2.3 W
|align="left"| Tip positive
|align="left"| C018187
|align="left"| WSU090-2000-13
|align="left"| 5.5 x 2.5 mm barrel jack
|align="left"| External
|align="left"| The four-port Atari 5200 had an interesting "one cable" design where both the RF signal and the power ran through one coaxial cable which was permanently attached to the system. A power mod is available that allows the console to use a conventional switch box or direct RF adapter.
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"|[[File:52004portpsu.png|200px]]
|-
|-
| Johnny Turbo's Arcade: Heavy Barrel||Tate mode rotates game counterclockwise, therefore not compatible with Flip Grip.
| [[Atari_5200:Atari 5200 Mods Wiki|Atari 5200]] (Two controller port model) *
|-
|align="left"| 9.3V DC
| Johnny Turbo's Arcade: Nitro Ball||Tate mode rotates game counterclockwise, therefore not compatible with Flip Grip.
|align="left"| 1.95 A
|-
|?
| Konami Anniversary Collection: Arcade Classics
|?
- A-Jax
|align="left"| Tip positive
<br>- Scramble
|align="left"| C018187
<br>- TwinBee
|align="left"| WSU090-2000-13
||
|align="left"| 5.5 x 2.5 mm barrel jack
|-
|align="left"| External
| Legendary Wings||
|align="left"|  
|-
|align="left"| [[User:ApolloBoy|ApolloBoy]]
| LIGHTNING FIGHTERS||
|align="left"|  
|-
| Lost Phone Stories||
|-
| Mecha Ritz: Steel Rondo||
|-
| Missile Dancer||
|-
| Mutant Mudds Collection
- Mudd Blocks
||Tate mode rotates game counterclockwise, therefore not compatible with Flip Grip.
|-
| Namco Museum
- Dig Dug
<br>- Galaga
<br>- Galaga '88
<br>- Pac-Man
<br>- Tower of Druaga
||
|-
| Pinball FX3||
|-
| Psikyo Shooting Stars Alpha||
|-
| Psikyo Shooting Stars Bravo||
|-
| Psyvariar Delta||
|-
| Samurai Aces||
|-
| Sega Ages
Gain Ground
||
|-
| Senjo no Okamill||
|-
| Shmup Collection||
|-
| Sisters Royale: Five Sisters Under Fire||
|-
| SkyScrappers||
|-
| SNK 40th Anniversary Collection
- Alpha Mission
<br>- Chopper I
<br>- Fantasy
<br>- Guerilla War
<br>- Ikari Warriors
<br>- Munch Mobile
<br>- Search and Rescue
<br>- Sasuke vs. Commander
<br>- Time Soldiers
<br>- TNK III
<br>- Vanguard
<br>- Victory Road
||Chopper I, Fantasy, Munch Mobile, Sasuke vs Commander, and Time Soldiers all added Tate support in a post-launch DLC.
|-
| Soccer||
|-
| Space Invaders Invincible||Some games support tate - please add which ones!
|-
| Star Wars Pinball||
|-
| Stern Pinball Arcade||Tate mode rotates game counterclockwise, therefore not compatible with Flip Grip.
|-
| Stray Cat Doors||Tate mode rotates game counterclockwise, therefore not compatible with Flip Grip.
|-
| Strikers 1945||
|-
| Strikers 1945 II||
|-
| Strikers 1945 III (Strikers 1999)||
|-
| Strikers 1945 Plus||
|-
| Super Breakout||
|-
| Super Bug||
|-
| Switch n' Shoot||
|-
| The Pinball Arcade||
|-
| Typhoon||
|-
| VARTH - Operation Thunderstorm||
|-
| Vasara Collection
- Vasara
<br>- Vasara 2
||
|-
| Vulgus||
|-
| Zaccaria Pinball||Tate mode rotates game counterclockwise, therefore not compatible with Flip Grip.
|-
|-
| GCE/MB Vectrex
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| N/A, power cord to electrical outlet is hardwired
|align="left"| ?
|align="left"| ?
|align="left"| N/A
|align="left"| Internal
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"|[[File:Vectrex rear view.jpeg|200px]]
|}
|}


===Game Boy Advance===
==Third generation of consoles==
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Atari Anniversary Advance
- Centipede
<br>- Tempest
<br>- Super Breakout
||
|-
| Centipede, Breakout, Warlords
- Centipede
<br>- Breakout
||
|-
| Namco Museum 50th Anniversary
- Pac-Man
<br>- Ms. Pac-Man
<br>- Dig Dug
<br>- Galaga
||
|-
| Puzzle League (Panel de Pon)||
|-
|}


==Sega==
===Saturn===
{| class="wikitable"|-
{| class="wikitable"|-
| align="center"|'''Game'''
! Console
| align="center"|'''Notes'''
!align="left"| Voltage
|-
!align="left"| Amps
| Arcade Gears Vol 2
!Avg Power
- Gun Frontier
Draw (On)
||
!Avg Power
|-
Draw (Off)
| Arcade Gears Vol 4
!align="left"| Polarity
- ImageFight
!align="left"| Original PN
<br>- X Multiply
!align="left"| Replacement PN
||
!align="left"| Connection
|-
!align="left"| Power Supply
| Batsugun||
!align="left"| Notes
|-
!align="left"| Confirmed by
| Battle Garegga|Open the Option menu, press R, then change the last option to ON and press Start. This will enable the English menu from which you can enable Arcade mode. If you do NOT enable English mode, your controls will be rotated when Arcade mode is selected. |
!align="left"| Image
|-
| Capcom Generation 1
- 1942
<br>- 1943: The Battle of Midway
<br>- 1943 Kai
||
|-
| Capcom Generation 3
- Vulgus<br>- Exed Exes
||
|-
| Capcom Generation 4
- Commando<br>- Gun.Smoke<br>- Mercs
||
|-
| Crimewave||Tates mode are hidden. On title screen, hold L+Y+Z to rotate clockwise, L+Y+X to rotate counter-clockwise, and L+Y+B to return to yoko mode.
|-
| DoDonPachi||
|-
|-
| DonPachi||
| [[NES:NES Mods Wiki|Nintendo Entertainment System (US)]] *
|align="left"| 9V AC
|align="left"| 1.2 A
|?
|?
|align="left"| N/A
|align="left"| NES-002
|align="left"| WSU090-1300 or WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| The NES will accept a DC power supply so long as the voltage and current are within spec
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:Nespsu.png|200px]]
|-
|-
| Galactic Attack (Layer Section / Rayforce)||
| [[NES:NES Mods Wiki|Nintendo Entertainment System (PAL)]] *
|align="left"| 9V AC
|align="left"| 1.2 A
|?
|?
|align="left"| N/A
|align="left"| NES-002
|align="left"| WSU090-1300-13 or WSU090-1300-R13
|align="left"| 5.5 x 2.5 mm barrel jack
|align="left"| External
|align="left"| The NES will accept a DC power supply so long as the voltage and current are within spec
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Game Tengoku: The Game Paradise!
| [[NES:NES Mods Wiki|Famicom]] *
| Select the top menu option, followed by the right option to enter tate mode. |
|align="left"| 10V DC
|align="left"| 850 mA
|align="left"| 6.3 W
|align="left"| 1.4 W
|align="left"| Tip negative
|align="left"| HVC-002
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| PSU outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:Famicompsu.png|200px]]
|-
|-
| Gekirindan||
| [[NES:NES Mods Wiki|AV Famicom]] *
|align="left"| 10V DC
|align="left"| 850 mA
|align="left"| 6.5 W
|align="left"| 1.2 W
|align="left"| Tip negative
|align="left"| HVC-002
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| PSU outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:Famicompsu.png|200px]]
|-
|-
| Gunbird||
| [[NES:NES Mods Wiki|Famicom Disk System]] *
|align="left"| 9V DC
|align="left"| 400 mA
|?
|?
|align="left"| Tip negative
|align="left"| HVC-025
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External or six internal C-cell batteries
|align="left"| With a splitter it should be possible to run both a Famicom and Disk System from a single AC adapter without batteries; the WSU-090-2000-R is recommended for this
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Irem Arcade Classics
| [[NES:NES Mods Wiki|Twin Famicom]] *
- Zippy Race
|align="left"| 7.6V DC
||
|align="left"| 1.25 A
|?
|?
|align="left"| Tip positive
|align="left"| UADP-0041CEZZ
|align="left"| WSU075-1500-13
|align="left"| 5.5 x 2.5 mm barrel jack
|align="left"| External
|align="left"| Please note that the Twin Famicom's power circuitry is very sensitive to input voltage, anything higher than 7.6V causes the power transistor to run very hot; PSU outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Kingdom Grandprix (Shippū Mahō Daisakusen Kingudamu-Gurandopri)||
| [[SG-1000:SG-1000 Mods Wiki|Sega SG-1000]] *
|align="left"| 9V DC
|align="left"| 850 mA
|align="left"| 12.6 W
|align="left"| 2.4 W
|align="left"| Tip negative
|align="left"| SA-150
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| PSU outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Sega Ages Memorial Selection Vol 1
| [[SG-1000:SG-1000 Mods Wiki|Sega SG-1000 II]] *
- Up 'n Down
|align="left"| 9V DC
<br>- Pengo
|align="left"| 850 mA
<br>- Head On
|align="left"| 9.5 W
|| Choose "Type B" in Options.
|align="left"| 2.4 W
|align="left"| Tip negative
|align="left"| SA-150
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| PSU outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|-
|-
| Shienryuu||
| [[Master_System:Master System Mods Wiki|Sega Mark III]] *
|align="left"| 9V DC
|align="left"| 850 mA
|align="left"| 8.6 W (no FM Sound Unit)<br>9.5 W (with FM Sound Unit)
|align="left"| 2.3 W
|align="left"| Tip negative
|align="left"| SA-150
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| PSU outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Skull Fang: Kuhga Gaiden||
| [[Master_System:Master System Mods Wiki|Sega Master System]] *
|align="left"| 9V DC
|align="left"| 1 A
|?
|?
|align="left"| Tip negative
|align="left"| 3025
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| Different styles of this AC adapter exist, but all have the same specs and part number
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Sonic Wings Special||
| [[Master_System:Master System Mods Wiki|Sega Master System (JP, MK-2000)]] *
|align="left"| 9V DC
|align="left"| 850 mA
|align="left"| 8.9 W
|align="left"| 2.4 W
|align="left"| Tip negative
|align="left"| SA-150
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| Different styles of this AC adapter exist, but all have the same specs and part number; PSU outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Strikers 1945||
| [[Atari 7800:Atari 7800 Mods Wiki|Atari 7800]]
|align="left"| 9V DC
|align="left"| 1 A
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| CO24471-001
|align="left"| ?
|align="left"| Two-pin keyed connector
|align="left"| External
|align="left"| Different styles of this AC adapter exist, but all have the same specs and part number
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:7800psu.png|200px]]
|-
|-
| Strikers 1945 II||
| Casio PV-1000 *
|align="left"| 15V DC
|align="left"| 500 mA
|?
|?
|align="left"| Tip negative
|align="left"| AD-4815
|align="left"| WSU150-0560-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:Pv1000psu.png|200px]]
|-
|-
| Twin Cobra 2 Plus (Kyukyoku Tigers 2 Plus)||
| Epoch Super Cassette Vision *
|align="left"| 8.5V DC
|align="left"| 800 mA
|?
|?
|align="left"| Tip negative
|align="left"| N/A
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| PSU outputs higher voltage on 120V and is not recommended for use outside Japan
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
|}
| Amstrad GX4000 *
|align="left"| 11V DC
|align="left"| 500 mA
|?
|?
|align="left"| Tip positive
|align="left"| GX4000PSU/UK (UK), GX4000PSU/E (EU)
|align="left"| WSU090-1300
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|


===Dreamcast===
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Ghost Blade||
|-
| Gunbird 2||
|-
| Ikaruga||
|-
| Karous||
|-
| Neo XYX||Homebrew
|-
| Psyvariar 2||
|-
| Radirgy||
|-
| Castle of Shikigami 2 (Shikigami No Shiro 2)||
|-
| Trigger Heart Exelica||
|-
| Trizeal||
|-
| Under Defeat||
|-
|}
|}


==Sony==
==Fourth generation of consoles==
===PlayStation===


{| class="wikitable"|-
{| class="wikitable"|-
| align="center"|'''Game'''
! Console
| align="center"|'''Notes'''
!align="left"| Voltage
!align="left"| Amps
!Avg Power
Draw (On)
!Avg Power
Draw (Off)
!align="left"| Polarity
!align="left"| Original PN
!align="left"| Replacement PN
!align="left"| Connection
!align="left"| Power Supply
!align="left"| Notes
!align="left"| Confirmed by
!align="left"| Image
|-
|-
| Arcade Gears: Image Fight & X Multiply||Screen does not display full play area on either game.
| [[Lynx:Lynx_Mods_Wiki|Atari Lynx]] *
|align="left"| 9V DC
|align="left"| 1A
|?
|?
|align="left"| Centre positive
|align="left"| C103891-001
|align="left"| WSU090-1300
|align="left"| Barrel size 3.5mm x 1.35mm
|align="left"| External
|align="left"| Users need a [https://castlemaniagames.com/products/triad-power-supply-ac-dc-9v-1-3a 9V 1.3A center-positive TRIAD] with a 2.1mm or 2.5mm inner diameter barrel (depending on the adapter barrel they purchase), as well as a [https://www.amazon.com/COOLM-Female-1-35mm-Socket-Adapter/dp/B07FJLZGPF/?th=1 "5.5mm x 2.1mm Female to 3.5mm x 1.35mm Male" Plug Socket DC Power Adapter]. The console can also be powered by six AA batteries.
|align="left"| [[User:TheRealOC|TheRealOC]]
|align="right"| [[File:Atari_lynx_power_supply.JPG|200px]]
|-
|-
| Arcade's Greatest Hits: The Atari Collection 1
| [[TG16:TurboGrafx-16 Mods Wiki|NEC TurboGrafx 16]] *
- Centipede
|align="left"| 10.5V DC
<br>- Millipede
|align="left"| 730 mA
||
|?
|?
|align="left"| Tip negative
|align="left"| HES-ACA-01
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:Turbografx16 power supply.jpg|200px]]
|-
|-
| Capcom Generation 1
| [[TG16:TurboGrafx-16 Mods Wiki|PC Engine]] *
- 1942
|align="left"| 9V DC
<br>- 1943: The Battle of Midway
|align="left"| 650 mA
<br>- 1943 Kai
|?
||
|?
|align="left"| Tip negative
|align="left"| PAD-105/PAD-106
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| Same information also applies to both Core Grafx models and the PC Engine Shuttle
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Capcom Generation 3
| [[TG16:TurboGrafx-16 Mods Wiki|NEC PC Engine CD]] *
- Vulgus
|align="left"| 9V DC
<br>- Exed Exes
|align="left"| 1.45 A
||
|?
|?
|align="left"| Tip negative
|align="left"| AD-IF30/AD-IF30A
|align="left"| WSU090-2000-R13
|align="left"| 5.5 x 2.5 mm barrel jack
|align="left"| External
|align="left"| Note that this is for the IFU-30 interface; the CD player portion (CDR-30) uses the same AC adapter as the PC Engine console when used as a standalone CD player
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Capcom Generation 4
| [[TG16:TurboGrafx-16 Mods Wiki|NEC TurboGrafx-CD]] *
- Commando
|align="left"| 11V DC
<br>- Gun.Smoke
|align="left"| 1.53 A
<br>- Mercs
|?
||
|?
|align="left"| Tip negative
|align="left"| HES-ACA-02
|align="left"| WSU120-2000-R13
|align="left"| 5.5 x 2.5 mm barrel jack
|align="left"| External
|align="left"| Note that this is for the dock; the CD player portion (HES-CDR-01) uses the same AC adapter as the TG-16 console when used as a standalone CD player. Also note that the TG-CD dock will not power up properly with anything less than 10V, and the CD player will not read discs when docked
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| DoDonPachi||
| [[TG16:TurboGrafx-16 Mods Wiki|NEC SuperGrafx]]
|align="left"| 9V DC
|align="left"| 800 mA
|?
|?
|align="left"| Tip positive
|align="left"| PAD-113
|align="left"| ?
|align="left"| 6.3 x 3.0 mm barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| DonPachi||
| [[TG16:TurboGrafx-16 Mods Wiki|NEC TurboExpress/PC Engine GT]]
|align="left"| 7V DC
|align="left"| 700 mA
|?
|?
|align="left"| Tip positive
|align="left"| HES-ACA-04 (US), PAD-121 (JP)
|align="left"| ?
|align="left"| 3.5 x 1.35 mm barrel jack
|align="left"| External or six internal AA-cell batteries
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Irem Arcade Classics
| [[TG16:TurboGrafx-16 Mods Wiki|NEC TurboDuo/PC Engine Duo]]
- Zippy Race
|align="left"| 10V DC
||
|align="left"| 1 A
|?
|?
|align="left"| Tip positive
|align="left"| HES-ACA-05 (US), PAD-124 (JP)
|align="left"| ?
|align="left"| 6.3 x 3.0 mm barrel jack
|align="left"| External
|align="left"| NEC also released an external battery pack for the Duo in Japan only
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Namco Museums Vol 1
| [[TG16:TurboGrafx-16 Mods Wiki|NEC Super CD-ROM2]]
- Galaga
|align="left"| 12V DC
||Game rotated counterclockwise.  
|align="left"| 1 A
|?
|?
|align="left"| Tip positive
|align="left"| PAD-125
|align="left"| ?
|align="left"| 6.3 x 3.0 mm barrel jack
|align="left"| External
|align="left"| The Super CD-ROM2 also has a jumper cable which passes through power to the connected PC Engine console. This cable plugs into a 3.5 mm x 1.35 mm barrel jack on the Super CD and then into the power jack on the PC Engine.
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|-
|-
| Namco Museums Vol 2
| [[TG16:TurboGrafx-16 Mods Wiki|NEC PC Engine LT]]
- Xevious
|align="left"| 9V DC
<br>- Super Xevious
|align="left"| 700 mA
<br>- Grobda
|?
<br>- Gaplus
|?
<br>- Mappy
|align="left"| Tip positive
<br>- Cutie-Q
|align="left"| PAD-127
<br>- Bomb Bee
|align="left"| ?
||Games are rotated counterclockwise. Cutie-Q is only present on the Japanese version. Bomb Bee is a hidden game only in the Japanese version which can be accessed by selecting Cutie-Q on the main menu and while it boots up, quickly press Circle 7 times, Square 6 times, Cross 5 times, then Start. If you complete the sequence before the grid screen, Bomb Bee will be loaded. 
|align="left"| ?
|align="left"| External
|align="left"| ?
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Namco Museums Vol 3
| [[TG16:TurboGrafx-16 Mods Wiki|NEC PC Engine Duo-R/Duo-RX]]
- Galaxian
|align="left"| 9V DC
||Game rotated counterclockwise.
|align="left"| 1 A
|?
|?
|align="left"| Tip positive
|align="left"| PAD-129/PAD-130
|align="left"| ?
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Namco Museums Vol 4
|[[CD-i:CD-i_Mods_Wiki|Philips CD-i]]
- Assault
|?
<br>- Assault Plus
|?
||Games rotated counterclockwise. Assault Plus is a hidden game, unlocked by holding R1, R2, L1, L2, Up, and Triangle at the same time in the X-Room inside the museum.
|?
|?
|?
|?
|[https://github.com/jeffqchen/Philips-CDi-450-Power-Adapter Open source option]
|?
|?
|
|
|
|-
|-
| Namco Museums Vol 5
|Pioneer LaserActive
- Dragon Spirit
|Input: 100V AC (JP), 120V AC (US)
||Game are rotated counterclockwise.
| ?
|?
|?
|N/A, power cord is hardwired
|N/A
|N/A
|N/A
|Internal
|
| ?
|
|-
|-
| Namco Museums Vol Encore
| [[Genesis:Genesis Mods Wiki|Sega Genesis (model 1)]] *
- Dragon Saber
|align="left"| 9V DC
<br>- King & Balloon
|align="left"| 1.2 A
<br>- Motos
|?
||Games are rotated counterclockwise.
|?
|align="left"| Tip negative
|align="left"| MK-1602
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|-
|-
| Raiden DX||
| [[Genesis:Genesis Mods Wiki|Sega Mega Drive (model 1)]] *
|align="left"| 9V DC
|align="left"| 1.2 A
|align="left"| 17 W (VA0)
|align="left"| 3.7 W (VA0)
|align="left"| Tip negative
|align="left"| SA-160 (JP)
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Sonic Wings Special||
| [[Genesis:Genesis Mods Wiki|Sega Genesis (model 2)]]
|align="left"| 10V DC
|align="left"| 850 mA
|align="left"| 8.4 W (VA2.3)<br>6.2 W (VA4)
|align="left"| 2.8 W
|align="left"| Tip positive
|align="left"| MK-2103 (US), SA-190 (JP)
|align="left"| ?
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Strikers 1945||Japanese version only.
| [[Genesis:Genesis Mods Wiki|Sega Genesis 3]]
|align="left"| 10V DC
|align="left"| 300 mA
|?
|?
|align="left"| Tip positive
|align="left"| MK-1479
|align="left"| ?
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Strikers 1945 II||Released as just "Striker 1945" in the US. US version does not have tate.
| [[Genesis:Genesis Mods Wiki|Sega Mega Jet]]
|align="left"| 10V DC
|align="left"| 850 mA
|align="left"| 5.1 W
|align="left"| 2.8 W
|align="left"| Tip positive
|align="left"| SA-190
|align="left"| ?
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"| ?
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|-
|-
| The Raiden Project
| [[Genesis:Genesis Mods Wiki|Sega Genesis Nomad]]
- Raiden
|align="left"| 10V DC
<br>- Raiden II
|align="left"| 850 mA
||Japanese version has two tate modes, US version only has one and requires a cheat disc to load code 80050BAC 0003 for correct controls
|?
|?
|align="left"| Tip positive
|align="left"| MK-2103
|align="left"| ?
|align="left"| EIAJ-03 barrel jack
|align="left"| External or six AA-cell batteries via clip-on pack or rechargeable battery via clip-on pack
|align="left"| ?
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Toaplan Shooting Battle Vol.1
| [[Genesis:Genesis Mods Wiki|Sega 32X]]
- Tiger Heli
|align="left"| 10V DC
<br>- Twin Cobra (Kyukyoku Tiger)
|align="left"| 850 mA
||
|?
|?
|align="left"| Tip positive
|align="left"| MK-2103 (US), SA-190 (JP)
|align="left"| ?
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"| Exactly the same as the model 2 Genesis/Mega Drive
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Xevious 3D+G
|Sega Duo / Trio
- Xevious
|10V DC
<br>- Super Xevious
|3A
<br>- Xevious Arrangement
|?
||
|
|Both
|NA
| ?
|(5.5 x 2.1) + (4.75 x 1.75) +(6.9 x 4.1 barrel jack with 0.7 inner pin)
|External
|Aftermarket solutions. Adapter cable splits one power plug into two or three for powering Genesis and Sega CD and/or 32X.
{| class="wikitable" |-
| https://rondoproducts.com/products/rondo-products-tower-con-kit
|-
|-
| http://retrogamecave.weebly.com/sega-trio.html
|}
|}
 
|
===PlayStation 2===
|
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Dodonpachi DaiOuJou||
|-
| Double Shienryu
- Shienryu
||
|-
| Espgaluda||
|-
| Gunbird Collection||
|-
| Homura||
|-
| Ibara||
|-
| Mushihimesama||
|-
| Oretachi Gesen Zoku
- BurgerTime
<br>- Contra
<br>- Karate Champ
<br>- Moon Cresta
<br>- Pooyan
<br>- Sonic Wings
<br>- Terra Cresta
<br>- Time Pilot
||
|-
| Psikyo Shooting Collection Vol 1
- Strikers 1945,
<br>- Strikers 1945 II
||
|-
| Psikyo Shooting Collection Vol 2
- Sengoku Ace
||
|-
| Psikyo Shooting Collection Vol 3
- Dragon Blaze
||
|-
|-
| Psyvariar 2: Ultimate Final||
| [[Genesis:Genesis Mods Wiki|Sega/Victor Wondermega RG-M1]]
|align="left"| 9.5V DC
|align="left"| 1.5 A
|?
|?
|align="left"| Tip positive
|align="left"| AA-S95
|align="left"| Sony AC-FX150; Sony SCPH-70100/SCPH-79100
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Psyvariar Complete Edition||
| [[Genesis:Genesis Mods Wiki|Sega CDX]]
|align="left"| 9.5V DC
|align="left"| 1.5 A
|?
|?
|align="left"| Tip positive
|align="left"| MK-4122
|align="left"| Sony AC-FX150; Sony SCPH-70100/SCPH-79100
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"| Do ''not'' use the MK-2103 AC adapter as it does not supply enough current
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Psyvariar Revision||
| [[Genesis:Genesis Mods Wiki|JVC X'Eye/Victor Wondermega RG-M2]]
|align="left"| 9.5V DC
|align="left"| 1.5 A
|?
|?
|align="left"| Tip positive
|align="left"| AA-S95 (JP), AA-S95J (US)
|align="left"| Sony AC-FX150; Sony SCPH-70100/SCPH-79100
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"| Same specs as the CDX AC adapter; as with the CDX do ''not'' use the MK-2103 AC adapter as it does not supply enough current
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Psyvariar: Medium Unit||
| [[Genesis:Genesis Mods Wiki|Sega Pico]]
|align="left"| 10V DC
|align="left"| 850 mA
|align="left"| 8.4 W (VA2.3)<br>6.2 W (VA4)
|align="left"| 2.8 W
|align="left"| Tip positive
|align="left"| MK-2103 (US)
|align="left"| ?
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Radirgy Precious||
| [[Game Gear:Game Gear Mods Wiki|Sega Game Gear]] *
|align="left"| 9V DC (JP/EU), 10V DC (US)
|align="left"| 850 mA or 1.2 A (JP), 850 mA (US), 1.2 A (EU)
|align="left"| 5.7 W (two ASIC model)
|align="left"| 2.8 W
|align="left"| Tip negative (EU/JP), tip positive (US)
|align="left"| SA-150 or SA-160 (JP), 2103/MK-2103 (US), 1605 (EU)
|align="left"| WSU090-1300-R (EU/JP)
|align="left"| 5.5 x 2.1 mm barrel jack (EU/JP), EIAJ-03 barrel jack (US)
|align="left"| External or six internal AA-cell batteries
|align="left"| European and Japanese Game Gears use the same AC adapter as the model 1 Mega Drive, whereas (for some reason) US models use a different AC adapter which was later used for the model 2 Genesis/Mega Drive
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Raiden III||
| [[Game Boy:Game Boy Mods Wiki|Nintendo Game Boy]]
|align="left"| 4.8V DC
|align="left"| 150 mA
|?
|?
|align="left"| Tip negative
|align="left"| DMG-003
|align="left"| ?
|align="left"| ?
|align="left"| External or four internal AA-cell batteries
|align="left"| Also doubles as a rechargeable battery pack
|align="left"|
|align="left"|  
|-
|-
| Castle of Shikigami (Shikigami no Shiro)||
| [[Game Boy:Game Boy Mods Wiki|Nintendo Game Boy Pocket]]
|align="left"| 3V DC
|align="left"| 300 mA
|?
|?
|align="left"| Tip positive
|align="left"| MGB-005
|align="left"| ?
|align="left"| ?
|align="left"| External or two internal AAA-cell batteries
|align="left"| ?
|align="left"|
|align="left"|  
|-
|-
| Castle of Shikigami 2 (Shikigami no Shiro 2)||
| [[SNES:SNES Mods Wiki|Super Nintendo (US)]]
|align="left"| 10V DC
|align="left"| 850 mA
|4.7 W (SNS-101)
7.0 W (SNS-CPU-GPM-02)
|1.1 W
|align="left"| Tip negative
|align="left"| SNS-002
|align="left"| ?
|align="left"| 6.9 mm x 4.1 mm barrel jack with 0.7 mm inner pin
|align="left"| External
|align="left"|
|align="left"|
|align="right"| [[File:SNES-USA-power-supply.jpeg|200px]]
|-
|-
| Sonic Wings||
| [[SNES:SNES Mods Wiki|Super Famicom]] *
|align="left"| 10V DC
|align="left"| 850 mA
|align="left"| 6.8 W (SHVC-CPU-01)<br>6.2 W (SNS-CPU-1CHIP-01)
|align="left"| 1.2 W
|align="left"| Tip negative
|align="left"| HVC-002
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| Exactly the same as the original Famicom
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:Famicompsu.png|200px]]
|-
|-
| Taito Memories II Joukan and Gekan
| [[SNES:SNES Mods Wiki|Super Nintendo (PAL)]] *
- Rayforce
|align="left"| 9V AC
<br>- Fighting Hawk
|align="left"| 1.2 A
<br>- Scramble Formation
|?
<br>- Tokio
|?
||
|align="left"| Not applicable
|align="left"| NES-002
|align="left"| ?
|align="left"| 5.5 x 2.5 mm barrel jack
|align="left"| External
|align="left"| Exactly the same as the PAL NES; the PAL SNES has a charge pump circuit which generates 12V DC for SCART autoswitching, hence the use of an AC power supply
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Trigger Heart Exelica Enhanced||
| SNK Neo Geo AES *
|-
|align="left"| 5V DC (PRO-POW models only), 10V DC (PRO-POW3/E models only)
| Trizeal||
|align="left"| 3 A (5V), 1 A (10V)
|-
|?
| XII Stag||
|?
|align="left"| Tip negative
|align="left"| PRO-POW (5V) NEO-POW3 (10V)
|align="left"| WSU050-3000-R (5V), WSU090-1300-R (10V)
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| Older AES consoles used a regulated 5V DC AC adapter while newer models had an unregulated 10V supply. Be *very* careful!
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| SNK Neo Geo CD
|align="left"| 5V DC, 12V DC
|align="left"| 2 A (5V), 1 A (12V)
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| POWCD-J (JP)
|align="left"| N/A
|align="left"| Three-pin connector, same as found on some Panasonic and Sony MSX2 models (though not the same pinout!)
|align="left"| External
|align="left"| ?
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File: Neo-Geo-CD.jpeg|200px]]
|}
|}


===PlayStation 3===
==Fifth generation of consoles==
 
{| class="wikitable"|-
{| class="wikitable"|-
| align="center"|'''Game'''
! Console
| align="center"|'''Notes'''
!align="left"| Voltage
!align="left"| Amps
!Avg Power
Draw (On)
!Avg Power
Draw (Off)
!align="left"| Polarity
!align="left"| Original PN
!align="left"| Replacement PN
!align="left"| Connection
!align="left"| Power Supply
!align="left"| Notes
!align="left"| Confirmed by
!align="left"| Image
|-
|-
| Ketsui||
| Commodore Amiga CD32
|align="left"| 5V DC, 12V DC
|align="left"| ?
|?
|?
|align="left"| N/A
|align="left"| ?
|align="left"| ?
|align="left"| 4-pin DIN
|align="left"| External
|align="left"| ?
|align="left"|
|align="left"|  
|-
|-
| Mamorukun Curse!||
| [[3DO:3DO Mods Wiki|Panasonic 3DO]]
|align="left"| 100-120V AC (NTSC)
|align="left"| ?
|~30 W
|?
|align="left"| N/A
|align="left"| ?
|align="left"| ?
|align="left"| Built in cable on FZ-1 model, non-polarized C7 on FZ-10 model.
|align="left"| Internal
|align="left"| ?
|align="left"|
|align="left"|  
|-
|-
| Raiden IV: Overkill||
| [[Jaguar:Jaguar Mods Wiki|Atari Jaguar]] *
|align="left"| 9V DC
|align="left"| 1.2 A
|?
|?
|align="left"| Tip negative
|align="left"| 500273/PP-912
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"|[[File:Atari-Jaguar-power-supply.jpeg|200px]]
|-
|-
| Under Defeat HD||
| [[Jaguar:Jaguar Mods Wiki|Atari Jaguar CD]] *
|align="left"| 9V DC
|align="left"| 1.2 A
|?
|?
|align="left"| Tip negative
|align="left"| 500273/PP-912
|align="left"| WSU090-1300-R
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"| Exactly the same as the Jaguar itself
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
|}
| Bandai Playdia *
 
|align="left"| 9V DC
===PlayStation 4===
|align="left"| 850 mA
{| class="wikitable"|-
|?
| align="center"|'''Game'''
|?
| align="center"|'''Notes'''
|align="left"| Tip positive
|align="left"| BA-002
|align="left"| WSU090-1300
|align="left"| 5.5 x 2.1 mm barrel jack
|align="left"| External
|align="left"|  
|align="left"|  
|align="left"|  
|-
|-
| Arcade Archives||All games have tate support.
| [[Saturn:Saturn Mods Wiki|Sega Saturn]]
|align="left"| 100-120V AC (NTSC), 220-240V AC (PAL)
|align="left"| ?
|?
|?
|align="left"| N/A
|align="left"| ?
|align="left"| [https://rexusnexus.com/product/sega-saturn-resaturn-psu/ ReSaturn] (External PSU Mod)
|align="left"| C7 polarized (NTSC-U)
C7 non-polarized (All other regions)
|align="left"| Internal
|align="left"|
|align="left"|
|align="left"|
|-
|-
| Battle Garegga||
| [[PS1:PS1 Mods Wiki|Sony PlayStation]]
|align="left"| 100-120V AC (NTSC), 220-240V AC (PAL)
|align="left"| ?
|?
|?
|align="left"| N/A
|align="left"| ?
|align="left"| [https://rexusnexus.com/product/sony-playstation1-repsx-psu/ RePSX] (External PSU Mod), [https://www.willsconsolemodifications.co.uk/index.php?route=product/product&path=59_67&product_id=111 PicoPSU]
|align="left"| C7 polarized (NTSC-U)
C7 non-polarized (All other regions)
|align="left"| Internal
|align="left"|
|align="left"|
|align="left"|  
|-
|-
| Dangun Feveron||
| [[PS1:PS1 Mods Wiki|Sony PSone]]
|align="left"| 7.5V DC
|align="left"| 2 A
|align="left"| 5.5 to 7 W (no LCD) <br> 12.2 to 15 W (with LCD)
|align="left"| 0.7 W (no LCD) <br> 2.1 W (with LCD)
|align="left"| Tip positive
|align="left"| SCPH-112 (JP)
SCPH-113 (US) SCPH-114 (EU) SCPH-115 (UK)
|align="left"| ?
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"| '''Do ''not'' use a PS2 slim AC adapter!'''
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Downwell||
| NEC PC-FX
|align="left"| Input: 100V AC
|align="left"| ?
|?
|?
|align="left"| N/A, power cord is hardwired
|align="left"| ?
|align="left"| N/A
|align="left"| N/A
|align="left"| Internal
|align="left"|
|align="left"|
|align="left"|  
|-
|-
| Game Paradise Cruisin Mix||
| Casio Loopy
|align="left"| 24V DC
|align="left"| 1 A
|?
|?
|align="left"| Tip positive
|align="left"| AD-2410J
|align="left"| ?
|align="left"| 5.5 x 2.5 mm barrel jack
|align="left"| External
|align="left"| ?
|align="left"|
|align="left"|  
|-
|-
| Ghost Blade HD||
| Apple Pippin
|-
|align="left"| Input: 100-240V AC
| Ketsui||
|align="left"| ?
|-
|?
| Mahou Daisakusen||
|?
|align="left"| N/A
|align="left"| ?
|align="left"| N/A
|align="left"| C14
|align="left"| Internal
|align="left"|
|align="left"|
|align="left"|  
|-
|-
| [[N64:N64 Mods Wiki|Nintendo 64]]
|align="left"| 3.3V DC, 12V DC
|align="left"| 2.7 A (3.3V), 0.8 A (12V)
|align="left"| 7 W (with Expansion Pak)
|align="left"| 0.8 W (with Expansion Pak)
|align="left"| N/A, entire power supply is designed to only fit one way into the console itself
|align="left"| NUS-002
|align="left"| ?
|align="left"| Proprietary connector
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|}
|}


===PlayStation Portable===
==Sixth generation of consoles==
{| class="wikitable"|-
| align="center"|'''Game'''
| align="center"|'''Notes'''
|-
| Beta Bloc||
|-
| NeoGeo Heroes: Ultimate Shooting||
|-
| Space Invaders Pocket
- Return of the Invaders
<br>- Majestic Twelve
<br>- Akkanvader
||
|-
|}


===PlayStation Vita / PlayStation TV===
{| class="wikitable"|-
{| class="wikitable"|-
| align="center"|'''Game'''
! Console
| align="center"|'''Notes'''
!align="left"| Voltage
!align="left"| Amps
!Avg Power
Draw (On)
!Avg Power
Draw (Off)
!align="left"| Polarity
!align="left"| Original PN
!align="left"| Replacement PN
!align="left"| Connection
!align="left"| Power Supply
!align="left"| Notes
!align="left"| Confirmed by
!align="left"| Image
|-
|-
| Downwell||
| [[GBA:Game_Boy_Advance_Mods_Wiki|Game Boy Advance]]
|align="left"| 3.3V DC
|align="left"| 350 mA
|?
|?
|align="left"| N/A, connector is molded to only fit one way into the system
|align="left"| AGB-009
|align="left"| ?
|align="left"| N/A, fits into battery bay
|align="left"| External or two internal AA-cell batteries
|align="left"| The original GBA does not have a dedicated AC adapter input like other Game Boy systems, all external AC adapters use the battery terminals
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Little Deviants|| Some minigames only.
| [[GBA:Game_Boy_Advance_Mods_Wiki|Game Boy Advance SP]]
|align="left"| 5.2V DC
|align="left"| 320 mA
|align="left"| N/A, system cannot be powered on without the battery
|align="left"| 2.3 W (AGS-101)
|align="left"| N/A, connector is keyed
|align="left"| AGS-002
|align="left"| Unofficial 5 V USB cables
Generic clones with same P/N
|align="left"| Proprietary connector
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Ryccardo|Ryccardo]]
|align="left"|
|-
|-
| Pinball Arcade|| Tilt the screen prior to starting a new game.
| [[GBA:Game_Boy_Advance_Mods_Wiki|Game Boy Micro]]
|align="left"| 5.2V DC
|align="left"| 320 mA
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| OXY-002
|align="left"| Unofficial 5 V USB cables
Generic clones with same P/N
|align="left"| Proprietary connector
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|-
|-
| Pinball Dreams||
| [[Dreamcast:Dreamcast Mods Wiki|Sega Dreamcast]]
|align="left"| Input: 100V AC (JP), 120V AC (US), 220/240V AC (EU/UK); Output: 3.3V DC, 5V DC, 12V DC
|align="left"| ?
|?
|?
|align="left"| ?
|align="left"| ?
|align="left"| [[Dreamcast:Replacement Power Supply|External PSU Replacements]]
|align="left"| C7 polarized (NTSC-U)
C7 non-polarized (All other regions)
|align="left"| Internal
|align="left"|
|align="left"|
|align="left"|  
|-
|-
| Pinball Fantasies||
| [[PS2:PS2 Mods Wiki|Sony PlayStation 2 (original)]]
|align="left"| Input: 100V AC (JP), 120V AC (US), 220/240V AC (EU/UK)
Output: 12V DC
|align="left"| Various
|align="left"| 28.5 to 34 W (SCPH-37000)
|align="left"| 2.3 W (SCPH-37000)
|align="left"| ?
|align="left"| [https://www.psdevwiki.com/ps2/Power Various]
|align="left"| [https://rexusnexus.com/product/reps2/ RePS2](External PSU Mod)
|align="left"| C7 polarized (NTSC-U)
C7 non-polarized (All other regions)
|align="left"| Internal
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|  
|-
|-
| Sunflowers||
| [[PS2:PS2 Mods Wiki|Sony PlayStation 2 Slim (SCPH-7xxxx)]]
|align="left"| Input: 100V-240V AC
Output: 8.5V DC
|align="left"| Input: 1.5 A, Output: 5.65 A
|align="left"| ~16 W (PS2 game) <br> ~15.5 W (PS1 game)
|align="left"| 0.7 W
|align="left"| Tip positive
|align="left"| SCPH-70100
SCPH-79100
|align="left"| Generic clones with same P/N
|align="left"| EIAJ-03 barrel jack
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:PS2 (Slim, SCPH 7xxxx) power supply.jpeg|200px]]
|-
|-
| Super Monkey Ball|| Some minigames only.
| [[PS2:PS2 Mods Wiki|Sony PlayStation 2 Slim (SCPH-9000x)]]
|align="left"| Input: 100-240V AC Output: 7.5V DC
|align="left"| Output: 4.5 A
|?
|?
|align="left"| N/A
|align="left"| EADP-34DF?
|align="left"| ?
|align="left"| C7 non-polarized
|align="left"| Internal
|align="left"| Power supply is multivoltage despite what is indicated on the outside of the console
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|-
|-
| Vasara Collection
| VM Labs Nuon
- Vasara
|align="left"| Input: 120V AC
<br>- Vasara 2
|align="left"| ?
||
|?
|?
|align="left"| N/A, power cord is hardwired
|align="left"| ?
|align="left"| ?
|align="left"| N/A
|align="left"| Internal
|align="left"| ?
|align="left"|
|align="left"|  
|-
|-
| Zen Pinball 2||
| [[Xbox:Original Xbox Mods Wiki|Microsoft Xbox]]
|align="left"| ?
|align="left"| ?
|?
|?
|align="left"| N/A
|align="left"| Various
|align="left"| ?
|align="left"| C7 non-polarized
|align="left"| Internal
|align="left"|
|align="left"|
|align="left"|  
|-
|-
| [[GameCube:GameCube Mods Wiki|Nintendo GameCube]]
|align="left"| 12V DC
|align="left"| 3.25 A
|?
|?
|align="left"| Connector is keyed, rounded side is positive
|align="left"| DOL-002
|align="left"| ?
|align="left"| Proprietary connector
|align="left"| External
|align="left"|
|align="left"| [[User:Ryccardo|Ryccardo]]
|align="right"| [[File:Gamecube-power-supply.jpeg|200px]]
|}
|}


==Other==
==Seventh generation of consoles==
PC Engine (TurboGrafx-16) has many games capable of "Arcade Mode" which presents the game in a skinnier format without rotating - but there is no true tate games.<ref>http://www.tg-16.com/arcade-mode-high-resolution-shmups.htm</ref>


===Atari Lynx===
{| class="wikitable"|-
{| class="wikitable"|-
| align="center"|'''Game'''
! Console
| align="center"|'''Notes'''
!align="left"| Voltage
! align="left" | Amps
!Avg Power
Draw (On)
!Avg Power
Draw (Off)
!align="left"| Polarity
!align="left"| Original PN
!align="left"| Replacement PN
!align="left"| Connection
!align="left"| Power Supply
!align="left"| Notes
!align="left"| Confirmed by
!align="left"| Image
|-
|-
| Gauntlet The Third Encounter||
| [[NDS:DS_Mods_Wiki|Nintendo DS]]
|align="left"| 5.2 V DC
| align="left" | 320 mA
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| AGS-002
|align="left"| Unofficial 5 V USB cables
Generic clones with same P/N
|align="left"| Proprietary connector
|align="left"| External
|align="left"| Same as GBA SP except for console name removed from sticker
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Ryccardo|Ryccardo]]
!align="left"|
|-
|-
| Klax||
| [[NDS:DS_Mods_Wiki|Nintendo DS Lite]]
|align="left"| 5.2 V DC
|align="left" | 450 mA
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| USG-002
|align="left"| Unofficial 5 V USB cables
Generic clones with same P/N
|align="left"| Proprietary connector
|align="left"| External
|align="left"| Resembles Mini-USB B to the point a mangled connector can be directly and "correctly" connected
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Ryccardo|Ryccardo]]
!align="left"|
|-
|-
| Raiden||
| [[NDS:DS_Mods_Wiki|Nintendo DSi series]]
|align="left"| 4.6 V DC
|align="left" | 900 mA
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| WAP-002
|align="left"| Unofficial 5 V USB cables
Generic clones with same P/N
|align="left"| Proprietary connector
|align="left"| External
|align="left"| Originally invented for Nintendo/Buffalo WAP-001 Wi-Fi access point
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Ryccardo|Ryccardo]]
!align="left"|
|-
|-
|}
| [[PSP:PSP_Mods_Wiki|Sony PSP]] (except N1000/Go)
|align="left"| 5 V DC
|align="left"| EP: 1500 mA, LP: 2000 mA
|?
|?
|align="left"| Negative ground
|align="left"| PSP-100 (two piece)
PSP-103 (fixed cable)


===Neo Geo===
PSP-383/384 ("Wall Wart" with fixed cable)
{| class="wikitable"|-
|align="left"| Third party USB-based cables; official USB charging (if console can boot from battery, not on stock 1000 series motherboards)
| align="center"|'''Game'''
|align="left"| EIAJ-02 (4.0/1.7 mm barrel)
| align="center"|'''Notes'''
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]], [[User:Ryccardo|Ryccardo]]
!align="left"|
|-
|-
| Neo XYX||Homebrew, no official tate games
| [[PSP:PSP_Mods_Wiki|Sony PSP-N1000 series]] (Go)
|-
|align="left"| 5 V DC
|}
| align="left" | 1500 mA
|?
|?
|align="left"| USB-A
|align="left"| PSP-N100 (Three piece power supply)
PSP-N104 ("Wall Wart" two piece)


===Sharp X68000===
PSP-N430 (USB cable)
{| class="wikitable"|-
|align="left"| Generic USB power supply?
| align="center"|'''Game'''
Generic clones of N430 USB cable and/or PSP-N100/N104
| align="center"|'''Notes'''
|align="left"| USB-A to proprietary connector
|align="left"| External
|align="left"| USB port on PSU is electrically USB-A, but in a recessed position requiring a specially notched plug
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
!align="left"|
|-
|-
| Cho Ren Sha 68K||
| [[Wii:Wii Mods Wiki|Nintendo Wii]]
|align="left"| 12V DC
| align="left" | 3.7 A
|16 W<ref name=":1">https://www.cmu.edu/ceic/assets/docs/publications/working-papers/ceic-11-01.pdf</ref> (WiFi on or off)
|9 W,
1.9 W (WiFi on)
|align="left"| Connector is keyed; cut corner is negative, as is the shield of the coaxial DC wire
|align="left"| RVL-002
|align="left"| Generic clones with same P/N
|align="left"| Proprietary connector
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Ryccardo|Ryccardo]]
!align="left"| [[File:Wii_power_brick_new_vs_old.jpg|200px]]
|-
|-
| Dragon Spirit||
| [[Mattel HyperScan:Mattel HyperScan Mods Wiki|Mattel HyperScan]]
|align="left"| ?
| align="left" | ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|align="left"| ?
|-
|-
| Star Force||
| [[Xbox 360:Xbox 360 Mods Wiki|Microsoft Xbox 360]] (Xenon/Zephyr)
|align="left"| Output: 12V DC, 5V DC
| align="left" | 16.5 A (12V), 1 A (5V)
|172 W<ref name=":1" />
|2.2 W
|align="left"| N/A, connector is keyed
|align="left"| DPSN-186CB-1A
HP-AW205EF3
|align="left"| Generic clones with same P/N
|align="left"| C15 to proprietary connector with central and overline tabs
|align="left"| External
|align="left"| Forwards compatible (Requires adapter for S/E/One)
HP-AW205EF3 version of this PSU doesn't have the latches on the connector
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="right"| [[File:Xbox 360 PAL power supply.jpg|204x204px]]
|-
|-
|}
| [[Xbox 360:Xbox 360 Mods Wiki|Microsoft Xbox 360]] (Falcon/Opus)
 
|align="left"| Output: 12V DC, 5V DC
===WonderSwan===
| align="left" | 14.2 A (12V), 1 A (5V)
{| class="wikitable"|-
|?
| align="center"|'''Game'''
|?
| align="center"|'''Notes'''
|align="left"| N/A, connector is keyed
|align="left"| DPSN-168-CB A
|align="left"| Generic clones with same P/N
|align="left"| C7 to proprietary connector with overline tab
|align="left"| External
|align="left"| Forwards compatible (Requires adapter for S/E/One)
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
!align="left"|[[File:Xbox 360 175W PSU.jpg|frameless|267x267px]]
|-
|-
| Crazy Climber||
| [[Xbox 360:Xbox 360 Mods Wiki|Microsoft Xbox 360]] (Jasper/Tonasket)
|align="left"| Output: 12V DC, 5V DC
| align="left" | 12.1 A (12V), 1 A (5V)
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| PB-2151-02MX
|align="left"| Generic clones with same P/N
|align="left"| C7 to proprietary connector with split overline tabs
|align="left"| External
|align="left"| Forwards compatible (Requires adapter for S/E/One)
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
!align="left"|[[File:Microsoft-Xbox-360-Power-Supply-Jasper.jpg|frameless|200x200px]]
|-
|-
| Gunpey EX||
|[[Xbox 360:Xbox 360 Mods Wiki|Microsoft Xbox 360 S]] (Trinity)
|Output: 12V DC, 5V DC
|10.83 A (12V), 1 A (5V)
|
|
|N/A, connector is keyed
|PB-2131-02MX
CPA09-010A
EADP-135BB A
|Generic clones with same P/N
Original Xbox 360 power supplies with an S adapter
|C7 to proprietary double barrel jack connector
|External
| ?
|[[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
!
|-
|-
| Judgment Silversword||
| [[Xbox 360:Xbox 360 Mods Wiki|Microsoft Xbox 360 S]] (Corona/Waitsburg)
| align="left" | Output: 12V DC, 5V DC
| align="left" | 9.6 A (12V), 1 A (5V)
|88 W<ref name=":1" />
|0.7 W
| align="left" | N/A, connector is keyed
| align="left" | PB-2121-03MX
A10-120N1A
| align="left" | Generic clones with same P/N
Original Xbox 360 power supplies with an S adapter
| align="left" | C7 to proprietary double barrel jack connector
| align="left" | External
| align="left" | ?
| align="left" | [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
! align="left" |[[File:Xbox 360 S PSU.jpg|frameless|200x200px]]
|-
|-
| Klonoa Moonlight Museum||
| [[Xbox 360:Xbox 360 Mods Wiki|Microsoft Xbox 360 E]]
| align="left" | Output: 12V DC, 5V DC
| align="left" | 9.6 A (12V), 1 A (5V)
|?
|?
| align="left" | N/A
| align="left" | PB-2121-03M1
| align="left" | Generic clones with same P/N
Original Xbox 360 power supplies with an E adapter
| align="left" | C7 to proprietary barrel jack connector
| align="left" | External
| align="left" | ?
| align="left" | [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
! align="left" |[[File:Xbox 360 E PSU.jpg|frameless|200x200px]]
|-
|-
| Magical Drop||
| [[PS3:PS3 Mods Wiki|Sony PlayStation 3 (Original)]]
|align="left"| Input: 100V-240V AC (most models), 220V-240V AC (early PAL models)
| align="left" | Various
|189 W<ref name=":1" />
|1.1 W
|align="left"| ?
|align="left"| Various
|align="left"| ?
|align="left"| C14
|align="left"| Internal
| rowspan="3" align="left" | Detailed information can be found [https://www.psdevwiki.com/ps3/Power_Supply here].
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
!align="left"|
|-
|-
| Makaimura||
|[[PS3:PS3 Mods Wiki|Sony PlayStation 3 Slim]]
|Input: 100V-240V AC
| ?
| ?
| ?
| ?
|APS-250 (20xx)
APS-270 (21xx/25xx)
 
APS-306 or EADP-185AB (30xx)
| ?
|C7 non-polarized
|Internal
|[[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
!
|-
|-
| Rainbow Islands Putty’s Party||
|[[PS3:PS3 Mods Wiki|Sony PlayStation 3 Super Slim]]
|-
|Input: 100V-240V AC
| Rockman & Forte||
| ?
|76.3 W (43XX)<ref name=":2" />
| ?
| ?
|ADP-160AR
APS-330(/B)
 
N12-160P1A
| ?
|C7 non-polarized
|Internal
|[[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
!
|-
|-
| Soroban Gu||
| [[PS3:PS3 Mods Wiki|Sony PlayStation 3]] standard controller/keyboard/headset
|-
|align="left"| 5 V
| Tane wo Maku Tori||
| align="left" | 2x 500 mA
|-
|?
| Tetris||
|?
|align="left"| USB-A
|align="left"| CECHZA1
|align="left"| PS3 console, compatible (handshaking) USB hosts
|align="left"| C7 to two USB-A
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
!align="left"|
|-
|-
| [[PS3:PS3 Mods Wiki|Sony PlayStation 3]] Move controller
|align="left"| 5 V
| align="left" | ?
|?
|?
|align="left"| ?
|align="left"| CECH-ZCC1
|align="left"| ?
|align="left"| Barrel jack, unspecified
|align="left"| External
|align="left"|
|align="left"| [[User:ApolloBoy|ApolloBoy]]
!align="left"|
|}
|}


===PC===
==Eighth generation of consoles==
 
{| class="wikitable"|-
{| class="wikitable"|-
| align="center"|'''Game'''
! Console
| align="center"|'''Notes'''
!align="left"| Voltage
!align="left"| Amps
!Avg Power
Draw (On)
!Avg Power
Draw (Off)
!Avg Power
Draw (Standby)
!align="left"| Polarity
!align="left"| Original PN
!align="left"| Replacement PN
!align="left"| Connection
!align="left"| Power Supply
!align="left"| Notes
!align="left"| Confirmed by
!align="left"| Image
|-
|-
| ARCADE GAME SERIES: DIG DUG||
| [[3DS:3DS_Mods_Wiki|Nintendo 3DS/2DS Series]] incl. New
|align="left"| 4.6 V DC
|align="left"| 900 mA
|?
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| WAP-002
|align="left"| Unofficial 5 V USB cables
Generic clones with same P/N
|align="left"| Proprietary connector
|align="left"| External
|align="left"| Same PSU as DSi and WAP-001. Eventually replaced with cost-cutting revision (thinner cable)
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|-
|-
| ARCADE GAME SERIES: GALAGA||
| [[Vita:Vita_Mods_Wiki|Sony PS Vita (PCH-1xxx)]]
|align="left"| 5 V DC
|align="left"| 1 A (?)
|?
|?
|?
|align="left"| N/A, connector is keyed
|align="left"| PCH-ZAC1 (Three piece power supply)
|align="left"| Any generic USB power supply
|align="left"| USB-A to proprietary connector
|align="left"| External
|align="left"| USB port on PSU is electrically USB-A, but in a recessed position requiring a specially notched plug
|align="left"| [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
|align="left"|
|-
|-
| ARCADE GAME SERIES: Ms. PAC-MAN||
| [[Vita:Vita_Mods_Wiki|Sony PS Vita TV]]
|align="left"| 5 V DC
|align="left"| 2000 mA
|?
|?
|?
|align="left"| Negative ground
|align="left"| PDEL-100
|align="left"| PSP power bricks and their equivalents
|align="left"| EIAJ-02 (4.0/1.7 mm barrel)
|align="left"| External
|align="left"| Recycled from developer Vita
|align="left"| [[User:ApolloBoy|ApolloBoy]]
|align="left"|
|-
|-
| ARCADE GAME SERIES: PAC-MAN||
|[[Vita:Vita_Mods_Wiki|Sony PS Vita (PCH-2xxx)]]
|5 V DC
|1 A (?)
|?
|?
|?
|N/A, connector is keyed
|PCH-ZAC1 (Three piece power supply)
|Any generic USB power supply
|USB-A to micro USB-B
|External
|USB port on PSU is electrically USB-A, but in a recessed position requiring a specially notched plug
|[[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
|
|-
|-
| AWA||
| [[WiiU:Wii U Mods Wiki|Nintendo Wii U]]
| align="left" | 15V DC
| align="left" | 5 A
|34 W<ref name=":0">https://www.nrdc.org/sites/default/files/video-game-consoles-IP.pdf</ref>
|0.4 W
|0.4 W
| align="left" | N/A, connector is keyed
| align="left" | WUP-002
| align="left" | Generic clones with same P/N
| align="left" | Proprietary connector
| align="left" | External
| align="left" | Connector is very similar to the original Wii but is not compatible (colored yellow for identification). Unofficially<ref>[https://www.nintendolife.com/forums/wii-u/wii_u_multi_voltage]</ref> multivoltage.
| align="left" | [[User:ApolloBoy|ApolloBoy]]
| align="left" |
|-
|-
| Blue Revolver||
| [[WiiU:Wii U Mods Wiki|Nintendo Wii U GamePad]]
| align="left" | 4.75 V DC
| align="left" | 1.6 A
|?
|?
|?
| align="left" | N/A, connector is keyed
| align="left" | WUP-011
| align="left" | Unofficial 5 V USB cables
Generic clones with same P/N
| align="left" | Proprietary connector
| align="left" | External
| align="left" | Just barely enlarged 2/3DS/i/XL connector. Unofficially multivoltage.
| align="left" | [[User:ApolloBoy|ApolloBoy]]
| align="left" |
|-
|-
| BULLET SOUL||
| [[PS4:PS4 Mods Wiki|Sony PlayStation 4 (original)]]
| align="left" | Input: 100-240V AC
| align="left" | ?
|95.1 W (12XX)
115.1 W (11XX)
 
137.3 W (10xx)<ref name=":2">https://www.playstation.com/en-gb/legal/ecodesign/</ref>
|0.3 W
|5.2 W (12XX)
7.3 W (11XX)
 
7.8 W (10xx)
| align="left" | N/A
| align="left" | ADP-240AR (10XX/11XX)
ADP-200ER (12XX)
| align="left" | ?
| align="left" | C7 non-polarized
| align="left" | Internal
| align="left" |
| align="left" | [[User:ApolloBoy|ApolloBoy]]
| align="left" |
|-
|-
| BULLET SOUL: Infinie Burst||
| [[PS4:PS4 Mods Wiki|Sony PlayStation 4 Slim]]
| align="left" | Input: 100-240V AC
| align="left" | ?
|78.2 W (22XX)
75.2 W (21XX)
 
82.8 W (20XX)<ref name=":2" />
|0.2 W
|5.4 W (22XX)
5.8 W (21XX)
 
5.5 W (20XX)
| align="left" | N/A
| align="left" | ADP-160CR (20XX)
ADP-160ER (21XX)
 
ADP-160FR (22XX)
| align="left" | ?
| align="left" | C7 non-polarized
| align="left" | Internal
| align="left" |
| align="left" | [[User:ApolloBoy|ApolloBoy]]
| align="left" |
|-
|-
| Castle of Shikigami||Screen rotates but does not zoom in to fill screen.
| [[PS4:PS4 Mods Wiki|Sony PlayStation 4 Pro]]
| align="left" | Input: 100-240V AC
| align="left" | ?
|126 W (70XX)
139 W (71XX)
 
146 W (72XX)<ref>https://www.eurogamer.net/playstation-5-review-digitalfoundry</ref>
|0.2 W
|8.2 W (70XX)
7.4 W (71XX)
 
6.4 W (72XX)
| align="left" | ?
| align="left" | ADP-300CR (70XX)
ADP-300ER (71XX) ADP-300FR (72XX)
| align="left" | ?
| align="left" | C17 (CUH-70xx/71xx)
C7 non-polarized (CUH-72xx)
| align="left" | Internal
| align="left" | The PS4 Pro has an internal power supply module, which can be accessed once the console is disassembled. Some revisions connected to an electrical outlet using a PC lead, while some used a Figure 8 AC cord.
| align="left" | [[User:ApolloBoy|ApolloBoy]]
| align="right" | [[File:PS4_Pro_original_power_supply.jpg|200px]]
|-
|-
| Crimzon Clover WORLD Ignition||
| [[Xbox One:Xbox One Mods Wiki|Microsoft Xbox One (original)]]
| align="left" | Input: 100-127V AC (JP/US), Output: 12V DC, 5V DC
| align="left" | 17.9 A (12V), 1 A (5V)
|112 W<ref name=":0" />
|0.4 W
|15.7 W
| align="left" | N/A, connector is keyed
| align="left" | ADP-200AR A
PB-2221-02MX
 
A12-220N1A
| align="left" | Generic clones with same P/Ns
Original Xbox 360 PSUs with adapter
| align="left" | C7 to proprietary double barrel jack connector
| align="left" | External
| align="left" |
| align="left" | [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
| align="left" |[[File:Xbox-One-PSU.jpg|frameless|200x200px]]
|-
|-
| Danmaku Unlimited 2||
| [[Xbox One:Xbox One Mods Wiki|Microsoft Xbox One S]]
| align="left" | Input: 100-240V AC
Output: 12V DC
| align="left" | 20.42A (12V)
|62 W<ref name=":3">https://web.archive.org/web/20221118134519/https://support.xbox.com/en-US/help/hardware-network/power/learn-about-power-modes</ref>
|0.5 W
|11 W
| align="left" | N/A
| align="left" | N15-120P1A
| align="left" | ?
| align="left" | C7 non-polarized
| align="left" | Internal
| align="left" |
| align="left" | [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
| align="left" |
|-
|-
| Danmaku Unlimited 3||
| [[Xbox One:Xbox One Mods Wiki|Microsoft Xbox One X]]
|-
| align="left" | Input: 100-240V AC
| DELTAZEAL||
Output: 12V DC
|-
| align="left" | 20.42A (12V)
| DEMON'S TILT||
|100-172 W<ref>https://www.anandtech.com/show/11992/the-xbox-one-x-review/6</ref>
|-
|<1 W
| DoDonPachi Resurrection||
|10 W
|-
| align="left" | N/A
| Downwell||
| align="left" | 1815
|-
| align="left" | ?
| Drive to Hell||Screen rotates but does not zoom in to fill screen.
| align="left" | C7 non-polarized
|-
| align="left" | Internal
| ESCHATOS||
| align="left" |
|-
| align="left" | [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
| EXZEAL||
| align="left" |
|-
| Fire Arrow Plus||
|-
| Game Tengoku CruisnMix Special||
|-
| Ghost Blade HD||
|-
| Groove Coaster||
|-
| Hitogata Happa||
|-
| Icarus-X: Tides of Fire||One direction only, HUD does not rotate, controls need to be manually set.
|-
| Ikaruga||
|-
| JUDGEMENT SILVERSWORD – Resurrection||
|-
| KAMUI||
|-
| Mecha Ritz: Steel Rondo||
|-
| Metis One||
|-
| Mindustry||
|-
| Monolith||
|-
| Mushihimesama||
|-
| Pinball FX2||
|-
| Psyvariar Delta||
|-
| Raiden III||
|-
| Raiden IV: OverKill||
|-
| Raiden Legacy||
|-
| Shmups Skill Test||
|-
| Space Moth DX||
|-
| Spitkiss||
|-
| Strikers 1945||
|-
| Strikers 1945 II||
|-
| Super Killer Hornet: Resurrection||
|-
| Superflight||
|-
| TRIZEAL Remix||
|-
| Vector Strain||
|-
| WOLFLAME||Rotates clockwise.
|-
| XIIZEAL||
|-
| Zenodyne R||
|-
| Zenohell||
|-
| ZeroRanger||
|-
|-
| Nintendo Switch
| align="left" | Input: 100-240V AC
Output: 5V DC, 15V DC
| align="left" | 1.5A (5V), 2.6A (15V)
|8.25 W (HAC-001)
6-7 W [HAC-001(01) and Lite]
6 W (OLED)<ref>https://www.nintendo.co.uk/Corporate/Consumer-Information/Eco-design/Information-about-energy-efficiency-and-eco-design-of-Nintendo-Switch-family-consoles-2026830.html</ref>
|0.3-0.5 W
|0.3-0.5 W
| align="left" | N/A, connector is reversible
| align="left" | HAC-002
| align="left" | Various generic adapters, support for 15v recommended.
| align="left" | USB-C
| align="left" | External
| align="left" | Not fully USB-PD compliant. Compatible 15V power supply required for dock.
| align="left" | [[User:ApolloBoy|ApolloBoy]], [[User:Nadaman|Nadaman]]
| align="left" |[[File:Nintendo Switch PSU (OEM).jpg|frameless|200x200px]]
|}
|}


===Arcade===
==Ninth generation of consoles==
The full table of information by twistedsymphony can be found [https://docs.google.com/spreadsheets/d/1aBhRHRrvs_0vKefEo_UQgP2quIML1692UyNOTCltbiE/edit?usp=sharing in this Google Sheets page].


{| class="wikitable"|-
{| class="wikitable"|-
| align="center"|'''Game'''
! Console
| align="center"|'''Default Rotation'''
!align="left"| Voltage
| align="center"|'''Can Be Flipped'''
!align="left"| Amps
| align="center"|'''How'''
!Avg Power Draw (On)
| align="center"|'''CW Supported'''
!Avg Power Draw (Off)
| align="center"|'''CCW Supported'''
!Avg Power Draw (Standby)
| align="center"|'''Notes'''
!align="left"| Polarity
|-
!align="left"| Original PN
| 1941: Counter Attack||CCW||Yes||Dip Switch||YES||YES||Switch C-5
!align="left"| Replacement PN
|-
!align="left"| Connection
| 1945k III||CCW||No||||NO||YES||
!align="left"| Power Supply
|-
!align="left"| Notes
| 19XX: The War Against Destiny||CCW||Yes||Test Menu||YES||YES||
!align="left"| Confirmed by
|-
!align="left"| Image
| Acrobat Mission||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Action Fighter||CCW||No||||NO||YES||
|-
| Aero Fighters ||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Aero Fighters Special ||CCW||Yes||Test Menu||YES||YES||
|-
| Air Assault ||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Air Duel||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Air Gallet ||CCW||Yes||Test Menu||YES||YES||
|-
|-
| Alcon ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
| Sony PlayStation 5
|align="left"| Input: 100-240V AC; Output: 12V DC
|align="left"| Output: 31 A
|200 W<ref name=":2" />
|1.3 W
|3.2 W
|align="left"| N/A
|align="left"| ADP-400DR
|align="left"| N/A
|align="left"| C7 non-polarized
|align="left"| Internal
|align="left"| The ADP-400DR is an internal power supply module, which can be accessed once the console is disassembled. To connect to an electrical outlet, the PS5 uses a standard Figure 8 AC cord.
|align="left"| [[User:TheRealOC|TheRealOC]]
|align="right"| [[File:PS5_ADP-400DR_power_supply.jpg|200px]] [[File:Standard_Figure_8_AC_cord_.jpg|200px]]
|-
|-
| American Horseshoes||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|Sony PlayStation 5 Digital Edition
| Input: 100-240V AC; Output: 12V DC
| Output: 31 A
|200 W<ref name=":2" />
|1.3 W
|3.8 W
| N/A
| ADP-400DR
| N/A
|C7 non-polarized
|Internal
|align="left"| The ADP-400DR is an internal power supply module, which can be accessed once the console is disassembled. To connect to an electrical outlet, the PS5 uses a standard Figure 8 AC cord.
|align="left"| [[User:TheRealOC|TheRealOC]]
|align="right"| [[File:PS5_ADP-400DR_power_supply.jpg|200px]] [[File:Standard_Figure_8_AC_cord_.jpg|200px]]
|-
|-
| Animal Basket ||CCW||No||||NO||YES||
| Microsoft Xbox Series S
|-
| align="left" | Input: 100-240V AC; Output: 12V DC
| Arbalester||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
| align="left" | Input: 2.3 A; Output: 13.75 A
|-
|74 W<ref name=":3" />
| Arcadia ||CCW||Yes||Dip Switch||YES||YES||Switch 2-8
|0.4 W
|-
|10 W
| Arkanoid||CW||Yes||Dip Switch||YES||YES||Switch 7
| align="left" | N/A
|-
| align="left" | 1921
| Arkanoid: Revenge of Doh||CCW||Yes||Dip Switch||YES||YES||Switch A-2
| align="left" | M1111343-001
|-
| align="left" | C7 non-polarized
| Armed Police Batrider||CCW||Yes||Dip Switch||YES||YES||Switch 3-1
| align="left" | Internal
|-
| align="left" | The Series S uses an internal power supply module, manufactured by LiteOn, which can be accessed once the console is disassembled. To connect to an electrical outlet, the console uses a standard Figure 8 AC cord
| Ashura Blaster||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|align="left"| [[User:TheRealOC|TheRealOC]]
|-
|align="right"| [[File:Xbox_Series_S_original_power_supply.jpg|200px]] [[File:Standard_Figure_8_AC_cord_.jpg|200px]]
| ASO - Armored Scrum Object ||CCW||Yes||Dip Switch||YES||YES||Switch 2-6
|-
| Assault||CW||Yes||Test Menu||YES||YES||Option on Second Test Screen
|-
| Assault Plus||CW||Yes||Test Menu||YES||YES||Option on Second Test Screen
|-
| Asuka & Asuka||CCW||Yes||Dip Switch||YES||YES||Switch A-2
|-
| Avengers ||CW||Yes||Dip Switch||YES||YES||Switch A-7
|-
| Bandit||CW||||||YES||||
|-
| Batsugun||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Battlantis||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Battle Bakraid||CCW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Battle Garegga||CCW||Yes||Dip Switch||YES||YES||Switch 2-3
|-
| Bells & Whistles ||CW||Yes||Test Mode||YES||YES||
|-
| Bermuda Triangle ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Birdie Try||CCW||Yes||Dip Switch||YES||YES||Switch 1-7
|-
| Blades of Steel||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Blast Off||CW||||||YES||||
|-
| Blazer||CW||Yes||Test Menu||YES||YES||
|-
| Block Block||CCW||Yes||Test Menu||YES||YES||"Flip Flop" option under "Game Information"
|-
| Block Carnival ||CW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Block Pong-Pong||CCW||No||||NO||YES||
|-
| Blue Hawk||CCW||Yes||Dip Switch||YES||YES||Switch A-4
|-
| Bombjack Twin||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Brave Blade||CCW||Yes||Test Menu||YES||YES||
|-
| Caliber .50||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Change Air Blade||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Chopper I ||CCW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Commando/Space Invasion ||CCW||Yes||Dip Switch||YES||YES||Switch 2-3
|-
| Contra||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Cosmo Gang: The Video||CW||Yes||Test Menu||YES||YES||
|-
| Cybattler||CW||Yes||Dip Switch||YES||YES||
|-
| Cyvern||CW||Yes||Dip Switch||YES||YES||Switch 2
|-
| Daioh||CCW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Dangerous Seed||CW||Yes||Test Menu||YES||YES||
|-
| Darwin 4078||CCW||Cocktail Mode||Dip Switch||NO||YES||Switch 1-6 for "Cocktail" Mode
|-
| Desert Breaker||CCW||No||||NO||YES||
|-
| Desert War ||CCW||Yes||Dip Switch||YES||YES||Switch 2-8
|-
| Devastators ||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Dimahoo ||CCW||Yes||Test Menu||YES||YES||
|-
| Do DonPachi II: Bee Storm||CCW||No||||NO||YES||
|-
| DoDonPachi||CCW||Yes||Test Menu||YES||YES||Hold Test Switch To Enter Menu
|-
| DoDonPachi Dai-Fukkatsu||CCW||||||||YES||
|-
| DoDonPachi Dai-Fukkatsu Black Label||CCW||No||||NO||YES||
|-
| DoDonPachi Dai-Fukkatsu Ver 1.5||CCW||No||||NO||YES||
|-
| DoDonPachi Dai-Ou-Jou||CCW||No||||NO||YES||
|-
| DoDonPachi Dai-Ou-Jou Black Label||CCW||No||||NO||YES||
|-
| DoDonPachi Dai-Ou-Jou Tamashii||CCW||No||||NO||YES||
|-
| DoDonPachi SaiDaiOuJou||CCW||||||||YES||
|-
| Dogyuun||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| DonPachi||CCW||Yes||Test Menu||YES||YES||Hold Test Switch To Enter Menu
|-
| DownTown ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Dr. Toppel's Adventure||CW||Yes||Dip Switch||YES||YES||Switch A-2
|-
| Dragon Blaze||CCW||Yes||Test Menu||YES||YES||
|-
| Dragon Saber||CW||Yes||Test Menu||YES||YES||
|-
| Dragon Spirit||CW||Yes||Test Menu||YES||YES||
|-
| Drift Out ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Eight Forces||CW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| ESP Ra.De.||CCW||Yes||Test Menu||YES||YES||Hold Test Switch To Enter Menu
|-
| Espgaluda||CCW||No||||NO||YES||
|-
| Espgaluda II||CCW||No||||NO||YES||
|-
| Evil Stone||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Explosive Breaker ||CW||Yes||Dip Switch||YES||YES||
|-
| Extermination||CCW||Yes||Dip Switch||YES||YES||Switch A-2
|-
| F/A: Fighter & Attacker||CW||Yes||Test Menu||YES||YES||
|-
| Fantasia||CW||Yes||Dip Switch||YES||YES||Switch B-2
|-
| Fantasy '95||CW||Yes||Dip Switch||YES||YES||Switch B-2
|-
| Fast Lane||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Fever SOS ||CCW||Yes||Test Menu||YES||YES||Hold Test Switch To Enter Menu
|-
| Fighting Hawk||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Final Star Force||CW||Yes||Dip Switch||YES||YES||Switch 1-5
|-
| Fire Shark ||CCW||Yes||Dip Switch||YES||YES||
|-
| FixEight||CCW||Yes||Test Mode||YES||YES||
|-
| Flak Attack ||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Flying Tiger||CCW||Yes||Dip Switch||YES||YES||Switch A-4
|-
| Gaiapolis ||CW||Yes||Dip Switch||YES||YES||Switch 2
|-
| Gain Ground||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Galaga '88 (Japan)||CW||Yes||Test Menu||YES||YES||
|-
| Galaga '88 (World)||CCW||Yes||Test Menu||YES||YES||
|-
| Galmedes||CCW||Yes||Dip Switch||YES||YES||Switch A-2
|-
| Gals Panic||CW||Yes||Dip Switch||YES||YES||Switch B-2
|-
| Gang Busters ||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Gekirindan||CCW||Yes||Test Menu||YES||YES||
|-
| Ghox||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Gigawing Generations||||||||||||
|-
| Gondomania||CCW||Yes||Dip Switch||YES||YES||
|-
| Grid Seeker: Project Storm Hammer||CW||Yes||Test Menu||YES||YES||
|-
| Grind Stormer ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Guardian Storm||CCW||Yes||Dip Switch||YES||YES||Switch 2-7
|-
| Guerrilla War ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Gulf Storm||CCW||Yes||Dip Switch||YES||YES||Switch A-4
|-
| Gun Dealer||CW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Gun Frontier||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Gun.Smoke||CCW||Cocktail Mode||Dip Switch||NO||YES||Switch for "Cocktail" Mode
|-
| GunBarich||CCW||Yes||Test Menu||YES||YES||
|-
| Gunbird||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Gunbird 2||CCW||Yes||Test Menu||YES||YES||
|-
| Gundhara||CCW||No||||NO||YES||
|-
| GunNail||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Guwange||CCW||Yes||Test Menu||YES||YES||Hold Test Switch To Enter Menu
|-
| HAL21||CCW||Yes||Dip Switch||YES||YES||Switch 2-6
|-
| Hammer Away||CW||No||||YES||NO||
|-
| Heavy Barrel||CCW||Yes||Dip Switch||YES||YES||Switch A-7
|-
| Homura||||||||||||
|-
| Hotdog Storm||CW||Yes||Test Menu||YES||YES||
|-
| Ibara||CCW||No||||NO||YES||
|-
| Ibara Kuro Black Label||CCW||No||||NO||YES||
|-
| Ikari Warriors ||CCW||No||||NO||YES||
|-
| Ikaruga||CCW||||||||YES||
|-
| Illvelo (Illmatic Envelope)||CCW||||||||YES||
|-
| Image Fight||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Jumping Cross||CCW||Yes||Dip Switch||YES||YES||Switch 2-6
|-
| Kageki||CW||Yes||Dip Switch||YES||YES||Switch A-2
|-
| Karous||CCW||||||||YES||
|-
| Ketsui: Kizuna Jigoku Tachi||CCW||No||||NO||YES||
|-
| Kingdom Grandprix ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Konami '80s Arcade Gallery ||CW||Yes||Dip Switch||YES||YES||Switch 2
|-
| Krazy Bowl||CCW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Kyros ||CW||Cocktail Mode||Dip Switch||YES||NO||Switch 8 for "Cocktail" Mode
|-
| Lady Killer ||CW||Yes||Dip Switch||YES||YES||Switch 1-7
|-
| Last Duel||CCW||Yes||Dip Switch||YES||YES||Switch 3-8
|-
| Last Mission||CCW||Cocktail Mode||Dip Switch||NO||YES||Switch 1-6 for "Cocktail" Mode
|-
| Led Storm Rally 2011||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Legendary Wings ||CW||Yes||Dip Switch||YES||YES||Switch A-7
|-
| Lethal Thunder ||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Lightning Fighters ||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Mad Gear ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Mad Shark||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Mahjong Block Jongbou||CW||Cocktail Mode||Dip Switch||YES||NO||Switch for "Cocktail" Mode
|-
| Mamoru-kun wa Norowarete Shimatta!||CCW||||||||YES||
|-
| Many Block||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Marvin's Maze||CCW||Yes||Dip Switch||YES||YES||Switch 2-8
|-
| Master of Weapon ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Maze of Flott||CCW||Yes||Dip Switch||YES||YES||Switch A-2
|-
| Mazinger Z||CW||Yes||Test Menu||YES||YES||
|-
| Mercs||CCW||Yes||||YES||YES||Switch C-5
|-
| Meta Fox||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Mission Craft||CW||Yes||Test Menu||YES||YES||
|-
| Muchi Muchi Pork!||CCW||No||||NO||YES||
|-
| Mushihime-Sama||CCW||No||||NO||YES||
|-
| Mushihime-Sama Futari||CCW||No||||NO||YES||
|-
| Mushihime-Sama Futari Black Label||CCW||No||||NO||YES||
|-
| Mushihime-Sama Futari Ver 1.5||CCW||No||||NO||YES||
|-
| Namco 20 Year Reunion: Class of 1981||CW||Cocktail Mode||Test Menu||YES||NO||"Cocktail" Mode
|-
| Namco Classics Collection Vol. 1||CW||No||||YES||NO||
|-
| Namco Classics Collection Vol. 2||CW||No||||YES||NO||
|-
| Nebulas Ray||CW||Yes||Test Menu||YES||YES||
|-
| New Fantasia||CW||Yes||Dip Switch||YES||YES||Switch B-2
|-
| NFL Classic Football||CCW||Cocktail Mode||||NO||YES||Game is always in Cocktail Mode
|-
| Nitro Ball ||CCW||Yes||Dip Switch||YES||YES||Switch 1-7
|-
| Nostradamus||CCW||Yes||Dip Switch||YES||YES||Switch 1-5
|-
| Omega Fighter||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| OOParts||CCW||No||||NO||YES||
|-
| Out Zone||CCW||Yes||Dip Switch||YES||YES||
|-
| Pack'n Bang Ban (prototype)||CW||Yes||Dip Switch||YES||YES||
|-
| Pac-Man 25th Anniversary||CW||Cocktail Mode||Test Menu||YES||NO||"Cocktail" Mode
|-
| Pac-Mania (Japan)||CW||Yes||Test Menu||YES||YES||
|-
| Pac-Mania (World)||CCW||Yes||Test Menu||YES||YES||
|-
| Paddle Mania||CW||No||||YES||NO||
|-
| Pairs Love||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Party Time: Gonta The Diver II ||CW||Yes||Test Menu||YES||YES||
|-
| Passing Shot||CCW||No||||NO||YES||
|-
| Perestroika Girls||CW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Performan||CCW||Cocktail Mode||Dip Switch||NO||YES||Switch 1-4
|-
| Phelios||CW||Yes||Test Menu||YES||YES||
|-
| Pink Sweets: Ibara Sorekara||CCW||No||||NO||YES||
|-
| Playgirls||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Playgirls 2||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Plus Alpha||CCW||Yes||Dip Switch||YES||YES||
|-
| Pollux||CCW||Yes||Dip Switch||YES||YES||Switch A-4
|-
| Poly Net Warriors||CW||||||YES||||
|-
| Polygonet Commander||CW||||||YES||||
|-
| Pound for Pound||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Psyvariar 2 - The Will to Fabricate||CCW||||||||YES||
|-
| Psyvariar: Medium Unit||CCW||Yes||Test Menu||YES||YES||5th option, then 3rd option
|-
| Psyvariar: Revision||CCW||Yes||Test Menu||YES||YES||5th option, then 4th option
|-
| Puzzle Club||CW||Yes||Test Menu||YES||YES||
|-
| Quester||CW||Yes||Test Menu||YES||YES||
|-
| Quester Special Edition||CW||Yes||Test Menu||YES||YES||
|-
| Quiz Keitai Q mode||CCW||||||||YES||
|-
| Rack 'em Up ||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Radirgy||CCW||||||||YES||
|-
| Raiden||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Raiden DX||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Raiden Fighters||CCW||Yes||Switch||YES||YES||Red Switch on Mobo
|-
| Raiden Fighters 2: Operation Hell Dive||CCW||Yes||Switch||YES||YES||Red Switch on Mobo
|-
| Raiden Fighters Jet||CCW||Yes||Switch||YES||YES||Red Switch on Mobo
|-
| Raiden II||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Raiden III||||||||||||
|-
| Raiden IV||||||||||||
|-
| Rally Bike ||CCW||Yes||Dip Switch||YES||YES||
|-
| Ray Force  (Ver 2.0)||CCW||Yes||Test Menu||YES||YES||
|-
| Ray Force  (Ver 2.3)||CW||Yes||Test Menu||YES||YES||
|-
| Red Hawk ||CCW||Yes||Dip Switch||YES||YES||Switch 1-7 & 1-8
|-
| Rompers||CW||Yes||Test Menu||YES||YES||
|-
| R-Shark||CCW||Yes||Dip Switch||YES||YES||Switch A-4
|-
| Ryu Jin||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| S.S. Mission ||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Samurai Aces ||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| SAR: Search And Rescue||CW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Scramble Spirits||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| SD Gundam Neo Battling||CCW||Yes||Dip Switch||YES||YES||
|-
| Sengeki Striker||CW||Yes||Dip Switch||YES||YES||Switch 2
|-
| Shienryu||CCW||No||||NO||YES||
|-
| Shooting Love 2007||CCW||||||||YES||
|-
| Skull Fang||CCW||Yes||Test Menu||YES||YES||
|-
| Sky Adventure||CW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Sky Alert||CCW||Yes||Dip Switch||YES||YES||Switch 1-7
|-
| Sky Soldiers||CW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Sonic Boom||CCW||Cocktail Mode||Dip Switch||NO||YES||Switch 2-8 for "Cocktail" Mode
|-
| Sorcer Striker ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Space Bomber||CCW||Yes||Test Menu||YES||YES||
|-
| Space Invaders '95 ||CCW||Yes||Test Menu||YES||YES||
|-
| Space Invaders Anniversary||CCW||No||||NO||YES||
|-
| Spectrum 2000 (vertical)||CCW||No||||NO||YES||
|-
| Storm Blade||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Strike Gunner S.T.G.||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Strikers 1945||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Strikers 1945 II||CCW||Yes||Test Menu||YES||YES||
|-
| Strikers 1945 III ||CCW||Yes||Test Menu||YES||YES||
|-
| Super Contra||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Super Model||CW||Yes||Dip Switch||YES||YES||Switch B-2
|-
| Super Qix||CW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Super Real Darwin||CCW||Yes||Dip Switch||YES||YES||
|-
| Super Space Invaders '91 ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Super Spacefortress Macross ||CCW||Yes||Dip Switch||YES||YES||Switch 1-6
|-
| Super Stingray||CW||Cocktail Mode||Dip Switch||YES||NO||Switch for "Cocktail" Mode
|-
| Super-X||CCW||Yes||Dip Switch||YES||YES||Switch A-4
|-
| T.N.K. III ||CCW||Yes||Dip Switch||YES||YES||Switch 2-6
|-
| Task Force Harrier||CCW||Cocktail Mode||Dip Switch||NO||YES||Switch 1-8 for "Cocktail" Mode
|-
| Tenkomori Shooting||CW||Yes||Test Menu||YES||YES||Option Found under Screen Test
|-
| Tetris (cocktail)||CCW||Cocktail Mode||||NO||YES||Game is Always in Cocktail Mode
|-
| The Castle of Shikigami||CCW||Yes||Test Menu||YES||YES||5th option, then 2nd option
|-
| The Castle of Shikigami II ||CCW||||||||YES||
|-
| The Castle of Shikigami III||||||||||||
|-
| The Game Paradise - Master of Shooting ||CCW||Yes||Dip Switch||YES||YES||Switch 2-8
|-
| The King of Fighters: Sky Stage||||||||||||
|-
| The Last Day ||CCW||Yes||Dip Switch||YES||YES||Switch A-4
|-
| The Lost Castle In Darkmist||CCW||Cocktail Mode||Dip Switch||NO||YES||Switch 2-1 for "Cocktail" Mode
|-
| The Next Space||CW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Thunder & Lightning||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Thunder Dragon||CCW||Yes||Dip Switch||YES||YES||Switch 1-8
|-
| Thunder Dragon 2 ||CCW||Yes||Dip Switch||YES||YES||Switch 1-6
|-
| Thundercade ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Tiger-Heli||CCW||Yes||Dip Switch||YES||YES||Switch 1-3
|-
| Time Scanner||CCW||Yes||Dip Switch||YES||YES||Switch E-1
|-
| Time Soldiers ||CW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Tokio / Scramble Formation||CW||Yes||Dip Switch||YES||YES||Switch A-2
|-
| Touchdown Fever||CW||Yes||Dip Switch||YES||YES||Switch 2-8
|-
| Touchdown Fever II||CW||Yes||Dip Switch||YES||YES||Switch 2-8
|-
| Tournament Arkanoid||CW||Yes||Dip Switch||YES||YES||Switch 7
|-
| Trick Trap ||CW||Yes||Dip Switch||YES||YES||Switch 3-1
|-
| Trigger Heart Exelica||CCW||||||||YES||
|-
| Trizeal||CCW||||||||YES||
|-
| Truxton ||CCW||Yes||Dip Switch||YES||YES||
|-
| Truxton II ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Turbo Force||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
| Twin Cobra II ||CCW||Yes||Test Menu||YES||YES||
|-
| Twin Eagle||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Twin Eagle II - The Rescue Mission||CCW||Yes||Dip Switch||YES||YES||Switch 2-7
|-
| Twin Hawk ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Typhoon ||CW||Yes||Dip Switch||YES||YES||
|-
| U.N. Defense Force: Earth Joker||CCW||Yes||Dip Switch||YES||YES||Switch A-2
|-
| U.S. Classic||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Ultra X Weapons ||CCW||Yes||Dip Switch||YES||YES||Switch 2-7
|-
| Under Defeat||CCW||||||||YES||
|-
| Valkyrie No Densetsu||CW||Yes||Test Menu||YES||YES||
|-
| Vandyke||CCW||Yes||Dip Switch||YES||YES||Switch 2-8
|-
| Vanguard II||CCW||Yes||Dip Switch||YES||YES||Switch 2-8
|-
| Vapor Trail - Hyper Formation ||CCW||Yes||Dip Switch||YES||YES||
|-
| Varia Metal||CW||Yes||Dip Switch||YES||YES||Switch 1-5
|-
| Variant Schwanzer||||||||||||
|-
| Varth: Operation Thunderstorm||CCW||Yes||Dip Switch||YES||YES||Switch C-5
|-
| Vasara||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Vasara 2||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Victory Road ||CCW||No||||NO||YES||
|-
| Vimania||CCW||Yes||Dip Switch||YES||YES||
|-
| Viper Phase 1||CCW||Yes||Switch||YES||YES||Red Switch on Mobo
|-
| Volfied||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Vs. Hot Smash||CW||Yes||Dip Switch||YES||YES||
|-
| WaiWai Drive||CCW||No||||NO||YES||
|-
| War of Aero - Project MEIOU||CCW||Yes||Dip Switch||YES||YES||Switch 1-1
|-
| Wiggie Waggie ||CCW||Yes||Dip Switch||YES||YES||Switch 1-2
|-
| Wing Force||CCW||||||||YES||
|-
| Wonder Planet||CCW||Yes||Dip Switch||YES||YES||Switch 1-7
|-
| Wrestle War||CCW||No||||NO||YES||
|-
| Wyvern F-0||CCW||Yes||Dip Switch||YES||YES||Switch 1-7
|-
| Wyvern Wings||CCW||Yes||Test Menu||YES||YES||
|-
| XII-STAG||CCW||Yes||Test Menu||YES||YES||
|-
| Zing Zing Zip||CCW||Yes||Dip Switch||YES||YES||Switch 2-1
|-
|-
| Microsoft Xbox Series X
| align="left" | Input: 100-240V AC; Output: 12V DC
| align="left" | Input: 4.5 A (100-127V), 2.3 A (200-240V); Output: 21.25 A
|153 W<ref name=":3" />
|0.5 W
|13 W
| align="left" | N/A
| align="left" | 1920
| align="left" | M1109865-006
| align="left" | C7 non-polarized
| align="left" | Internal
| align="left" | The Series X uses an internal power supply module, manufactured by LiteOn, which can be accessed once the console is disassembled. To connect to an electrical outlet, the console uses a standard Figure 8 AC cord
|align="left"| [[User:TheRealOC|TheRealOC]]
|align="right"| [[File:Xbox_Series_X_original_power_supply.jpg|200px]] [[File:Standard_Figure_8_AC_cord_.jpg|200px]]
|}
|}
==References==
* [https://www.retrorgb.com/quality-psus-for-classic-consoles.html "Quality PSU’s For Classic Consoles"].
* [https://www.firebrandx.com/triads.html "Triad Brand Replacement Power Supplies"]. Retrieved 2009-09-05.
[[Category:ConsoleMods Wiki]]

Latest revision as of 11:39, 18 September 2024

Retro gaming has seen a resurgence in popularity in recent years, with gamers increasingly seeking out original consoles to play classic games on. However, one common issue that arises with these consoles is the availability and reliability of their power supplies. Original equipment manufacturer (OEM) power supplies are often no longer in production, making them scarce and expensive. This has led many gamers to turn to aftermarket power supplies, which can vary greatly in terms of performance and specifications. This guide aims to provide an overview of the power supply requirements and specifications for various retro consoles, and to offer advice on choosing aftermarket power supplies that are as close as possible to the original equipment.

Specifications should be confirmed by a member of wiki community, or a trustworthy source (See "Confirmed By" column).

Explanation of Terms

Console:

The name of the gaming console can be found in this column. An asterisk symbol (*) beside a console's name means that a Triad brand replacement power supply is listed by Firebrandx and/or Castlemania Games for this console. See the Triad Power Supplies page for more information.

Voltage:

A good analogy for “output voltage” (measured in "Volts", symbol: V) might be water flowing through a hose. Just like how the pressure of the water determines how fast water flows through the hose, the “output voltage” of a power supply determines how much electrical current can flow through a device. If the output voltage is too low, the console may not work properly, just like how a low-pressure hose may not be able to wash away dirt effectively. On the other hand, if the output voltage is too high, it may damage the console, just like how a high-pressure hose can damage delicate plants. The output voltage on the power supply must be within a specified range for the console to function correctly.

Generally speaking, the "Voltage" figure on the replacement power supply should match the specs of the OEM unit (see tables below) as closely as possible. There will be exceptions to this rule, and they will be highlighted in the "Notes" column.

Amps:

Amperage, which is measured in amps (A) or milliamps (mA), refers to the amount of potential electrical current that can be supplied by a power supply. To go back to the water pipe analogy, the amperage is like the width of the pipe, and determines how much water (electricity) can flow through at once. A higher amperage figure means that more current can flow, which is important for powering consoles or devices that require more energy.

It’s important to choose a power supply with enough amperage for your device – the console will only draw as much current as needed, so the A (or mA) figure on the replacement power supply can be higher than what the console requires (see below). However, the A/mA figure should not be lower than what the console requires, or else the power supply may overheat or even damage the console.

The figures below are taken from the console’s OEM power supply, and do not account for additional power draw caused by various modifications, flashcart devices, wireless controllers or similar after-market additions.


Polarity:

Polarity refers to the orientation of the positive and negative voltage in the power supply; kind of like the direction of traffic on a road. Just as traffic moves in one direction on a one-way street and in two directions on a two-way street, power also flows in a specific direction depending on the polarity.

There are two types of polarities: positive center polarity (C+) and negative center polarity (C-). They can be distinguished by the symbols which can be found, usually either on the power brick, or on the plug.

In the same way that cars going the wrong way on a one-way street can cause an accident, connecting a power supply with the wrong polarity can damage your console. To avoid damage to the console, the user should inspect the symbol on their power supply and ensure that it polarity matches the polarity of the corresponding console (see table below).

Centre positive symbol.png

Examples of a Centre-positive symbol


Centre negative symbol.png

Examples of a Centre-negative symbol

Note that centre-positive and centre-negative diagrams are differentiated from each other not by the left-to-right sequence (as seen above, either polarity can be displayed from left to right), but by which sign (positive + or negative -) is directly connected to the centre circle. The central circle's direct association with the plus or minus sign indicates whether the central pin of the connector carries a positive or negative charge, respectively.


Avg Power Draw:

Average power supply, which is measured in watts (W), can be obtained using the formula W = V x A (watts = volts x amps) to calculate the instantaneous power draw of a console at any given moment. However, this formula may not give an accurate representation of the console's average power draw over time as power consumption can vary depending on the device's activities and usage patterns. For example, a gaming console may consume more power while running a graphics-intensive game than when it's in standby mode.

Therefore, by looking at the average wattage drawn by a console over time, obtained from either manufacturer-provided statistics or direct measurement using a device such as a "Kill A Watt," users can better estimate the console's actual power consumption. This article's columns display the wattage drawn by the console over time, including when powered on and running a game, when powered off, and (if applicable) when in standby or sleep mode, using only measurements taken with the original power supply.


Original PN:

The OEM power supply for a given console will have a part number printed on it. Therefore, if one console had several different models of power supply produced for it during its lifetime, the manufacturer can differentiate between the different models (as each model may have different specifications such as the output voltage, amperage or plug size). Customers can also use the part number to find a replacement power supply online or by contacting the manufacturer directly.

The numbers in the "Original PN" column refer to the part numbers for the original stock power supply for a given console.


Replacement PN:

Gamers may consider getting a third-party power supply for their console in a few situations. Firstly, if the original power supply is damaged or lost and needs to be replaced, a third-party power supply may be a more affordable option than purchasing a new original power supply from the manufacturer.

Secondly, some customers may prefer to use a third-party power supply that has additional features or specifications that the original power supply does not have. For example, a third-party power supply may have a longer cord, a higher wattage rating, or additional surge protection.

It's important to note that using a third-party power supply may void the console's warranty and may also carry the risk of damaging the console if the power supply is not of good quality or if it is not compatible with the console. Customers should do their research to ensure they are purchasing a reputable and compatible third-party power supply. Triad brand replacement power supplies that are listed by Firebrandx and/or Castlemania Games are generally recognized in the retro-gaming community as being a quality option. If a recommended replacement power supply for a given console is available, the part number will be listed in this column.


Connection:

In the context of retro gaming, a "connector" is the physical interface between the power supply and the console it is powering. It typically has a plug on one end that attaches to the power supply and a receptible (or a "jack") on the other end that receives the plug and provides power to the device. Connectors come in various shapes, sizes, and types - the main reason that console manufacturers use different connector types and barrel sizes is due to differences in power requirements, physical space limitations, and proprietary design choices. Console manufacturers may use proprietary designs for their power connectors in order to maintain control over the distribution of power supplies for their consoles. This can help ensure compatibility and prevent third-party companies from producing low-quality or unsafe power supplies that could damage the console or harm users.

1396280892.png


Power Supply:

Broadly speaking, there are two types of power supply: Internal and External.

"External" (for example the Atari 2600) refers to power supplies with a "black power brick" (i.e. an AC adapter) attached to the cable. The "brick" is a device that converts the "AC power" from the wall outlet and converts it into the right kind of "DC power" that the console needs to work. It keeps the console safe from any electrical issues that might happen and ensure it gets the right amount of power to work properly. The reason that the power brick is often a separate device (rather than being built into the console itself) is because different regions of the world use different voltages and plug types for their wall outlets. The power brick is designed to work with the specific region where the console is being used, to ensure it doesn't get damaged.

Turbografx16 power supply.jpg

Sometimes, the console will have no visible power prick (for example, the Dreamcast or the PlayStation). In these cases, it is likely that the console has an "Internal" power supply board, inside the console, that connects directly to its motherboard. The internal power board performs basically the same function as an external power brick, which is to convert the incoming AC voltage from a wall outlet to the DC voltage required by the console. Many gaming consoles with internal power supplies will use a standard figure 8 cable to connect to the wall outlet, but this is not always the case; a guide to common connectors can be found here and on the IEC 60320 Wikipedia page. The user should also ensure that the console's internal power supply is rated for the AC coming out of their wall. If your console's internal power supply does not match your country's AC voltage (for example, a North American gamer using a European Dreamcast), then step-up/step-down transformers to go up/down in voltage for the target device may be a good option.

DreamPort.jpg

Notes:

Any exceptions to the above guidelines, or idiosyncrasies related to an individual console, should be laid out in the "Notes" column. For example, there are exceptions to the rule that voltage on a replacement should be as close as possible to the voltage on the original power supply. The Sega Genesis for instance, uses a 7805 voltage regulator to step the input down from 9V to 5V. The 7805 expects a minimum voltage of 6.5V - the significance of this is that a Genesis 2 (whose original power supply outputs 10V) will work fine with a 9V power supply.

Readers may also note that many early first-generation gaming consoles, such as the Magnavox Odyssey and the first versions of the Atari Home Pong, used batteries instead of AC adapters. This was because they were designed to be portable and used with a TV. At the time, AC adapters were typically large, heavy, and expensive, and would have made the consoles much less portable. Batteries, on the other hand, were readily available and allowed the consoles to be used anywhere without needing to be plugged into a wall outlet. Additionally, the relatively simple electronics of these early consoles required much less power than modern consoles, so batteries could provide sufficient power for extended periods of play.

First generation of consoles

Console Voltage Amps Polarity Avg Power

Draw (On)

Avg Power

Draw (Off)

Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Magnavox Odyssey Output: 9V DC 100 mA Tip positive ? ? 1A9179 ? 2.5 mm TS jack External (or six internal "C" batteries) Odyssey can be powered by six "C" cell batteries, or an Atari 2600 power adapter with a 3.5-to-2.5 mm tip adapter. 400mA recommended for replacement PSU. TheRealOC Odyssey batteries.jpg
Magnavox Odyssey 100 Output: 9V DC 200 mA ? ? ? PIDB-15 ? 3.5 mm TS jack External (or six internal "C" batteries) Console is powered by either six "C" batteries or a 9V AC adapter. Magnavox odyssey 100.jpg
Magnavox Odyssey 200 OUTPUT 9V AC 100ma ? ? ? ? ? ? External (or six internal "C" batteries) Console is powered by either six "C" batteries or a 9 volt AC adapter. Magnavox-Odyssey-200-power-supply.jpeg
Magnavox Odyssey 300 OUTPUT 9V DC 100ma ? ? ? AG 9004 BK ? ? External (or six internal "C" batteries) Console is powered by either six "C" batteries or a 9 volt AC adapter. Magnavox-Odyssey-300-power-supplyjpeg.jpeg
Magnavox Odyssey 400 OUTPUT 9V DC 100ma ? ? ? AG 9004 BK ? ? External (or six internal "C" batteries) Console is powered by either six "C" batteries or a 9 volt AC adapter. Odyssey 400 power supply.jpeg
Magnavox Odyssey 500 Output 9 volts ? ? ? ? ? ? ? External (or six internal "C" batteries) Console is powered by either six "C" batteries or a 9 volt AC adapter. Magnavox-Odyssey-500-power-supply.jpeg
Magnavox Odyssey 4305 ? ? ? ? ? 701479-4 (AC/DC Power Assembly) Unknown Internal/Chassis-mounted Internal/Chassis-mounted The Odyssey 4305 is a 19” television (based on the chassis of the Magnavox T991 television) but with a built-in Odyssey. The device uses a chassis-mounted isolation transformer with no external brick (standard plug coming out the back). TheRealOC Rear of Magnavox Odyssey 4305 (4-4).jpeg
Magnavox Odyssey 2000 ? ? ? ? ? ? ? ? External (or six internal "C" batteries) Console is powered by either six "C" batteries or a 9 volt AC adapter. Magnavox odyssey 2000 power supply.jpeg
Magnavox Odyssey 3000 OUTPUT 9 volts 78mA ? ? ? ? ? ? External (or six internal "C" batteries) Console is powered by either six "C" batteries or a 9 volt AC adapter. Magnavox-Odyssey-3000-power-supply.jpeg
Magnavox Odyssey 4000 OUTPUT 9V DC 100 mA ? ? ? AG 9004 BK ? ? External Unlike most Odyssey models, the AC adapter is necessary as the console does not use batteries. Magnavox Odyssey 4000 power supply.jpeg
Philips Odyssey 200 ? ? ? ? ? ? ? ? ? European release of Magnavox Odyssey 200. Unclear if batteries can be used (TBC)
Philips Odyssey 2001 18,6V- 120mA ? ? ? FW3009 ? ? External Unlike most Odyssey models, the AC adapter is necessary as the console does not use batteries. Philips-Odyssey-2001-power.jpeg
Philips Odyssey 2100 ? ? ? ? ? ? ? ? External Unlike most Odyssey models, the AC adapter is necessary as the console does not use batteries. Philips-Odyssey-2100-power-supply.jpeg
TV Tennis Electrotennis (Epoch) ? ? ? ? ? ? ? ? Internal (batteries) Console is completely wireless; powered by four D size batteries. Epoch-electrotennis-battery-compartment.png
Atari Home Pong (Model C-100) 5.5V DC 100 mA ? ? ? 004720 ? ? External PSU Console can be powered by four "D"-size batteries, or an AC adapter (“battery eliminator”) Atari-Home-Pong-power-options.jpeg
Atari Super Pong (Model C-140) OUTPUT 6V DC ? ? ? ? ? ? ? External Power Supply Unit (6V) Console can be powered by four "D"-size batteries, or an AC adapter (“battery eliminator”) Ataripong.jpg
Coleco Telstar OUTPUT 9V DC 100mA ? ? ? Model 6041 ? ? ? Console is powered by either six "C" batteries or a 9V adapter. Original-Coleco-Telstar-power-supply.jpeg
Coleco Telstar Classic OUTPUT 9V DC 100mA Polarity unknown but the Atari 2600 adapter tends to be compatible. ? ? Model 6041 ? Typically the tip is positive but in some units, the polarity can be reversed and the unit may need repairs following a blown transistor. ? Unusually for this series, the console doesn’t use batteries. The adapter is 100mA and outputs 3 watts at 60hz. Original-Coleco-Telstar-power-supply.jpeg
Coleco Telstar Deluxe Output 9 volts ? ? ? ? ? ? ? ? Console verified to operate off either a 9V adapter or six C-Cell batteries. Other details TBD
Coleco Telstar Ranger OUTPUT 9V DC 100 mA ? ? ? Model 6041 ? ? ? Console is powered by either six "C" batteries or a 9V adapter. Original-Coleco-Telstar-power-supply.jpeg
Coleco Telstar Alpha OUTPUT 9V DC 100 mA ? ? ? Model 6041 ? ? ? Console is powered by either six "C" batteries or a 9V adapter. Coleco-Telstar-Alpha-power-supply.jpeg
Coleco Telstar Colormatic OUTPUT 9V DC 200 mA ? ? ? ? ? ? ? ? Colormatic-power-supply.jpeg
Coleco Telstar Regent OUTPUT 9V DC 200mA ? ? ? ? ? ? ? ? Coleco-Telstar-Regent-power-options.jpeg
Coleco Telstar Sportsman Output 9 volts ? ? ? ? ? ? ? ? Confirmed that console operates off batteries (size undetermined) and a 9V adapter. A standard Atari 2600 adapter will work. More details TBD
Coleco Telstar Combat! OUTPUT 9V DC 200mA ? ? ? ? ? ? ? Console verified to run via six c-cell batteries or 9V adapter. Coleco-Telstar-Combat-power-supply.jpeg
Coleco Telstar Colortron ? ? ? ? ? ? ? ? ? ? Colortron-power-supply.jpeg
Coleco Telstar Marksman OUTPUT 9V DC 200mA ? ? ? ? ? ? ? ? Coleco-Telstar-Marksman-power-supply.jpeg
Coleco Telstar Galaxy OUTPUT 9V DC 200mA ? ? ? Model 6041 ? ? ? Confirmed that working AC adapter outputs 3W; unsure whether console has a battery compartment (TBD) Coleco-Telstar-Gemini-power.jpeg
Coleco Telstar Gemini OUTPUT 9V DC 200mA ? ? ? ? ? ? ? Console does not have a battery compartment. Verified to work with slightly different “3W” version of the 6041-200ma Telstar AC adapter. Coleco-Telstar-Gemini-power.jpeg
Coleco Telstar Arcade OUTPUT 9V DC 200 mA ? ? ? Model 6041-200ma ? ? ? Possibly could also be powered by D-size batteries (unconfirmed) Coleco-Telstar-arcade-power-supply.jpeg
Nintendo Color TV - Game 6 OUTPUT 9V DC ? ? ? ? ? ? ? ? ? Nintendo-Color-TV-Game-6.jpeg

Second generation of consoles

Console Voltage Amps Avg Power

Draw (On)

Avg Power

Draw (Off)

Polarity Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Atari 2600 9V DC 500 mA ? ? Tip positive CO10472 ? 3.5 mm TS jack External Different styles of this AC adapter exist, but all have the same specs and part number ApolloBoy Atari-2600-power-supply.jpeg
Sears Video Arcade II/Atari 2800 9V AC 750 mA (US), 1 A (JP) ? ? N/A C017539 (US), N/A (JP) WSU090-1300-R 5.5 mm x 2.1 mm barrel jack External The SVA II/2800 will accept a DC power supply so long as the voltage and current are within spec; JP 2800 supply outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy
Magnavox Odyssey 2 9V AC-12V AC, depending on PSU 400 mA-830 mA, depending on PSU ? ? N/A ? ? 3.5 mm TS jack (early models) or 5.5 x 2.1 mm barrel jack (later models) External Multiple revisions of the Odyssey 2 AC adapter exist, each with slightly different voltage and current ratings ApolloBoy
Philips Videopac G7000 (European release of Odyssey 2) OUTPUT 9V DC 1.3 A ? ? ? FW3300 ? ? External ? Philips Videopac G7000 power supply.jpeg
Mattel Intellivision Input: 120V AC; Output: 5V DC, 12V DC, 16V DC (unregulated), -2.1V DC ? ? ? N/A, power cord to electrical outlet is hardwired ? ? N/A Internal The ribbon cable that connects the power supply to the motherboard is extremely fragile, be very careful! ApolloBoy
Epoch Cassette Vision 6V DC 300 mA ? ? Tip negative WSU060-1250-R 5.5 x 2.1 mm barrel jack External Same for the Cassette Vision Jr. ApolloBoy
Mattel Intellivision II 16.7V AC 1 A ? ? N/A 5872-9629 ? 5.5 x 2.5 mm barrel jack External A variation exists with slightly lower output voltage and current ratings (16.2V AC and 955 mA) ApolloBoy
Coleco ColecoVision 5V DC, -5V DC, 12V DC 0.9 A (5V), 0.1 A (-5V), 0.3 A (12V) ? ? N/A, connector is keyed 55416 N/A Rectangular four-pin connector, same as used by the TI-99/4A computer (though not the same pinout!) External ApolloBoy Colecovisionpsu.png
Atari 5200 (Four controller port model) * 11.5V DC 1.95 A ~13 W 2.3 W Tip positive C018187 WSU090-2000-13 5.5 x 2.5 mm barrel jack External The four-port Atari 5200 had an interesting "one cable" design where both the RF signal and the power ran through one coaxial cable which was permanently attached to the system. A power mod is available that allows the console to use a conventional switch box or direct RF adapter. ApolloBoy 52004portpsu.png
Atari 5200 (Two controller port model) * 9.3V DC 1.95 A ? ? Tip positive C018187 WSU090-2000-13 5.5 x 2.5 mm barrel jack External ApolloBoy
GCE/MB Vectrex ? ? ? ? N/A, power cord to electrical outlet is hardwired ? ? N/A Internal ApolloBoy Vectrex rear view.jpeg

Third generation of consoles

Console Voltage Amps Avg Power

Draw (On)

Avg Power

Draw (Off)

Polarity Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Nintendo Entertainment System (US) * 9V AC 1.2 A ? ? N/A NES-002 WSU090-1300 or WSU090-1300-R 5.5 x 2.1 mm barrel jack External The NES will accept a DC power supply so long as the voltage and current are within spec ApolloBoy Nespsu.png
Nintendo Entertainment System (PAL) * 9V AC 1.2 A ? ? N/A NES-002 WSU090-1300-13 or WSU090-1300-R13 5.5 x 2.5 mm barrel jack External The NES will accept a DC power supply so long as the voltage and current are within spec ApolloBoy
Famicom * 10V DC 850 mA 6.3 W 1.4 W Tip negative HVC-002 WSU090-1300-R 5.5 x 2.1 mm barrel jack External PSU outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy Famicompsu.png
AV Famicom * 10V DC 850 mA 6.5 W 1.2 W Tip negative HVC-002 WSU090-1300-R 5.5 x 2.1 mm barrel jack External PSU outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy Famicompsu.png
Famicom Disk System * 9V DC 400 mA ? ? Tip negative HVC-025 WSU090-1300-R 5.5 x 2.1 mm barrel jack External or six internal C-cell batteries With a splitter it should be possible to run both a Famicom and Disk System from a single AC adapter without batteries; the WSU-090-2000-R is recommended for this ApolloBoy
Twin Famicom * 7.6V DC 1.25 A ? ? Tip positive UADP-0041CEZZ WSU075-1500-13 5.5 x 2.5 mm barrel jack External Please note that the Twin Famicom's power circuitry is very sensitive to input voltage, anything higher than 7.6V causes the power transistor to run very hot; PSU outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy
Sega SG-1000 * 9V DC 850 mA 12.6 W 2.4 W Tip negative SA-150 WSU090-1300-R 5.5 x 2.1 mm barrel jack External PSU outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy
Sega SG-1000 II * 9V DC 850 mA 9.5 W 2.4 W Tip negative SA-150 WSU090-1300-R 5.5 x 2.1 mm barrel jack External PSU outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy
Sega Mark III * 9V DC 850 mA 8.6 W (no FM Sound Unit)
9.5 W (with FM Sound Unit)
2.3 W Tip negative SA-150 WSU090-1300-R 5.5 x 2.1 mm barrel jack External PSU outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy
Sega Master System * 9V DC 1 A ? ? Tip negative 3025 WSU090-1300-R 5.5 x 2.1 mm barrel jack External Different styles of this AC adapter exist, but all have the same specs and part number ApolloBoy
Sega Master System (JP, MK-2000) * 9V DC 850 mA 8.9 W 2.4 W Tip negative SA-150 WSU090-1300-R 5.5 x 2.1 mm barrel jack External Different styles of this AC adapter exist, but all have the same specs and part number; PSU outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy
Atari 7800 9V DC 1 A ? ? N/A, connector is keyed CO24471-001 ? Two-pin keyed connector External Different styles of this AC adapter exist, but all have the same specs and part number ApolloBoy 7800psu.png
Casio PV-1000 * 15V DC 500 mA ? ? Tip negative AD-4815 WSU150-0560-R 5.5 x 2.1 mm barrel jack External ApolloBoy Pv1000psu.png
Epoch Super Cassette Vision * 8.5V DC 800 mA ? ? Tip negative N/A WSU090-1300-R 5.5 x 2.1 mm barrel jack External PSU outputs higher voltage on 120V and is not recommended for use outside Japan ApolloBoy
Amstrad GX4000 * 11V DC 500 mA ? ? Tip positive GX4000PSU/UK (UK), GX4000PSU/E (EU) WSU090-1300 5.5 x 2.1 mm barrel jack External ApolloBoy

Fourth generation of consoles

Console Voltage Amps Avg Power

Draw (On)

Avg Power

Draw (Off)

Polarity Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Atari Lynx * 9V DC 1A ? ? Centre positive C103891-001 WSU090-1300 Barrel size 3.5mm x 1.35mm External Users need a 9V 1.3A center-positive TRIAD with a 2.1mm or 2.5mm inner diameter barrel (depending on the adapter barrel they purchase), as well as a "5.5mm x 2.1mm Female to 3.5mm x 1.35mm Male" Plug Socket DC Power Adapter. The console can also be powered by six AA batteries. TheRealOC Atari lynx power supply.JPG
NEC TurboGrafx 16 * 10.5V DC 730 mA ? ? Tip negative HES-ACA-01 WSU090-1300-R 5.5 x 2.1 mm barrel jack External ApolloBoy Turbografx16 power supply.jpg
PC Engine * 9V DC 650 mA ? ? Tip negative PAD-105/PAD-106 WSU090-1300-R 5.5 x 2.1 mm barrel jack External Same information also applies to both Core Grafx models and the PC Engine Shuttle ApolloBoy
NEC PC Engine CD * 9V DC 1.45 A ? ? Tip negative AD-IF30/AD-IF30A WSU090-2000-R13 5.5 x 2.5 mm barrel jack External Note that this is for the IFU-30 interface; the CD player portion (CDR-30) uses the same AC adapter as the PC Engine console when used as a standalone CD player ApolloBoy
NEC TurboGrafx-CD * 11V DC 1.53 A ? ? Tip negative HES-ACA-02 WSU120-2000-R13 5.5 x 2.5 mm barrel jack External Note that this is for the dock; the CD player portion (HES-CDR-01) uses the same AC adapter as the TG-16 console when used as a standalone CD player. Also note that the TG-CD dock will not power up properly with anything less than 10V, and the CD player will not read discs when docked ApolloBoy
NEC SuperGrafx 9V DC 800 mA ? ? Tip positive PAD-113 ? 6.3 x 3.0 mm barrel jack External ApolloBoy
NEC TurboExpress/PC Engine GT 7V DC 700 mA ? ? Tip positive HES-ACA-04 (US), PAD-121 (JP) ? 3.5 x 1.35 mm barrel jack External or six internal AA-cell batteries ApolloBoy
NEC TurboDuo/PC Engine Duo 10V DC 1 A ? ? Tip positive HES-ACA-05 (US), PAD-124 (JP) ? 6.3 x 3.0 mm barrel jack External NEC also released an external battery pack for the Duo in Japan only ApolloBoy
NEC Super CD-ROM2 12V DC 1 A ? ? Tip positive PAD-125 ? 6.3 x 3.0 mm barrel jack External The Super CD-ROM2 also has a jumper cable which passes through power to the connected PC Engine console. This cable plugs into a 3.5 mm x 1.35 mm barrel jack on the Super CD and then into the power jack on the PC Engine. ApolloBoy
NEC PC Engine LT 9V DC 700 mA ? ? Tip positive PAD-127 ? ? External ? ApolloBoy
NEC PC Engine Duo-R/Duo-RX 9V DC 1 A ? ? Tip positive PAD-129/PAD-130 ? EIAJ-03 barrel jack External ApolloBoy
Philips CD-i ? ? ? ? ? ? Open source option ? ?
Pioneer LaserActive Input: 100V AC (JP), 120V AC (US) ? ? ? N/A, power cord is hardwired N/A N/A N/A Internal ?
Sega Genesis (model 1) * 9V DC 1.2 A ? ? Tip negative MK-1602 WSU090-1300-R 5.5 x 2.1 mm barrel jack External ApolloBoy
Sega Mega Drive (model 1) * 9V DC 1.2 A 17 W (VA0) 3.7 W (VA0) Tip negative SA-160 (JP) WSU090-1300-R 5.5 x 2.1 mm barrel jack External ApolloBoy
Sega Genesis (model 2) 10V DC 850 mA 8.4 W (VA2.3)
6.2 W (VA4)
2.8 W Tip positive MK-2103 (US), SA-190 (JP) ? EIAJ-03 barrel jack External ApolloBoy
Sega Genesis 3 10V DC 300 mA ? ? Tip positive MK-1479 ? EIAJ-03 barrel jack External ApolloBoy
Sega Mega Jet 10V DC 850 mA 5.1 W 2.8 W Tip positive SA-190 ? EIAJ-03 barrel jack External ? ApolloBoy
Sega Genesis Nomad 10V DC 850 mA ? ? Tip positive MK-2103 ? EIAJ-03 barrel jack External or six AA-cell batteries via clip-on pack or rechargeable battery via clip-on pack ? ApolloBoy
Sega 32X 10V DC 850 mA ? ? Tip positive MK-2103 (US), SA-190 (JP) ? EIAJ-03 barrel jack External Exactly the same as the model 2 Genesis/Mega Drive ApolloBoy
Sega Duo / Trio 10V DC 3A ? Both NA ? (5.5 x 2.1) + (4.75 x 1.75) +(6.9 x 4.1 barrel jack with 0.7 inner pin) External Aftermarket solutions. Adapter cable splits one power plug into two or three for powering Genesis and Sega CD and/or 32X.
https://rondoproducts.com/products/rondo-products-tower-con-kit
http://retrogamecave.weebly.com/sega-trio.html
Sega/Victor Wondermega RG-M1 9.5V DC 1.5 A ? ? Tip positive AA-S95 Sony AC-FX150; Sony SCPH-70100/SCPH-79100 EIAJ-03 barrel jack External ApolloBoy
Sega CDX 9.5V DC 1.5 A ? ? Tip positive MK-4122 Sony AC-FX150; Sony SCPH-70100/SCPH-79100 EIAJ-03 barrel jack External Do not use the MK-2103 AC adapter as it does not supply enough current ApolloBoy
JVC X'Eye/Victor Wondermega RG-M2 9.5V DC 1.5 A ? ? Tip positive AA-S95 (JP), AA-S95J (US) Sony AC-FX150; Sony SCPH-70100/SCPH-79100 EIAJ-03 barrel jack External Same specs as the CDX AC adapter; as with the CDX do not use the MK-2103 AC adapter as it does not supply enough current ApolloBoy
Sega Pico 10V DC 850 mA 8.4 W (VA2.3)
6.2 W (VA4)
2.8 W Tip positive MK-2103 (US) ? EIAJ-03 barrel jack External ApolloBoy
Sega Game Gear * 9V DC (JP/EU), 10V DC (US) 850 mA or 1.2 A (JP), 850 mA (US), 1.2 A (EU) 5.7 W (two ASIC model) 2.8 W Tip negative (EU/JP), tip positive (US) SA-150 or SA-160 (JP), 2103/MK-2103 (US), 1605 (EU) WSU090-1300-R (EU/JP) 5.5 x 2.1 mm barrel jack (EU/JP), EIAJ-03 barrel jack (US) External or six internal AA-cell batteries European and Japanese Game Gears use the same AC adapter as the model 1 Mega Drive, whereas (for some reason) US models use a different AC adapter which was later used for the model 2 Genesis/Mega Drive ApolloBoy
Nintendo Game Boy 4.8V DC 150 mA ? ? Tip negative DMG-003 ? ? External or four internal AA-cell batteries Also doubles as a rechargeable battery pack
Nintendo Game Boy Pocket 3V DC 300 mA ? ? Tip positive MGB-005 ? ? External or two internal AAA-cell batteries ?
Super Nintendo (US) 10V DC 850 mA 4.7 W (SNS-101)

7.0 W (SNS-CPU-GPM-02)

1.1 W Tip negative SNS-002 ? 6.9 mm x 4.1 mm barrel jack with 0.7 mm inner pin External SNES-USA-power-supply.jpeg
Super Famicom * 10V DC 850 mA 6.8 W (SHVC-CPU-01)
6.2 W (SNS-CPU-1CHIP-01)
1.2 W Tip negative HVC-002 WSU090-1300-R 5.5 x 2.1 mm barrel jack External Exactly the same as the original Famicom ApolloBoy Famicompsu.png
Super Nintendo (PAL) * 9V AC 1.2 A ? ? Not applicable NES-002 ? 5.5 x 2.5 mm barrel jack External Exactly the same as the PAL NES; the PAL SNES has a charge pump circuit which generates 12V DC for SCART autoswitching, hence the use of an AC power supply ApolloBoy
SNK Neo Geo AES * 5V DC (PRO-POW models only), 10V DC (PRO-POW3/E models only) 3 A (5V), 1 A (10V) ? ? Tip negative PRO-POW (5V) NEO-POW3 (10V) WSU050-3000-R (5V), WSU090-1300-R (10V) 5.5 x 2.1 mm barrel jack External Older AES consoles used a regulated 5V DC AC adapter while newer models had an unregulated 10V supply. Be *very* careful! ApolloBoy
SNK Neo Geo CD 5V DC, 12V DC 2 A (5V), 1 A (12V) ? ? N/A, connector is keyed POWCD-J (JP) N/A Three-pin connector, same as found on some Panasonic and Sony MSX2 models (though not the same pinout!) External ? ApolloBoy Neo-Geo-CD.jpeg

Fifth generation of consoles

Console Voltage Amps Avg Power

Draw (On)

Avg Power

Draw (Off)

Polarity Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Commodore Amiga CD32 5V DC, 12V DC ? ? ? N/A ? ? 4-pin DIN External ?
Panasonic 3DO 100-120V AC (NTSC) ? ~30 W ? N/A ? ? Built in cable on FZ-1 model, non-polarized C7 on FZ-10 model. Internal ?
Atari Jaguar * 9V DC 1.2 A ? ? Tip negative 500273/PP-912 WSU090-1300-R 5.5 x 2.1 mm barrel jack External ApolloBoy Atari-Jaguar-power-supply.jpeg
Atari Jaguar CD * 9V DC 1.2 A ? ? Tip negative 500273/PP-912 WSU090-1300-R 5.5 x 2.1 mm barrel jack External Exactly the same as the Jaguar itself ApolloBoy
Bandai Playdia * 9V DC 850 mA ? ? Tip positive BA-002 WSU090-1300 5.5 x 2.1 mm barrel jack External
Sega Saturn 100-120V AC (NTSC), 220-240V AC (PAL) ? ? ? N/A ? ReSaturn (External PSU Mod) C7 polarized (NTSC-U)

C7 non-polarized (All other regions)

Internal
Sony PlayStation 100-120V AC (NTSC), 220-240V AC (PAL) ? ? ? N/A ? RePSX (External PSU Mod), PicoPSU C7 polarized (NTSC-U)

C7 non-polarized (All other regions)

Internal
Sony PSone 7.5V DC 2 A 5.5 to 7 W (no LCD)
12.2 to 15 W (with LCD)
0.7 W (no LCD)
2.1 W (with LCD)
Tip positive SCPH-112 (JP)

SCPH-113 (US) SCPH-114 (EU) SCPH-115 (UK)

? EIAJ-03 barrel jack External Do not use a PS2 slim AC adapter! ApolloBoy
NEC PC-FX Input: 100V AC ? ? ? N/A, power cord is hardwired ? N/A N/A Internal
Casio Loopy 24V DC 1 A ? ? Tip positive AD-2410J ? 5.5 x 2.5 mm barrel jack External ?
Apple Pippin Input: 100-240V AC ? ? ? N/A ? N/A C14 Internal
Nintendo 64 3.3V DC, 12V DC 2.7 A (3.3V), 0.8 A (12V) 7 W (with Expansion Pak) 0.8 W (with Expansion Pak) N/A, entire power supply is designed to only fit one way into the console itself NUS-002 ? Proprietary connector External ApolloBoy

Sixth generation of consoles

Console Voltage Amps Avg Power

Draw (On)

Avg Power

Draw (Off)

Polarity Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Game Boy Advance 3.3V DC 350 mA ? ? N/A, connector is molded to only fit one way into the system AGB-009 ? N/A, fits into battery bay External or two internal AA-cell batteries The original GBA does not have a dedicated AC adapter input like other Game Boy systems, all external AC adapters use the battery terminals ApolloBoy
Game Boy Advance SP 5.2V DC 320 mA N/A, system cannot be powered on without the battery 2.3 W (AGS-101) N/A, connector is keyed AGS-002 Unofficial 5 V USB cables

Generic clones with same P/N

Proprietary connector External ApolloBoy, Ryccardo
Game Boy Micro 5.2V DC 320 mA ? ? N/A, connector is keyed OXY-002 Unofficial 5 V USB cables

Generic clones with same P/N

Proprietary connector External ApolloBoy
Sega Dreamcast Input: 100V AC (JP), 120V AC (US), 220/240V AC (EU/UK); Output: 3.3V DC, 5V DC, 12V DC ? ? ? ? ? External PSU Replacements C7 polarized (NTSC-U)

C7 non-polarized (All other regions)

Internal
Sony PlayStation 2 (original) Input: 100V AC (JP), 120V AC (US), 220/240V AC (EU/UK)

Output: 12V DC

Various 28.5 to 34 W (SCPH-37000) 2.3 W (SCPH-37000) ? Various RePS2(External PSU Mod) C7 polarized (NTSC-U)

C7 non-polarized (All other regions)

Internal ApolloBoy
Sony PlayStation 2 Slim (SCPH-7xxxx) Input: 100V-240V AC

Output: 8.5V DC

Input: 1.5 A, Output: 5.65 A ~16 W (PS2 game)
~15.5 W (PS1 game)
0.7 W Tip positive SCPH-70100

SCPH-79100

Generic clones with same P/N EIAJ-03 barrel jack External ApolloBoy PS2 (Slim, SCPH 7xxxx) power supply.jpeg
Sony PlayStation 2 Slim (SCPH-9000x) Input: 100-240V AC Output: 7.5V DC Output: 4.5 A ? ? N/A EADP-34DF? ? C7 non-polarized Internal Power supply is multivoltage despite what is indicated on the outside of the console ApolloBoy
VM Labs Nuon Input: 120V AC ? ? ? N/A, power cord is hardwired ? ? N/A Internal ?
Microsoft Xbox ? ? ? ? N/A Various ? C7 non-polarized Internal
Nintendo GameCube 12V DC 3.25 A ? ? Connector is keyed, rounded side is positive DOL-002 ? Proprietary connector External Ryccardo Gamecube-power-supply.jpeg

Seventh generation of consoles

Console Voltage Amps Avg Power

Draw (On)

Avg Power

Draw (Off)

Polarity Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Nintendo DS 5.2 V DC 320 mA ? ? N/A, connector is keyed AGS-002 Unofficial 5 V USB cables

Generic clones with same P/N

Proprietary connector External Same as GBA SP except for console name removed from sticker ApolloBoy, Ryccardo
Nintendo DS Lite 5.2 V DC 450 mA ? ? N/A, connector is keyed USG-002 Unofficial 5 V USB cables

Generic clones with same P/N

Proprietary connector External Resembles Mini-USB B to the point a mangled connector can be directly and "correctly" connected ApolloBoy, Ryccardo
Nintendo DSi series 4.6 V DC 900 mA ? ? N/A, connector is keyed WAP-002 Unofficial 5 V USB cables

Generic clones with same P/N

Proprietary connector External Originally invented for Nintendo/Buffalo WAP-001 Wi-Fi access point ApolloBoy, Ryccardo
Sony PSP (except N1000/Go) 5 V DC EP: 1500 mA, LP: 2000 mA ? ? Negative ground PSP-100 (two piece)

PSP-103 (fixed cable)

PSP-383/384 ("Wall Wart" with fixed cable)

Third party USB-based cables; official USB charging (if console can boot from battery, not on stock 1000 series motherboards) EIAJ-02 (4.0/1.7 mm barrel) External ApolloBoy, Nadaman, Ryccardo
Sony PSP-N1000 series (Go) 5 V DC 1500 mA ? ? USB-A PSP-N100 (Three piece power supply)

PSP-N104 ("Wall Wart" two piece)

PSP-N430 (USB cable)

Generic USB power supply?

Generic clones of N430 USB cable and/or PSP-N100/N104

USB-A to proprietary connector External USB port on PSU is electrically USB-A, but in a recessed position requiring a specially notched plug ApolloBoy, Nadaman
Nintendo Wii 12V DC 3.7 A 16 W[1] (WiFi on or off) 9 W,

1.9 W (WiFi on)

Connector is keyed; cut corner is negative, as is the shield of the coaxial DC wire RVL-002 Generic clones with same P/N Proprietary connector External ApolloBoy, Ryccardo Wii power brick new vs old.jpg
Mattel HyperScan ? ? ? ? ? ? ? ? ? ? ? ?
Microsoft Xbox 360 (Xenon/Zephyr) Output: 12V DC, 5V DC 16.5 A (12V), 1 A (5V) 172 W[1] 2.2 W N/A, connector is keyed DPSN-186CB-1A

HP-AW205EF3

Generic clones with same P/N C15 to proprietary connector with central and overline tabs External Forwards compatible (Requires adapter for S/E/One)

HP-AW205EF3 version of this PSU doesn't have the latches on the connector

ApolloBoy Xbox 360 PAL power supply.jpg
Microsoft Xbox 360 (Falcon/Opus) Output: 12V DC, 5V DC 14.2 A (12V), 1 A (5V) ? ? N/A, connector is keyed DPSN-168-CB A Generic clones with same P/N C7 to proprietary connector with overline tab External Forwards compatible (Requires adapter for S/E/One) ApolloBoy, Nadaman Xbox 360 175W PSU.jpg
Microsoft Xbox 360 (Jasper/Tonasket) Output: 12V DC, 5V DC 12.1 A (12V), 1 A (5V) ? ? N/A, connector is keyed PB-2151-02MX Generic clones with same P/N C7 to proprietary connector with split overline tabs External Forwards compatible (Requires adapter for S/E/One) ApolloBoy, Nadaman Microsoft-Xbox-360-Power-Supply-Jasper.jpg
Microsoft Xbox 360 S (Trinity) Output: 12V DC, 5V DC 10.83 A (12V), 1 A (5V) N/A, connector is keyed PB-2131-02MX

CPA09-010A EADP-135BB A

Generic clones with same P/N

Original Xbox 360 power supplies with an S adapter

C7 to proprietary double barrel jack connector External ? ApolloBoy, Nadaman
Microsoft Xbox 360 S (Corona/Waitsburg) Output: 12V DC, 5V DC 9.6 A (12V), 1 A (5V) 88 W[1] 0.7 W N/A, connector is keyed PB-2121-03MX

A10-120N1A

Generic clones with same P/N

Original Xbox 360 power supplies with an S adapter

C7 to proprietary double barrel jack connector External ? ApolloBoy, Nadaman Xbox 360 S PSU.jpg
Microsoft Xbox 360 E Output: 12V DC, 5V DC 9.6 A (12V), 1 A (5V) ? ? N/A PB-2121-03M1 Generic clones with same P/N

Original Xbox 360 power supplies with an E adapter

C7 to proprietary barrel jack connector External ? ApolloBoy, Nadaman Xbox 360 E PSU.jpg
Sony PlayStation 3 (Original) Input: 100V-240V AC (most models), 220V-240V AC (early PAL models) Various 189 W[1] 1.1 W ? Various ? C14 Internal Detailed information can be found here. ApolloBoy, Nadaman
Sony PlayStation 3 Slim Input: 100V-240V AC ? ? ? ? APS-250 (20xx)

APS-270 (21xx/25xx)

APS-306 or EADP-185AB (30xx)

? C7 non-polarized Internal ApolloBoy, Nadaman
Sony PlayStation 3 Super Slim Input: 100V-240V AC ? 76.3 W (43XX)[2] ? ? ADP-160AR

APS-330(/B)

N12-160P1A

? C7 non-polarized Internal ApolloBoy, Nadaman
Sony PlayStation 3 standard controller/keyboard/headset 5 V 2x 500 mA ? ? USB-A CECHZA1 PS3 console, compatible (handshaking) USB hosts C7 to two USB-A External ApolloBoy
Sony PlayStation 3 Move controller 5 V ? ? ? ? CECH-ZCC1 ? Barrel jack, unspecified External ApolloBoy

Eighth generation of consoles

Console Voltage Amps Avg Power

Draw (On)

Avg Power

Draw (Off)

Avg Power

Draw (Standby)

Polarity Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Nintendo 3DS/2DS Series incl. New 4.6 V DC 900 mA ? ? ? N/A, connector is keyed WAP-002 Unofficial 5 V USB cables

Generic clones with same P/N

Proprietary connector External Same PSU as DSi and WAP-001. Eventually replaced with cost-cutting revision (thinner cable) ApolloBoy
Sony PS Vita (PCH-1xxx) 5 V DC 1 A (?) ? ? ? N/A, connector is keyed PCH-ZAC1 (Three piece power supply) Any generic USB power supply USB-A to proprietary connector External USB port on PSU is electrically USB-A, but in a recessed position requiring a specially notched plug ApolloBoy, Nadaman
Sony PS Vita TV 5 V DC 2000 mA ? ? ? Negative ground PDEL-100 PSP power bricks and their equivalents EIAJ-02 (4.0/1.7 mm barrel) External Recycled from developer Vita ApolloBoy
Sony PS Vita (PCH-2xxx) 5 V DC 1 A (?) ? ? ? N/A, connector is keyed PCH-ZAC1 (Three piece power supply) Any generic USB power supply USB-A to micro USB-B External USB port on PSU is electrically USB-A, but in a recessed position requiring a specially notched plug ApolloBoy, Nadaman
Nintendo Wii U 15V DC 5 A 34 W[3] 0.4 W 0.4 W N/A, connector is keyed WUP-002 Generic clones with same P/N Proprietary connector External Connector is very similar to the original Wii but is not compatible (colored yellow for identification). Unofficially[4] multivoltage. ApolloBoy
Nintendo Wii U GamePad 4.75 V DC 1.6 A ? ? ? N/A, connector is keyed WUP-011 Unofficial 5 V USB cables

Generic clones with same P/N

Proprietary connector External Just barely enlarged 2/3DS/i/XL connector. Unofficially multivoltage. ApolloBoy
Sony PlayStation 4 (original) Input: 100-240V AC ? 95.1 W (12XX)

115.1 W (11XX)

137.3 W (10xx)[2]

0.3 W 5.2 W (12XX)

7.3 W (11XX)

7.8 W (10xx)

N/A ADP-240AR (10XX/11XX)

ADP-200ER (12XX)

? C7 non-polarized Internal ApolloBoy
Sony PlayStation 4 Slim Input: 100-240V AC ? 78.2 W (22XX)

75.2 W (21XX)

82.8 W (20XX)[2]

0.2 W 5.4 W (22XX)

5.8 W (21XX)

5.5 W (20XX)

N/A ADP-160CR (20XX)

ADP-160ER (21XX)

ADP-160FR (22XX)

? C7 non-polarized Internal ApolloBoy
Sony PlayStation 4 Pro Input: 100-240V AC ? 126 W (70XX)

139 W (71XX)

146 W (72XX)[5]

0.2 W 8.2 W (70XX)

7.4 W (71XX)

6.4 W (72XX)

? ADP-300CR (70XX)

ADP-300ER (71XX) ADP-300FR (72XX)

? C17 (CUH-70xx/71xx)

C7 non-polarized (CUH-72xx)

Internal The PS4 Pro has an internal power supply module, which can be accessed once the console is disassembled. Some revisions connected to an electrical outlet using a PC lead, while some used a Figure 8 AC cord. ApolloBoy PS4 Pro original power supply.jpg
Microsoft Xbox One (original) Input: 100-127V AC (JP/US), Output: 12V DC, 5V DC 17.9 A (12V), 1 A (5V) 112 W[3] 0.4 W 15.7 W N/A, connector is keyed ADP-200AR A

PB-2221-02MX

A12-220N1A

Generic clones with same P/Ns

Original Xbox 360 PSUs with adapter

C7 to proprietary double barrel jack connector External ApolloBoy, Nadaman Xbox-One-PSU.jpg
Microsoft Xbox One S Input: 100-240V AC

Output: 12V DC

20.42A (12V) 62 W[6] 0.5 W 11 W N/A N15-120P1A ? C7 non-polarized Internal ApolloBoy, Nadaman
Microsoft Xbox One X Input: 100-240V AC

Output: 12V DC

20.42A (12V) 100-172 W[7] <1 W 10 W N/A 1815 ? C7 non-polarized Internal ApolloBoy, Nadaman
Nintendo Switch Input: 100-240V AC

Output: 5V DC, 15V DC

1.5A (5V), 2.6A (15V) 8.25 W (HAC-001)

6-7 W [HAC-001(01) and Lite] 6 W (OLED)[8]

0.3-0.5 W 0.3-0.5 W N/A, connector is reversible HAC-002 Various generic adapters, support for 15v recommended. USB-C External Not fully USB-PD compliant. Compatible 15V power supply required for dock. ApolloBoy, Nadaman Nintendo Switch PSU (OEM).jpg

Ninth generation of consoles

Console Voltage Amps Avg Power Draw (On) Avg Power Draw (Off) Avg Power Draw (Standby) Polarity Original PN Replacement PN Connection Power Supply Notes Confirmed by Image
Sony PlayStation 5 Input: 100-240V AC; Output: 12V DC Output: 31 A 200 W[2] 1.3 W 3.2 W N/A ADP-400DR N/A C7 non-polarized Internal The ADP-400DR is an internal power supply module, which can be accessed once the console is disassembled. To connect to an electrical outlet, the PS5 uses a standard Figure 8 AC cord. TheRealOC PS5 ADP-400DR power supply.jpg Standard Figure 8 AC cord .jpg
Sony PlayStation 5 Digital Edition Input: 100-240V AC; Output: 12V DC Output: 31 A 200 W[2] 1.3 W 3.8 W N/A ADP-400DR N/A C7 non-polarized Internal The ADP-400DR is an internal power supply module, which can be accessed once the console is disassembled. To connect to an electrical outlet, the PS5 uses a standard Figure 8 AC cord. TheRealOC PS5 ADP-400DR power supply.jpg Standard Figure 8 AC cord .jpg
Microsoft Xbox Series S Input: 100-240V AC; Output: 12V DC Input: 2.3 A; Output: 13.75 A 74 W[6] 0.4 W 10 W N/A 1921 M1111343-001 C7 non-polarized Internal The Series S uses an internal power supply module, manufactured by LiteOn, which can be accessed once the console is disassembled. To connect to an electrical outlet, the console uses a standard Figure 8 AC cord TheRealOC Xbox Series S original power supply.jpg Standard Figure 8 AC cord .jpg
Microsoft Xbox Series X Input: 100-240V AC; Output: 12V DC Input: 4.5 A (100-127V), 2.3 A (200-240V); Output: 21.25 A 153 W[6] 0.5 W 13 W N/A 1920 M1109865-006 C7 non-polarized Internal The Series X uses an internal power supply module, manufactured by LiteOn, which can be accessed once the console is disassembled. To connect to an electrical outlet, the console uses a standard Figure 8 AC cord TheRealOC Xbox Series X original power supply.jpg Standard Figure 8 AC cord .jpg

References